radv/aco: enable shaderInt8 and VK_KHR_shader_float16_int8 on GFX6-GFX7
[mesa.git] / src / amd / vulkan / radv_device.c
index 5db1456a4da698f011f0f2fb625d19dc0e7660d4..32a0458c4ee5d8b293c1a8d632022d815ac15591 100644 (file)
@@ -984,7 +984,7 @@ radv_get_physical_device_features_1_2(struct radv_physical_device *pdevice,
        f->shaderBufferInt64Atomics = LLVM_VERSION_MAJOR >= 9 || pdevice->use_aco;
        f->shaderSharedInt64Atomics = LLVM_VERSION_MAJOR >= 9 || pdevice->use_aco;
        f->shaderFloat16 = pdevice->rad_info.has_packed_math_16bit && !pdevice->use_aco;
-       f->shaderInt8 = !pdevice->use_aco || pdevice->rad_info.chip_class >= GFX8;
+       f->shaderInt8 = true;
 
        f->descriptorIndexing = true;
        f->shaderInputAttachmentArrayDynamicIndexing = true;