bind_pipeline(cmd_buffer, src_type, fs_key);
} else if (aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT) {
+ enum radv_blit_ds_layout ds_layout = radv_meta_blit_ds_to_type(dst->current_layout);
radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
&(VkRenderPassBeginInfo) {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .renderPass = device->meta_state.blit2d.depth_only_rp,
+ .renderPass = device->meta_state.blit2d.depth_only_rp[ds_layout],
.framebuffer = dst_temps.fb,
.renderArea = {
.offset = { rects[r].dst_x, rects[r].dst_y, },
bind_depth_pipeline(cmd_buffer, src_type);
} else if (aspect_mask == VK_IMAGE_ASPECT_STENCIL_BIT) {
+ enum radv_blit_ds_layout ds_layout = radv_meta_blit_ds_to_type(dst->current_layout);
radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
&(VkRenderPassBeginInfo) {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .renderPass = device->meta_state.blit2d.stencil_only_rp,
+ .renderPass = device->meta_state.blit2d.stencil_only_rp[ds_layout],
.framebuffer = dst_temps.fb,
.renderArea = {
.offset = { rects[r].dst_x, rects[r].dst_y, },
&state->alloc);
}
- radv_DestroyRenderPass(radv_device_to_handle(device),
- state->blit2d.depth_only_rp, &state->alloc);
- radv_DestroyRenderPass(radv_device_to_handle(device),
- state->blit2d.stencil_only_rp, &state->alloc);
+ for (enum radv_blit_ds_layout j = RADV_BLIT_DS_LAYOUT_TILE_ENABLE; j < RADV_BLIT_DS_LAYOUT_COUNT; j++) {
+ radv_DestroyRenderPass(radv_device_to_handle(device),
+ state->blit2d.depth_only_rp[j], &state->alloc);
+ radv_DestroyRenderPass(radv_device_to_handle(device),
+ state->blit2d.stencil_only_rp[j], &state->alloc);
+ }
for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
radv_DestroyPipelineLayout(radv_device_to_handle(device),
},
};
- if (!device->meta_state.blit2d.depth_only_rp) {
- result = radv_CreateRenderPass(radv_device_to_handle(device),
- &(VkRenderPassCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ for (enum radv_blit_ds_layout ds_layout = RADV_BLIT_DS_LAYOUT_TILE_ENABLE; ds_layout < RADV_BLIT_DS_LAYOUT_COUNT; ds_layout++) {
+ if (!device->meta_state.blit2d.depth_only_rp[ds_layout]) {
+ VkImageLayout layout = radv_meta_blit_ds_to_layout(ds_layout);
+ result = radv_CreateRenderPass(radv_device_to_handle(device),
+ &(VkRenderPassCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
.attachmentCount = 1,
.pAttachments = &(VkAttachmentDescription) {
- .format = VK_FORMAT_D32_SFLOAT,
- .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
- .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
- .initialLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- .finalLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- },
- .subpassCount = 1,
- .pSubpasses = &(VkSubpassDescription) {
- .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
- .inputAttachmentCount = 0,
- .colorAttachmentCount = 0,
- .pColorAttachments = NULL,
- .pResolveAttachments = NULL,
- .pDepthStencilAttachment = &(VkAttachmentReference) {
- .attachment = 0,
- .layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- },
- .preserveAttachmentCount = 1,
- .pPreserveAttachments = (uint32_t[]) { 0 },
- },
- .dependencyCount = 0,
- }, &device->meta_state.alloc, &device->meta_state.blit2d.depth_only_rp);
+ .format = VK_FORMAT_D32_SFLOAT,
+ .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .initialLayout = layout,
+ .finalLayout = layout,
+ },
+ .subpassCount = 1,
+ .pSubpasses = &(VkSubpassDescription) {
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .inputAttachmentCount = 0,
+ .colorAttachmentCount = 0,
+ .pColorAttachments = NULL,
+ .pResolveAttachments = NULL,
+ .pDepthStencilAttachment = &(VkAttachmentReference) {
+ .attachment = 0,
+ .layout = layout,
+ },
+ .preserveAttachmentCount = 1,
+ .pPreserveAttachments = (uint32_t[]) { 0 },
+ },
+ .dependencyCount = 0,
+ }, &device->meta_state.alloc, &device->meta_state.blit2d.depth_only_rp[ds_layout]);
+ }
}
const VkGraphicsPipelineCreateInfo vk_pipeline_info = {
},
.flags = 0,
.layout = device->meta_state.blit2d.p_layouts[src_type],
- .renderPass = device->meta_state.blit2d.depth_only_rp,
+ .renderPass = device->meta_state.blit2d.depth_only_rp[0],
.subpass = 0,
};
},
};
- if (!device->meta_state.blit2d.stencil_only_rp) {
- result = radv_CreateRenderPass(radv_device_to_handle(device),
- &(VkRenderPassCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ for (enum radv_blit_ds_layout ds_layout = RADV_BLIT_DS_LAYOUT_TILE_ENABLE; ds_layout < RADV_BLIT_DS_LAYOUT_COUNT; ds_layout++) {
+ if (!device->meta_state.blit2d.stencil_only_rp[ds_layout]) {
+ VkImageLayout layout = radv_meta_blit_ds_to_layout(ds_layout);
+ result = radv_CreateRenderPass(radv_device_to_handle(device),
+ &(VkRenderPassCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
.attachmentCount = 1,
.pAttachments = &(VkAttachmentDescription) {
- .format = VK_FORMAT_S8_UINT,
- .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
- .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
- .initialLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- .finalLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- },
- .subpassCount = 1,
- .pSubpasses = &(VkSubpassDescription) {
- .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
- .inputAttachmentCount = 0,
- .colorAttachmentCount = 0,
- .pColorAttachments = NULL,
- .pResolveAttachments = NULL,
- .pDepthStencilAttachment = &(VkAttachmentReference) {
- .attachment = 0,
- .layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- },
- .preserveAttachmentCount = 1,
- .pPreserveAttachments = (uint32_t[]) { 0 },
- },
- .dependencyCount = 0,
- }, &device->meta_state.alloc, &device->meta_state.blit2d.stencil_only_rp);
+ .format = VK_FORMAT_S8_UINT,
+ .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .initialLayout = layout,
+ .finalLayout = layout,
+ },
+ .subpassCount = 1,
+ .pSubpasses = &(VkSubpassDescription) {
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .inputAttachmentCount = 0,
+ .colorAttachmentCount = 0,
+ .pColorAttachments = NULL,
+ .pResolveAttachments = NULL,
+ .pDepthStencilAttachment = &(VkAttachmentReference) {
+ .attachment = 0,
+ .layout = layout,
+ },
+ .preserveAttachmentCount = 1,
+ .pPreserveAttachments = (uint32_t[]) { 0 },
+ },
+ .dependencyCount = 0,
+ }, &device->meta_state.alloc, &device->meta_state.blit2d.stencil_only_rp[ds_layout]);
+ }
}
const VkGraphicsPipelineCreateInfo vk_pipeline_info = {
},
.flags = 0,
.layout = device->meta_state.blit2d.p_layouts[src_type],
- .renderPass = device->meta_state.blit2d.stencil_only_rp,
+ .renderPass = device->meta_state.blit2d.stencil_only_rp[0],
.subpass = 0,
};