radv: drop entrypoint split out.
[mesa.git] / src / amd / vulkan / radv_meta_blit2d.c
index ba426e1e9a73aeeafbad90666545be0381d96922..52e142f687b876c2763dfffd7386c8bd6a6ef955 100644 (file)
@@ -356,7 +356,7 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
                if (dst->aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) {
                        unsigned fs_key = radv_format_meta_fs_key(dst_temps.iview.vk_format);
 
-                       RADV_CALL(CmdBeginRenderPass)(radv_cmd_buffer_to_handle(cmd_buffer),
+                       radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
                                                      &(VkRenderPassBeginInfo) {
                                                              .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
                                                                      .renderPass = device->meta_state.blit2d.render_passes[fs_key],
@@ -372,7 +372,7 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
 
                        bind_pipeline(cmd_buffer, src_type, fs_key);
                } else if (dst->aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT) {
-                       RADV_CALL(CmdBeginRenderPass)(radv_cmd_buffer_to_handle(cmd_buffer),
+                       radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
                                                      &(VkRenderPassBeginInfo) {
                                                              .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
                                                                      .renderPass = device->meta_state.blit2d.depth_only_rp,
@@ -389,7 +389,7 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
                        bind_depth_pipeline(cmd_buffer, src_type);
 
                } else if (dst->aspect_mask == VK_IMAGE_ASPECT_STENCIL_BIT) {
-                       RADV_CALL(CmdBeginRenderPass)(radv_cmd_buffer_to_handle(cmd_buffer),
+                       radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
                                                      &(VkRenderPassBeginInfo) {
                                                              .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
                                                                      .renderPass = device->meta_state.blit2d.stencil_only_rp,
@@ -406,8 +406,8 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
                        bind_stencil_pipeline(cmd_buffer, src_type);
                }
 
-               RADV_CALL(CmdDraw)(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
-               RADV_CALL(CmdEndRenderPass)(radv_cmd_buffer_to_handle(cmd_buffer));
+               radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
+               radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer));
 
                /* At the point where we emit the draw call, all data from the
                 * descriptor sets, etc. has been used.  We are free to delete it.