anv,radv: Drop XML workarounds for VK_ANDROID_native_buffer
[mesa.git] / src / amd / vulkan / radv_meta_blit2d.c
index 78a5536ceffd56bbd648a723f23cc1053accedcf..e163056257e0356b790013e19a3d1aa642d6426c 100644 (file)
@@ -261,11 +261,12 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
 
                        if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) {
                                unsigned fs_key = radv_format_meta_fs_key(dst_temps.iview.vk_format);
+                               unsigned dst_layout = radv_meta_dst_layout_from_layout(dst->current_layout);
 
                                radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
                                                        &(VkRenderPassBeginInfo) {
                                                                .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
-                                                                       .renderPass = device->meta_state.blit2d.render_passes[fs_key],
+                                                                       .renderPass = device->meta_state.blit2d.render_passes[fs_key][dst_layout],
                                                                        .framebuffer = dst_temps.fb,
                                                                        .renderArea = {
                                                                        .offset = { rects[r].dst_x, rects[r].dst_y, },
@@ -611,9 +612,11 @@ radv_device_finish_meta_blit2d_state(struct radv_device *device)
        struct radv_meta_state *state = &device->meta_state;
 
        for(unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
-               radv_DestroyRenderPass(radv_device_to_handle(device),
-                                      state->blit2d.render_passes[j],
-                                      &state->alloc);
+               for (unsigned k = 0; k < RADV_META_DST_LAYOUT_COUNT; ++k) {
+                       radv_DestroyRenderPass(radv_device_to_handle(device),
+                                              state->blit2d.render_passes[j][k],
+                                              &state->alloc);
+               }
        }
 
        for (enum radv_blit_ds_layout j = RADV_BLIT_DS_LAYOUT_TILE_ENABLE; j < RADV_BLIT_DS_LAYOUT_COUNT; j++) {
@@ -701,37 +704,41 @@ blit2d_init_color_pipeline(struct radv_device *device,
                },
        };
 
-       if (!device->meta_state.blit2d.render_passes[fs_key]) {
-               result = radv_CreateRenderPass(radv_device_to_handle(device),
-                                              &(VkRenderPassCreateInfo) {
-                                                      .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
-                                                      .attachmentCount = 1,
-                                                      .pAttachments = &(VkAttachmentDescription) {
-                                                      .format = format,
-                                                      .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
-                                                      .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
-                                                      .initialLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
-                                                      .finalLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
-                                                      },
-                                              .subpassCount = 1,
-                                              .pSubpasses = &(VkSubpassDescription) {
-                                                      .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
-                                                      .inputAttachmentCount = 0,
-                                                      .colorAttachmentCount = 1,
-                                                      .pColorAttachments = &(VkAttachmentReference) {
-                                                              .attachment = 0,
-                                                              .layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+       for (unsigned dst_layout = 0; dst_layout < RADV_META_DST_LAYOUT_COUNT; ++dst_layout) {
+               if (!device->meta_state.blit2d.render_passes[fs_key][dst_layout]) {
+                       VkImageLayout layout = radv_meta_dst_layout_to_layout(dst_layout);
+
+                       result = radv_CreateRenderPass(radv_device_to_handle(device),
+                                               &(VkRenderPassCreateInfo) {
+                                                       .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+                                                       .attachmentCount = 1,
+                                                       .pAttachments = &(VkAttachmentDescription) {
+                                                       .format = format,
+                                                       .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                       .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+                                                       .initialLayout = layout,
+                                                       .finalLayout = layout,
                                                        },
-                                              .pResolveAttachments = NULL,
-                                              .pDepthStencilAttachment = &(VkAttachmentReference) {
-                                                      .attachment = VK_ATTACHMENT_UNUSED,
-                                                      .layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
-                                              },
-                                              .preserveAttachmentCount = 1,
-                                              .pPreserveAttachments = (uint32_t[]) { 0 },
-                                              },
-                                       .dependencyCount = 0,
-                                }, &device->meta_state.alloc, &device->meta_state.blit2d.render_passes[fs_key]);
+                                               .subpassCount = 1,
+                                               .pSubpasses = &(VkSubpassDescription) {
+                                                       .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+                                                       .inputAttachmentCount = 0,
+                                                       .colorAttachmentCount = 1,
+                                                       .pColorAttachments = &(VkAttachmentReference) {
+                                                               .attachment = 0,
+                                                               .layout = layout,
+                                                               },
+                                               .pResolveAttachments = NULL,
+                                               .pDepthStencilAttachment = &(VkAttachmentReference) {
+                                                       .attachment = VK_ATTACHMENT_UNUSED,
+                                                       .layout = layout,
+                                               },
+                                               .preserveAttachmentCount = 1,
+                                               .pPreserveAttachments = (uint32_t[]) { 0 },
+                                               },
+                                               .dependencyCount = 0,
+                                       }, &device->meta_state.alloc, &device->meta_state.blit2d.render_passes[fs_key][dst_layout]);
+               }
        }
 
        const VkGraphicsPipelineCreateInfo vk_pipeline_info = {
@@ -790,7 +797,7 @@ blit2d_init_color_pipeline(struct radv_device *device,
                },
                .flags = 0,
                .layout = device->meta_state.blit2d.p_layouts[src_type],
-               .renderPass = device->meta_state.blit2d.render_passes[fs_key],
+               .renderPass = device->meta_state.blit2d.render_passes[fs_key][0],
                .subpass = 0,
        };