radv: Remove image_var stores.
[mesa.git] / src / amd / vulkan / radv_meta_bufimage.c
index f5bbf3cb90f59c5f78e68a30f84a16abc2ac3286..aa17c25833b9af144d282b5f9c815a5d3cf76efc 100644 (file)
  * Compute queue: implementation also of buffer->image, image->image, and image clear.
  */
 
+/* GFX9 needs to use a 3D sampler to access 3D resources, so the shader has the options
+ * for that.
+ */
 static nir_shader *
-build_nir_itob_compute_shader(struct radv_device *dev)
+build_nir_itob_compute_shader(struct radv_device *dev, bool is_3d)
 {
        nir_builder b;
-       const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D,
+       enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D;
+       const struct glsl_type *sampler_type = glsl_sampler_type(dim,
                                                                 false,
                                                                 false,
                                                                 GLSL_TYPE_FLOAT);
@@ -42,7 +46,7 @@ build_nir_itob_compute_shader(struct radv_device *dev)
                                                             false,
                                                             GLSL_TYPE_FLOAT);
        nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
-       b.shader->info.name = ralloc_strdup(b.shader, "meta_itob_cs");
+       b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_itob_cs_3d" : "meta_itob_cs");
        b.shader->info.cs.local_size[0] = 16;
        b.shader->info.cs.local_size[1] = 16;
        b.shader->info.cs.local_size[2] = 1;
@@ -69,34 +73,35 @@ build_nir_itob_compute_shader(struct radv_device *dev)
 
        nir_intrinsic_instr *offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
        nir_intrinsic_set_base(offset, 0);
-       nir_intrinsic_set_range(offset, 12);
+       nir_intrinsic_set_range(offset, 16);
        offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
-       offset->num_components = 2;
-       nir_ssa_dest_init(&offset->instr, &offset->dest, 2, 32, "offset");
+       offset->num_components = is_3d ? 3 : 2;
+       nir_ssa_dest_init(&offset->instr, &offset->dest, is_3d ? 3 : 2, 32, "offset");
        nir_builder_instr_insert(&b, &offset->instr);
 
        nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
        nir_intrinsic_set_base(stride, 0);
-       nir_intrinsic_set_range(stride, 12);
-       stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 8));
+       nir_intrinsic_set_range(stride, 16);
+       stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12));
        stride->num_components = 1;
        nir_ssa_dest_init(&stride->instr, &stride->dest, 1, 32, "stride");
        nir_builder_instr_insert(&b, &stride->instr);
 
        nir_ssa_def *img_coord = nir_iadd(&b, global_id, &offset->dest.ssa);
+       nir_ssa_def *input_img_deref = &nir_build_deref_var(&b, input_img)->dest.ssa;
 
-       nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2);
-       tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
+       nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3);
+       tex->sampler_dim = dim;
        tex->op = nir_texop_txf;
        tex->src[0].src_type = nir_tex_src_coord;
-       tex->src[0].src = nir_src_for_ssa(nir_channels(&b, img_coord, 0x3));
+       tex->src[0].src = nir_src_for_ssa(nir_channels(&b, img_coord, is_3d ? 0x7 : 0x3));
        tex->src[1].src_type = nir_tex_src_lod;
        tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
+       tex->src[2].src_type = nir_tex_src_texture_deref;
+       tex->src[2].src = nir_src_for_ssa(input_img_deref);
        tex->dest_type = nir_type_float;
        tex->is_array = false;
-       tex->coord_components = 2;
-       tex->texture = nir_deref_var_create(tex, input_img);
-       tex->sampler = NULL;
+       tex->coord_components = is_3d ? 3 : 2;
 
        nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
        nir_builder_instr_insert(&b, &tex->instr);
@@ -110,11 +115,11 @@ build_nir_itob_compute_shader(struct radv_device *dev)
        nir_ssa_def *coord = nir_vec4(&b, tmp, tmp, tmp, tmp);
 
        nir_ssa_def *outval = &tex->dest.ssa;
-       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
-       store->src[0] = nir_src_for_ssa(coord);
-       store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
-       store->src[2] = nir_src_for_ssa(outval);
-       store->variables[0] = nir_deref_var_create(store, output_img);
+       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+       store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+       store->src[1] = nir_src_for_ssa(coord);
+       store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+       store->src[3] = nir_src_for_ssa(outval);
 
        nir_builder_instr_insert(&b, &store->instr);
        return b.shader;
@@ -126,8 +131,11 @@ radv_device_init_meta_itob_state(struct radv_device *device)
 {
        VkResult result;
        struct radv_shader_module cs = { .nir = NULL };
+       struct radv_shader_module cs_3d = { .nir = NULL };
 
-       cs.nir = build_nir_itob_compute_shader(device);
+       cs.nir = build_nir_itob_compute_shader(device, false);
+       if (device->physical_device->rad_info.chip_class >= GFX9)
+               cs_3d.nir = build_nir_itob_compute_shader(device, true);
 
        /*
         * two descriptors one for the image being sampled
@@ -168,7 +176,7 @@ radv_device_init_meta_itob_state(struct radv_device *device)
                .setLayoutCount = 1,
                .pSetLayouts = &device->meta_state.itob.img_ds_layout,
                .pushConstantRangeCount = 1,
-               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 12},
+               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
        };
 
        result = radv_CreatePipelineLayout(radv_device_to_handle(device),
@@ -202,10 +210,36 @@ radv_device_init_meta_itob_state(struct radv_device *device)
        if (result != VK_SUCCESS)
                goto fail;
 
+       if (device->physical_device->rad_info.chip_class >= GFX9) {
+               VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = {
+                       .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+                       .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+                       .module = radv_shader_module_to_handle(&cs_3d),
+                       .pName = "main",
+                       .pSpecializationInfo = NULL,
+               };
+
+               VkComputePipelineCreateInfo vk_pipeline_info_3d = {
+                       .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+                       .stage = pipeline_shader_stage_3d,
+                       .flags = 0,
+                       .layout = device->meta_state.itob.img_p_layout,
+               };
+
+               result = radv_CreateComputePipelines(radv_device_to_handle(device),
+                                                    radv_pipeline_cache_to_handle(&device->meta_state.cache),
+                                                    1, &vk_pipeline_info_3d, NULL,
+                                                    &device->meta_state.itob.pipeline_3d);
+               if (result != VK_SUCCESS)
+                       goto fail;
+               ralloc_free(cs_3d.nir);
+       }
        ralloc_free(cs.nir);
+
        return VK_SUCCESS;
 fail:
        ralloc_free(cs.nir);
+       ralloc_free(cs_3d.nir);
        return result;
 }
 
@@ -221,22 +255,26 @@ radv_device_finish_meta_itob_state(struct radv_device *device)
                                        &state->alloc);
        radv_DestroyPipeline(radv_device_to_handle(device),
                             state->itob.pipeline, &state->alloc);
+       if (device->physical_device->rad_info.chip_class >= GFX9)
+               radv_DestroyPipeline(radv_device_to_handle(device),
+                                    state->itob.pipeline_3d, &state->alloc);
 }
 
 static nir_shader *
-build_nir_btoi_compute_shader(struct radv_device *dev)
+build_nir_btoi_compute_shader(struct radv_device *dev, bool is_3d)
 {
        nir_builder b;
+       enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D;
        const struct glsl_type *buf_type = glsl_sampler_type(GLSL_SAMPLER_DIM_BUF,
                                                             false,
                                                             false,
                                                             GLSL_TYPE_FLOAT);
-       const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D,
+       const struct glsl_type *img_type = glsl_sampler_type(dim,
                                                             false,
                                                             false,
                                                             GLSL_TYPE_FLOAT);
        nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
-       b.shader->info.name = ralloc_strdup(b.shader, "meta_btoi_cs");
+       b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_btoi_cs_3d" : "meta_btoi_cs");
        b.shader->info.cs.local_size[0] = 16;
        b.shader->info.cs.local_size[1] = 16;
        b.shader->info.cs.local_size[2] = 1;
@@ -261,16 +299,16 @@ build_nir_btoi_compute_shader(struct radv_device *dev)
 
        nir_intrinsic_instr *offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
        nir_intrinsic_set_base(offset, 0);
-       nir_intrinsic_set_range(offset, 12);
+       nir_intrinsic_set_range(offset, 16);
        offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
-       offset->num_components = 2;
-       nir_ssa_dest_init(&offset->instr, &offset->dest, 2, 32, "offset");
+       offset->num_components = is_3d ? 3 : 2;
+       nir_ssa_dest_init(&offset->instr, &offset->dest, is_3d ? 3 : 2, 32, "offset");
        nir_builder_instr_insert(&b, &offset->instr);
 
        nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
        nir_intrinsic_set_base(stride, 0);
-       nir_intrinsic_set_range(stride, 12);
-       stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 8));
+       nir_intrinsic_set_range(stride, 16);
+       stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12));
        stride->num_components = 1;
        nir_ssa_dest_init(&stride->instr, &stride->dest, 1, 32, "stride");
        nir_builder_instr_insert(&b, &stride->instr);
@@ -284,29 +322,30 @@ build_nir_btoi_compute_shader(struct radv_device *dev)
        nir_ssa_def *buf_coord = nir_vec4(&b, tmp, tmp, tmp, tmp);
 
        nir_ssa_def *img_coord = nir_iadd(&b, global_id, &offset->dest.ssa);
+       nir_ssa_def *input_img_deref = &nir_build_deref_var(&b, input_img)->dest.ssa;
 
-       nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2);
+       nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3);
        tex->sampler_dim = GLSL_SAMPLER_DIM_BUF;
        tex->op = nir_texop_txf;
        tex->src[0].src_type = nir_tex_src_coord;
        tex->src[0].src = nir_src_for_ssa(nir_channels(&b, buf_coord, 1));
        tex->src[1].src_type = nir_tex_src_lod;
        tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
+       tex->src[2].src_type = nir_tex_src_texture_deref;
+       tex->src[2].src = nir_src_for_ssa(input_img_deref);
        tex->dest_type = nir_type_float;
        tex->is_array = false;
        tex->coord_components = 1;
-       tex->texture = nir_deref_var_create(tex, input_img);
-       tex->sampler = NULL;
 
        nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
        nir_builder_instr_insert(&b, &tex->instr);
 
        nir_ssa_def *outval = &tex->dest.ssa;
-       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
-       store->src[0] = nir_src_for_ssa(img_coord);
-       store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
-       store->src[2] = nir_src_for_ssa(outval);
-       store->variables[0] = nir_deref_var_create(store, output_img);
+       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+       store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+       store->src[1] = nir_src_for_ssa(img_coord);
+       store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+       store->src[3] = nir_src_for_ssa(outval);
 
        nir_builder_instr_insert(&b, &store->instr);
        return b.shader;
@@ -318,9 +357,10 @@ radv_device_init_meta_btoi_state(struct radv_device *device)
 {
        VkResult result;
        struct radv_shader_module cs = { .nir = NULL };
-
-       cs.nir = build_nir_btoi_compute_shader(device);
-
+       struct radv_shader_module cs_3d = { .nir = NULL };
+       cs.nir = build_nir_btoi_compute_shader(device, false);
+       if (device->physical_device->rad_info.chip_class >= GFX9)
+               cs_3d.nir = build_nir_btoi_compute_shader(device, true);
        /*
         * two descriptors one for the image being sampled
         * one for the buffer being written.
@@ -360,7 +400,7 @@ radv_device_init_meta_btoi_state(struct radv_device *device)
                .setLayoutCount = 1,
                .pSetLayouts = &device->meta_state.btoi.img_ds_layout,
                .pushConstantRangeCount = 1,
-               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 12},
+               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
        };
 
        result = radv_CreatePipelineLayout(radv_device_to_handle(device),
@@ -394,9 +434,33 @@ radv_device_init_meta_btoi_state(struct radv_device *device)
        if (result != VK_SUCCESS)
                goto fail;
 
+       if (device->physical_device->rad_info.chip_class >= GFX9) {
+               VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = {
+                       .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+                       .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+                       .module = radv_shader_module_to_handle(&cs_3d),
+                       .pName = "main",
+                       .pSpecializationInfo = NULL,
+               };
+
+               VkComputePipelineCreateInfo vk_pipeline_info_3d = {
+                       .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+                       .stage = pipeline_shader_stage_3d,
+                       .flags = 0,
+                       .layout = device->meta_state.btoi.img_p_layout,
+               };
+
+               result = radv_CreateComputePipelines(radv_device_to_handle(device),
+                                                    radv_pipeline_cache_to_handle(&device->meta_state.cache),
+                                                    1, &vk_pipeline_info_3d, NULL,
+                                                    &device->meta_state.btoi.pipeline_3d);
+               ralloc_free(cs_3d.nir);
+       }
        ralloc_free(cs.nir);
+
        return VK_SUCCESS;
 fail:
+       ralloc_free(cs_3d.nir);
        ralloc_free(cs.nir);
        return result;
 }
@@ -413,22 +477,25 @@ radv_device_finish_meta_btoi_state(struct radv_device *device)
                                        &state->alloc);
        radv_DestroyPipeline(radv_device_to_handle(device),
                             state->btoi.pipeline, &state->alloc);
+       radv_DestroyPipeline(radv_device_to_handle(device),
+                            state->btoi.pipeline_3d, &state->alloc);
 }
 
 static nir_shader *
-build_nir_itoi_compute_shader(struct radv_device *dev)
+build_nir_itoi_compute_shader(struct radv_device *dev, bool is_3d)
 {
        nir_builder b;
-       const struct glsl_type *buf_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D,
+       enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D;
+       const struct glsl_type *buf_type = glsl_sampler_type(dim,
                                                             false,
                                                             false,
                                                             GLSL_TYPE_FLOAT);
-       const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D,
+       const struct glsl_type *img_type = glsl_sampler_type(dim,
                                                             false,
                                                             false,
                                                             GLSL_TYPE_FLOAT);
        nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
-       b.shader->info.name = ralloc_strdup(b.shader, "meta_itoi_cs");
+       b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_itoi_cs_3d" : "meta_itoi_cs");
        b.shader->info.cs.local_size[0] = 16;
        b.shader->info.cs.local_size[1] = 16;
        b.shader->info.cs.local_size[2] = 1;
@@ -453,46 +520,47 @@ build_nir_itoi_compute_shader(struct radv_device *dev)
 
        nir_intrinsic_instr *src_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
        nir_intrinsic_set_base(src_offset, 0);
-       nir_intrinsic_set_range(src_offset, 16);
+       nir_intrinsic_set_range(src_offset, 24);
        src_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
-       src_offset->num_components = 2;
-       nir_ssa_dest_init(&src_offset->instr, &src_offset->dest, 2, 32, "src_offset");
+       src_offset->num_components = is_3d ? 3 : 2;
+       nir_ssa_dest_init(&src_offset->instr, &src_offset->dest, is_3d ? 3 : 2, 32, "src_offset");
        nir_builder_instr_insert(&b, &src_offset->instr);
 
        nir_intrinsic_instr *dst_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
        nir_intrinsic_set_base(dst_offset, 0);
-       nir_intrinsic_set_range(dst_offset, 16);
-       dst_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 8));
-       dst_offset->num_components = 2;
-       nir_ssa_dest_init(&dst_offset->instr, &dst_offset->dest, 2, 32, "dst_offset");
+       nir_intrinsic_set_range(dst_offset, 24);
+       dst_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12));
+       dst_offset->num_components = is_3d ? 3 : 2;
+       nir_ssa_dest_init(&dst_offset->instr, &dst_offset->dest, is_3d ? 3 : 2, 32, "dst_offset");
        nir_builder_instr_insert(&b, &dst_offset->instr);
 
        nir_ssa_def *src_coord = nir_iadd(&b, global_id, &src_offset->dest.ssa);
+       nir_ssa_def *input_img_deref = &nir_build_deref_var(&b, input_img)->dest.ssa;
 
        nir_ssa_def *dst_coord = nir_iadd(&b, global_id, &dst_offset->dest.ssa);
 
-       nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2);
-       tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
+       nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3);
+       tex->sampler_dim = dim;
        tex->op = nir_texop_txf;
        tex->src[0].src_type = nir_tex_src_coord;
-       tex->src[0].src = nir_src_for_ssa(nir_channels(&b, src_coord, 3));
+       tex->src[0].src = nir_src_for_ssa(nir_channels(&b, src_coord, is_3d ? 0x7 : 0x3));
        tex->src[1].src_type = nir_tex_src_lod;
        tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
+       tex->src[2].src_type = nir_tex_src_texture_deref;
+       tex->src[2].src = nir_src_for_ssa(input_img_deref);
        tex->dest_type = nir_type_float;
        tex->is_array = false;
-       tex->coord_components = 2;
-       tex->texture = nir_deref_var_create(tex, input_img);
-       tex->sampler = NULL;
+       tex->coord_components = is_3d ? 3 : 2;
 
        nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
        nir_builder_instr_insert(&b, &tex->instr);
 
        nir_ssa_def *outval = &tex->dest.ssa;
-       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
-       store->src[0] = nir_src_for_ssa(dst_coord);
-       store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
-       store->src[2] = nir_src_for_ssa(outval);
-       store->variables[0] = nir_deref_var_create(store, output_img);
+       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+       store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+       store->src[1] = nir_src_for_ssa(dst_coord);
+       store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+       store->src[3] = nir_src_for_ssa(outval);
 
        nir_builder_instr_insert(&b, &store->instr);
        return b.shader;
@@ -504,9 +572,10 @@ radv_device_init_meta_itoi_state(struct radv_device *device)
 {
        VkResult result;
        struct radv_shader_module cs = { .nir = NULL };
-
-       cs.nir = build_nir_itoi_compute_shader(device);
-
+       struct radv_shader_module cs_3d = { .nir = NULL };
+       cs.nir = build_nir_itoi_compute_shader(device, false);
+       if (device->physical_device->rad_info.chip_class >= GFX9)
+               cs_3d.nir = build_nir_itoi_compute_shader(device, true);
        /*
         * two descriptors one for the image being sampled
         * one for the buffer being written.
@@ -546,7 +615,7 @@ radv_device_init_meta_itoi_state(struct radv_device *device)
                .setLayoutCount = 1,
                .pSetLayouts = &device->meta_state.itoi.img_ds_layout,
                .pushConstantRangeCount = 1,
-               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
+               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 24},
        };
 
        result = radv_CreatePipelineLayout(radv_device_to_handle(device),
@@ -580,10 +649,35 @@ radv_device_init_meta_itoi_state(struct radv_device *device)
        if (result != VK_SUCCESS)
                goto fail;
 
+       if (device->physical_device->rad_info.chip_class >= GFX9) {
+               VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = {
+                       .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+.stage = VK_SHADER_STAGE_COMPUTE_BIT,
+                       .module = radv_shader_module_to_handle(&cs_3d),
+                       .pName = "main",
+                       .pSpecializationInfo = NULL,
+               };
+
+               VkComputePipelineCreateInfo vk_pipeline_info_3d = {
+                       .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+                       .stage = pipeline_shader_stage_3d,
+                       .flags = 0,
+                       .layout = device->meta_state.itoi.img_p_layout,
+               };
+
+               result = radv_CreateComputePipelines(radv_device_to_handle(device),
+                                                    radv_pipeline_cache_to_handle(&device->meta_state.cache),
+                                                    1, &vk_pipeline_info_3d, NULL,
+                                                    &device->meta_state.itoi.pipeline_3d);
+
+               ralloc_free(cs_3d.nir);
+       }
        ralloc_free(cs.nir);
+
        return VK_SUCCESS;
 fail:
        ralloc_free(cs.nir);
+       ralloc_free(cs_3d.nir);
        return result;
 }
 
@@ -599,18 +693,22 @@ radv_device_finish_meta_itoi_state(struct radv_device *device)
                                        &state->alloc);
        radv_DestroyPipeline(radv_device_to_handle(device),
                             state->itoi.pipeline, &state->alloc);
+       if (device->physical_device->rad_info.chip_class >= GFX9)
+               radv_DestroyPipeline(radv_device_to_handle(device),
+                                    state->itoi.pipeline_3d, &state->alloc);
 }
 
 static nir_shader *
-build_nir_cleari_compute_shader(struct radv_device *dev)
+build_nir_cleari_compute_shader(struct radv_device *dev, bool is_3d)
 {
        nir_builder b;
-       const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D,
+       enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D;
+       const struct glsl_type *img_type = glsl_sampler_type(dim,
                                                             false,
                                                             false,
                                                             GLSL_TYPE_FLOAT);
        nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
-       b.shader->info.name = ralloc_strdup(b.shader, "meta_cleari_cs");
+       b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_cleari_cs_3d" : "meta_cleari_cs");
        b.shader->info.cs.local_size[0] = 16;
        b.shader->info.cs.local_size[1] = 16;
        b.shader->info.cs.local_size[2] = 1;
@@ -631,17 +729,34 @@ build_nir_cleari_compute_shader(struct radv_device *dev)
 
        nir_intrinsic_instr *clear_val = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
        nir_intrinsic_set_base(clear_val, 0);
-       nir_intrinsic_set_range(clear_val, 16);
+       nir_intrinsic_set_range(clear_val, 20);
        clear_val->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
        clear_val->num_components = 4;
        nir_ssa_dest_init(&clear_val->instr, &clear_val->dest, 4, 32, "clear_value");
        nir_builder_instr_insert(&b, &clear_val->instr);
 
-       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
-       store->src[0] = nir_src_for_ssa(global_id);
-       store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
-       store->src[2] = nir_src_for_ssa(&clear_val->dest.ssa);
-       store->variables[0] = nir_deref_var_create(store, output_img);
+       nir_intrinsic_instr *layer = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+       nir_intrinsic_set_base(layer, 0);
+       nir_intrinsic_set_range(layer, 20);
+       layer->src[0] = nir_src_for_ssa(nir_imm_int(&b, 16));
+       layer->num_components = 1;
+       nir_ssa_dest_init(&layer->instr, &layer->dest, 1, 32, "layer");
+       nir_builder_instr_insert(&b, &layer->instr);
+
+       nir_ssa_def *global_z = nir_iadd(&b, nir_channel(&b, global_id, 2), &layer->dest.ssa);
+
+       nir_ssa_def *comps[4];
+       comps[0] = nir_channel(&b, global_id, 0);
+       comps[1] = nir_channel(&b, global_id, 1);
+       comps[2] = global_z;
+       comps[3] = nir_imm_int(&b, 0);
+       global_id = nir_vec(&b, comps, 4);
+
+       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+       store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+       store->src[1] = nir_src_for_ssa(global_id);
+       store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+       store->src[3] = nir_src_for_ssa(&clear_val->dest.ssa);
 
        nir_builder_instr_insert(&b, &store->instr);
        return b.shader;
@@ -652,8 +767,10 @@ radv_device_init_meta_cleari_state(struct radv_device *device)
 {
        VkResult result;
        struct radv_shader_module cs = { .nir = NULL };
-
-       cs.nir = build_nir_cleari_compute_shader(device);
+       struct radv_shader_module cs_3d = { .nir = NULL };
+       cs.nir = build_nir_cleari_compute_shader(device, false);
+       if (device->physical_device->rad_info.chip_class >= GFX9)
+               cs_3d.nir = build_nir_cleari_compute_shader(device, true);
 
        /*
         * two descriptors one for the image being sampled
@@ -687,7 +804,7 @@ radv_device_init_meta_cleari_state(struct radv_device *device)
                .setLayoutCount = 1,
                .pSetLayouts = &device->meta_state.cleari.img_ds_layout,
                .pushConstantRangeCount = 1,
-               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
+               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 20},
        };
 
        result = radv_CreatePipelineLayout(radv_device_to_handle(device),
@@ -721,10 +838,38 @@ radv_device_init_meta_cleari_state(struct radv_device *device)
        if (result != VK_SUCCESS)
                goto fail;
 
+
+       if (device->physical_device->rad_info.chip_class >= GFX9) {
+               /* compute shader */
+               VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = {
+                       .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+                       .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+                       .module = radv_shader_module_to_handle(&cs_3d),
+                       .pName = "main",
+                       .pSpecializationInfo = NULL,
+               };
+
+               VkComputePipelineCreateInfo vk_pipeline_info_3d = {
+                       .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+                       .stage = pipeline_shader_stage_3d,
+                       .flags = 0,
+                       .layout = device->meta_state.cleari.img_p_layout,
+               };
+
+               result = radv_CreateComputePipelines(radv_device_to_handle(device),
+                                                    radv_pipeline_cache_to_handle(&device->meta_state.cache),
+                                                    1, &vk_pipeline_info_3d, NULL,
+                                                    &device->meta_state.cleari.pipeline_3d);
+               if (result != VK_SUCCESS)
+                       goto fail;
+
+               ralloc_free(cs_3d.nir);
+       }
        ralloc_free(cs.nir);
        return VK_SUCCESS;
 fail:
        ralloc_free(cs.nir);
+       ralloc_free(cs_3d.nir);
        return result;
 }
 
@@ -740,6 +885,8 @@ radv_device_finish_meta_cleari_state(struct radv_device *device)
                                        &state->alloc);
        radv_DestroyPipeline(radv_device_to_handle(device),
                             state->cleari.pipeline, &state->alloc);
+       radv_DestroyPipeline(radv_device_to_handle(device),
+                            state->cleari.pipeline_3d, &state->alloc);
 }
 
 void
@@ -758,21 +905,23 @@ radv_device_init_meta_bufimage_state(struct radv_device *device)
 
        result = radv_device_init_meta_itob_state(device);
        if (result != VK_SUCCESS)
-               return result;
+               goto fail_itob;
 
        result = radv_device_init_meta_btoi_state(device);
        if (result != VK_SUCCESS)
-               goto fail_itob;
+               goto fail_btoi;
 
        result = radv_device_init_meta_itoi_state(device);
        if (result != VK_SUCCESS)
-               goto fail_btoi;
+               goto fail_itoi;
 
        result = radv_device_init_meta_cleari_state(device);
        if (result != VK_SUCCESS)
-               goto fail_itoi;
+               goto fail_cleari;
 
        return VK_SUCCESS;
+fail_cleari:
+       radv_device_finish_meta_cleari_state(device);
 fail_itoi:
        radv_device_finish_meta_itoi_state(device);
 fail_btoi:
@@ -787,12 +936,13 @@ create_iview(struct radv_cmd_buffer *cmd_buffer,
              struct radv_meta_blit2d_surf *surf,
              struct radv_image_view *iview)
 {
-
+       VkImageViewType view_type = cmd_buffer->device->physical_device->rad_info.chip_class < GFX9 ? VK_IMAGE_VIEW_TYPE_2D :
+               radv_meta_get_view_type(surf->image);
        radv_image_view_init(iview, cmd_buffer->device,
                             &(VkImageViewCreateInfo) {
                                     .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
                                             .image = radv_image_to_handle(surf->image),
-                                            .viewType = VK_IMAGE_VIEW_TYPE_2D,
+                                            .viewType = view_type,
                                             .format = surf->format,
                                             .subresourceRange = {
                                             .aspectMask = surf->aspect_mask,
@@ -823,14 +973,10 @@ create_bview(struct radv_cmd_buffer *cmd_buffer,
 
 }
 
-struct itob_temps {
-       struct radv_image_view src_iview;
-       struct radv_buffer_view dst_bview;
-};
-
 static void
 itob_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
-                     struct itob_temps *tmp)
+                     struct radv_image_view *src,
+                     struct radv_buffer_view *dst)
 {
        struct radv_device *device = cmd_buffer->device;
 
@@ -849,7 +995,7 @@ itob_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                                      .pImageInfo = (VkDescriptorImageInfo[]) {
                                                              {
                                                                      .sampler = VK_NULL_HANDLE,
-                                                                     .imageView = radv_image_view_to_handle(&tmp->src_iview),
+                                                                     .imageView = radv_image_view_to_handle(src),
                                                                      .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
                                                              },
                                                      }
@@ -860,7 +1006,7 @@ itob_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                                      .dstArrayElement = 0,
                                                      .descriptorCount = 1,
                                                      .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
-                                                     .pTexelBufferView = (VkBufferView[])  { radv_buffer_view_to_handle(&tmp->dst_bview) },
+                                                     .pTexelBufferView = (VkBufferView[])  { radv_buffer_view_to_handle(dst) },
                                              }
                                      });
 }
@@ -874,39 +1020,40 @@ radv_meta_image_to_buffer(struct radv_cmd_buffer *cmd_buffer,
 {
        VkPipeline pipeline = cmd_buffer->device->meta_state.itob.pipeline;
        struct radv_device *device = cmd_buffer->device;
-       struct itob_temps temps;
+       struct radv_image_view src_view;
+       struct radv_buffer_view dst_view;
 
-       create_iview(cmd_buffer, src, &temps.src_iview);
-       create_bview(cmd_buffer, dst->buffer, dst->offset, dst->format, &temps.dst_bview);
-       itob_bind_descriptors(cmd_buffer, &temps);
+       create_iview(cmd_buffer, src, &src_view);
+       create_bview(cmd_buffer, dst->buffer, dst->offset, dst->format, &dst_view);
+       itob_bind_descriptors(cmd_buffer, &src_view, &dst_view);
 
+       if (device->physical_device->rad_info.chip_class >= GFX9 &&
+           src->image->type == VK_IMAGE_TYPE_3D)
+               pipeline = cmd_buffer->device->meta_state.itob.pipeline_3d;
 
        radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
                             VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
 
        for (unsigned r = 0; r < num_rects; ++r) {
-               unsigned push_constants[3] = {
+               unsigned push_constants[4] = {
                        rects[r].src_x,
                        rects[r].src_y,
+                       src->layer,
                        dst->pitch
                };
                radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
                                      device->meta_state.itob.img_p_layout,
-                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, 12,
+                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
                                      push_constants);
 
                radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1);
        }
 }
 
-struct btoi_temps {
-       struct radv_buffer_view src_bview;
-       struct radv_image_view dst_iview;
-};
-
 static void
 btoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
-                     struct btoi_temps *tmp)
+                     struct radv_buffer_view *src,
+                     struct radv_image_view *dst)
 {
        struct radv_device *device = cmd_buffer->device;
 
@@ -922,7 +1069,7 @@ btoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                                      .dstArrayElement = 0,
                                                      .descriptorCount = 1,
                                                      .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
-                                                     .pTexelBufferView = (VkBufferView[])  { radv_buffer_view_to_handle(&tmp->src_bview) },
+                                                     .pTexelBufferView = (VkBufferView[])  { radv_buffer_view_to_handle(src) },
                                              },
                                              {
                                                      .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
@@ -933,7 +1080,7 @@ btoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                                      .pImageInfo = (VkDescriptorImageInfo[]) {
                                                              {
                                                                      .sampler = VK_NULL_HANDLE,
-                                                                     .imageView = radv_image_view_to_handle(&tmp->dst_iview),
+                                                                     .imageView = radv_image_view_to_handle(dst),
                                                                      .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
                                                              },
                                                      }
@@ -950,38 +1097,39 @@ radv_meta_buffer_to_image_cs(struct radv_cmd_buffer *cmd_buffer,
 {
        VkPipeline pipeline = cmd_buffer->device->meta_state.btoi.pipeline;
        struct radv_device *device = cmd_buffer->device;
-       struct btoi_temps temps;
+       struct radv_buffer_view src_view;
+       struct radv_image_view dst_view;
 
-       create_bview(cmd_buffer, src->buffer, src->offset, src->format, &temps.src_bview);
-       create_iview(cmd_buffer, dst, &temps.dst_iview);
-       btoi_bind_descriptors(cmd_buffer, &temps);
+       create_bview(cmd_buffer, src->buffer, src->offset, src->format, &src_view);
+       create_iview(cmd_buffer, dst, &dst_view);
+       btoi_bind_descriptors(cmd_buffer, &src_view, &dst_view);
 
+       if (device->physical_device->rad_info.chip_class >= GFX9 &&
+           dst->image->type == VK_IMAGE_TYPE_3D)
+               pipeline = cmd_buffer->device->meta_state.btoi.pipeline_3d;
        radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
                             VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
 
        for (unsigned r = 0; r < num_rects; ++r) {
-               unsigned push_constants[3] = {
+               unsigned push_constants[4] = {
                        rects[r].dst_x,
                        rects[r].dst_y,
-                       src->pitch
+                       dst->layer,
+                       src->pitch,
                };
                radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
                                      device->meta_state.btoi.img_p_layout,
-                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, 12,
+                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
                                      push_constants);
 
                radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1);
        }
 }
 
-struct itoi_temps {
-       struct radv_image_view src_iview;
-       struct radv_image_view dst_iview;
-};
-
 static void
 itoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
-                     struct itoi_temps *tmp)
+                     struct radv_image_view *src,
+                     struct radv_image_view *dst)
 {
        struct radv_device *device = cmd_buffer->device;
 
@@ -1000,7 +1148,7 @@ itoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                                       .pImageInfo = (VkDescriptorImageInfo[]) {
                                                               {
                                                                       .sampler = VK_NULL_HANDLE,
-                                                                      .imageView = radv_image_view_to_handle(&tmp->src_iview),
+                                                                      .imageView = radv_image_view_to_handle(src),
                                                                       .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
                                                               },
                                                       }
@@ -1014,7 +1162,7 @@ itoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
                                                       .pImageInfo = (VkDescriptorImageInfo[]) {
                                                               {
                                                                       .sampler = VK_NULL_HANDLE,
-                                                                      .imageView = radv_image_view_to_handle(&tmp->dst_iview),
+                                                                      .imageView = radv_image_view_to_handle(dst),
                                                                       .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
                                                               },
                                                       }
@@ -1031,26 +1179,31 @@ radv_meta_image_to_image_cs(struct radv_cmd_buffer *cmd_buffer,
 {
        VkPipeline pipeline = cmd_buffer->device->meta_state.itoi.pipeline;
        struct radv_device *device = cmd_buffer->device;
-       struct itoi_temps temps;
+       struct radv_image_view src_view, dst_view;
 
-       create_iview(cmd_buffer, src, &temps.src_iview);
-       create_iview(cmd_buffer, dst, &temps.dst_iview);
+       create_iview(cmd_buffer, src, &src_view);
+       create_iview(cmd_buffer, dst, &dst_view);
 
-       itoi_bind_descriptors(cmd_buffer, &temps);
+       itoi_bind_descriptors(cmd_buffer, &src_view, &dst_view);
 
+       if (device->physical_device->rad_info.chip_class >= GFX9 &&
+           src->image->type == VK_IMAGE_TYPE_3D)
+               pipeline = cmd_buffer->device->meta_state.itoi.pipeline_3d;
        radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
                             VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
 
        for (unsigned r = 0; r < num_rects; ++r) {
-               unsigned push_constants[4] = {
+               unsigned push_constants[6] = {
                        rects[r].src_x,
                        rects[r].src_y,
+                       src->layer,
                        rects[r].dst_x,
                        rects[r].dst_y,
+                       dst->layer,
                };
                radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
                                      device->meta_state.itoi.img_p_layout,
-                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
+                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, 24,
                                      push_constants);
 
                radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1);
@@ -1098,19 +1251,24 @@ radv_meta_clear_image_cs(struct radv_cmd_buffer *cmd_buffer,
        create_iview(cmd_buffer, dst, &dst_iview);
        cleari_bind_descriptors(cmd_buffer, &dst_iview);
 
+       if (device->physical_device->rad_info.chip_class >= GFX9 &&
+           dst->image->type == VK_IMAGE_TYPE_3D)
+               pipeline = cmd_buffer->device->meta_state.cleari.pipeline_3d;
+
        radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
                             VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
 
-       unsigned push_constants[4] = {
+       unsigned push_constants[5] = {
                clear_color->uint32[0],
                clear_color->uint32[1],
                clear_color->uint32[2],
                clear_color->uint32[3],
+               dst->layer,
        };
 
        radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
                              device->meta_state.cleari.img_p_layout,
-                             VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
+                             VK_SHADER_STAGE_COMPUTE_BIT, 0, 20,
                              push_constants);
 
        radv_unaligned_dispatch(cmd_buffer, dst->image->info.width, dst->image->info.height, 1);