* IN THE SOFTWARE.
*/
+#include "radv_debug.h"
#include "radv_meta.h"
#include "radv_private.h"
#include "nir/nir_builder.h"
#include "util/format_rgb9e5.h"
#include "vk_format.h"
-/** Vertex attributes for color clears. */
-struct color_clear_vattrs {
- float position[2];
- VkClearColorValue color;
-};
-
-/** Vertex attributes for depthstencil clears. */
-struct depthstencil_clear_vattrs {
- float position[2];
- float depth_clear;
-};
enum {
DEPTH_CLEAR_SLOW,
nir_builder_init_simple_shader(&vs_b, NULL, MESA_SHADER_VERTEX, NULL);
nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
- vs_b.shader->info->name = ralloc_strdup(vs_b.shader, "meta_clear_color_vs");
- fs_b.shader->info->name = ralloc_strdup(fs_b.shader, "meta_clear_color_fs");
+ vs_b.shader->info.name = ralloc_strdup(vs_b.shader, "meta_clear_color_vs");
+ fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "meta_clear_color_fs");
const struct glsl_type *position_type = glsl_vec4_type();
const struct glsl_type *color_type = glsl_vec4_type();
- nir_variable *vs_in_pos =
- nir_variable_create(vs_b.shader, nir_var_shader_in, position_type,
- "a_position");
- vs_in_pos->data.location = VERT_ATTRIB_GENERIC0;
-
nir_variable *vs_out_pos =
nir_variable_create(vs_b.shader, nir_var_shader_out, position_type,
"gl_Position");
vs_out_pos->data.location = VARYING_SLOT_POS;
- nir_variable *vs_in_color =
- nir_variable_create(vs_b.shader, nir_var_shader_in, color_type,
- "a_color");
- vs_in_color->data.location = VERT_ATTRIB_GENERIC1;
-
- nir_variable *vs_out_color =
- nir_variable_create(vs_b.shader, nir_var_shader_out, color_type,
- "v_color");
- vs_out_color->data.location = VARYING_SLOT_VAR0;
- vs_out_color->data.interpolation = INTERP_MODE_FLAT;
-
- nir_variable *fs_in_color =
- nir_variable_create(fs_b.shader, nir_var_shader_in, color_type,
- "v_color");
- fs_in_color->data.location = vs_out_color->data.location;
- fs_in_color->data.interpolation = vs_out_color->data.interpolation;
+ nir_intrinsic_instr *in_color_load = nir_intrinsic_instr_create(fs_b.shader, nir_intrinsic_load_push_constant);
+ nir_intrinsic_set_base(in_color_load, 0);
+ nir_intrinsic_set_range(in_color_load, 16);
+ in_color_load->src[0] = nir_src_for_ssa(nir_imm_int(&fs_b, 0));
+ in_color_load->num_components = 4;
+ nir_ssa_dest_init(&in_color_load->instr, &in_color_load->dest, 4, 32, "clear color");
+ nir_builder_instr_insert(&fs_b, &in_color_load->instr);
nir_variable *fs_out_color =
nir_variable_create(fs_b.shader, nir_var_shader_out, color_type,
"f_color");
fs_out_color->data.location = FRAG_RESULT_DATA0 + frag_output;
- nir_copy_var(&vs_b, vs_out_pos, vs_in_pos);
- nir_copy_var(&vs_b, vs_out_color, vs_in_color);
- nir_copy_var(&fs_b, fs_out_color, fs_in_color);
+ nir_store_var(&fs_b, fs_out_color, &in_color_load->dest.ssa, 0xf);
+
+ nir_ssa_def *outvec = radv_meta_gen_rect_vertices(&vs_b);
+ nir_store_var(&vs_b, vs_out_pos, outvec, 0xf);
+
+ const struct glsl_type *layer_type = glsl_int_type();
+ nir_variable *vs_out_layer =
+ nir_variable_create(vs_b.shader, nir_var_shader_out, layer_type,
+ "v_layer");
+ vs_out_layer->data.location = VARYING_SLOT_LAYER;
+ vs_out_layer->data.interpolation = INTERP_MODE_FLAT;
+ nir_ssa_def *inst_id = nir_load_instance_id(&vs_b);
+ nir_ssa_def *base_instance = nir_load_base_instance(&vs_b);
+
+ nir_ssa_def *layer_id = nir_iadd(&vs_b, inst_id, base_instance);
+ nir_store_var(&vs_b, vs_out_layer, layer_id, 0x1);
*out_vs = vs_b.shader;
*out_fs = fs_b.shader;
const VkPipelineVertexInputStateCreateInfo *vi_state,
const VkPipelineDepthStencilStateCreateInfo *ds_state,
const VkPipelineColorBlendStateCreateInfo *cb_state,
+ const VkPipelineLayout layout,
const struct radv_graphics_pipeline_create_info *extra,
const VkAllocationCallbacks *alloc,
- struct radv_pipeline **pipeline)
+ VkPipeline *pipeline)
{
VkDevice device_h = radv_device_to_handle(device);
VkResult result;
struct radv_shader_module vs_m = { .nir = vs_nir };
struct radv_shader_module fs_m = { .nir = fs_nir };
- VkPipeline pipeline_h = VK_NULL_HANDLE;
result = radv_graphics_pipeline_create(device_h,
radv_pipeline_cache_to_handle(&device->meta_state.cache),
&(VkGraphicsPipelineCreateInfo) {
},
.pViewportState = &(VkPipelineViewportStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
- .viewportCount = 0,
- .scissorCount = 0,
+ .viewportCount = 1,
+ .scissorCount = 1,
},
.pRasterizationState = &(VkPipelineRasterizationStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
* we need only restore dynamic state was vkCmdSet.
*/
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
- .dynamicStateCount = 6,
+ .dynamicStateCount = 8,
.pDynamicStates = (VkDynamicState[]) {
/* Everything except stencil write mask */
+ VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_SCISSOR,
VK_DYNAMIC_STATE_LINE_WIDTH,
VK_DYNAMIC_STATE_DEPTH_BIAS,
VK_DYNAMIC_STATE_BLEND_CONSTANTS,
VK_DYNAMIC_STATE_STENCIL_REFERENCE,
},
},
- .flags = 0,
- .renderPass = radv_render_pass_to_handle(render_pass),
- .subpass = 0,
- },
+ .layout = layout,
+ .flags = 0,
+ .renderPass = radv_render_pass_to_handle(render_pass),
+ .subpass = 0,
+ },
extra,
alloc,
- &pipeline_h);
+ pipeline);
ralloc_free(vs_nir);
ralloc_free(fs_nir);
- *pipeline = radv_pipeline_from_handle(pipeline_h);
-
return result;
}
uint32_t samples,
VkRenderPass *pass)
{
- return radv_CreateRenderPass(radv_device_to_handle(device),
+ mtx_lock(&device->meta_state.mtx);
+ if (*pass) {
+ mtx_unlock (&device->meta_state.mtx);
+ return VK_SUCCESS;
+ }
+
+ VkResult result = radv_CreateRenderPass(radv_device_to_handle(device),
&(VkRenderPassCreateInfo) {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
.attachmentCount = 1,
.attachment = VK_ATTACHMENT_UNUSED,
.layout = VK_IMAGE_LAYOUT_GENERAL,
},
- .preserveAttachmentCount = 1,
- .pPreserveAttachments = (uint32_t[]) { 0 },
+ .preserveAttachmentCount = 0,
+ .pPreserveAttachments = NULL,
},
.dependencyCount = 0,
}, &device->meta_state.alloc, pass);
+ mtx_unlock(&device->meta_state.mtx);
+ return result;
}
static VkResult
create_color_pipeline(struct radv_device *device,
uint32_t samples,
uint32_t frag_output,
- struct radv_pipeline **pipeline,
+ VkPipeline *pipeline,
VkRenderPass pass)
{
struct nir_shader *vs_nir;
struct nir_shader *fs_nir;
VkResult result;
+
+ mtx_lock(&device->meta_state.mtx);
+ if (*pipeline) {
+ mtx_unlock(&device->meta_state.mtx);
+ return VK_SUCCESS;
+ }
+
build_color_shaders(&vs_nir, &fs_nir, frag_output);
const VkPipelineVertexInputStateCreateInfo vi_state = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
- .vertexBindingDescriptionCount = 1,
- .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
- {
- .binding = 0,
- .stride = sizeof(struct color_clear_vattrs),
- .inputRate = VK_VERTEX_INPUT_RATE_VERTEX
- },
- },
- .vertexAttributeDescriptionCount = 2,
- .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
- {
- /* Position */
- .location = 0,
- .binding = 0,
- .format = VK_FORMAT_R32G32_SFLOAT,
- .offset = offsetof(struct color_clear_vattrs, position),
- },
- {
- /* Color */
- .location = 1,
- .binding = 0,
- .format = VK_FORMAT_R32G32B32A32_SFLOAT,
- .offset = offsetof(struct color_clear_vattrs, color),
- },
- },
+ .vertexBindingDescriptionCount = 0,
+ .vertexAttributeDescriptionCount = 0,
};
const VkPipelineDepthStencilStateCreateInfo ds_state = {
};
result = create_pipeline(device, radv_render_pass_from_handle(pass),
samples, vs_nir, fs_nir, &vi_state, &ds_state, &cb_state,
+ device->meta_state.clear_color_p_layout,
&extra, &device->meta_state.alloc, pipeline);
+ mtx_unlock(&device->meta_state.mtx);
return result;
}
static void
-destroy_pipeline(struct radv_device *device, struct radv_pipeline *pipeline)
+finish_meta_clear_htile_mask_state(struct radv_device *device)
{
- if (!pipeline)
- return;
+ struct radv_meta_state *state = &device->meta_state;
radv_DestroyPipeline(radv_device_to_handle(device),
- radv_pipeline_to_handle(pipeline),
- &device->meta_state.alloc);
-
-}
-
-static void
-destroy_render_pass(struct radv_device *device, VkRenderPass renderpass)
-{
- radv_DestroyRenderPass(radv_device_to_handle(device), renderpass,
- &device->meta_state.alloc);
+ state->clear_htile_mask_pipeline,
+ &state->alloc);
+ radv_DestroyPipelineLayout(radv_device_to_handle(device),
+ state->clear_htile_mask_p_layout,
+ &state->alloc);
+ radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
+ state->clear_htile_mask_ds_layout,
+ &state->alloc);
}
void
for (uint32_t i = 0; i < ARRAY_SIZE(state->clear); ++i) {
for (uint32_t j = 0; j < ARRAY_SIZE(state->clear[i].color_pipelines); ++j) {
- destroy_pipeline(device, state->clear[i].color_pipelines[j]);
- destroy_render_pass(device, state->clear[i].render_pass[j]);
+ radv_DestroyPipeline(radv_device_to_handle(device),
+ state->clear[i].color_pipelines[j],
+ &state->alloc);
+ radv_DestroyRenderPass(radv_device_to_handle(device),
+ state->clear[i].render_pass[j],
+ &state->alloc);
}
for (uint32_t j = 0; j < NUM_DEPTH_CLEAR_PIPELINES; j++) {
- destroy_pipeline(device, state->clear[i].depth_only_pipeline[j]);
- destroy_pipeline(device, state->clear[i].stencil_only_pipeline[j]);
- destroy_pipeline(device, state->clear[i].depthstencil_pipeline[j]);
+ radv_DestroyPipeline(radv_device_to_handle(device),
+ state->clear[i].depth_only_pipeline[j],
+ &state->alloc);
+ radv_DestroyPipeline(radv_device_to_handle(device),
+ state->clear[i].stencil_only_pipeline[j],
+ &state->alloc);
+ radv_DestroyPipeline(radv_device_to_handle(device),
+ state->clear[i].depthstencil_pipeline[j],
+ &state->alloc);
}
- destroy_render_pass(device, state->clear[i].depthstencil_rp);
+ radv_DestroyRenderPass(radv_device_to_handle(device),
+ state->clear[i].depthstencil_rp,
+ &state->alloc);
}
-
+ radv_DestroyPipelineLayout(radv_device_to_handle(device),
+ state->clear_color_p_layout,
+ &state->alloc);
+ radv_DestroyPipelineLayout(radv_device_to_handle(device),
+ state->clear_depth_p_layout,
+ &state->alloc);
+
+ finish_meta_clear_htile_mask_state(device);
}
static void
emit_color_clear(struct radv_cmd_buffer *cmd_buffer,
const VkClearAttachment *clear_att,
- const VkClearRect *clear_rect)
+ const VkClearRect *clear_rect,
+ uint32_t view_mask)
{
struct radv_device *device = cmd_buffer->device;
const struct radv_subpass *subpass = cmd_buffer->state.subpass;
const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
const uint32_t subpass_att = clear_att->colorAttachment;
const uint32_t pass_att = subpass->color_attachments[subpass_att].attachment;
- const struct radv_image_view *iview = fb->attachments[pass_att].attachment;
- const uint32_t samples = iview->image->samples;
- const uint32_t samples_log2 = ffs(samples) - 1;
- unsigned fs_key = radv_format_meta_fs_key(iview->vk_format);
- struct radv_pipeline *pipeline;
+ const struct radv_image_view *iview = fb ? fb->attachments[pass_att].attachment : NULL;
+ uint32_t samples, samples_log2;
+ VkFormat format;
+ unsigned fs_key;
VkClearColorValue clear_value = clear_att->clearValue.color;
VkCommandBuffer cmd_buffer_h = radv_cmd_buffer_to_handle(cmd_buffer);
- VkPipeline pipeline_h;
- uint32_t offset;
+ VkPipeline pipeline;
+
+ /* When a framebuffer is bound to the current command buffer, get the
+ * number of samples from it. Otherwise, get the number of samples from
+ * the render pass because it's likely a secondary command buffer.
+ */
+ if (iview) {
+ samples = iview->image->info.samples;
+ format = iview->vk_format;
+ } else {
+ samples = cmd_buffer->state.pass->attachments[pass_att].samples;
+ format = cmd_buffer->state.pass->attachments[pass_att].format;
+ }
+
+ samples_log2 = ffs(samples) - 1;
+ fs_key = radv_format_meta_fs_key(format);
if (fs_key == -1) {
radv_finishme("color clears incomplete");
return;
}
- pipeline = device->meta_state.clear[samples_log2].color_pipelines[fs_key];
- pipeline_h = radv_pipeline_to_handle(pipeline);
+ if (device->meta_state.clear[samples_log2].render_pass[fs_key] == VK_NULL_HANDLE) {
+ VkResult ret = create_color_renderpass(device, radv_fs_key_format_exemplars[fs_key],
+ samples,
+ &device->meta_state.clear[samples_log2].render_pass[fs_key]);
+ if (ret != VK_SUCCESS) {
+ cmd_buffer->record_result = ret;
+ return;
+ }
+ }
+
+ if (device->meta_state.clear[samples_log2].color_pipelines[fs_key] == VK_NULL_HANDLE) {
+ VkResult ret = create_color_pipeline(device, samples, 0,
+ &device->meta_state.clear[samples_log2].color_pipelines[fs_key],
+ device->meta_state.clear[samples_log2].render_pass[fs_key]);
+ if (ret != VK_SUCCESS) {
+ cmd_buffer->record_result = ret;
+ return;
+ }
+ }
+
+ pipeline = device->meta_state.clear[samples_log2].color_pipelines[fs_key];
if (!pipeline) {
radv_finishme("color clears incomplete");
return;
assert(clear_att->aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
assert(clear_att->colorAttachment < subpass->color_count);
- const struct color_clear_vattrs vertex_data[3] = {
- {
- .position = {
- clear_rect->rect.offset.x,
- clear_rect->rect.offset.y,
- },
- .color = clear_value,
- },
- {
- .position = {
- clear_rect->rect.offset.x,
- clear_rect->rect.offset.y + clear_rect->rect.extent.height,
- },
- .color = clear_value,
- },
- {
- .position = {
- clear_rect->rect.offset.x + clear_rect->rect.extent.width,
- clear_rect->rect.offset.y,
- },
- .color = clear_value,
- },
- };
+ radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
+ device->meta_state.clear_color_p_layout,
+ VK_SHADER_STAGE_FRAGMENT_BIT, 0, 16,
+ &clear_value);
struct radv_subpass clear_subpass = {
.color_count = 1,
- .color_attachments = (VkAttachmentReference[]) {
+ .color_attachments = (struct radv_subpass_attachment[]) {
subpass->color_attachments[clear_att->colorAttachment]
},
- .depth_stencil_attachment = (VkAttachmentReference) { VK_ATTACHMENT_UNUSED, VK_IMAGE_LAYOUT_UNDEFINED }
+ .depth_stencil_attachment = NULL,
};
- radv_cmd_buffer_set_subpass(cmd_buffer, &clear_subpass, false);
+ radv_cmd_buffer_set_subpass(cmd_buffer, &clear_subpass);
- radv_cmd_buffer_upload_data(cmd_buffer, sizeof(vertex_data), 16, vertex_data, &offset);
- struct radv_buffer vertex_buffer = {
- .device = device,
- .size = sizeof(vertex_data),
- .bo = cmd_buffer->upload.upload_bo,
- .offset = offset,
- };
+ radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
+ pipeline);
+ radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkViewport) {
+ .x = clear_rect->rect.offset.x,
+ .y = clear_rect->rect.offset.y,
+ .width = clear_rect->rect.extent.width,
+ .height = clear_rect->rect.extent.height,
+ .minDepth = 0.0f,
+ .maxDepth = 1.0f
+ });
- radv_CmdBindVertexBuffers(cmd_buffer_h, 0, 1,
- (VkBuffer[]) { radv_buffer_to_handle(&vertex_buffer) },
- (VkDeviceSize[]) { 0 });
+ radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &clear_rect->rect);
- if (cmd_buffer->state.pipeline != pipeline) {
- radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
- pipeline_h);
+ if (view_mask) {
+ unsigned i;
+ for_each_bit(i, view_mask)
+ radv_CmdDraw(cmd_buffer_h, 3, 1, 0, i);
+ } else {
+ radv_CmdDraw(cmd_buffer_h, 3, clear_rect->layerCount, 0, clear_rect->baseArrayLayer);
}
- radv_CmdDraw(cmd_buffer_h, 3, 1, 0, 0);
-
- radv_cmd_buffer_set_subpass(cmd_buffer, subpass, false);
+ radv_cmd_buffer_set_subpass(cmd_buffer, subpass);
}
nir_builder_init_simple_shader(&vs_b, NULL, MESA_SHADER_VERTEX, NULL);
nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
- vs_b.shader->info->name = ralloc_strdup(vs_b.shader, "meta_clear_depthstencil_vs");
- fs_b.shader->info->name = ralloc_strdup(fs_b.shader, "meta_clear_depthstencil_fs");
- const struct glsl_type *position_type = glsl_vec4_type();
-
- nir_variable *vs_in_pos =
- nir_variable_create(vs_b.shader, nir_var_shader_in, position_type,
- "a_position");
- vs_in_pos->data.location = VERT_ATTRIB_GENERIC0;
+ vs_b.shader->info.name = ralloc_strdup(vs_b.shader, "meta_clear_depthstencil_vs");
+ fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "meta_clear_depthstencil_fs");
+ const struct glsl_type *position_out_type = glsl_vec4_type();
nir_variable *vs_out_pos =
- nir_variable_create(vs_b.shader, nir_var_shader_out, position_type,
+ nir_variable_create(vs_b.shader, nir_var_shader_out, position_out_type,
"gl_Position");
vs_out_pos->data.location = VARYING_SLOT_POS;
- nir_copy_var(&vs_b, vs_out_pos, vs_in_pos);
+ nir_intrinsic_instr *in_color_load = nir_intrinsic_instr_create(vs_b.shader, nir_intrinsic_load_push_constant);
+ nir_intrinsic_set_base(in_color_load, 0);
+ nir_intrinsic_set_range(in_color_load, 4);
+ in_color_load->src[0] = nir_src_for_ssa(nir_imm_int(&vs_b, 0));
+ in_color_load->num_components = 1;
+ nir_ssa_dest_init(&in_color_load->instr, &in_color_load->dest, 1, 32, "depth value");
+ nir_builder_instr_insert(&vs_b, &in_color_load->instr);
+
+ nir_ssa_def *outvec = radv_meta_gen_rect_vertices_comp2(&vs_b, &in_color_load->dest.ssa);
+ nir_store_var(&vs_b, vs_out_pos, outvec, 0xf);
+
+ const struct glsl_type *layer_type = glsl_int_type();
+ nir_variable *vs_out_layer =
+ nir_variable_create(vs_b.shader, nir_var_shader_out, layer_type,
+ "v_layer");
+ vs_out_layer->data.location = VARYING_SLOT_LAYER;
+ vs_out_layer->data.interpolation = INTERP_MODE_FLAT;
+ nir_ssa_def *inst_id = nir_load_instance_id(&vs_b);
+ nir_ssa_def *base_instance = nir_load_base_instance(&vs_b);
+
+ nir_ssa_def *layer_id = nir_iadd(&vs_b, inst_id, base_instance);
+ nir_store_var(&vs_b, vs_out_layer, layer_id, 0x1);
*out_vs = vs_b.shader;
*out_fs = fs_b.shader;
uint32_t samples,
VkRenderPass *render_pass)
{
- return radv_CreateRenderPass(radv_device_to_handle(device),
+ mtx_lock(&device->meta_state.mtx);
+ if (*render_pass) {
+ mtx_unlock(&device->meta_state.mtx);
+ return VK_SUCCESS;
+ }
+
+ VkResult result = radv_CreateRenderPass(radv_device_to_handle(device),
&(VkRenderPassCreateInfo) {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
.attachmentCount = 1,
.pAttachments = &(VkAttachmentDescription) {
- .format = VK_FORMAT_UNDEFINED,
+ .format = VK_FORMAT_D32_SFLOAT_S8_UINT,
.samples = samples,
.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
.attachment = 0,
.layout = VK_IMAGE_LAYOUT_GENERAL,
},
- .preserveAttachmentCount = 1,
- .pPreserveAttachments = (uint32_t[]) { 0 },
+ .preserveAttachmentCount = 0,
+ .pPreserveAttachments = NULL,
},
.dependencyCount = 0,
}, &device->meta_state.alloc, render_pass);
+ mtx_unlock(&device->meta_state.mtx);
+ return result;
}
static VkResult
VkImageAspectFlags aspects,
uint32_t samples,
int index,
- struct radv_pipeline **pipeline,
+ VkPipeline *pipeline,
VkRenderPass render_pass)
{
struct nir_shader *vs_nir, *fs_nir;
VkResult result;
+
+ mtx_lock(&device->meta_state.mtx);
+ if (*pipeline) {
+ mtx_unlock(&device->meta_state.mtx);
+ return VK_SUCCESS;
+ }
+
build_depthstencil_shader(&vs_nir, &fs_nir);
const VkPipelineVertexInputStateCreateInfo vi_state = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
- .vertexBindingDescriptionCount = 1,
- .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
- {
- .binding = 0,
- .stride = sizeof(struct depthstencil_clear_vattrs),
- .inputRate = VK_VERTEX_INPUT_RATE_VERTEX
- },
- },
- .vertexAttributeDescriptionCount = 1,
- .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
- {
- /* Position */
- .location = 0,
- .binding = 0,
- .format = VK_FORMAT_R32G32B32_SFLOAT,
- .offset = offsetof(struct depthstencil_clear_vattrs, position),
- },
- },
+ .vertexBindingDescriptionCount = 0,
+ .vertexAttributeDescriptionCount = 0,
};
const VkPipelineDepthStencilStateCreateInfo ds_state = {
}
result = create_pipeline(device, radv_render_pass_from_handle(render_pass),
samples, vs_nir, fs_nir, &vi_state, &ds_state, &cb_state,
+ device->meta_state.clear_depth_p_layout,
&extra, &device->meta_state.alloc, pipeline);
+
+ mtx_unlock(&device->meta_state.mtx);
return result;
}
-static bool depth_view_can_fast_clear(const struct radv_image_view *iview,
+static bool depth_view_can_fast_clear(struct radv_cmd_buffer *cmd_buffer,
+ const struct radv_image_view *iview,
+ VkImageAspectFlags aspects,
VkImageLayout layout,
- const VkClearRect *clear_rect)
+ const VkClearRect *clear_rect,
+ VkClearDepthStencilValue clear_value)
{
+ if (!iview)
+ return false;
+
+ uint32_t queue_mask = radv_image_queue_family_mask(iview->image,
+ cmd_buffer->queue_family_index,
+ cmd_buffer->queue_family_index);
if (clear_rect->rect.offset.x || clear_rect->rect.offset.y ||
clear_rect->rect.extent.width != iview->extent.width ||
clear_rect->rect.extent.height != iview->extent.height)
return false;
- if (iview->image->htile.size &&
+ if (radv_image_is_tc_compat_htile(iview->image) &&
+ (((aspects & VK_IMAGE_ASPECT_DEPTH_BIT) && clear_value.depth != 0.0 &&
+ clear_value.depth != 1.0) ||
+ ((aspects & VK_IMAGE_ASPECT_STENCIL_BIT) && clear_value.stencil != 0)))
+ return false;
+ if (radv_image_has_htile(iview->image) &&
iview->base_mip == 0 &&
iview->base_layer == 0 &&
- radv_layout_can_expclear(iview->image, layout) &&
- memcmp(&iview->extent, &iview->image->extent, sizeof(iview->extent)) == 0)
+ radv_layout_is_htile_compressed(iview->image, layout, queue_mask) &&
+ radv_image_extent_compare(iview->image, &iview->extent))
return true;
return false;
}
-static struct radv_pipeline *
-pick_depthstencil_pipeline(struct radv_meta_state *meta_state,
+static VkPipeline
+pick_depthstencil_pipeline(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_meta_state *meta_state,
const struct radv_image_view *iview,
int samples_log2,
VkImageAspectFlags aspects,
const VkClearRect *clear_rect,
VkClearDepthStencilValue clear_value)
{
- bool fast = depth_view_can_fast_clear(iview, layout, clear_rect);
+ bool fast = depth_view_can_fast_clear(cmd_buffer, iview, aspects, layout, clear_rect, clear_value);
int index = DEPTH_CLEAR_SLOW;
+ VkPipeline *pipeline;
if (fast) {
/* we don't know the previous clear values, so we always have
switch (aspects) {
case VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT:
- return meta_state->clear[samples_log2].depthstencil_pipeline[index];
+ pipeline = &meta_state->clear[samples_log2].depthstencil_pipeline[index];
+ break;
case VK_IMAGE_ASPECT_DEPTH_BIT:
- return meta_state->clear[samples_log2].depth_only_pipeline[index];
+ pipeline = &meta_state->clear[samples_log2].depth_only_pipeline[index];
+ break;
case VK_IMAGE_ASPECT_STENCIL_BIT:
- return meta_state->clear[samples_log2].stencil_only_pipeline[index];
+ pipeline = &meta_state->clear[samples_log2].stencil_only_pipeline[index];
+ break;
+ default:
+ unreachable("expected depth or stencil aspect");
}
- unreachable("expected depth or stencil aspect");
+
+ if (cmd_buffer->device->meta_state.clear[samples_log2].depthstencil_rp == VK_NULL_HANDLE) {
+ VkResult ret = create_depthstencil_renderpass(cmd_buffer->device, 1u << samples_log2,
+ &cmd_buffer->device->meta_state.clear[samples_log2].depthstencil_rp);
+ if (ret != VK_SUCCESS) {
+ cmd_buffer->record_result = ret;
+ return VK_NULL_HANDLE;
+ }
+ }
+
+ if (*pipeline == VK_NULL_HANDLE) {
+ VkResult ret = create_depthstencil_pipeline(cmd_buffer->device, aspects, 1u << samples_log2, index,
+ pipeline, cmd_buffer->device->meta_state.clear[samples_log2].depthstencil_rp);
+ if (ret != VK_SUCCESS) {
+ cmd_buffer->record_result = ret;
+ return VK_NULL_HANDLE;
+ }
+ }
+ return *pipeline;
}
static void
emit_depthstencil_clear(struct radv_cmd_buffer *cmd_buffer,
const VkClearAttachment *clear_att,
- const VkClearRect *clear_rect)
+ const VkClearRect *clear_rect,
+ uint32_t view_mask)
{
struct radv_device *device = cmd_buffer->device;
struct radv_meta_state *meta_state = &device->meta_state;
const struct radv_subpass *subpass = cmd_buffer->state.subpass;
const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
- const uint32_t pass_att = subpass->depth_stencil_attachment.attachment;
+ const uint32_t pass_att = subpass->depth_stencil_attachment->attachment;
VkClearDepthStencilValue clear_value = clear_att->clearValue.depthStencil;
VkImageAspectFlags aspects = clear_att->aspectMask;
- const struct radv_image_view *iview = fb->attachments[pass_att].attachment;
- const uint32_t samples = iview->image->samples;
- const uint32_t samples_log2 = ffs(samples) - 1;
+ const struct radv_image_view *iview = fb ? fb->attachments[pass_att].attachment : NULL;
+ uint32_t samples, samples_log2;
VkCommandBuffer cmd_buffer_h = radv_cmd_buffer_to_handle(cmd_buffer);
- uint32_t offset;
- assert(aspects == VK_IMAGE_ASPECT_DEPTH_BIT ||
- aspects == VK_IMAGE_ASPECT_STENCIL_BIT ||
- aspects == (VK_IMAGE_ASPECT_DEPTH_BIT |
- VK_IMAGE_ASPECT_STENCIL_BIT));
+ /* When a framebuffer is bound to the current command buffer, get the
+ * number of samples from it. Otherwise, get the number of samples from
+ * the render pass because it's likely a secondary command buffer.
+ */
+ if (iview) {
+ samples = iview->image->info.samples;
+ } else {
+ samples = cmd_buffer->state.pass->attachments[pass_att].samples;
+ }
+
+ samples_log2 = ffs(samples) - 1;
+
assert(pass_att != VK_ATTACHMENT_UNUSED);
- const struct depthstencil_clear_vattrs vertex_data[3] = {
- {
- .position = {
- clear_rect->rect.offset.x,
- clear_rect->rect.offset.y,
- },
- .depth_clear = clear_value.depth,
- },
- {
- .position = {
- clear_rect->rect.offset.x,
- clear_rect->rect.offset.y + clear_rect->rect.extent.height,
- },
- .depth_clear = clear_value.depth,
- },
- {
- .position = {
- clear_rect->rect.offset.x + clear_rect->rect.extent.width,
- clear_rect->rect.offset.y,
- },
- .depth_clear = clear_value.depth,
- },
- };
+ if (!(aspects & VK_IMAGE_ASPECT_DEPTH_BIT))
+ clear_value.depth = 1.0f;
- radv_cmd_buffer_upload_data(cmd_buffer, sizeof(vertex_data), 16, vertex_data, &offset);
- struct radv_buffer vertex_buffer = {
- .device = device,
- .size = sizeof(vertex_data),
- .bo = cmd_buffer->upload.upload_bo,
- .offset = offset,
- };
+ radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
+ device->meta_state.clear_depth_p_layout,
+ VK_SHADER_STAGE_VERTEX_BIT, 0, 4,
+ &clear_value.depth);
+ uint32_t prev_reference = cmd_buffer->state.dynamic.stencil_reference.front;
if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
radv_CmdSetStencilReference(cmd_buffer_h, VK_STENCIL_FACE_FRONT_BIT,
clear_value.stencil);
}
- radv_CmdBindVertexBuffers(cmd_buffer_h, 0, 1,
- (VkBuffer[]) { radv_buffer_to_handle(&vertex_buffer) },
- (VkDeviceSize[]) { 0 });
-
- struct radv_pipeline *pipeline = pick_depthstencil_pipeline(meta_state,
- iview,
- samples_log2,
- aspects,
- subpass->depth_stencil_attachment.layout,
- clear_rect,
- clear_value);
- if (cmd_buffer->state.pipeline != pipeline) {
- radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
- radv_pipeline_to_handle(pipeline));
+ VkPipeline pipeline = pick_depthstencil_pipeline(cmd_buffer,
+ meta_state,
+ iview,
+ samples_log2,
+ aspects,
+ subpass->depth_stencil_attachment->layout,
+ clear_rect,
+ clear_value);
+ if (!pipeline)
+ return;
+
+ radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
+ pipeline);
+
+ if (depth_view_can_fast_clear(cmd_buffer, iview, aspects,
+ subpass->depth_stencil_attachment->layout,
+ clear_rect, clear_value))
+ radv_update_ds_clear_metadata(cmd_buffer, iview->image,
+ clear_value, aspects);
+
+ radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkViewport) {
+ .x = clear_rect->rect.offset.x,
+ .y = clear_rect->rect.offset.y,
+ .width = clear_rect->rect.extent.width,
+ .height = clear_rect->rect.extent.height,
+ .minDepth = 0.0f,
+ .maxDepth = 1.0f
+ });
+
+ radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &clear_rect->rect);
+
+ if (view_mask) {
+ unsigned i;
+ for_each_bit(i, view_mask)
+ radv_CmdDraw(cmd_buffer_h, 3, 1, 0, i);
+ } else {
+ radv_CmdDraw(cmd_buffer_h, 3, clear_rect->layerCount, 0, clear_rect->baseArrayLayer);
+ }
+
+ if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
+ radv_CmdSetStencilReference(cmd_buffer_h, VK_STENCIL_FACE_FRONT_BIT,
+ prev_reference);
}
+}
+
+static uint32_t
+clear_htile_mask(struct radv_cmd_buffer *cmd_buffer,
+ struct radeon_winsys_bo *bo, uint64_t offset, uint64_t size,
+ uint32_t htile_value, uint32_t htile_mask)
+{
+ struct radv_device *device = cmd_buffer->device;
+ struct radv_meta_state *state = &device->meta_state;
+ uint64_t block_count = round_up_u64(size, 1024);
+ struct radv_meta_saved_state saved_state;
- if (depth_view_can_fast_clear(iview, subpass->depth_stencil_attachment.layout, clear_rect))
- radv_set_depth_clear_regs(cmd_buffer, iview->image, clear_value, aspects);
+ radv_meta_save(&saved_state, cmd_buffer,
+ RADV_META_SAVE_COMPUTE_PIPELINE |
+ RADV_META_SAVE_CONSTANTS |
+ RADV_META_SAVE_DESCRIPTORS);
+
+ struct radv_buffer dst_buffer = {
+ .bo = bo,
+ .offset = offset,
+ .size = size
+ };
- radv_CmdDraw(cmd_buffer_h, 3, 1, 0, 0);
+ radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
+ VK_PIPELINE_BIND_POINT_COMPUTE,
+ state->clear_htile_mask_pipeline);
+
+ radv_meta_push_descriptor_set(cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE,
+ state->clear_htile_mask_p_layout,
+ 0, /* set */
+ 1, /* descriptorWriteCount */
+ (VkWriteDescriptorSet[]) {
+ {
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+ .pBufferInfo = &(VkDescriptorBufferInfo) {
+ .buffer = radv_buffer_to_handle(&dst_buffer),
+ .offset = 0,
+ .range = size
+ }
+ }
+ });
+
+ const unsigned constants[2] = {
+ htile_value & htile_mask,
+ ~htile_mask,
+ };
+
+ radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
+ state->clear_htile_mask_p_layout,
+ VK_SHADER_STAGE_COMPUTE_BIT, 0, 8,
+ constants);
+
+ radv_CmdDispatch(radv_cmd_buffer_to_handle(cmd_buffer), block_count, 1, 1);
+
+ radv_meta_restore(&saved_state, cmd_buffer);
+
+ return RADV_CMD_FLAG_CS_PARTIAL_FLUSH |
+ RADV_CMD_FLAG_INV_VMEM_L1 |
+ RADV_CMD_FLAG_WRITEBACK_GLOBAL_L2;
}
+static uint32_t
+radv_get_htile_fast_clear_value(const struct radv_image *image,
+ VkClearDepthStencilValue value)
+{
+ uint32_t clear_value;
-static VkFormat pipeline_formats[] = {
- VK_FORMAT_R8G8B8A8_UNORM,
- VK_FORMAT_R8G8B8A8_UINT,
- VK_FORMAT_R8G8B8A8_SINT,
- VK_FORMAT_R16G16B16A16_UNORM,
- VK_FORMAT_R16G16B16A16_SNORM,
- VK_FORMAT_R16G16B16A16_UINT,
- VK_FORMAT_R16G16B16A16_SINT,
- VK_FORMAT_R32_SFLOAT,
- VK_FORMAT_R32G32_SFLOAT,
- VK_FORMAT_R32G32B32A32_SFLOAT
-};
+ if (!image->planes[0].surface.has_stencil) {
+ clear_value = value.depth ? 0xfffffff0 : 0;
+ } else {
+ clear_value = value.depth ? 0xfffc0000 : 0;
+ }
+
+ return clear_value;
+}
+
+static uint32_t
+radv_get_htile_mask(const struct radv_image *image, VkImageAspectFlags aspects)
+{
+ uint32_t mask = 0;
+
+ if (!image->planes[0].surface.has_stencil) {
+ /* All the HTILE buffer is used when there is no stencil. */
+ mask = UINT32_MAX;
+ } else {
+ if (aspects & VK_IMAGE_ASPECT_DEPTH_BIT)
+ mask |= 0xfffffc0f;
+ if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT)
+ mask |= 0x000003f0;
+ }
+
+ return mask;
+}
+
+static bool
+radv_is_fast_clear_depth_allowed(VkClearDepthStencilValue value)
+{
+ return value.depth == 1.0f || value.depth == 0.0f;
+}
+
+static bool
+radv_is_fast_clear_stencil_allowed(VkClearDepthStencilValue value)
+{
+ return value.stencil == 0;
+}
+
+/**
+ * Determine if the given image can be fast cleared.
+ */
+static bool
+radv_image_can_fast_clear(struct radv_device *device, struct radv_image *image)
+{
+ if (device->instance->debug_flags & RADV_DEBUG_NO_FAST_CLEARS)
+ return false;
+
+ if (vk_format_is_color(image->vk_format)) {
+ if (!radv_image_has_cmask(image) && !radv_image_has_dcc(image))
+ return false;
+
+ /* RB+ doesn't work with CMASK fast clear on Stoney. */
+ if (!radv_image_has_dcc(image) &&
+ device->physical_device->rad_info.family == CHIP_STONEY)
+ return false;
+ } else {
+ if (!radv_image_has_htile(image))
+ return false;
+ }
+
+ /* Do not fast clears 3D images. */
+ if (image->type == VK_IMAGE_TYPE_3D)
+ return false;
+
+ return true;
+}
+
+/**
+ * Determine if the given image view can be fast cleared.
+ */
+static bool
+radv_image_view_can_fast_clear(struct radv_device *device,
+ const struct radv_image_view *iview)
+{
+ struct radv_image *image;
+
+ if (!iview)
+ return false;
+ image = iview->image;
+
+ /* Only fast clear if the image itself can be fast cleared. */
+ if (!radv_image_can_fast_clear(device, image))
+ return false;
+
+ /* Only fast clear if all layers are bound. */
+ if (iview->base_layer > 0 ||
+ iview->layer_count != image->info.array_size)
+ return false;
+
+ /* Only fast clear if the view covers the whole image. */
+ if (!radv_image_extent_compare(image, &iview->extent))
+ return false;
+
+ return true;
+}
+
+static bool
+radv_can_fast_clear_depth(struct radv_cmd_buffer *cmd_buffer,
+ const struct radv_image_view *iview,
+ VkImageLayout image_layout,
+ VkImageAspectFlags aspects,
+ const VkClearRect *clear_rect,
+ const VkClearDepthStencilValue clear_value,
+ uint32_t view_mask)
+{
+ if (!radv_image_view_can_fast_clear(cmd_buffer->device, iview))
+ return false;
+
+ if (!radv_layout_is_htile_compressed(iview->image, image_layout, radv_image_queue_family_mask(iview->image, cmd_buffer->queue_family_index, cmd_buffer->queue_family_index)))
+ return false;
+
+ if (clear_rect->rect.offset.x || clear_rect->rect.offset.y ||
+ clear_rect->rect.extent.width != iview->image->info.width ||
+ clear_rect->rect.extent.height != iview->image->info.height)
+ return false;
+
+ if (view_mask && (iview->image->info.array_size >= 32 ||
+ (1u << iview->image->info.array_size) - 1u != view_mask))
+ return false;
+ if (!view_mask && clear_rect->baseArrayLayer != 0)
+ return false;
+ if (!view_mask && clear_rect->layerCount != iview->image->info.array_size)
+ return false;
+
+ if (cmd_buffer->device->physical_device->rad_info.chip_class < GFX9 &&
+ (!(aspects & VK_IMAGE_ASPECT_DEPTH_BIT) ||
+ ((vk_format_aspects(iview->image->vk_format) & VK_IMAGE_ASPECT_STENCIL_BIT) &&
+ !(aspects & VK_IMAGE_ASPECT_STENCIL_BIT))))
+ return false;
+
+ if (((aspects & VK_IMAGE_ASPECT_DEPTH_BIT) &&
+ !radv_is_fast_clear_depth_allowed(clear_value)) ||
+ ((aspects & VK_IMAGE_ASPECT_STENCIL_BIT) &&
+ !radv_is_fast_clear_stencil_allowed(clear_value)))
+ return false;
+
+ return true;
+}
+
+static void
+radv_fast_clear_depth(struct radv_cmd_buffer *cmd_buffer,
+ const struct radv_image_view *iview,
+ const VkClearAttachment *clear_att,
+ enum radv_cmd_flush_bits *pre_flush,
+ enum radv_cmd_flush_bits *post_flush)
+{
+ VkClearDepthStencilValue clear_value = clear_att->clearValue.depthStencil;
+ VkImageAspectFlags aspects = clear_att->aspectMask;
+ uint32_t clear_word, flush_bits;
+ uint32_t htile_mask;
+
+ clear_word = radv_get_htile_fast_clear_value(iview->image, clear_value);
+ htile_mask = radv_get_htile_mask(iview->image, aspects);
+
+ if (pre_flush) {
+ cmd_buffer->state.flush_bits |= (RADV_CMD_FLAG_FLUSH_AND_INV_DB |
+ RADV_CMD_FLAG_FLUSH_AND_INV_DB_META) & ~ *pre_flush;
+ *pre_flush |= cmd_buffer->state.flush_bits;
+ }
+
+ if (htile_mask == UINT_MAX) {
+ /* Clear the whole HTILE buffer. */
+ flush_bits = radv_fill_buffer(cmd_buffer, iview->image->bo,
+ iview->image->offset + iview->image->htile_offset,
+ iview->image->planes[0].surface.htile_size, clear_word);
+ } else {
+ /* Only clear depth or stencil bytes in the HTILE buffer. */
+ assert(cmd_buffer->device->physical_device->rad_info.chip_class >= GFX9);
+ flush_bits = clear_htile_mask(cmd_buffer, iview->image->bo,
+ iview->image->offset + iview->image->htile_offset,
+ iview->image->planes[0].surface.htile_size, clear_word,
+ htile_mask);
+ }
+
+ radv_update_ds_clear_metadata(cmd_buffer, iview->image, clear_value, aspects);
+ if (post_flush) {
+ *post_flush |= flush_bits;
+ }
+}
+
+static nir_shader *
+build_clear_htile_mask_shader()
+{
+ nir_builder b;
+
+ nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
+ b.shader->info.name = ralloc_strdup(b.shader, "meta_clear_htile_mask");
+ b.shader->info.cs.local_size[0] = 64;
+ b.shader->info.cs.local_size[1] = 1;
+ b.shader->info.cs.local_size[2] = 1;
+
+ nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b);
+ nir_ssa_def *wg_id = nir_load_work_group_id(&b);
+ nir_ssa_def *block_size = nir_imm_ivec4(&b,
+ b.shader->info.cs.local_size[0],
+ b.shader->info.cs.local_size[1],
+ b.shader->info.cs.local_size[2], 0);
+
+ nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
+
+ nir_ssa_def *offset = nir_imul(&b, global_id, nir_imm_int(&b, 16));
+ offset = nir_channel(&b, offset, 0);
+
+ nir_intrinsic_instr *buf =
+ nir_intrinsic_instr_create(b.shader,
+ nir_intrinsic_vulkan_resource_index);
+
+ buf->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
+ buf->num_components = 1;
+ nir_intrinsic_set_desc_set(buf, 0);
+ nir_intrinsic_set_binding(buf, 0);
+ nir_ssa_dest_init(&buf->instr, &buf->dest, buf->num_components, 32, NULL);
+ nir_builder_instr_insert(&b, &buf->instr);
+
+ nir_intrinsic_instr *constants =
+ nir_intrinsic_instr_create(b.shader,
+ nir_intrinsic_load_push_constant);
+ nir_intrinsic_set_base(constants, 0);
+ nir_intrinsic_set_range(constants, 8);
+ constants->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
+ constants->num_components = 2;
+ nir_ssa_dest_init(&constants->instr, &constants->dest, 2, 32, "constants");
+ nir_builder_instr_insert(&b, &constants->instr);
+
+ nir_intrinsic_instr *load =
+ nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_ssbo);
+ load->src[0] = nir_src_for_ssa(&buf->dest.ssa);
+ load->src[1] = nir_src_for_ssa(offset);
+ nir_ssa_dest_init(&load->instr, &load->dest, 4, 32, NULL);
+ load->num_components = 4;
+ nir_builder_instr_insert(&b, &load->instr);
+
+ /* data = (data & ~htile_mask) | (htile_value & htile_mask) */
+ nir_ssa_def *data =
+ nir_iand(&b, &load->dest.ssa,
+ nir_channel(&b, &constants->dest.ssa, 1));
+ data = nir_ior(&b, data, nir_channel(&b, &constants->dest.ssa, 0));
+
+ nir_intrinsic_instr *store =
+ nir_intrinsic_instr_create(b.shader, nir_intrinsic_store_ssbo);
+ store->src[0] = nir_src_for_ssa(data);
+ store->src[1] = nir_src_for_ssa(&buf->dest.ssa);
+ store->src[2] = nir_src_for_ssa(offset);
+ nir_intrinsic_set_write_mask(store, 0xf);
+ nir_intrinsic_set_access(store, ACCESS_NON_READABLE);
+ store->num_components = 4;
+ nir_builder_instr_insert(&b, &store->instr);
+
+ return b.shader;
+}
+
+static VkResult
+init_meta_clear_htile_mask_state(struct radv_device *device)
+{
+ struct radv_meta_state *state = &device->meta_state;
+ struct radv_shader_module cs = { .nir = NULL };
+ VkResult result;
+
+ cs.nir = build_clear_htile_mask_shader();
+
+ VkDescriptorSetLayoutCreateInfo ds_layout_info = {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
+ .bindingCount = 1,
+ .pBindings = (VkDescriptorSetLayoutBinding[]) {
+ {
+ .binding = 0,
+ .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+ .pImmutableSamplers = NULL
+ },
+ }
+ };
+
+ result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
+ &ds_layout_info, &state->alloc,
+ &state->clear_htile_mask_ds_layout);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ VkPipelineLayoutCreateInfo p_layout_info = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .setLayoutCount = 1,
+ .pSetLayouts = &state->clear_htile_mask_ds_layout,
+ .pushConstantRangeCount = 1,
+ .pPushConstantRanges = &(VkPushConstantRange){
+ VK_SHADER_STAGE_COMPUTE_BIT, 0, 8,
+ },
+ };
+
+ result = radv_CreatePipelineLayout(radv_device_to_handle(device),
+ &p_layout_info, &state->alloc,
+ &state->clear_htile_mask_p_layout);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ VkPipelineShaderStageCreateInfo shader_stage = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+ .module = radv_shader_module_to_handle(&cs),
+ .pName = "main",
+ .pSpecializationInfo = NULL,
+ };
+
+ VkComputePipelineCreateInfo pipeline_info = {
+ .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+ .stage = shader_stage,
+ .flags = 0,
+ .layout = state->clear_htile_mask_p_layout,
+ };
+
+ result = radv_CreateComputePipelines(radv_device_to_handle(device),
+ radv_pipeline_cache_to_handle(&state->cache),
+ 1, &pipeline_info, NULL,
+ &state->clear_htile_mask_pipeline);
+
+ ralloc_free(cs.nir);
+ return result;
+fail:
+ ralloc_free(cs.nir);
+ return result;
+}
VkResult
-radv_device_init_meta_clear_state(struct radv_device *device)
+radv_device_init_meta_clear_state(struct radv_device *device, bool on_demand)
{
VkResult res;
struct radv_meta_state *state = &device->meta_state;
- memset(&device->meta_state.clear, 0, sizeof(device->meta_state.clear));
+ VkPipelineLayoutCreateInfo pl_color_create_info = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .setLayoutCount = 0,
+ .pushConstantRangeCount = 1,
+ .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_FRAGMENT_BIT, 0, 16},
+ };
+
+ res = radv_CreatePipelineLayout(radv_device_to_handle(device),
+ &pl_color_create_info,
+ &device->meta_state.alloc,
+ &device->meta_state.clear_color_p_layout);
+ if (res != VK_SUCCESS)
+ goto fail;
+
+ VkPipelineLayoutCreateInfo pl_depth_create_info = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .setLayoutCount = 0,
+ .pushConstantRangeCount = 1,
+ .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
+ };
+
+ res = radv_CreatePipelineLayout(radv_device_to_handle(device),
+ &pl_depth_create_info,
+ &device->meta_state.alloc,
+ &device->meta_state.clear_depth_p_layout);
+ if (res != VK_SUCCESS)
+ goto fail;
+
+ res = init_meta_clear_htile_mask_state(device);
+ if (res != VK_SUCCESS)
+ goto fail;
+
+ if (on_demand)
+ return VK_SUCCESS;
for (uint32_t i = 0; i < ARRAY_SIZE(state->clear); ++i) {
uint32_t samples = 1 << i;
- for (uint32_t j = 0; j < ARRAY_SIZE(pipeline_formats); ++j) {
- VkFormat format = pipeline_formats[j];
+ for (uint32_t j = 0; j < NUM_META_FS_KEYS; ++j) {
+ VkFormat format = radv_fs_key_format_exemplars[j];
unsigned fs_key = radv_format_meta_fs_key(format);
assert(!state->clear[i].color_pipelines[fs_key]);
return res;
}
+static uint32_t
+radv_get_cmask_fast_clear_value(const struct radv_image *image)
+{
+ uint32_t value = 0; /* Default value when no DCC. */
+
+ /* The fast-clear value is different for images that have both DCC and
+ * CMASK metadata.
+ */
+ if (radv_image_has_dcc(image)) {
+ /* DCC fast clear with MSAA should clear CMASK to 0xC. */
+ return image->info.samples > 1 ? 0xcccccccc : 0xffffffff;
+ }
+
+ return value;
+}
+
+uint32_t
+radv_clear_cmask(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_image *image, uint32_t value)
+{
+ return radv_fill_buffer(cmd_buffer, image->bo,
+ image->offset + image->cmask.offset,
+ image->cmask.size, value);
+}
+
+
+uint32_t
+radv_clear_fmask(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_image *image, uint32_t value)
+{
+ return radv_fill_buffer(cmd_buffer, image->bo,
+ image->offset + image->fmask.offset,
+ image->fmask.size, value);
+}
+
+uint32_t
+radv_clear_dcc(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_image *image, uint32_t value)
+{
+ /* Mark the image as being compressed. */
+ radv_update_dcc_metadata(cmd_buffer, image, true);
+
+ return radv_fill_buffer(cmd_buffer, image->bo,
+ image->offset + image->dcc_offset,
+ image->planes[0].surface.dcc_size, value);
+}
+
+static void vi_get_fast_clear_parameters(VkFormat format,
+ const VkClearColorValue *clear_value,
+ uint32_t* reset_value,
+ bool *can_avoid_fast_clear_elim)
+{
+ bool values[4] = {};
+ int extra_channel;
+ bool main_value = false;
+ bool extra_value = false;
+ int i;
+ *can_avoid_fast_clear_elim = false;
+
+ *reset_value = 0x20202020U;
+
+ const struct vk_format_description *desc = vk_format_description(format);
+ if (format == VK_FORMAT_B10G11R11_UFLOAT_PACK32 ||
+ format == VK_FORMAT_R5G6B5_UNORM_PACK16 ||
+ format == VK_FORMAT_B5G6R5_UNORM_PACK16)
+ extra_channel = -1;
+ else if (desc->layout == VK_FORMAT_LAYOUT_PLAIN) {
+ if (radv_translate_colorswap(format, false) <= 1)
+ extra_channel = desc->nr_channels - 1;
+ else
+ extra_channel = 0;
+ } else
+ return;
+
+ for (i = 0; i < 4; i++) {
+ int index = desc->swizzle[i] - VK_SWIZZLE_X;
+ if (desc->swizzle[i] < VK_SWIZZLE_X ||
+ desc->swizzle[i] > VK_SWIZZLE_W)
+ continue;
+
+ if (desc->channel[i].pure_integer &&
+ desc->channel[i].type == VK_FORMAT_TYPE_SIGNED) {
+ /* Use the maximum value for clamping the clear color. */
+ int max = u_bit_consecutive(0, desc->channel[i].size - 1);
+
+ values[i] = clear_value->int32[i] != 0;
+ if (clear_value->int32[i] != 0 && MIN2(clear_value->int32[i], max) != max)
+ return;
+ } else if (desc->channel[i].pure_integer &&
+ desc->channel[i].type == VK_FORMAT_TYPE_UNSIGNED) {
+ /* Use the maximum value for clamping the clear color. */
+ unsigned max = u_bit_consecutive(0, desc->channel[i].size);
+
+ values[i] = clear_value->uint32[i] != 0U;
+ if (clear_value->uint32[i] != 0U && MIN2(clear_value->uint32[i], max) != max)
+ return;
+ } else {
+ values[i] = clear_value->float32[i] != 0.0F;
+ if (clear_value->float32[i] != 0.0F && clear_value->float32[i] != 1.0F)
+ return;
+ }
+
+ if (index == extra_channel)
+ extra_value = values[i];
+ else
+ main_value = values[i];
+ }
+
+ for (int i = 0; i < 4; ++i)
+ if (values[i] != main_value &&
+ desc->swizzle[i] - VK_SWIZZLE_X != extra_channel &&
+ desc->swizzle[i] >= VK_SWIZZLE_X &&
+ desc->swizzle[i] <= VK_SWIZZLE_W)
+ return;
+
+ *can_avoid_fast_clear_elim = true;
+ if (main_value)
+ *reset_value |= 0x80808080U;
+
+ if (extra_value)
+ *reset_value |= 0x40404040U;
+ return;
+}
+
static bool
-emit_fast_color_clear(struct radv_cmd_buffer *cmd_buffer,
- const VkClearAttachment *clear_att,
- const VkClearRect *clear_rect)
+radv_can_fast_clear_color(struct radv_cmd_buffer *cmd_buffer,
+ const struct radv_image_view *iview,
+ VkImageLayout image_layout,
+ const VkClearRect *clear_rect,
+ VkClearColorValue clear_value,
+ uint32_t view_mask)
{
- const struct radv_subpass *subpass = cmd_buffer->state.subpass;
- const uint32_t subpass_att = clear_att->colorAttachment;
- const uint32_t pass_att = subpass->color_attachments[subpass_att].attachment;
- VkImageLayout image_layout = subpass->color_attachments[subpass_att].layout;
- const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
- const struct radv_image_view *iview = fb->attachments[pass_att].attachment;
- VkClearColorValue clear_value = clear_att->clearValue.color;
uint32_t clear_color[2];
- bool ret;
- if (!iview->image->cmask.size && !iview->image->surface.dcc_size)
+ if (!radv_image_view_can_fast_clear(cmd_buffer->device, iview))
return false;
- if (!(cmd_buffer->device->debug_flags & RADV_DEBUG_FAST_CLEARS))
+ if (!radv_layout_can_fast_clear(iview->image, image_layout, radv_image_queue_family_mask(iview->image, cmd_buffer->queue_family_index, cmd_buffer->queue_family_index)))
return false;
- if (!radv_layout_can_fast_clear(iview->image, image_layout, radv_image_queue_family_mask(iview->image, cmd_buffer->queue_family_index)))
- goto fail;
- if (vk_format_get_blocksizebits(iview->image->vk_format) > 64)
- goto fail;
+ if (clear_rect->rect.offset.x || clear_rect->rect.offset.y ||
+ clear_rect->rect.extent.width != iview->image->info.width ||
+ clear_rect->rect.extent.height != iview->image->info.height)
+ return false;
- /* don't fast clear 3D */
- if (iview->image->type == VK_IMAGE_TYPE_3D)
- goto fail;
+ if (view_mask && (iview->image->info.array_size >= 32 ||
+ (1u << iview->image->info.array_size) - 1u != view_mask))
+ return false;
+ if (!view_mask && clear_rect->baseArrayLayer != 0)
+ return false;
+ if (!view_mask && clear_rect->layerCount != iview->image->info.array_size)
+ return false;
- /* all layers are bound */
- if (iview->base_layer > 0)
- goto fail;
- if (iview->image->array_size != iview->layer_count)
- goto fail;
+ /* DCC */
+ if (!radv_format_pack_clear_color(iview->vk_format,
+ clear_color, &clear_value))
+ return false;
- if (iview->image->levels > 1)
- goto fail;
+ if (radv_image_has_dcc(iview->image)) {
+ bool can_avoid_fast_clear_elim;
+ uint32_t reset_value;
+
+ vi_get_fast_clear_parameters(iview->vk_format,
+ &clear_value, &reset_value,
+ &can_avoid_fast_clear_elim);
+
+ if (iview->image->info.samples > 1) {
+ /* DCC fast clear with MSAA should clear CMASK. */
+ /* FIXME: This doesn't work for now. There is a
+ * hardware bug with fast clears and DCC for MSAA
+ * textures. AMDVLK has a workaround but it doesn't
+ * seem to work here. Note that we might emit useless
+ * CB flushes but that shouldn't matter.
+ */
+ if (!can_avoid_fast_clear_elim)
+ return false;
+ }
+ }
- if (iview->image->surface.level[0].mode < RADEON_SURF_MODE_1D)
- goto fail;
+ return true;
+}
- if (memcmp(&iview->extent, &iview->image->extent, sizeof(iview->extent)))
- goto fail;
- if (clear_rect->rect.offset.x || clear_rect->rect.offset.y ||
- clear_rect->rect.extent.width != iview->image->extent.width ||
- clear_rect->rect.extent.height != iview->image->extent.height)
- goto fail;
+static void
+radv_fast_clear_color(struct radv_cmd_buffer *cmd_buffer,
+ const struct radv_image_view *iview,
+ const VkClearAttachment *clear_att,
+ uint32_t subpass_att,
+ enum radv_cmd_flush_bits *pre_flush,
+ enum radv_cmd_flush_bits *post_flush)
+{
+ VkClearColorValue clear_value = clear_att->clearValue.color;
+ uint32_t clear_color[2], flush_bits = 0;
+ uint32_t cmask_clear_value;
- if (clear_rect->baseArrayLayer != 0)
- goto fail;
- if (clear_rect->layerCount != iview->image->array_size)
- goto fail;
+ if (pre_flush) {
+ cmd_buffer->state.flush_bits |= (RADV_CMD_FLAG_FLUSH_AND_INV_CB |
+ RADV_CMD_FLAG_FLUSH_AND_INV_CB_META) & ~ *pre_flush;
+ *pre_flush |= cmd_buffer->state.flush_bits;
+ }
/* DCC */
- ret = radv_format_pack_clear_color(iview->image->vk_format,
- clear_color, &clear_value);
- if (ret == false)
- goto fail;
+ radv_format_pack_clear_color(iview->vk_format, clear_color, &clear_value);
+
+ cmask_clear_value = radv_get_cmask_fast_clear_value(iview->image);
- cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB |
- RADV_CMD_FLAG_FLUSH_AND_INV_CB_META;
- si_emit_cache_flush(cmd_buffer);
/* clear cmask buffer */
- if (iview->image->surface.dcc_size) {
- radv_fill_buffer(cmd_buffer, iview->image->bo,
- iview->image->offset + iview->image->dcc_offset,
- iview->image->surface.dcc_size, 0x20202020);
+ if (radv_image_has_dcc(iview->image)) {
+ uint32_t reset_value;
+ bool can_avoid_fast_clear_elim;
+ bool need_decompress_pass = false;
+
+ vi_get_fast_clear_parameters(iview->vk_format,
+ &clear_value, &reset_value,
+ &can_avoid_fast_clear_elim);
+
+ if (radv_image_has_cmask(iview->image)) {
+ flush_bits = radv_clear_cmask(cmd_buffer, iview->image,
+ cmask_clear_value);
+
+ need_decompress_pass = true;
+ }
+
+ if (!can_avoid_fast_clear_elim)
+ need_decompress_pass = true;
+
+ flush_bits |= radv_clear_dcc(cmd_buffer, iview->image, reset_value);
+
+ radv_update_fce_metadata(cmd_buffer, iview->image,
+ need_decompress_pass);
} else {
- radv_fill_buffer(cmd_buffer, iview->image->bo,
- iview->image->offset + iview->image->cmask.offset,
- iview->image->cmask.size, 0);
+ flush_bits = radv_clear_cmask(cmd_buffer, iview->image,
+ cmask_clear_value);
}
- cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH |
- RADV_CMD_FLAG_INV_VMEM_L1 |
- RADV_CMD_FLAG_INV_GLOBAL_L2;
- radv_set_color_clear_regs(cmd_buffer, iview->image, subpass_att, clear_color);
+ if (post_flush) {
+ *post_flush |= flush_bits;
+ }
- return true;
-fail:
- return false;
+ radv_update_color_clear_metadata(cmd_buffer, iview->image, subpass_att,
+ clear_color);
}
/**
static void
emit_clear(struct radv_cmd_buffer *cmd_buffer,
const VkClearAttachment *clear_att,
- const VkClearRect *clear_rect)
+ const VkClearRect *clear_rect,
+ enum radv_cmd_flush_bits *pre_flush,
+ enum radv_cmd_flush_bits *post_flush,
+ uint32_t view_mask)
{
- if (clear_att->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) {
+ const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ const struct radv_subpass *subpass = cmd_buffer->state.subpass;
+ VkImageAspectFlags aspects = clear_att->aspectMask;
- if (!emit_fast_color_clear(cmd_buffer, clear_att, clear_rect))
- emit_color_clear(cmd_buffer, clear_att, clear_rect);
+ if (aspects & VK_IMAGE_ASPECT_COLOR_BIT) {
+ const uint32_t subpass_att = clear_att->colorAttachment;
+ assert(subpass_att < subpass->color_count);
+ const uint32_t pass_att = subpass->color_attachments[subpass_att].attachment;
+ if (pass_att == VK_ATTACHMENT_UNUSED)
+ return;
+
+ VkImageLayout image_layout = subpass->color_attachments[subpass_att].layout;
+ const struct radv_image_view *iview = fb ? fb->attachments[pass_att].attachment : NULL;
+ VkClearColorValue clear_value = clear_att->clearValue.color;
+
+ if (radv_can_fast_clear_color(cmd_buffer, iview, image_layout,
+ clear_rect, clear_value, view_mask)) {
+ radv_fast_clear_color(cmd_buffer, iview, clear_att,
+ subpass_att, pre_flush,
+ post_flush);
+ } else {
+ emit_color_clear(cmd_buffer, clear_att, clear_rect, view_mask);
+ }
} else {
- assert(clear_att->aspectMask & (VK_IMAGE_ASPECT_DEPTH_BIT |
- VK_IMAGE_ASPECT_STENCIL_BIT));
- emit_depthstencil_clear(cmd_buffer, clear_att, clear_rect);
+ const uint32_t pass_att = subpass->depth_stencil_attachment->attachment;
+ if (pass_att == VK_ATTACHMENT_UNUSED)
+ return;
+
+ VkImageLayout image_layout = subpass->depth_stencil_attachment->layout;
+ const struct radv_image_view *iview = fb ? fb->attachments[pass_att].attachment : NULL;
+ VkClearDepthStencilValue clear_value = clear_att->clearValue.depthStencil;
+
+ assert(aspects & (VK_IMAGE_ASPECT_DEPTH_BIT |
+ VK_IMAGE_ASPECT_STENCIL_BIT));
+
+ if (radv_can_fast_clear_depth(cmd_buffer, iview, image_layout,
+ aspects, clear_rect, clear_value,
+ view_mask)) {
+ radv_fast_clear_depth(cmd_buffer, iview, clear_att,
+ pre_flush, post_flush);
+ } else {
+ emit_depthstencil_clear(cmd_buffer, clear_att, clear_rect,
+ view_mask);
+ }
}
}
+static inline bool
+radv_attachment_needs_clear(struct radv_cmd_state *cmd_state, uint32_t a)
+{
+ uint32_t view_mask = cmd_state->subpass->view_mask;
+ return (a != VK_ATTACHMENT_UNUSED &&
+ cmd_state->attachments[a].pending_clear_aspects &&
+ (!view_mask || (view_mask & ~cmd_state->attachments[a].cleared_views)));
+}
+
static bool
-subpass_needs_clear(const struct radv_cmd_buffer *cmd_buffer)
+radv_subpass_needs_clear(struct radv_cmd_buffer *cmd_buffer)
{
- const struct radv_cmd_state *cmd_state = &cmd_buffer->state;
- uint32_t ds;
+ struct radv_cmd_state *cmd_state = &cmd_buffer->state;
+ uint32_t a;
if (!cmd_state->subpass)
return false;
- ds = cmd_state->subpass->depth_stencil_attachment.attachment;
+
for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) {
- uint32_t a = cmd_state->subpass->color_attachments[i].attachment;
- if (cmd_state->attachments[a].pending_clear_aspects) {
+ a = cmd_state->subpass->color_attachments[i].attachment;
+ if (radv_attachment_needs_clear(cmd_state, a))
return true;
- }
}
- if (ds != VK_ATTACHMENT_UNUSED &&
- cmd_state->attachments[ds].pending_clear_aspects) {
- return true;
- }
+ if (!cmd_state->subpass->depth_stencil_attachment)
+ return false;
- return false;
+ a = cmd_state->subpass->depth_stencil_attachment->attachment;
+ return radv_attachment_needs_clear(cmd_state, a);
+}
+
+static void
+radv_subpass_clear_attachment(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_attachment_state *attachment,
+ const VkClearAttachment *clear_att,
+ enum radv_cmd_flush_bits *pre_flush,
+ enum radv_cmd_flush_bits *post_flush)
+{
+ struct radv_cmd_state *cmd_state = &cmd_buffer->state;
+ uint32_t view_mask = cmd_state->subpass->view_mask;
+
+ VkClearRect clear_rect = {
+ .rect = cmd_state->render_area,
+ .baseArrayLayer = 0,
+ .layerCount = cmd_state->framebuffer->layers,
+ };
+
+ emit_clear(cmd_buffer, clear_att, &clear_rect, pre_flush, post_flush,
+ view_mask & ~attachment->cleared_views);
+ if (view_mask)
+ attachment->cleared_views |= view_mask;
+ else
+ attachment->pending_clear_aspects = 0;
}
/**
{
struct radv_cmd_state *cmd_state = &cmd_buffer->state;
struct radv_meta_saved_state saved_state;
+ enum radv_cmd_flush_bits pre_flush = 0;
+ enum radv_cmd_flush_bits post_flush = 0;
- if (!subpass_needs_clear(cmd_buffer))
+ if (!radv_subpass_needs_clear(cmd_buffer))
return;
- radv_meta_save_graphics_reset_vport_scissor(&saved_state, cmd_buffer);
-
- if (cmd_state->framebuffer->layers > 1)
- radv_finishme("clearing multi-layer framebuffer");
-
- VkClearRect clear_rect = {
- .rect = cmd_state->render_area,
- .baseArrayLayer = 0,
- .layerCount = 1, /* FINISHME: clear multi-layer framebuffer */
- };
+ radv_meta_save(&saved_state, cmd_buffer,
+ RADV_META_SAVE_GRAPHICS_PIPELINE |
+ RADV_META_SAVE_CONSTANTS);
for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) {
uint32_t a = cmd_state->subpass->color_attachments[i].attachment;
- if (!cmd_state->attachments[a].pending_clear_aspects)
+ if (!radv_attachment_needs_clear(cmd_state, a))
continue;
assert(cmd_state->attachments[a].pending_clear_aspects ==
.clearValue = cmd_state->attachments[a].clear_value,
};
- emit_clear(cmd_buffer, &clear_att, &clear_rect);
- cmd_state->attachments[a].pending_clear_aspects = 0;
+ radv_subpass_clear_attachment(cmd_buffer,
+ &cmd_state->attachments[a],
+ &clear_att, &pre_flush,
+ &post_flush);
}
- uint32_t ds = cmd_state->subpass->depth_stencil_attachment.attachment;
-
- if (ds != VK_ATTACHMENT_UNUSED) {
-
- if (cmd_state->attachments[ds].pending_clear_aspects) {
-
+ if (cmd_state->subpass->depth_stencil_attachment) {
+ uint32_t ds = cmd_state->subpass->depth_stencil_attachment->attachment;
+ if (radv_attachment_needs_clear(cmd_state, ds)) {
VkClearAttachment clear_att = {
.aspectMask = cmd_state->attachments[ds].pending_clear_aspects,
.clearValue = cmd_state->attachments[ds].clear_value,
};
- emit_clear(cmd_buffer, &clear_att, &clear_rect);
- cmd_state->attachments[ds].pending_clear_aspects = 0;
+ radv_subpass_clear_attachment(cmd_buffer,
+ &cmd_state->attachments[ds],
+ &clear_att, &pre_flush,
+ &post_flush);
}
}
radv_meta_restore(&saved_state, cmd_buffer);
+ cmd_buffer->state.flush_bits |= post_flush;
}
static void
{
VkDevice device_h = radv_device_to_handle(cmd_buffer->device);
struct radv_image_view iview;
+ uint32_t width = radv_minify(image->info.width, range->baseMipLevel + level);
+ uint32_t height = radv_minify(image->info.height, range->baseMipLevel + level);
+
radv_image_view_init(&iview, cmd_buffer->device,
&(VkImageViewCreateInfo) {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.baseArrayLayer = range->baseArrayLayer + layer,
.layerCount = 1
},
- },
- cmd_buffer, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
+ });
VkFramebuffer fb;
radv_CreateFramebuffer(device_h,
.pAttachments = (VkImageView[]) {
radv_image_view_to_handle(&iview),
},
- .width = iview.extent.width,
- .height = iview.extent.height,
- .layers = 1
+ .width = width,
+ .height = height,
+ .layers = 1
},
&cmd_buffer->pool->alloc,
&fb);
.renderArea = {
.offset = { 0, 0, },
.extent = {
- .width = iview.extent.width,
- .height = iview.extent.height,
+ .width = width,
+ .height = height,
},
},
.renderPass = pass,
VkClearRect clear_rect = {
.rect = {
.offset = { 0, 0 },
- .extent = { iview.extent.width, iview.extent.height },
+ .extent = { width, height },
},
.baseArrayLayer = range->baseArrayLayer,
.layerCount = 1, /* FINISHME: clear multi-layer framebuffer */
};
- emit_clear(cmd_buffer, &clear_att, &clear_rect);
+ emit_clear(cmd_buffer, &clear_att, &clear_rect, NULL, NULL, 0);
radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer));
radv_DestroyRenderPass(device_h, pass,
radv_DestroyFramebuffer(device_h, fb,
&cmd_buffer->pool->alloc);
}
+
+/**
+ * Return TRUE if a fast color or depth clear has been performed.
+ */
+static bool
+radv_fast_clear_range(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_image *image,
+ VkFormat format,
+ VkImageLayout image_layout,
+ const VkImageSubresourceRange *range,
+ const VkClearValue *clear_val)
+{
+ struct radv_image_view iview;
+
+ radv_image_view_init(&iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = radv_image_to_handle(image),
+ .viewType = radv_meta_get_view_type(image),
+ .format = image->vk_format,
+ .subresourceRange = {
+ .aspectMask = range->aspectMask,
+ .baseMipLevel = range->baseMipLevel,
+ .levelCount = range->levelCount,
+ .baseArrayLayer = range->baseArrayLayer,
+ .layerCount = range->layerCount,
+ },
+ });
+
+ VkClearRect clear_rect = {
+ .rect = {
+ .offset = { 0, 0 },
+ .extent = {
+ radv_minify(image->info.width, range->baseMipLevel),
+ radv_minify(image->info.height, range->baseMipLevel),
+ },
+ },
+ .baseArrayLayer = range->baseArrayLayer,
+ .layerCount = range->layerCount,
+ };
+
+ VkClearAttachment clear_att = {
+ .aspectMask = range->aspectMask,
+ .colorAttachment = 0,
+ .clearValue = *clear_val,
+ };
+
+ if (vk_format_is_color(format)) {
+ if (radv_can_fast_clear_color(cmd_buffer, &iview,
+ image_layout, &clear_rect,
+ clear_att.clearValue.color, 0)) {
+ radv_fast_clear_color(cmd_buffer, &iview, &clear_att,
+ clear_att.colorAttachment,
+ NULL, NULL);
+ return true;
+ }
+ } else {
+ if (radv_can_fast_clear_depth(cmd_buffer, &iview, image_layout,
+ range->aspectMask, &clear_rect,
+ clear_att.clearValue.depthStencil, 0)) {
+ radv_fast_clear_depth(cmd_buffer, &iview, &clear_att,
+ NULL, NULL);
+ return true;
+ }
+ }
+
+ return false;
+}
+
static void
radv_cmd_clear_image(struct radv_cmd_buffer *cmd_buffer,
struct radv_image *image,
internal_clear_value.color.uint32[0] = value;
}
+ if (format == VK_FORMAT_R4G4_UNORM_PACK8) {
+ uint8_t r, g;
+ format = VK_FORMAT_R8_UINT;
+ r = float_to_ubyte(clear_value->color.float32[0]) >> 4;
+ g = float_to_ubyte(clear_value->color.float32[1]) >> 4;
+ internal_clear_value.color.uint32[0] = (r << 4) | (g & 0xf);
+ }
+
+ if (format == VK_FORMAT_R32G32B32_UINT ||
+ format == VK_FORMAT_R32G32B32_SINT ||
+ format == VK_FORMAT_R32G32B32_SFLOAT)
+ cs = true;
+
for (uint32_t r = 0; r < range_count; r++) {
const VkImageSubresourceRange *range = &ranges[r];
+
+ /* Try to perform a fast clear first, otherwise fallback to
+ * the legacy path.
+ */
+ if (!cs &&
+ radv_fast_clear_range(cmd_buffer, image, format,
+ image_layout, range,
+ &internal_clear_value)) {
+ continue;
+ }
+
for (uint32_t l = 0; l < radv_get_levelCount(image, range); ++l) {
const uint32_t layer_count = image->type == VK_IMAGE_TYPE_3D ?
- radv_minify(image->extent.depth, range->baseMipLevel + l) :
+ radv_minify(image->info.depth, range->baseMipLevel + l) :
radv_get_layerCount(image, range);
for (uint32_t s = 0; s < layer_count; ++s) {
}
}
-union meta_saved_state {
- struct radv_meta_saved_state gfx;
- struct radv_meta_saved_compute_state compute;
-};
-
void radv_CmdClearColorImage(
VkCommandBuffer commandBuffer,
VkImage image_h,
{
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
RADV_FROM_HANDLE(radv_image, image, image_h);
- union meta_saved_state saved_state;
+ struct radv_meta_saved_state saved_state;
bool cs = cmd_buffer->queue_family_index == RADV_QUEUE_COMPUTE;
- if (cs)
- radv_meta_begin_cleari(cmd_buffer, &saved_state.compute);
- else
- radv_meta_save_graphics_reset_vport_scissor(&saved_state.gfx, cmd_buffer);
+ if (cs) {
+ radv_meta_save(&saved_state, cmd_buffer,
+ RADV_META_SAVE_COMPUTE_PIPELINE |
+ RADV_META_SAVE_CONSTANTS |
+ RADV_META_SAVE_DESCRIPTORS);
+ } else {
+ radv_meta_save(&saved_state, cmd_buffer,
+ RADV_META_SAVE_GRAPHICS_PIPELINE |
+ RADV_META_SAVE_CONSTANTS);
+ }
radv_cmd_clear_image(cmd_buffer, image, imageLayout,
(const VkClearValue *) pColor,
rangeCount, pRanges, cs);
- if (cs)
- radv_meta_end_cleari(cmd_buffer, &saved_state.compute);
- else
- radv_meta_restore(&saved_state.gfx, cmd_buffer);
+ radv_meta_restore(&saved_state, cmd_buffer);
}
void radv_CmdClearDepthStencilImage(
RADV_FROM_HANDLE(radv_image, image, image_h);
struct radv_meta_saved_state saved_state;
- radv_meta_save_graphics_reset_vport_scissor(&saved_state, cmd_buffer);
+ radv_meta_save(&saved_state, cmd_buffer,
+ RADV_META_SAVE_GRAPHICS_PIPELINE |
+ RADV_META_SAVE_CONSTANTS);
radv_cmd_clear_image(cmd_buffer, image, imageLayout,
(const VkClearValue *) pDepthStencil,
{
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
struct radv_meta_saved_state saved_state;
+ enum radv_cmd_flush_bits pre_flush = 0;
+ enum radv_cmd_flush_bits post_flush = 0;
if (!cmd_buffer->state.subpass)
return;
- radv_meta_save_graphics_reset_vport_scissor(&saved_state, cmd_buffer);
+ radv_meta_save(&saved_state, cmd_buffer,
+ RADV_META_SAVE_GRAPHICS_PIPELINE |
+ RADV_META_SAVE_CONSTANTS);
/* FINISHME: We can do better than this dumb loop. It thrashes too much
* state.
*/
for (uint32_t a = 0; a < attachmentCount; ++a) {
for (uint32_t r = 0; r < rectCount; ++r) {
- emit_clear(cmd_buffer, &pAttachments[a], &pRects[r]);
+ emit_clear(cmd_buffer, &pAttachments[a], &pRects[r], &pre_flush, &post_flush,
+ cmd_buffer->state.subpass->view_mask);
}
}
radv_meta_restore(&saved_state, cmd_buffer);
+ cmd_buffer->state.flush_bits |= post_flush;
}