radv: record LLVM IR when debugging shaders
[mesa.git] / src / amd / vulkan / radv_meta_copy.c
index 7f7ef22efc815f7b01f43d80ec657386c1b355f9..a0ef18ee7081e34be60b5c570eae3a568f98015d 100644 (file)
@@ -37,10 +37,11 @@ meta_image_block_size(const struct radv_image *image)
  */
 static struct VkExtent3D
 meta_region_extent_el(const struct radv_image *image,
+                      const VkImageType imageType,
                       const struct VkExtent3D *extent)
 {
        const VkExtent3D block = meta_image_block_size(image);
-       return radv_sanitize_image_extent(image->type, (VkExtent3D) {
+       return radv_sanitize_image_extent(imageType, (VkExtent3D) {
                        .width  = DIV_ROUND_UP(extent->width , block.width),
                                .height = DIV_ROUND_UP(extent->height, block.height),
                                .depth  = DIV_ROUND_UP(extent->depth , block.depth),
@@ -146,11 +147,11 @@ meta_copy_buffer_to_image(struct radv_cmd_buffer *cmd_buffer,
                        pRegions[r].bufferImageHeight : pRegions[r].imageExtent.height,
                };
                const VkExtent3D buf_extent_el =
-                       meta_region_extent_el(image, &bufferExtent);
+                       meta_region_extent_el(image, image->type, &bufferExtent);
 
                /* Start creating blit rect */
                const VkExtent3D img_extent_el =
-                       meta_region_extent_el(image, &pRegions[r].imageExtent);
+                       meta_region_extent_el(image, image->type, &pRegions[r].imageExtent);
                struct radv_meta_blit2d_rect rect = {
                        .width = img_extent_el.width,
                        .height =  img_extent_el.height,
@@ -259,11 +260,11 @@ meta_copy_image_to_buffer(struct radv_cmd_buffer *cmd_buffer,
                        pRegions[r].bufferImageHeight : pRegions[r].imageExtent.height,
                };
                const VkExtent3D buf_extent_el =
-                       meta_region_extent_el(image, &bufferExtent);
+                       meta_region_extent_el(image, image->type, &bufferExtent);
 
                /* Start creating blit rect */
                const VkExtent3D img_extent_el =
-                       meta_region_extent_el(image, &pRegions[r].imageExtent);
+                       meta_region_extent_el(image, image->type, &pRegions[r].imageExtent);
                struct radv_meta_blit2d_rect rect = {
                        .width = img_extent_el.width,
                        .height =  img_extent_el.height,
@@ -408,8 +409,18 @@ meta_copy_image(struct radv_cmd_buffer *cmd_buffer,
                        meta_region_offset_el(dest_image, &pRegions[r].dstOffset);
                const VkOffset3D src_offset_el =
                        meta_region_offset_el(src_image, &pRegions[r].srcOffset);
+
+               /*
+                * From Vulkan 1.0.68, "Copying Data Between Images":
+                *    "When copying between compressed and uncompressed formats
+                *     the extent members represent the texel dimensions of the
+                *     source image and not the destination."
+                * However, we must use the destination image type to avoid
+                * clamping depth when copying multiple layers of a 2D image to
+                * a 3D image.
+                */
                const VkExtent3D img_extent_el =
-                       meta_region_extent_el(dest_image, &pRegions[r].extent);
+                       meta_region_extent_el(src_image, dest_image->type, &pRegions[r].extent);
 
                /* Start creating blit rect */
                struct radv_meta_blit2d_rect rect = {
@@ -417,6 +428,9 @@ meta_copy_image(struct radv_cmd_buffer *cmd_buffer,
                        .height = img_extent_el.height,
                };
 
+               if (src_image->type == VK_IMAGE_TYPE_3D)
+                       b_src.layer = src_offset_el.z;
+
                if (dest_image->type == VK_IMAGE_TYPE_3D)
                        b_dst.layer = dst_offset_el.z;