res = create_layout(device);
if (res != VK_SUCCESS)
- return res;
+ goto fail;
for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; ++i) {
uint32_t samples = 1 << i;
res = create_resolve_pipeline(device, samples, false, false,
&state->resolve_compute.rc[i].pipeline);
+ if (res != VK_SUCCESS)
+ goto fail;
res = create_resolve_pipeline(device, samples, true, false,
&state->resolve_compute.rc[i].i_pipeline);
+ if (res != VK_SUCCESS)
+ goto fail;
res = create_resolve_pipeline(device, samples, false, true,
&state->resolve_compute.rc[i].srgb_pipeline);
+ if (res != VK_SUCCESS)
+ goto fail;
}
+ return VK_SUCCESS;
+fail:
+ radv_device_finish_meta_resolve_compute_state(device);
return res;
}
if (!subpass->has_resolve)
return;
+ /* Resolves happen before the end-of-subpass barriers get executed,
+ * so we have to make the attachment shader-readable */
+ cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_PS_PARTIAL_FLUSH |
+ RADV_CMD_FLAG_FLUSH_AND_INV_CB |
+ RADV_CMD_FLAG_FLUSH_AND_INV_CB_META |
+ RADV_CMD_FLAG_INV_GLOBAL_L2 |
+ RADV_CMD_FLAG_INV_VMEM_L1;
+
for (uint32_t i = 0; i < subpass->color_count; ++i) {
VkAttachmentReference src_att = subpass->color_attachments[i];
VkAttachmentReference dest_att = subpass->resolve_attachments[i];
dest_att.attachment == VK_ATTACHMENT_UNUSED)
continue;
- struct radv_image *dst_img = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment->image;
struct radv_image_view *src_iview = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment;
- if (dst_img->surface.dcc_size) {
- radv_initialize_dcc(cmd_buffer, dst_img, 0xffffffff);
- cmd_buffer->state.attachments[dest_att.attachment].current_layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- }
-
VkImageSubresourceRange range;
range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
range.baseMipLevel = 0;