nir_builder b;
nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_VERTEX, NULL);
- b.shader->info->name = ralloc_strdup(b.shader, "meta_resolve_vs");
+ b.shader->info.name = ralloc_strdup(b.shader, "meta_resolve_vs");
nir_variable *pos_out = nir_variable_create(b.shader, nir_var_shader_out,
vec4, "gl_Position");
}
static nir_shader *
-build_resolve_fragment_shader(struct radv_device *dev, bool is_integer, bool is_srgb, int samples)
+build_resolve_fragment_shader(struct radv_device *dev, bool is_integer, int samples)
{
nir_builder b;
char name[64];
false,
GLSL_TYPE_FLOAT);
- snprintf(name, 64, "meta_resolve_fs-%d-%s", samples, is_integer ? "int" : (is_srgb ? "srgb" : "float"));
+ snprintf(name, 64, "meta_resolve_fs-%d-%s", samples, is_integer ? "int" : "float");
nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL);
- b.shader->info->name = ralloc_strdup(b.shader, name);
+ b.shader->info.name = ralloc_strdup(b.shader, name);
nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform,
sampler_type, "s_tex");
nir_ssa_def *img_coord = nir_channels(&b, nir_iadd(&b, pos_int, &src_offset->dest.ssa), 0x3);
nir_variable *color = nir_local_variable_create(b.impl, glsl_vec4_type(), "color");
- radv_meta_build_resolve_shader_core(&b, is_integer, is_srgb,samples,
- input_img, color, img_coord);
+ radv_meta_build_resolve_shader_core(&b, is_integer, samples, input_img,
+ color, img_coord);
nir_ssa_def *outval = nir_load_var(&b, color);
nir_store_var(&b, color_out, outval, 0xf);
static const VkPipelineVertexInputStateCreateInfo normal_vi_create_info = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
- .vertexBindingDescriptionCount = 1,
- .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
- {
- .binding = 0,
- .stride = 2 * sizeof(float),
- .inputRate = VK_VERTEX_INPUT_RATE_VERTEX
- },
- },
- .vertexAttributeDescriptionCount = 1,
- .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
- {
- /* Texture Coordinate */
- .location = 0,
- .binding = 0,
- .format = VK_FORMAT_R32G32_SFLOAT,
- .offset = 0
- },
- },
+ .vertexBindingDescriptionCount = 0,
+ .vertexAttributeDescriptionCount = 0,
};
static VkFormat pipeline_formats[] = {
VK_FORMAT_R8G8B8A8_UNORM,
VK_FORMAT_R8G8B8A8_UINT,
VK_FORMAT_R8G8B8A8_SINT,
- VK_FORMAT_R8G8B8A8_SRGB,
+ VK_FORMAT_A2R10G10B10_UINT_PACK32,
+ VK_FORMAT_A2R10G10B10_SINT_PACK32,
VK_FORMAT_R16G16B16A16_UNORM,
VK_FORMAT_R16G16B16A16_SNORM,
VK_FORMAT_R16G16B16A16_UINT,
VkFormat format)
{
VkResult result;
- bool is_integer = false, is_srgb = false;
+ bool is_integer = false;
uint32_t samples = 1 << samples_log2;
unsigned fs_key = radv_format_meta_fs_key(format);
const VkPipelineVertexInputStateCreateInfo *vi_create_info;
vi_create_info = &normal_vi_create_info;
if (vk_format_is_int(format))
is_integer = true;
- else if (vk_format_is_srgb(format))
- is_srgb = true;
struct radv_shader_module fs = { .nir = NULL };
- fs.nir = build_resolve_fragment_shader(device, is_integer, is_srgb, samples);
+ fs.nir = build_resolve_fragment_shader(device, is_integer, samples);
struct radv_shader_module vs = {
.nir = build_nir_vertex_shader(),
};
- /* compute shader */
+ VkRenderPass *rp = &device->meta_state.resolve_fragment.rc[samples_log2].render_pass[fs_key];
+
+ assert(!*rp);
+
+ VkPipeline *pipeline = &device->meta_state.resolve_fragment.rc[samples_log2].pipeline[fs_key];
+ assert(!*pipeline);
VkPipelineShaderStageCreateInfo pipeline_shader_stages[] = {
{
},
};
+
result = radv_CreateRenderPass(radv_device_to_handle(device),
&(VkRenderPassCreateInfo) {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
.pPreserveAttachments = (uint32_t[]) { 0 },
},
.dependencyCount = 0,
- }, &device->meta_state.alloc, &device->meta_state.resolve_fragment.rc[samples_log2].render_pass[fs_key]);
+ }, &device->meta_state.alloc, rp);
const VkGraphicsPipelineCreateInfo vk_pipeline_info = {
},
.flags = 0,
.layout = device->meta_state.resolve_fragment.p_layout,
- .renderPass = device->meta_state.resolve_fragment.rc[samples_log2].render_pass[fs_key],
+ .renderPass = *rp,
.subpass = 0,
};
radv_pipeline_cache_to_handle(&device->meta_state.cache),
&vk_pipeline_info, &radv_pipeline_info,
&device->meta_state.alloc,
- &device->meta_state.resolve_fragment.rc[samples_log2].pipeline[fs_key]);
-
+ pipeline);
ralloc_free(vs.nir);
ralloc_free(fs.nir);
state->resolve_fragment.rc[i].pipeline[j],
&state->alloc);
}
-
}
radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
static void
emit_resolve(struct radv_cmd_buffer *cmd_buffer,
struct radv_image_view *src_iview,
+ struct radv_image_view *dest_iview,
const VkOffset2D *src_offset,
const VkOffset2D *dest_offset,
const VkExtent2D *resolve_extent)
VK_SHADER_STAGE_FRAGMENT_BIT, 0, 8,
push_constants);
- unsigned fs_key = radv_format_meta_fs_key(src_iview->vk_format);
+ unsigned fs_key = radv_format_meta_fs_key(dest_iview->vk_format);
VkPipeline pipeline_h = device->meta_state.resolve_fragment.rc[samples_log2].pipeline[fs_key];
radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
const uint32_t samples = src_image->info.samples;
const uint32_t samples_log2 = ffs(samples) - 1;
unsigned fs_key = radv_format_meta_fs_key(dest_image->vk_format);
+ VkRenderPass rp;
for (uint32_t r = 0; r < region_count; ++r) {
const VkImageResolve *region = ®ions[r];
const uint32_t src_base_layer =
radv_fast_clear_flush_image_inplace(cmd_buffer, src_image, &range);
}
+ rp = device->meta_state.resolve_fragment.rc[samples_log2].render_pass[fs_key];
radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state, cmd_buffer);
for (uint32_t r = 0; r < region_count; ++r) {
.baseArrayLayer = src_base_layer + layer,
.layerCount = 1,
},
- },
- cmd_buffer, VK_IMAGE_USAGE_SAMPLED_BIT);
+ });
struct radv_image_view dest_iview;
radv_image_view_init(&dest_iview, cmd_buffer->device,
.baseArrayLayer = dest_base_layer + layer,
.layerCount = 1,
},
- },
- cmd_buffer, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
+ });
VkFramebuffer fb;
radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
&(VkRenderPassBeginInfo) {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .renderPass = device->meta_state.resolve_fragment.rc[samples_log2].render_pass[fs_key],
+ .renderPass = rp,
.framebuffer = fb,
.renderArea = {
.offset = { dstOffset.x, dstOffset.y, },
emit_resolve(cmd_buffer,
&src_iview,
+ &dest_iview,
&(VkOffset2D) { srcOffset.x, srcOffset.y },
&(VkOffset2D) { dstOffset.x, dstOffset.y },
&(VkExtent2D) { extent.width, extent.height });
for (uint32_t i = 0; i < subpass->color_count; ++i) {
VkAttachmentReference src_att = subpass->color_attachments[i];
VkAttachmentReference dest_att = subpass->resolve_attachments[i];
- struct radv_image *dst_img = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment->image;
- struct radv_image_view *src_iview = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment;
- if (dest_att.attachment == VK_ATTACHMENT_UNUSED)
+
+ if (src_att.attachment == VK_ATTACHMENT_UNUSED ||
+ dest_att.attachment == VK_ATTACHMENT_UNUSED)
continue;
+ struct radv_image_view *dest_iview = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment;
+ struct radv_image *dst_img = dest_iview->image;
+ struct radv_image_view *src_iview = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment;
+
if (dst_img->surface.dcc_size) {
radv_initialize_dcc(cmd_buffer, dst_img, 0xffffffff);
cmd_buffer->state.attachments[dest_att.attachment].current_layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
*/
emit_resolve(cmd_buffer,
src_iview,
+ dest_iview,
&(VkOffset2D) { 0, 0 },
&(VkOffset2D) { 0, 0 },
&(VkExtent2D) { fb->width, fb->height });