nir_builder b;
nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_VERTEX, NULL);
- b.shader->info->name = ralloc_strdup(b.shader, "meta_resolve_vs");
+ b.shader->info.name = ralloc_strdup(b.shader, "meta_resolve_vs");
nir_variable *pos_out = nir_variable_create(b.shader, nir_var_shader_out,
vec4, "gl_Position");
}
static nir_shader *
-build_resolve_fragment_shader(struct radv_device *dev, bool is_integer, bool is_srgb, int samples)
+build_resolve_fragment_shader(struct radv_device *dev, bool is_integer, int samples)
{
nir_builder b;
char name[64];
false,
GLSL_TYPE_FLOAT);
- snprintf(name, 64, "meta_resolve_fs-%d-%s", samples, is_integer ? "int" : (is_srgb ? "srgb" : "float"));
+ snprintf(name, 64, "meta_resolve_fs-%d-%s", samples, is_integer ? "int" : "float");
nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL);
- b.shader->info->name = ralloc_strdup(b.shader, name);
+ b.shader->info.name = ralloc_strdup(b.shader, name);
nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform,
sampler_type, "s_tex");
nir_ssa_def *pos_in = nir_load_var(&b, fs_pos_in);
nir_intrinsic_instr *src_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+ nir_intrinsic_set_base(src_offset, 0);
+ nir_intrinsic_set_range(src_offset, 8);
src_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
src_offset->num_components = 2;
nir_ssa_dest_init(&src_offset->instr, &src_offset->dest, 2, 32, "src_offset");
nir_ssa_def *img_coord = nir_channels(&b, nir_iadd(&b, pos_int, &src_offset->dest.ssa), 0x3);
nir_variable *color = nir_local_variable_create(b.impl, glsl_vec4_type(), "color");
- radv_meta_build_resolve_shader_core(&b, is_integer, is_srgb,samples,
- input_img, color, img_coord);
+ radv_meta_build_resolve_shader_core(&b, is_integer, samples, input_img,
+ color, img_coord);
nir_ssa_def *outval = nir_load_var(&b, color);
nir_store_var(&b, color_out, outval, 0xf);
static const VkPipelineVertexInputStateCreateInfo normal_vi_create_info = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
- .vertexBindingDescriptionCount = 1,
- .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
- {
- .binding = 0,
- .stride = 2 * sizeof(float),
- .inputRate = VK_VERTEX_INPUT_RATE_VERTEX
- },
- },
- .vertexAttributeDescriptionCount = 1,
- .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
- {
- /* Texture Coordinate */
- .location = 0,
- .binding = 0,
- .format = VK_FORMAT_R32G32_SFLOAT,
- .offset = 0
- },
- },
+ .vertexBindingDescriptionCount = 0,
+ .vertexAttributeDescriptionCount = 0,
};
static VkFormat pipeline_formats[] = {
VK_FORMAT_R8G8B8A8_UNORM,
VK_FORMAT_R8G8B8A8_UINT,
VK_FORMAT_R8G8B8A8_SINT,
- VK_FORMAT_R8G8B8A8_SRGB,
+ VK_FORMAT_A2R10G10B10_UINT_PACK32,
+ VK_FORMAT_A2R10G10B10_SINT_PACK32,
VK_FORMAT_R16G16B16A16_UNORM,
VK_FORMAT_R16G16B16A16_SNORM,
VK_FORMAT_R16G16B16A16_UINT,
VkFormat format)
{
VkResult result;
- bool is_integer = false, is_srgb = false;
+ bool is_integer = false;
uint32_t samples = 1 << samples_log2;
unsigned fs_key = radv_format_meta_fs_key(format);
const VkPipelineVertexInputStateCreateInfo *vi_create_info;
vi_create_info = &normal_vi_create_info;
if (vk_format_is_int(format))
is_integer = true;
- else if (vk_format_is_srgb(format))
- is_srgb = true;
struct radv_shader_module fs = { .nir = NULL };
- fs.nir = build_resolve_fragment_shader(device, is_integer, is_srgb, samples);
+ fs.nir = build_resolve_fragment_shader(device, is_integer, samples);
struct radv_shader_module vs = {
.nir = build_nir_vertex_shader(),
};
- /* compute shader */
+ VkRenderPass *rp = &device->meta_state.resolve_fragment.rc[samples_log2].render_pass[fs_key][0];
+
+ assert(!*rp);
+
+ VkPipeline *pipeline = &device->meta_state.resolve_fragment.rc[samples_log2].pipeline[fs_key];
+ assert(!*pipeline);
VkPipelineShaderStageCreateInfo pipeline_shader_stages[] = {
{
},
};
- result = radv_CreateRenderPass(radv_device_to_handle(device),
- &(VkRenderPassCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
- .attachmentCount = 1,
- .pAttachments = &(VkAttachmentDescription) {
- .format = format,
- .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
- .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
- .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
- .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
- },
- .subpassCount = 1,
- .pSubpasses = &(VkSubpassDescription) {
- .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
- .inputAttachmentCount = 0,
- .colorAttachmentCount = 1,
- .pColorAttachments = &(VkAttachmentReference) {
- .attachment = 0,
- .layout = VK_IMAGE_LAYOUT_GENERAL,
+
+ for (unsigned dst_layout = 0; dst_layout < RADV_META_DST_LAYOUT_COUNT; ++dst_layout) {
+ VkImageLayout layout = radv_meta_dst_layout_to_layout(dst_layout);
+ result = radv_CreateRenderPass(radv_device_to_handle(device),
+ &(VkRenderPassCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = &(VkAttachmentDescription) {
+ .format = format,
+ .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .initialLayout = layout,
+ .finalLayout = layout,
},
- .pResolveAttachments = NULL,
- .pDepthStencilAttachment = &(VkAttachmentReference) {
- .attachment = VK_ATTACHMENT_UNUSED,
- .layout = VK_IMAGE_LAYOUT_GENERAL,
- },
- .preserveAttachmentCount = 1,
- .pPreserveAttachments = (uint32_t[]) { 0 },
- },
- .dependencyCount = 0,
- }, &device->meta_state.alloc, &device->meta_state.resolve_fragment.rc[samples_log2].render_pass[fs_key]);
+ .subpassCount = 1,
+ .pSubpasses = &(VkSubpassDescription) {
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .inputAttachmentCount = 0,
+ .colorAttachmentCount = 1,
+ .pColorAttachments = &(VkAttachmentReference) {
+ .attachment = 0,
+ .layout = layout,
+ },
+ .pResolveAttachments = NULL,
+ .pDepthStencilAttachment = &(VkAttachmentReference) {
+ .attachment = VK_ATTACHMENT_UNUSED,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .preserveAttachmentCount = 1,
+ .pPreserveAttachments = (uint32_t[]) { 0 },
+ },
+ .dependencyCount = 0,
+ }, &device->meta_state.alloc, rp + dst_layout);
+ }
const VkGraphicsPipelineCreateInfo vk_pipeline_info = {
},
.flags = 0,
.layout = device->meta_state.resolve_fragment.p_layout,
- .renderPass = device->meta_state.resolve_fragment.rc[samples_log2].render_pass[fs_key],
+ .renderPass = *rp,
.subpass = 0,
};
radv_pipeline_cache_to_handle(&device->meta_state.cache),
&vk_pipeline_info, &radv_pipeline_info,
&device->meta_state.alloc,
- &device->meta_state.resolve_fragment.rc[samples_log2].pipeline[fs_key]);
-
-
+ pipeline);
ralloc_free(vs.nir);
ralloc_free(fs.nir);
- if (result != VK_SUCCESS)
- goto fail;
- return VK_SUCCESS;
-fail:
- ralloc_free(vs.nir);
- ralloc_free(fs.nir);
return result;
}
VkResult
radv_device_init_meta_resolve_fragment_state(struct radv_device *device)
{
- struct radv_meta_state *state = &device->meta_state;
VkResult res;
- memset(&state->resolve_fragment, 0, sizeof(state->resolve_fragment));
res = create_layout(device);
if (res != VK_SUCCESS)
- return res;
+ goto fail;
for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; ++i) {
for (unsigned j = 0; j < ARRAY_SIZE(pipeline_formats); ++j) {
res = create_resolve_pipeline(device, i, pipeline_formats[j]);
+ if (res != VK_SUCCESS)
+ goto fail;
}
}
+ return VK_SUCCESS;
+fail:
+ radv_device_finish_meta_resolve_fragment_state(device);
return res;
}
struct radv_meta_state *state = &device->meta_state;
for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; ++i) {
for (unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
- radv_DestroyRenderPass(radv_device_to_handle(device),
- state->resolve_fragment.rc[i].render_pass[j],
- &state->alloc);
+ for(unsigned k =0; k < RADV_META_DST_LAYOUT_COUNT; ++k) {
+ radv_DestroyRenderPass(radv_device_to_handle(device),
+ state->resolve_fragment.rc[i].render_pass[j][k],
+ &state->alloc);
+ }
radv_DestroyPipeline(radv_device_to_handle(device),
state->resolve_fragment.rc[i].pipeline[j],
&state->alloc);
}
-
}
radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
static void
emit_resolve(struct radv_cmd_buffer *cmd_buffer,
struct radv_image_view *src_iview,
+ struct radv_image_view *dest_iview,
const VkOffset2D *src_offset,
const VkOffset2D *dest_offset,
const VkExtent2D *resolve_extent)
cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB;
unsigned push_constants[2] = {
- src_offset->x,
- src_offset->y,
+ src_offset->x - dest_offset->x,
+ src_offset->y - dest_offset->y,
};
radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
device->meta_state.resolve_fragment.p_layout,
VK_SHADER_STAGE_FRAGMENT_BIT, 0, 8,
push_constants);
- unsigned fs_key = radv_format_meta_fs_key(src_iview->vk_format);
+ unsigned fs_key = radv_format_meta_fs_key(dest_iview->vk_format);
VkPipeline pipeline_h = device->meta_state.resolve_fragment.rc[samples_log2].pipeline[fs_key];
radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
const uint32_t samples = src_image->info.samples;
const uint32_t samples_log2 = ffs(samples) - 1;
unsigned fs_key = radv_format_meta_fs_key(dest_image->vk_format);
- for (uint32_t r = 0; r < region_count; ++r) {
- const VkImageResolve *region = ®ions[r];
- const uint32_t src_base_layer =
- radv_meta_get_iview_layer(src_image, ®ion->srcSubresource,
- ®ion->srcOffset);
- VkImageSubresourceRange range;
- range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- range.baseMipLevel = region->srcSubresource.mipLevel;
- range.levelCount = 1;
- range.baseArrayLayer = src_base_layer;
- range.layerCount = region->srcSubresource.layerCount;
- radv_fast_clear_flush_image_inplace(cmd_buffer, src_image, &range);
- }
+ unsigned dst_layout = radv_meta_dst_layout_from_layout(dest_image_layout);
+ VkRenderPass rp;
- radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state, cmd_buffer);
+ radv_decompress_resolve_src(cmd_buffer, src_image, src_image_layout,
+ region_count, regions);
+
+ rp = device->meta_state.resolve_fragment.rc[samples_log2].render_pass[fs_key][dst_layout];
+
+ radv_meta_save(&saved_state, cmd_buffer,
+ RADV_META_SAVE_GRAPHICS_PIPELINE |
+ RADV_META_SAVE_CONSTANTS |
+ RADV_META_SAVE_DESCRIPTORS);
for (uint32_t r = 0; r < region_count; ++r) {
const VkImageResolve *region = ®ions[r];
.baseArrayLayer = src_base_layer + layer,
.layerCount = 1,
},
- },
- cmd_buffer, VK_IMAGE_USAGE_SAMPLED_BIT);
+ });
struct radv_image_view dest_iview;
radv_image_view_init(&dest_iview, cmd_buffer->device,
.baseArrayLayer = dest_base_layer + layer,
.layerCount = 1,
},
- },
- cmd_buffer, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
+ });
VkFramebuffer fb;
.pAttachments = (VkImageView[]) {
radv_image_view_to_handle(&dest_iview),
},
- .width = extent.width,
- .height = extent.height,
+ .width = extent.width + dstOffset.x,
+ .height = extent.height + dstOffset.y,
.layers = 1
}, &cmd_buffer->pool->alloc, &fb);
radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
&(VkRenderPassBeginInfo) {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .renderPass = device->meta_state.resolve_fragment.rc[samples_log2].render_pass[fs_key],
+ .renderPass = rp,
.framebuffer = fb,
.renderArea = {
.offset = { dstOffset.x, dstOffset.y, },
emit_resolve(cmd_buffer,
&src_iview,
+ &dest_iview,
&(VkOffset2D) { srcOffset.x, srcOffset.y },
&(VkOffset2D) { dstOffset.x, dstOffset.y },
&(VkExtent2D) { extent.width, extent.height });
if (!subpass->has_resolve)
return;
- radv_meta_save_graphics_reset_vport_scissor(&saved_state, cmd_buffer);
+ radv_meta_save(&saved_state, cmd_buffer,
+ RADV_META_SAVE_GRAPHICS_PIPELINE |
+ RADV_META_SAVE_CONSTANTS |
+ RADV_META_SAVE_DESCRIPTORS);
+
+ /* Resolves happen before the end-of-subpass barriers get executed,
+ * so we have to make the attachment shader-readable */
+ cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_PS_PARTIAL_FLUSH |
+ RADV_CMD_FLAG_FLUSH_AND_INV_CB |
+ RADV_CMD_FLAG_FLUSH_AND_INV_CB_META |
+ RADV_CMD_FLAG_FLUSH_AND_INV_DB |
+ RADV_CMD_FLAG_FLUSH_AND_INV_DB_META |
+ RADV_CMD_FLAG_INV_GLOBAL_L2 |
+ RADV_CMD_FLAG_INV_VMEM_L1;
+
+ radv_decompress_resolve_subpass_src(cmd_buffer);
for (uint32_t i = 0; i < subpass->color_count; ++i) {
VkAttachmentReference src_att = subpass->color_attachments[i];
VkAttachmentReference dest_att = subpass->resolve_attachments[i];
- struct radv_image *dst_img = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment->image;
- struct radv_image_view *src_iview = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment;
- if (dest_att.attachment == VK_ATTACHMENT_UNUSED)
+
+ if (src_att.attachment == VK_ATTACHMENT_UNUSED ||
+ dest_att.attachment == VK_ATTACHMENT_UNUSED)
continue;
- if (dst_img->surface.dcc_size) {
- radv_initialize_dcc(cmd_buffer, dst_img, 0xffffffff);
- cmd_buffer->state.attachments[dest_att.attachment].current_layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- }
- {
- VkImageSubresourceRange range;
- range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- range.baseMipLevel = 0;
- range.levelCount = 1;
- range.baseArrayLayer = 0;
- range.layerCount = 1;
- radv_fast_clear_flush_image_inplace(cmd_buffer, src_iview->image, &range);
- }
+ struct radv_image_view *dest_iview = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment;
+ struct radv_image_view *src_iview = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment;
struct radv_subpass resolve_subpass = {
.color_count = 1,
radv_cmd_buffer_set_subpass(cmd_buffer, &resolve_subpass, false);
- /* Subpass resolves must respect the render area. We can ignore the
- * render area here because vkCmdBeginRenderPass set the render area
- * with 3DSTATE_DRAWING_RECTANGLE.
- *
- * XXX(chadv): Does the hardware really respect
- * 3DSTATE_DRAWING_RECTANGLE when draing a 3DPRIM_RECTLIST?
- */
emit_resolve(cmd_buffer,
src_iview,
+ dest_iview,
&(VkOffset2D) { 0, 0 },
&(VkOffset2D) { 0, 0 },
&(VkExtent2D) { fb->width, fb->height });