return container_of(abi, ctx, abi);
}
+struct ac_build_if_state
+{
+ struct radv_shader_context *ctx;
+ LLVMValueRef condition;
+ LLVMBasicBlockRef entry_block;
+ LLVMBasicBlockRef true_block;
+ LLVMBasicBlockRef false_block;
+ LLVMBasicBlockRef merge_block;
+};
+
+static LLVMBasicBlockRef
+ac_build_insert_new_block(struct radv_shader_context *ctx, const char *name)
+{
+ LLVMBasicBlockRef current_block;
+ LLVMBasicBlockRef next_block;
+ LLVMBasicBlockRef new_block;
+
+ /* get current basic block */
+ current_block = LLVMGetInsertBlock(ctx->ac.builder);
+
+ /* chqeck if there's another block after this one */
+ next_block = LLVMGetNextBasicBlock(current_block);
+ if (next_block) {
+ /* insert the new block before the next block */
+ new_block = LLVMInsertBasicBlockInContext(ctx->context, next_block, name);
+ }
+ else {
+ /* append new block after current block */
+ LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
+ new_block = LLVMAppendBasicBlockInContext(ctx->context, function, name);
+ }
+ return new_block;
+}
+
+static void
+ac_nir_build_if(struct ac_build_if_state *ifthen,
+ struct radv_shader_context *ctx,
+ LLVMValueRef condition)
+{
+ LLVMBasicBlockRef block = LLVMGetInsertBlock(ctx->ac.builder);
+
+ memset(ifthen, 0, sizeof *ifthen);
+ ifthen->ctx = ctx;
+ ifthen->condition = condition;
+ ifthen->entry_block = block;
+
+ /* create endif/merge basic block for the phi functions */
+ ifthen->merge_block = ac_build_insert_new_block(ctx, "endif-block");
+
+ /* create/insert true_block before merge_block */
+ ifthen->true_block =
+ LLVMInsertBasicBlockInContext(ctx->context,
+ ifthen->merge_block,
+ "if-true-block");
+
+ /* successive code goes into the true block */
+ LLVMPositionBuilderAtEnd(ctx->ac.builder, ifthen->true_block);
+}
+
+/**
+ * End a conditional.
+ */
+static void
+ac_nir_build_endif(struct ac_build_if_state *ifthen)
+{
+ LLVMBuilderRef builder = ifthen->ctx->ac.builder;
+
+ /* Insert branch to the merge block from current block */
+ LLVMBuildBr(builder, ifthen->merge_block);
+
+ /*
+ * Now patch in the various branch instructions.
+ */
+
+ /* Insert the conditional branch instruction at the end of entry_block */
+ LLVMPositionBuilderAtEnd(builder, ifthen->entry_block);
+ if (ifthen->false_block) {
+ /* we have an else clause */
+ LLVMBuildCondBr(builder, ifthen->condition,
+ ifthen->true_block, ifthen->false_block);
+ }
+ else {
+ /* no else clause */
+ LLVMBuildCondBr(builder, ifthen->condition,
+ ifthen->true_block, ifthen->merge_block);
+ }
+
+ /* Resume building code at end of the ifthen->merge_block */
+ LLVMPositionBuilderAtEnd(builder, ifthen->merge_block);
+}
+
+
static LLVMValueRef get_rel_patch_id(struct radv_shader_context *ctx)
{
switch (ctx->stage) {
return ac_build_load_to_sgpr(&ctx->ac, list, index);
}
+/* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
+ * so we may need to fix it up. */
+static LLVMValueRef
+adjust_vertex_fetch_alpha(struct radv_shader_context *ctx,
+ unsigned adjustment,
+ LLVMValueRef alpha)
+{
+ if (adjustment == RADV_ALPHA_ADJUST_NONE)
+ return alpha;
+
+ LLVMValueRef c30 = LLVMConstInt(ctx->ac.i32, 30, 0);
+
+ if (adjustment == RADV_ALPHA_ADJUST_SSCALED)
+ alpha = LLVMBuildFPToUI(ctx->ac.builder, alpha, ctx->ac.i32, "");
+ else
+ alpha = ac_to_integer(&ctx->ac, alpha);
+
+ /* For the integer-like cases, do a natural sign extension.
+ *
+ * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
+ * and happen to contain 0, 1, 2, 3 as the two LSBs of the
+ * exponent.
+ */
+ alpha = LLVMBuildShl(ctx->ac.builder, alpha,
+ adjustment == RADV_ALPHA_ADJUST_SNORM ?
+ LLVMConstInt(ctx->ac.i32, 7, 0) : c30, "");
+ alpha = LLVMBuildAShr(ctx->ac.builder, alpha, c30, "");
+
+ /* Convert back to the right type. */
+ if (adjustment == RADV_ALPHA_ADJUST_SNORM) {
+ LLVMValueRef clamp;
+ LLVMValueRef neg_one = LLVMConstReal(ctx->ac.f32, -1.0);
+ alpha = LLVMBuildSIToFP(ctx->ac.builder, alpha, ctx->ac.f32, "");
+ clamp = LLVMBuildFCmp(ctx->ac.builder, LLVMRealULT, alpha, neg_one, "");
+ alpha = LLVMBuildSelect(ctx->ac.builder, clamp, neg_one, alpha, "");
+ } else if (adjustment == RADV_ALPHA_ADJUST_SSCALED) {
+ alpha = LLVMBuildSIToFP(ctx->ac.builder, alpha, ctx->ac.f32, "");
+ }
+
+ return alpha;
+}
static void
handle_vs_input_decl(struct radv_shader_context *ctx,
LLVMValueRef t_list;
LLVMValueRef input;
LLVMValueRef buffer_index;
- int index = variable->data.location - VERT_ATTRIB_GENERIC0;
- int idx = variable->data.location;
unsigned attrib_count = glsl_count_attribute_slots(variable->type, true);
uint8_t input_usage_mask =
ctx->shader_info->info.vs.input_usage_mask[variable->data.location];
unsigned num_channels = util_last_bit(input_usage_mask);
- variable->data.driver_location = idx * 4;
+ variable->data.driver_location = variable->data.location * 4;
- for (unsigned i = 0; i < attrib_count; ++i, ++idx) {
- if (ctx->options->key.vs.instance_rate_inputs & (1u << (index + i))) {
- uint32_t divisor = ctx->options->key.vs.instance_rate_divisors[index + i];
+ for (unsigned i = 0; i < attrib_count; ++i) {
+ LLVMValueRef output[4];
+ unsigned attrib_index = variable->data.location + i - VERT_ATTRIB_GENERIC0;
+
+ if (ctx->options->key.vs.instance_rate_inputs & (1u << attrib_index)) {
+ uint32_t divisor = ctx->options->key.vs.instance_rate_divisors[attrib_index];
if (divisor) {
buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.instance_id,
} else
buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.vertex_id,
ctx->abi.base_vertex, "");
- t_offset = LLVMConstInt(ctx->ac.i32, index + i, false);
+ t_offset = LLVMConstInt(ctx->ac.i32, attrib_index, false);
t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
for (unsigned chan = 0; chan < 4; chan++) {
LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
- ctx->inputs[ac_llvm_reg_index_soa(idx, chan)] =
- ac_to_integer(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder,
- input, llvm_chan, ""));
+ output[chan] = LLVMBuildExtractElement(ctx->ac.builder, input, llvm_chan, "");
+ }
+
+ unsigned alpha_adjust = (ctx->options->key.vs.alpha_adjust >> (attrib_index * 2)) & 3;
+ output[3] = adjust_vertex_fetch_alpha(ctx, alpha_adjust, output[3]);
+
+ for (unsigned chan = 0; chan < 4; chan++) {
+ ctx->inputs[ac_llvm_reg_index_soa(variable->data.location + i, chan)] =
+ ac_to_integer(&ctx->ac, output[chan]);
}
}
}
output_usage_mask =
ctx->shader_info->info.tes.output_usage_mask[i];
} else {
- /* Enable all channels for the GS copy shader because
- * we don't know the output usage mask currently.
- */
- output_usage_mask = 0xf;
+ assert(ctx->is_gs_copy_shader);
+ output_usage_mask =
+ ctx->shader_info->info.gs.output_usage_mask[i];
}
radv_export_param(ctx, param_count, values, output_usage_mask);
}
}
-struct ac_build_if_state
-{
- struct radv_shader_context *ctx;
- LLVMValueRef condition;
- LLVMBasicBlockRef entry_block;
- LLVMBasicBlockRef true_block;
- LLVMBasicBlockRef false_block;
- LLVMBasicBlockRef merge_block;
-};
-
-static LLVMBasicBlockRef
-ac_build_insert_new_block(struct radv_shader_context *ctx, const char *name)
-{
- LLVMBasicBlockRef current_block;
- LLVMBasicBlockRef next_block;
- LLVMBasicBlockRef new_block;
-
- /* get current basic block */
- current_block = LLVMGetInsertBlock(ctx->ac.builder);
-
- /* check if there's another block after this one */
- next_block = LLVMGetNextBasicBlock(current_block);
- if (next_block) {
- /* insert the new block before the next block */
- new_block = LLVMInsertBasicBlockInContext(ctx->context, next_block, name);
- }
- else {
- /* append new block after current block */
- LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
- new_block = LLVMAppendBasicBlockInContext(ctx->context, function, name);
- }
- return new_block;
-}
-
-static void
-ac_nir_build_if(struct ac_build_if_state *ifthen,
- struct radv_shader_context *ctx,
- LLVMValueRef condition)
-{
- LLVMBasicBlockRef block = LLVMGetInsertBlock(ctx->ac.builder);
-
- memset(ifthen, 0, sizeof *ifthen);
- ifthen->ctx = ctx;
- ifthen->condition = condition;
- ifthen->entry_block = block;
-
- /* create endif/merge basic block for the phi functions */
- ifthen->merge_block = ac_build_insert_new_block(ctx, "endif-block");
-
- /* create/insert true_block before merge_block */
- ifthen->true_block =
- LLVMInsertBasicBlockInContext(ctx->context,
- ifthen->merge_block,
- "if-true-block");
-
- /* successive code goes into the true block */
- LLVMPositionBuilderAtEnd(ctx->ac.builder, ifthen->true_block);
-}
-
-/**
- * End a conditional.
- */
-static void
-ac_nir_build_endif(struct ac_build_if_state *ifthen)
-{
- LLVMBuilderRef builder = ifthen->ctx->ac.builder;
-
- /* Insert branch to the merge block from current block */
- LLVMBuildBr(builder, ifthen->merge_block);
-
- /*
- * Now patch in the various branch instructions.
- */
-
- /* Insert the conditional branch instruction at the end of entry_block */
- LLVMPositionBuilderAtEnd(builder, ifthen->entry_block);
- if (ifthen->false_block) {
- /* we have an else clause */
- LLVMBuildCondBr(builder, ifthen->condition,
- ifthen->true_block, ifthen->false_block);
- }
- else {
- /* no else clause */
- LLVMBuildCondBr(builder, ifthen->condition,
- ifthen->true_block, ifthen->merge_block);
- }
-
- /* Resume building code at end of the ifthen->merge_block */
- LLVMPositionBuilderAtEnd(builder, ifthen->merge_block);
-}
-
static void
write_tess_factors(struct radv_shader_context *ctx)
{
ctx.ac.builder = ac_create_builder(ctx.context, float_mode);
ctx.stage = MESA_SHADER_VERTEX;
+ radv_nir_shader_info_pass(geom_shader, options, &shader_info->info);
+
create_function(&ctx, MESA_SHADER_VERTEX, false, MESA_SHADER_VERTEX);
ctx.gs_max_out_vertices = geom_shader->info.gs.vertices_out;