radv: switch on EOP when primitive restart is enabled with triangle strips
[mesa.git] / src / amd / vulkan / radv_pipeline.c
index 03911471c844827500996690b76b2c0f517fbdaf..92c35b2e5091d38cde5a38893c54b09013444b4e 100644 (file)
@@ -504,6 +504,7 @@ radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
        RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
        struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
        unsigned col_format = 0;
+       unsigned num_targets;
 
        for (unsigned i = 0; i < (blend->single_cb_enable ? 1 : subpass->color_count); ++i) {
                unsigned cf;
@@ -523,6 +524,16 @@ radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
                col_format |= cf << (4 * i);
        }
 
+       /* If the i-th target format is set, all previous target formats must
+        * be non-zero to avoid hangs.
+        */
+       num_targets = (util_last_bit(col_format) + 3) / 4;
+       for (unsigned i = 0; i < num_targets; i++) {
+               if (!(col_format & (0xf << (i * 4)))) {
+                       col_format |= V_028714_SPI_SHADER_32_R << (i * 4);
+               }
+       }
+
        blend->cb_shader_mask = ac_get_cb_shader_mask(col_format);
 
        if (blend->mrt0_is_dual_src)
@@ -554,9 +565,34 @@ format_is_int10(VkFormat format)
        return false;
 }
 
+/*
+ * Ordered so that for each i,
+ * radv_format_meta_fs_key(radv_fs_key_format_exemplars[i]) == i.
+ */
+const VkFormat radv_fs_key_format_exemplars[NUM_META_FS_KEYS] = {
+       VK_FORMAT_R32_SFLOAT,
+       VK_FORMAT_R32G32_SFLOAT,
+       VK_FORMAT_R8G8B8A8_UNORM,
+       VK_FORMAT_R16G16B16A16_UNORM,
+       VK_FORMAT_R16G16B16A16_SNORM,
+       VK_FORMAT_R16G16B16A16_UINT,
+       VK_FORMAT_R16G16B16A16_SINT,
+       VK_FORMAT_R32G32B32A32_SFLOAT,
+       VK_FORMAT_R8G8B8A8_UINT,
+       VK_FORMAT_R8G8B8A8_SINT,
+       VK_FORMAT_A2R10G10B10_UINT_PACK32,
+       VK_FORMAT_A2R10G10B10_SINT_PACK32,
+};
+
 unsigned radv_format_meta_fs_key(VkFormat format)
 {
-       unsigned col_format = si_choose_spi_color_format(format, false, false) - 1;
+       unsigned col_format = si_choose_spi_color_format(format, false, false);
+
+       assert(col_format != V_028714_SPI_SHADER_32_AR);
+       if (col_format >= V_028714_SPI_SHADER_32_AR)
+               --col_format; /* Skip V_028714_SPI_SHADER_32_AR  since there is no such VkFormat */
+
+       --col_format; /* Skip V_028714_SPI_SHADER_ZERO */
        bool is_int8 = format_is_int8(format);
        bool is_int10 = format_is_int10(format);
 
@@ -611,7 +647,7 @@ radv_blend_check_commutativity(struct radv_blend_state *blend,
                (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA);
 
        if (dst == VK_BLEND_FACTOR_ONE &&
-           (src_allowed && (1u << src))) {
+           (src_allowed & (1u << src))) {
                /* Addition is commutative, but floating point addition isn't
                 * associative: subtle changes can be introduced via different
                 * rounding. Be conservative, only enable for min and max.
@@ -1036,13 +1072,32 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
                ps_iter_samples = ms->num_samples;
        }
 
+       const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
+               vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
+       if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
+               /* Out-of-order rasterization is explicitly enabled by the
+                * application.
+                */
+               out_of_order_rast = true;
+       } else {
+               /* Determine if the driver can enable out-of-order
+                * rasterization internally.
+                */
+               out_of_order_rast =
+                       radv_pipeline_out_of_order_rast(pipeline, blend, pCreateInfo);
+       }
+
        ms->pa_sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
        ms->pa_sc_aa_config = 0;
        ms->db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
-               S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
+                     S_028804_INCOHERENT_EQAA_READS(1) |
+                     S_028804_INTERPOLATE_COMP_Z(1) |
+                     S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
        ms->pa_sc_mode_cntl_1 =
                S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
                S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
+               S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast) |
+               S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
                /* always 1: */
                S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
                S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
@@ -1070,26 +1125,6 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
                        pipeline->graphics.spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(2);
        }
 
-       const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
-               vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
-       if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
-               /* Out-of-order rasterization is explicitly enabled by the
-                * application.
-                */
-               out_of_order_rast = true;
-       } else {
-               /* Determine if the driver can enable out-of-order
-                * rasterization internally.
-                */
-               out_of_order_rast =
-                       radv_pipeline_out_of_order_rast(pipeline, blend, pCreateInfo);
-       }
-
-       if (out_of_order_rast) {
-               ms->pa_sc_mode_cntl_1 |= S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(1) |
-                                        S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7);
-       }
-
        if (vkms && vkms->pSampleMask) {
                mask = vkms->pSampleMask[0] & 0xffff;
        }
@@ -1539,7 +1574,11 @@ calculate_gs_ring_sizes(struct radv_pipeline *pipeline, const struct radv_gs_sta
        unsigned num_se = device->physical_device->rad_info.max_se;
        unsigned wave_size = 64;
        unsigned max_gs_waves = 32 * num_se; /* max 32 per SE on GCN */
-       unsigned gs_vertex_reuse = 16 * num_se; /* GS_VERTEX_REUSE register (per SE) */
+       /* On SI-CI, the value comes from VGT_GS_VERTEX_REUSE = 16.
+        * On VI+, the value comes from VGT_VERTEX_REUSE_BLOCK_CNTL = 30 (+2).
+        */
+       unsigned gs_vertex_reuse =
+               (device->physical_device->rad_info.chip_class >= VI ? 32 : 16) * num_se;
        unsigned alignment = 256 * num_se;
        /* The maximum size is 63.999 MB per SE. */
        unsigned max_size = ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se;
@@ -1552,7 +1591,7 @@ calculate_gs_ring_sizes(struct radv_pipeline *pipeline, const struct radv_gs_sta
        unsigned esgs_ring_size = max_gs_waves * 2 * wave_size *
                gs->vgt_esgs_ring_itemsize * 4 * gs_info->gs.vertices_in;
        unsigned gsvs_ring_size = max_gs_waves * 2 * wave_size *
-               gs_info->gs.max_gsvs_emit_size * 1; // no streams in VK (gs->max_gs_stream + 1);
+               gs_info->gs.max_gsvs_emit_size;
 
        min_esgs_ring_size = align(min_esgs_ring_size, alignment);
        esgs_ring_size = align(esgs_ring_size, alignment);
@@ -1583,21 +1622,25 @@ static void si_multiwave_lds_size_workaround(struct radv_device *device,
 }
 
 struct radv_shader_variant *
-radv_get_vertex_shader(struct radv_pipeline *pipeline)
-{
-       if (pipeline->shaders[MESA_SHADER_VERTEX])
-               return pipeline->shaders[MESA_SHADER_VERTEX];
-       if (pipeline->shaders[MESA_SHADER_TESS_CTRL])
-               return pipeline->shaders[MESA_SHADER_TESS_CTRL];
-       return pipeline->shaders[MESA_SHADER_GEOMETRY];
-}
-
-static struct radv_shader_variant *
-radv_get_tess_eval_shader(struct radv_pipeline *pipeline)
-{
-       if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
-               return pipeline->shaders[MESA_SHADER_TESS_EVAL];
-       return pipeline->shaders[MESA_SHADER_GEOMETRY];
+radv_get_shader(struct radv_pipeline *pipeline,
+               gl_shader_stage stage)
+{
+       if (stage == MESA_SHADER_VERTEX) {
+               if (pipeline->shaders[MESA_SHADER_VERTEX])
+                       return pipeline->shaders[MESA_SHADER_VERTEX];
+               if (pipeline->shaders[MESA_SHADER_TESS_CTRL])
+                       return pipeline->shaders[MESA_SHADER_TESS_CTRL];
+               if (pipeline->shaders[MESA_SHADER_GEOMETRY])
+                       return pipeline->shaders[MESA_SHADER_GEOMETRY];
+       } else if (stage == MESA_SHADER_TESS_EVAL) {
+               if (!radv_pipeline_has_tess(pipeline))
+                       return NULL;
+               if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
+                       return pipeline->shaders[MESA_SHADER_TESS_EVAL];
+               if (pipeline->shaders[MESA_SHADER_GEOMETRY])
+                       return pipeline->shaders[MESA_SHADER_GEOMETRY];
+       }
+       return pipeline->shaders[stage];
 }
 
 static struct radv_tessellation_state
@@ -1632,7 +1675,7 @@ calculate_tess_state(struct radv_pipeline *pipeline,
                S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
        tess.num_patches = num_patches;
 
-       struct radv_shader_variant *tes = radv_get_tess_eval_shader(pipeline);
+       struct radv_shader_variant *tes = radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL);
        unsigned type = 0, partitioning = 0, topology = 0, distribution_mode = 0;
 
        switch (tes->info.tes.primitive_mode) {
@@ -1745,10 +1788,36 @@ radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
                ordered_shaders[shader_count++] = shaders[MESA_SHADER_VERTEX];
        }
 
+       if (shader_count > 1) {
+               unsigned first = ordered_shaders[shader_count - 1]->info.stage;
+               unsigned last = ordered_shaders[0]->info.stage;
+
+               if (ordered_shaders[0]->info.stage == MESA_SHADER_FRAGMENT &&
+                   ordered_shaders[1]->info.has_transform_feedback_varyings)
+                       nir_link_xfb_varyings(ordered_shaders[1], ordered_shaders[0]);
+
+               for (int i = 0; i < shader_count; ++i)  {
+                       nir_variable_mode mask = 0;
+
+                       if (ordered_shaders[i]->info.stage != first)
+                               mask = mask | nir_var_shader_in;
+
+                       if (ordered_shaders[i]->info.stage != last)
+                               mask = mask | nir_var_shader_out;
+
+                       nir_lower_io_to_scalar_early(ordered_shaders[i], mask);
+                       radv_optimize_nir(ordered_shaders[i], false, false);
+               }
+       }
+
        for (int i = 1; i < shader_count; ++i)  {
                nir_lower_io_arrays_to_elements(ordered_shaders[i],
                                                ordered_shaders[i - 1]);
 
+               if (nir_link_constant_varyings(ordered_shaders[i],
+                                              ordered_shaders[i - 1]))
+                       radv_optimize_nir(ordered_shaders[i - 1], false, false);
+
                nir_remove_dead_variables(ordered_shaders[i],
                                          nir_var_shader_out);
                nir_remove_dead_variables(ordered_shaders[i - 1],
@@ -1765,13 +1834,13 @@ radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
                                ac_lower_indirect_derefs(ordered_shaders[i],
                                                         pipeline->device->physical_device->rad_info.chip_class);
                        }
-                       radv_optimize_nir(ordered_shaders[i], false);
+                       radv_optimize_nir(ordered_shaders[i], false, false);
 
                        if (nir_lower_global_vars_to_local(ordered_shaders[i - 1])) {
                                ac_lower_indirect_derefs(ordered_shaders[i - 1],
                                                         pipeline->device->physical_device->rad_info.chip_class);
                        }
-                       radv_optimize_nir(ordered_shaders[i - 1], false);
+                       radv_optimize_nir(ordered_shaders[i - 1], false, false);
                }
        }
 }
@@ -1853,8 +1922,7 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
            pCreateInfo->pMultisampleState->rasterizationSamples > 1) {
                uint32_t num_samples = pCreateInfo->pMultisampleState->rasterizationSamples;
                uint32_t ps_iter_samples = radv_pipeline_get_ps_iter_samples(pCreateInfo->pMultisampleState);
-               key.multisample = true;
-               key.log2_num_samples = util_logbase2(num_samples);
+               key.num_samples = num_samples;
                key.log2_ps_iter_samples = util_logbase2(ps_iter_samples);
        }
 
@@ -1894,12 +1962,11 @@ radv_fill_shader_keys(struct radv_shader_variant_key *keys,
        for(int i = 0; i < MESA_SHADER_STAGES; ++i)
                keys[i].has_multiview_view_index = key->has_multiview_view_index;
 
-       keys[MESA_SHADER_FRAGMENT].fs.multisample = key->multisample;
        keys[MESA_SHADER_FRAGMENT].fs.col_format = key->col_format;
        keys[MESA_SHADER_FRAGMENT].fs.is_int8 = key->is_int8;
        keys[MESA_SHADER_FRAGMENT].fs.is_int10 = key->is_int10;
        keys[MESA_SHADER_FRAGMENT].fs.log2_ps_iter_samples = key->log2_ps_iter_samples;
-       keys[MESA_SHADER_FRAGMENT].fs.log2_num_samples = key->log2_num_samples;
+       keys[MESA_SHADER_FRAGMENT].fs.num_samples = key->num_samples;
 }
 
 static void
@@ -1945,7 +2012,7 @@ static
 void radv_create_shaders(struct radv_pipeline *pipeline,
                          struct radv_device *device,
                          struct radv_pipeline_cache *cache,
-                         struct radv_pipeline_key key,
+                         const struct radv_pipeline_key *key,
                          const VkPipelineShaderStageCreateInfo **pStages,
                          const VkPipelineCreateFlags flags)
 {
@@ -1964,10 +2031,12 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                                _mesa_sha1_compute(modules[i]->nir->info.name,
                                                   strlen(modules[i]->nir->info.name),
                                                   modules[i]->sha1);
+
+                       pipeline->active_stages |= mesa_to_vk_shader_stage(i);
                }
        }
 
-       radv_hash_shaders(hash, pStages, pipeline->layout, &key, get_hash_flags(device));
+       radv_hash_shaders(hash, pStages, pipeline->layout, key, get_hash_flags(device));
        memcpy(gs_copy_hash, hash, 20);
        gs_copy_hash[0] ^= 1;
 
@@ -1979,10 +2048,6 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 
        if (radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders) &&
            (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader)) {
-               for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
-                       if (pipeline->shaders[i])
-                               pipeline->active_stages |= mesa_to_vk_shader_stage(i);
-               }
                return;
        }
 
@@ -1994,17 +2059,6 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                modules[MESA_SHADER_FRAGMENT] = &fs_m;
        }
 
-       /* Determine first and last stage. */
-       unsigned first = MESA_SHADER_STAGES;
-       unsigned last = 0;
-       for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
-               if (!pStages[i])
-                       continue;
-               if (first == MESA_SHADER_STAGES)
-                       first = i;
-               last = i;
-       }
-
        for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
                const VkPipelineShaderStageCreateInfo *stage = pStages[i];
 
@@ -2015,7 +2069,6 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                                                    stage ? stage->pName : "main", i,
                                                    stage ? stage->pSpecializationInfo : NULL,
                                                    flags);
-               pipeline->active_stages |= mesa_to_vk_shader_stage(i);
 
                /* We don't want to alter meta shaders IR directly so clone it
                 * first.
@@ -2023,25 +2076,10 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                if (nir[i]->info.name) {
                        nir[i] = nir_shader_clone(NULL, nir[i]);
                }
-
-               if (first != last) {
-                       nir_variable_mode mask = 0;
-
-                       if (i != first)
-                               mask = mask | nir_var_shader_in;
-
-                       if (i != last)
-                               mask = mask | nir_var_shader_out;
-
-                       if (!(flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT)) {
-                               nir_lower_io_to_scalar_early(nir[i], mask);
-                               radv_optimize_nir(nir[i], false);
-                       }
-               }
        }
 
        if (nir[MESA_SHADER_TESS_CTRL]) {
-               nir_lower_tes_patch_vertices(nir[MESA_SHADER_TESS_EVAL], nir[MESA_SHADER_TESS_CTRL]->info.tess.tcs_vertices_out);
+               nir_lower_patch_vertices(nir[MESA_SHADER_TESS_EVAL], nir[MESA_SHADER_TESS_CTRL]->info.tess.tcs_vertices_out, NULL);
                merge_tess_info(&nir[MESA_SHADER_TESS_EVAL]->info, &nir[MESA_SHADER_TESS_CTRL]->info);
        }
 
@@ -2053,7 +2091,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                        nir_print_shader(nir[i], stderr);
        }
 
-       radv_fill_shader_keys(keys, &key, nir);
+       radv_fill_shader_keys(keys, key, nir);
 
        if (nir[MESA_SHADER_FRAGMENT]) {
                if (!pipeline->shaders[MESA_SHADER_FRAGMENT]) {
@@ -2150,7 +2188,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 
        for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
                free(codes[i]);
-               if (modules[i]) {
+               if (nir[i]) {
                        if (!pipeline->device->keep_shader_info)
                                ralloc_free(nir[i]);
 
@@ -2433,7 +2471,7 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
                               pipeline->device->physical_device->rad_info.max_se);
        unsigned log_num_se = util_logbase2_ceil(pipeline->device->physical_device->rad_info.max_se);
 
-       unsigned total_samples = 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline->graphics.ms.pa_sc_mode_cntl_1);
+       unsigned total_samples = 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline->graphics.ms.pa_sc_aa_config);
        unsigned ps_iter_samples = 1u << G_028804_PS_ITER_SAMPLES(pipeline->graphics.ms.db_eqaa);
        unsigned effective_samples = total_samples;
        unsigned color_bytes_per_pixel = 0;
@@ -2458,7 +2496,7 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
        }
 
        const struct radv_bin_size_entry *color_entry = color_size_table[log_num_rb_per_se][log_num_se];
-       while(color_entry->bpp <= color_bytes_per_pixel)
+       while(color_entry[1].bpp <= color_bytes_per_pixel)
                ++color_entry;
 
        extent = color_entry->extent;
@@ -2472,7 +2510,7 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
                unsigned ds_bytes_per_pixel = 4 * (depth_coeff + stencil_coeff) * total_samples;
 
                const struct radv_bin_size_entry *ds_entry = ds_size_table[log_num_rb_per_se][log_num_se];
-               while(ds_entry->bpp <= ds_bytes_per_pixel)
+               while(ds_entry[1].bpp <= ds_bytes_per_pixel)
                        ++ds_entry;
 
                extent.width = MIN2(extent.width, ds_entry->extent.width);
@@ -2483,7 +2521,7 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
 }
 
 static void
-radv_pipeline_generate_binning_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_binning_state(struct radeon_cmdbuf *cs,
                                     struct radv_pipeline *pipeline,
                                     const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
@@ -2504,11 +2542,13 @@ radv_pipeline_generate_binning_state(struct radeon_winsys_cs *cs,
        switch (pipeline->device->physical_device->rad_info.family) {
        case CHIP_VEGA10:
        case CHIP_VEGA12:
+       case CHIP_VEGA20:
                context_states_per_bin = 1;
                persistent_states_per_bin = 1;
                fpovs_per_batch = 63;
                break;
        case CHIP_RAVEN:
+       case CHIP_RAVEN2:
                context_states_per_bin = 6;
                persistent_states_per_bin = 32;
                fpovs_per_batch = 63;
@@ -2539,7 +2579,7 @@ radv_pipeline_generate_binning_state(struct radeon_winsys_cs *cs,
 
 
 static void
-radv_pipeline_generate_depth_stencil_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *cs,
                                            struct radv_pipeline *pipeline,
                                            const VkGraphicsPipelineCreateInfo *pCreateInfo,
                                            const struct radv_graphics_pipeline_create_info *extra)
@@ -2621,7 +2661,7 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_blend_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_blend_state(struct radeon_cmdbuf *cs,
                                    struct radv_pipeline *pipeline,
                                    const struct radv_blend_state *blend)
 {
@@ -2646,15 +2686,28 @@ radv_pipeline_generate_blend_state(struct radeon_winsys_cs *cs,
        pipeline->graphics.cb_target_mask = blend->cb_target_mask;
 }
 
+static const VkConservativeRasterizationModeEXT
+radv_get_conservative_raster_mode(const VkPipelineRasterizationStateCreateInfo *pCreateInfo)
+{
+       const VkPipelineRasterizationConservativeStateCreateInfoEXT *conservative_raster =
+               vk_find_struct_const(pCreateInfo->pNext, PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT);
+
+       if (!conservative_raster)
+               return VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT;
+       return conservative_raster->conservativeRasterizationMode;
+}
 
 static void
-radv_pipeline_generate_raster_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_raster_state(struct radeon_cmdbuf *cs,
+                                   struct radv_pipeline *pipeline,
                                     const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
        const VkPipelineRasterizationStateCreateInfo *vkraster = pCreateInfo->pRasterizationState;
+       const VkConservativeRasterizationModeEXT mode =
+               radv_get_conservative_raster_mode(vkraster);
+       uint32_t pa_sc_conservative_rast = S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1);
 
        radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
-                              S_028810_PS_UCP_MODE(3) |
                               S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
                               S_028810_ZCLIP_NEAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
                               S_028810_ZCLIP_FAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
@@ -2685,11 +2738,44 @@ radv_pipeline_generate_raster_state(struct radeon_winsys_cs *cs,
                               S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
                               S_028814_POLY_OFFSET_BACK_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
                               S_028814_POLY_OFFSET_PARA_ENABLE(vkraster->depthBiasEnable ? 1 : 0));
+
+       /* Conservative rasterization. */
+       if (mode != VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT) {
+               struct radv_multisample_state *ms = &pipeline->graphics.ms;
+
+               ms->pa_sc_aa_config |= S_028BE0_AA_MASK_CENTROID_DTMN(1);
+               ms->db_eqaa |= S_028804_ENABLE_POSTZ_OVERRASTERIZATION(1) |
+                              S_028804_OVERRASTERIZATION_AMOUNT(4);
+
+               pa_sc_conservative_rast = S_028C4C_PREZ_AA_MASK_ENABLE(1) |
+                                         S_028C4C_POSTZ_AA_MASK_ENABLE(1) |
+                                         S_028C4C_CENTROID_SAMPLE_OVERRIDE(1);
+
+               if (mode == VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT) {
+                       pa_sc_conservative_rast |=
+                               S_028C4C_OVER_RAST_ENABLE(1) |
+                               S_028C4C_OVER_RAST_SAMPLE_SELECT(0) |
+                               S_028C4C_UNDER_RAST_ENABLE(0) |
+                               S_028C4C_UNDER_RAST_SAMPLE_SELECT(1) |
+                               S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(1);
+               } else {
+                       assert(mode == VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT);
+                       pa_sc_conservative_rast |=
+                               S_028C4C_OVER_RAST_ENABLE(0) |
+                               S_028C4C_OVER_RAST_SAMPLE_SELECT(1) |
+                               S_028C4C_UNDER_RAST_ENABLE(1) |
+                               S_028C4C_UNDER_RAST_SAMPLE_SELECT(0) |
+                               S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(0);
+               }
+       }
+
+       radeon_set_context_reg(cs, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
+                                  pa_sc_conservative_rast);
 }
 
 
 static void
-radv_pipeline_generate_multisample_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_multisample_state(struct radeon_cmdbuf *cs,
                                          struct radv_pipeline *pipeline)
 {
        struct radv_multisample_state *ms = &pipeline->graphics.ms;
@@ -2701,38 +2787,18 @@ radv_pipeline_generate_multisample_state(struct radeon_winsys_cs *cs,
        radeon_set_context_reg(cs, R_028804_DB_EQAA, ms->db_eqaa);
        radeon_set_context_reg(cs, R_028A4C_PA_SC_MODE_CNTL_1, ms->pa_sc_mode_cntl_1);
 
-       if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.needs_sample_positions) {
-               uint32_t offset;
-               struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_FRAGMENT, AC_UD_PS_SAMPLE_POS_OFFSET);
-               uint32_t base_reg = pipeline->user_data_0[MESA_SHADER_FRAGMENT];
-               if (loc->sgpr_idx == -1)
-                       return;
-               assert(loc->num_sgprs == 1);
-               assert(!loc->indirect);
-               switch (pipeline->graphics.ms.num_samples) {
-               default:
-                       offset = 0;
-                       break;
-               case 2:
-                       offset = 1;
-                       break;
-               case 4:
-                       offset = 3;
-                       break;
-               case 8:
-                       offset = 7;
-                       break;
-               case 16:
-                       offset = 15;
-                       break;
-               }
-
-               radeon_set_sh_reg(cs, base_reg + loc->sgpr_idx * 4, offset);
-       }
+       /* The exclusion bits can be set to improve rasterization efficiency
+        * if no sample lies on the pixel boundary (-8 sample offset). It's
+        * currently always TRUE because the driver doesn't support 16 samples.
+        */
+       bool exclusion = pipeline->device->physical_device->rad_info.chip_class >= CIK;
+       radeon_set_context_reg(cs, R_02882C_PA_SU_PRIM_FILTER_CNTL,
+                              S_02882C_XMAX_RIGHT_EXCLUSION(exclusion) |
+                              S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion));
 }
 
 static void
-radv_pipeline_generate_vgt_gs_mode(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf *cs,
                                    const struct radv_pipeline *pipeline)
 {
        const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
@@ -2756,7 +2822,7 @@ radv_pipeline_generate_vgt_gs_mode(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_hw_vs(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
                             struct radv_shader_variant *shader)
 {
@@ -2815,7 +2881,7 @@ radv_pipeline_generate_hw_vs(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_hw_es(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_hw_es(struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
                             struct radv_shader_variant *shader)
 {
@@ -2829,7 +2895,7 @@ radv_pipeline_generate_hw_es(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_hw_ls(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_hw_ls(struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
                             struct radv_shader_variant *shader,
                             const struct radv_tessellation_state *tess)
@@ -2852,7 +2918,7 @@ radv_pipeline_generate_hw_ls(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_hw_hs(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_hw_hs(struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
                             struct radv_shader_variant *shader,
                             const struct radv_tessellation_state *tess)
@@ -2878,7 +2944,7 @@ radv_pipeline_generate_hw_hs(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_vertex_shader(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_vertex_shader(struct radeon_cmdbuf *cs,
                                     struct radv_pipeline *pipeline,
                                     const struct radv_tessellation_state *tess)
 {
@@ -2898,7 +2964,7 @@ radv_pipeline_generate_vertex_shader(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_tess_shaders(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf *cs,
                                    struct radv_pipeline *pipeline,
                                    const struct radv_tessellation_state *tess)
 {
@@ -2931,34 +2997,46 @@ radv_pipeline_generate_tess_shaders(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_geometry_shader(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_geometry_shader(struct radeon_cmdbuf *cs,
                                       struct radv_pipeline *pipeline,
                                       const struct radv_gs_state *gs_state)
 {
        struct radv_shader_variant *gs;
+       unsigned gs_max_out_vertices;
+       uint8_t *num_components;
+       uint8_t max_stream;
+       unsigned offset;
        uint64_t va;
 
        gs = pipeline->shaders[MESA_SHADER_GEOMETRY];
        if (!gs)
                return;
 
-       uint32_t gsvs_itemsize = gs->info.gs.max_gsvs_emit_size >> 2;
+       gs_max_out_vertices = gs->info.gs.vertices_out;
+       max_stream = gs->info.info.gs.max_stream;
+       num_components = gs->info.info.gs.num_stream_output_components;
 
-       radeon_set_context_reg_seq(cs, R_028A60_VGT_GSVS_RING_OFFSET_1, 3);
-       radeon_emit(cs, gsvs_itemsize);
-       radeon_emit(cs, gsvs_itemsize);
-       radeon_emit(cs, gsvs_itemsize);
+       offset = num_components[0] * gs_max_out_vertices;
 
-       radeon_set_context_reg(cs, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize);
+       radeon_set_context_reg_seq(cs, R_028A60_VGT_GSVS_RING_OFFSET_1, 3);
+       radeon_emit(cs, offset);
+       if (max_stream >= 1)
+               offset += num_components[1] * gs_max_out_vertices;
+       radeon_emit(cs, offset);
+       if (max_stream >= 2)
+               offset += num_components[2] * gs_max_out_vertices;
+       radeon_emit(cs, offset);
+       if (max_stream >= 3)
+               offset += num_components[3] * gs_max_out_vertices;
+       radeon_set_context_reg(cs, R_028AB0_VGT_GSVS_RING_ITEMSIZE, offset);
 
        radeon_set_context_reg(cs, R_028B38_VGT_GS_MAX_VERT_OUT, gs->info.gs.vertices_out);
 
-       uint32_t gs_vert_itemsize = gs->info.gs.gsvs_vertex_size;
        radeon_set_context_reg_seq(cs, R_028B5C_VGT_GS_VERT_ITEMSIZE, 4);
-       radeon_emit(cs, gs_vert_itemsize >> 2);
-       radeon_emit(cs, 0);
-       radeon_emit(cs, 0);
-       radeon_emit(cs, 0);
+       radeon_emit(cs, num_components[0]);
+       radeon_emit(cs, (max_stream >= 1) ? num_components[1] : 0);
+       radeon_emit(cs, (max_stream >= 2) ? num_components[2] : 0);
+       radeon_emit(cs, (max_stream >= 3) ? num_components[3] : 0);
 
        uint32_t gs_num_invocations = gs->info.gs.invocations;
        radeon_set_context_reg(cs, R_028B90_VGT_GS_INSTANCE_CNT,
@@ -3011,7 +3089,7 @@ static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade)
 }
 
 static void
-radv_pipeline_generate_ps_inputs(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf *cs,
                                  struct radv_pipeline *pipeline)
 {
        struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
@@ -3046,6 +3124,23 @@ radv_pipeline_generate_ps_inputs(struct radeon_winsys_cs *cs,
                ps_offset++;
        }
 
+       if (ps->info.info.ps.num_input_clips_culls) {
+               unsigned vs_offset;
+
+               vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_CLIP_DIST0];
+               if (vs_offset != AC_EXP_PARAM_UNDEFINED) {
+                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, false);
+                       ++ps_offset;
+               }
+
+               vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_CLIP_DIST1];
+               if (vs_offset != AC_EXP_PARAM_UNDEFINED &&
+                   ps->info.info.ps.num_input_clips_culls > 4) {
+                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, false);
+                       ++ps_offset;
+               }
+       }
+
        for (unsigned i = 0; i < 32 && (1u << i) <= ps->info.fs.input_mask; ++i) {
                unsigned vs_offset;
                bool flat_shade;
@@ -3075,8 +3170,10 @@ radv_pipeline_generate_ps_inputs(struct radeon_winsys_cs *cs,
 
 static uint32_t
 radv_compute_db_shader_control(const struct radv_device *device,
+                              const struct radv_pipeline *pipeline,
                                const struct radv_shader_variant *ps)
 {
+       const struct radv_multisample_state *ms = &pipeline->graphics.ms;
        unsigned z_order;
        if (ps->info.fs.early_fragment_test || !ps->info.info.ps.writes_memory)
                z_order = V_02880C_EARLY_Z_THEN_LATE_Z;
@@ -3086,10 +3183,16 @@ radv_compute_db_shader_control(const struct radv_device *device,
        bool disable_rbplus = device->physical_device->has_rbplus &&
                              !device->physical_device->rbplus_allowed;
 
+       /* Do not enable the gl_SampleMask fragment shader output if MSAA is
+        * disabled.
+        */
+       bool mask_export_enable = ms->num_samples > 1 &&
+                                 ps->info.info.ps.writes_sample_mask;
+
        return  S_02880C_Z_EXPORT_ENABLE(ps->info.info.ps.writes_z) |
                S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.info.ps.writes_stencil) |
                S_02880C_KILL_ENABLE(!!ps->info.fs.can_discard) |
-               S_02880C_MASK_EXPORT_ENABLE(ps->info.info.ps.writes_sample_mask) |
+               S_02880C_MASK_EXPORT_ENABLE(mask_export_enable) |
                S_02880C_Z_ORDER(z_order) |
                S_02880C_DEPTH_BEFORE_SHADER(ps->info.fs.early_fragment_test) |
                S_02880C_EXEC_ON_HIER_FAIL(ps->info.info.ps.writes_memory) |
@@ -3098,7 +3201,7 @@ radv_compute_db_shader_control(const struct radv_device *device,
 }
 
 static void
-radv_pipeline_generate_fragment_shader(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf *cs,
                                       struct radv_pipeline *pipeline)
 {
        struct radv_shader_variant *ps;
@@ -3115,7 +3218,8 @@ radv_pipeline_generate_fragment_shader(struct radeon_winsys_cs *cs,
        radeon_emit(cs, ps->rsrc2);
 
        radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
-                              radv_compute_db_shader_control(pipeline->device, ps));
+                              radv_compute_db_shader_control(pipeline->device,
+                                                             pipeline, ps));
 
        radeon_set_context_reg(cs, R_0286CC_SPI_PS_INPUT_ENA,
                               ps->config.spi_ps_input_ena);
@@ -3141,7 +3245,7 @@ radv_pipeline_generate_fragment_shader(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_vgt_vertex_reuse(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_vgt_vertex_reuse(struct radeon_cmdbuf *cs,
                                        struct radv_pipeline *pipeline)
 {
        if (pipeline->device->physical_device->rad_info.family < CHIP_POLARIS10)
@@ -3149,7 +3253,7 @@ radv_pipeline_generate_vgt_vertex_reuse(struct radeon_winsys_cs *cs,
 
        unsigned vtx_reuse_depth = 30;
        if (radv_pipeline_has_tess(pipeline) &&
-           radv_get_tess_eval_shader(pipeline)->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
+           radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
                vtx_reuse_depth = 14;
        }
        radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
@@ -3227,7 +3331,7 @@ radv_pipeline_generate_pm4(struct radv_pipeline *pipeline,
 
        radv_pipeline_generate_depth_stencil_state(&pipeline->cs, pipeline, pCreateInfo, extra);
        radv_pipeline_generate_blend_state(&pipeline->cs, pipeline, blend);
-       radv_pipeline_generate_raster_state(&pipeline->cs, pCreateInfo);
+       radv_pipeline_generate_raster_state(&pipeline->cs, pipeline, pCreateInfo);
        radv_pipeline_generate_multisample_state(&pipeline->cs, pipeline);
        radv_pipeline_generate_vgt_gs_mode(&pipeline->cs, pipeline);
        radv_pipeline_generate_vertex_shader(&pipeline->cs, pipeline, tess);
@@ -3271,14 +3375,8 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
        else
                ia_multi_vgt_param.primgroup_size = 128; /* recommended without a GS */
 
-       ia_multi_vgt_param.partial_es_wave = false;
-       if (pipeline->device->has_distributed_tess) {
-               if (radv_pipeline_has_gs(pipeline)) {
-                       if (device->physical_device->rad_info.chip_class <= VI)
-                               ia_multi_vgt_param.partial_es_wave = true;
-               }
-       }
        /* GS requirement. */
+       ia_multi_vgt_param.partial_es_wave = false;
        if (radv_pipeline_has_gs(pipeline) && device->physical_device->rad_info.chip_class <= VI)
                if (SI_GS_PER_ES / ia_multi_vgt_param.primgroup_size >= pipeline->device->gs_table_depth - 3)
                        ia_multi_vgt_param.partial_es_wave = true;
@@ -3296,8 +3394,7 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
                    (pipeline->graphics.prim_restart_enable &&
                     (device->physical_device->rad_info.family < CHIP_POLARIS10 ||
                      (prim != V_008958_DI_PT_POINTLIST &&
-                      prim != V_008958_DI_PT_LINESTRIP &&
-                      prim != V_008958_DI_PT_TRISTRIP))))
+                      prim != V_008958_DI_PT_LINESTRIP))))
                        ia_multi_vgt_param.wd_switch_on_eop = true;
        }
 
@@ -3310,7 +3407,7 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
        if (radv_pipeline_has_tess(pipeline)) {
                /* SWITCH_ON_EOI must be set if PrimID is used. */
                if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.uses_prim_id ||
-                   radv_get_tess_eval_shader(pipeline)->info.info.uses_prim_id)
+                   radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.info.uses_prim_id)
                        ia_multi_vgt_param.ia_switch_on_eoi = true;
        }
 
@@ -3325,6 +3422,9 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
                /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
                if (device->has_distributed_tess) {
                        if (radv_pipeline_has_gs(pipeline)) {
+                               if (device->physical_device->rad_info.chip_class <= VI)
+                                       ia_multi_vgt_param.partial_es_wave = true;
+
                                if (device->physical_device->rad_info.family == CHIP_TONGA ||
                                    device->physical_device->rad_info.family == CHIP_FIJI ||
                                    device->physical_device->rad_info.family == CHIP_POLARIS10 ||
@@ -3338,6 +3438,17 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
                }
        }
 
+       /* Workaround for a VGT hang when strip primitive types are used with
+        * primitive restart.
+        */
+       if (pipeline->graphics.prim_restart_enable &&
+           (prim == V_008958_DI_PT_LINESTRIP ||
+            prim == V_008958_DI_PT_TRISTRIP ||
+            prim == V_008958_DI_PT_LINESTRIP_ADJ ||
+            prim == V_008958_DI_PT_TRISTRIP_ADJ)) {
+               ia_multi_vgt_param.partial_vs_wave = true;
+       }
+
        ia_multi_vgt_param.base =
                S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param.primgroup_size - 1) |
                /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
@@ -3390,6 +3501,22 @@ radv_compute_vertex_input_state(struct radv_pipeline *pipeline,
        }
 }
 
+static struct radv_shader_variant *
+radv_pipeline_get_streamout_shader(struct radv_pipeline *pipeline)
+{
+       int i;
+
+       for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
+               struct radv_shader_variant *shader =
+                       radv_get_shader(pipeline, i);
+
+               if (shader && shader->info.info.so.num_outputs > 0)
+                       return shader;
+       }
+
+       return NULL;
+}
+
 static VkResult
 radv_pipeline_init(struct radv_pipeline *pipeline,
                   struct radv_device *device,
@@ -3420,9 +3547,8 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                pStages[stage] = &pCreateInfo->pStages[i];
        }
 
-       radv_create_shaders(pipeline, device, cache, 
-                           radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index),
-                           pStages, pCreateInfo->flags);
+       struct radv_pipeline_key key = radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index);
+       radv_create_shaders(pipeline, device, cache, &key, pStages, pCreateInfo->flags);
 
        pipeline->graphics.spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
        radv_pipeline_init_multisample_state(pipeline, &blend, pCreateInfo);
@@ -3500,12 +3626,15 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
        if (loc->sgpr_idx != -1) {
                pipeline->graphics.vtx_base_sgpr = pipeline->user_data_0[MESA_SHADER_VERTEX];
                pipeline->graphics.vtx_base_sgpr += loc->sgpr_idx * 4;
-               if (radv_get_vertex_shader(pipeline)->info.info.vs.needs_draw_id)
+               if (radv_get_shader(pipeline, MESA_SHADER_VERTEX)->info.info.vs.needs_draw_id)
                        pipeline->graphics.vtx_emit_num = 3;
                else
                        pipeline->graphics.vtx_emit_num = 2;
        }
 
+       /* Find the last vertex shader stage that eventually uses streamout. */
+       pipeline->streamout_shader = radv_pipeline_get_streamout_shader(pipeline);
+
        result = radv_pipeline_scratch_init(device, pipeline);
        radv_pipeline_generate_pm4(pipeline, pCreateInfo, extra, &blend, &tess, &gs, prim, gs_out);
 
@@ -3655,7 +3784,7 @@ static VkResult radv_compute_pipeline_create(
        assert(pipeline->layout);
 
        pStages[MESA_SHADER_COMPUTE] = &pCreateInfo->stage;
-       radv_create_shaders(pipeline, device, cache, (struct radv_pipeline_key) {0}, pStages, pCreateInfo->flags);
+       radv_create_shaders(pipeline, device, cache, &(struct radv_pipeline_key) {0}, pStages, pCreateInfo->flags);
 
        pipeline->user_data_0[MESA_SHADER_COMPUTE] = radv_pipeline_stage_to_user_data_0(pipeline, MESA_SHADER_COMPUTE, device->physical_device->rad_info.chip_class);
        pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indirect_descriptor_sets;