radv: switch on EOP when primitive restart is enabled with triangle strips
[mesa.git] / src / amd / vulkan / radv_pipeline.c
index acb46ec12f806ba07d8150a885411b65da67bd00..92c35b2e5091d38cde5a38893c54b09013444b4e 100644 (file)
 #include "util/debug.h"
 #include "ac_exp_param.h"
 #include "ac_shader_util.h"
+#include "main/menums.h"
 
 struct radv_blend_state {
+       uint32_t blend_enable_4bit;
+       uint32_t need_src_alpha;
+
        uint32_t cb_color_control;
        uint32_t cb_target_mask;
+       uint32_t cb_target_enabled_4bit;
        uint32_t sx_mrt_blend_opt[8];
        uint32_t cb_blend_control[8];
 
        uint32_t spi_shader_col_format;
        uint32_t cb_shader_mask;
        uint32_t db_alpha_to_mask;
+
+       uint32_t commutative_4bit;
+
+       bool single_cb_enable;
+       bool mrt0_is_dual_src;
+};
+
+struct radv_dsa_order_invariance {
+       /* Whether the final result in Z/S buffers is guaranteed to be
+        * invariant under changes to the order in which fragments arrive.
+        */
+       bool zs;
+
+       /* Whether the set of fragments that pass the combined Z/S test is
+        * guaranteed to be invariant under changes to the order in which
+        * fragments arrive.
+        */
+       bool pass_set;
 };
 
 struct radv_tessellation_state {
        uint32_t ls_hs_config;
-       uint32_t tcs_in_layout;
-       uint32_t tcs_out_layout;
-       uint32_t tcs_out_offsets;
-       uint32_t offchip_layout;
        unsigned num_patches;
        unsigned lds_size;
        uint32_t tf_param;
@@ -155,13 +174,54 @@ radv_pipeline_scratch_init(struct radv_device *device,
        if (scratch_bytes_per_wave && max_waves < min_waves) {
                /* Not really true at this moment, but will be true on first
                 * execution. Avoid having hanging shaders. */
-               return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+               return vk_error(device->instance, VK_ERROR_OUT_OF_DEVICE_MEMORY);
        }
        pipeline->scratch_bytes_per_wave = scratch_bytes_per_wave;
        pipeline->max_waves = max_waves;
        return VK_SUCCESS;
 }
 
+static uint32_t si_translate_blend_logic_op(VkLogicOp op)
+{
+       switch (op) {
+       case VK_LOGIC_OP_CLEAR:
+               return V_028808_ROP3_CLEAR;
+       case VK_LOGIC_OP_AND:
+               return V_028808_ROP3_AND;
+       case VK_LOGIC_OP_AND_REVERSE:
+               return V_028808_ROP3_AND_REVERSE;
+       case VK_LOGIC_OP_COPY:
+               return V_028808_ROP3_COPY;
+       case VK_LOGIC_OP_AND_INVERTED:
+               return V_028808_ROP3_AND_INVERTED;
+       case VK_LOGIC_OP_NO_OP:
+               return V_028808_ROP3_NO_OP;
+       case VK_LOGIC_OP_XOR:
+               return V_028808_ROP3_XOR;
+       case VK_LOGIC_OP_OR:
+               return V_028808_ROP3_OR;
+       case VK_LOGIC_OP_NOR:
+               return V_028808_ROP3_NOR;
+       case VK_LOGIC_OP_EQUIVALENT:
+               return V_028808_ROP3_EQUIVALENT;
+       case VK_LOGIC_OP_INVERT:
+               return V_028808_ROP3_INVERT;
+       case VK_LOGIC_OP_OR_REVERSE:
+               return V_028808_ROP3_OR_REVERSE;
+       case VK_LOGIC_OP_COPY_INVERTED:
+               return V_028808_ROP3_COPY_INVERTED;
+       case VK_LOGIC_OP_OR_INVERTED:
+               return V_028808_ROP3_OR_INVERTED;
+       case VK_LOGIC_OP_NAND:
+               return V_028808_ROP3_NAND;
+       case VK_LOGIC_OP_SET:
+               return V_028808_ROP3_SET;
+       default:
+               unreachable("Unhandled logic op");
+       }
+}
+
+
 static uint32_t si_translate_blend_function(VkBlendOp op)
 {
        switch (op) {
@@ -439,35 +499,44 @@ static unsigned si_choose_spi_color_format(VkFormat vk_format,
 static void
 radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
                                        const VkGraphicsPipelineCreateInfo *pCreateInfo,
-                                       uint32_t blend_enable,
-                                       uint32_t blend_need_alpha,
-                                       bool single_cb_enable,
-                                       bool blend_mrt0_is_dual_src,
                                        struct radv_blend_state *blend)
 {
        RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
        struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
        unsigned col_format = 0;
+       unsigned num_targets;
 
-       for (unsigned i = 0; i < (single_cb_enable ? 1 : subpass->color_count); ++i) {
+       for (unsigned i = 0; i < (blend->single_cb_enable ? 1 : subpass->color_count); ++i) {
                unsigned cf;
 
                if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED) {
                        cf = V_028714_SPI_SHADER_ZERO;
                } else {
                        struct radv_render_pass_attachment *attachment = pass->attachments + subpass->color_attachments[i].attachment;
+                       bool blend_enable =
+                               blend->blend_enable_4bit & (0xfu << (i * 4));
 
                        cf = si_choose_spi_color_format(attachment->format,
-                                                       blend_enable & (1 << i),
-                                                       blend_need_alpha & (1 << i));
+                                                       blend_enable,
+                                                       blend->need_src_alpha & (1 << i));
                }
 
                col_format |= cf << (4 * i);
        }
 
+       /* If the i-th target format is set, all previous target formats must
+        * be non-zero to avoid hangs.
+        */
+       num_targets = (util_last_bit(col_format) + 3) / 4;
+       for (unsigned i = 0; i < num_targets; i++) {
+               if (!(col_format & (0xf << (i * 4)))) {
+                       col_format |= V_028714_SPI_SHADER_32_R << (i * 4);
+               }
+       }
+
        blend->cb_shader_mask = ac_get_cb_shader_mask(col_format);
 
-       if (blend_mrt0_is_dual_src)
+       if (blend->mrt0_is_dual_src)
                col_format |= (col_format & 0xf) << 4;
        blend->spi_shader_col_format = col_format;
 }
@@ -496,9 +565,34 @@ format_is_int10(VkFormat format)
        return false;
 }
 
+/*
+ * Ordered so that for each i,
+ * radv_format_meta_fs_key(radv_fs_key_format_exemplars[i]) == i.
+ */
+const VkFormat radv_fs_key_format_exemplars[NUM_META_FS_KEYS] = {
+       VK_FORMAT_R32_SFLOAT,
+       VK_FORMAT_R32G32_SFLOAT,
+       VK_FORMAT_R8G8B8A8_UNORM,
+       VK_FORMAT_R16G16B16A16_UNORM,
+       VK_FORMAT_R16G16B16A16_SNORM,
+       VK_FORMAT_R16G16B16A16_UINT,
+       VK_FORMAT_R16G16B16A16_SINT,
+       VK_FORMAT_R32G32B32A32_SFLOAT,
+       VK_FORMAT_R8G8B8A8_UINT,
+       VK_FORMAT_R8G8B8A8_SINT,
+       VK_FORMAT_A2R10G10B10_UINT_PACK32,
+       VK_FORMAT_A2R10G10B10_SINT_PACK32,
+};
+
 unsigned radv_format_meta_fs_key(VkFormat format)
 {
-       unsigned col_format = si_choose_spi_color_format(format, false, false) - 1;
+       unsigned col_format = si_choose_spi_color_format(format, false, false);
+
+       assert(col_format != V_028714_SPI_SHADER_32_AR);
+       if (col_format >= V_028714_SPI_SHADER_32_AR)
+               --col_format; /* Skip V_028714_SPI_SHADER_32_AR  since there is no such VkFormat */
+
+       --col_format; /* Skip V_028714_SPI_SHADER_ZERO */
        bool is_int8 = format_is_int8(format);
        bool is_int10 = format_is_int10(format);
 
@@ -529,6 +623,40 @@ radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo *pCreateI
        }
 }
 
+static void
+radv_blend_check_commutativity(struct radv_blend_state *blend,
+                              VkBlendOp op, VkBlendFactor src,
+                              VkBlendFactor dst, unsigned chanmask)
+{
+       /* Src factor is allowed when it does not depend on Dst. */
+       static const uint32_t src_allowed =
+               (1u << VK_BLEND_FACTOR_ONE) |
+               (1u << VK_BLEND_FACTOR_SRC_COLOR) |
+               (1u << VK_BLEND_FACTOR_SRC_ALPHA) |
+               (1u << VK_BLEND_FACTOR_SRC_ALPHA_SATURATE) |
+               (1u << VK_BLEND_FACTOR_CONSTANT_COLOR) |
+               (1u << VK_BLEND_FACTOR_CONSTANT_ALPHA) |
+               (1u << VK_BLEND_FACTOR_SRC1_COLOR) |
+               (1u << VK_BLEND_FACTOR_SRC1_ALPHA) |
+               (1u << VK_BLEND_FACTOR_ZERO) |
+               (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR) |
+               (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA) |
+               (1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR) |
+               (1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA) |
+               (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR) |
+               (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA);
+
+       if (dst == VK_BLEND_FACTOR_ONE &&
+           (src_allowed & (1u << src))) {
+               /* Addition is commutative, but floating point addition isn't
+                * associative: subtle changes can be introduced via different
+                * rounding. Be conservative, only enable for min and max.
+                */
+               if (op == VK_BLEND_OP_MAX || op == VK_BLEND_OP_MIN)
+                       blend->commutative_4bit |= chanmask;
+       }
+}
+
 static struct radv_blend_state
 radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
                               const VkGraphicsPipelineCreateInfo *pCreateInfo,
@@ -538,23 +666,20 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
        const VkPipelineMultisampleStateCreateInfo *vkms = pCreateInfo->pMultisampleState;
        struct radv_blend_state blend = {0};
        unsigned mode = V_028808_CB_NORMAL;
-       uint32_t blend_enable = 0, blend_need_alpha = 0;
-       bool blend_mrt0_is_dual_src = false;
        int i;
-       bool single_cb_enable = false;
 
        if (!vkblend)
                return blend;
 
        if (extra && extra->custom_blend_mode) {
-               single_cb_enable = true;
+               blend.single_cb_enable = true;
                mode = extra->custom_blend_mode;
        }
        blend.cb_color_control = 0;
        if (vkblend->logicOpEnable)
-               blend.cb_color_control |= S_028808_ROP3(vkblend->logicOp | (vkblend->logicOp << 4));
+               blend.cb_color_control |= S_028808_ROP3(si_translate_blend_logic_op(vkblend->logicOp));
        else
-               blend.cb_color_control |= S_028808_ROP3(0xcc);
+               blend.cb_color_control |= S_028808_ROP3(V_028808_ROP3_COPY);
 
        blend.db_alpha_to_mask = S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
                S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
@@ -583,6 +708,7 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
                        continue;
 
                blend.cb_target_mask |= (unsigned)att->colorWriteMask << (4 * i);
+               blend.cb_target_enabled_4bit |= 0xf << (4 * i);
                if (!att->blendEnable) {
                        blend.cb_blend_control[i] = blend_cntl;
                        continue;
@@ -590,7 +716,7 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
 
                if (is_dual_src(srcRGB) || is_dual_src(dstRGB) || is_dual_src(srcA) || is_dual_src(dstA))
                        if (i == 0)
-                               blend_mrt0_is_dual_src = true;
+                               blend.mrt0_is_dual_src = true;
 
                if (eqRGB == VK_BLEND_OP_MIN || eqRGB == VK_BLEND_OP_MAX) {
                        srcRGB = VK_BLEND_FACTOR_ONE;
@@ -601,6 +727,11 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
                        dstA = VK_BLEND_FACTOR_ONE;
                }
 
+               radv_blend_check_commutativity(&blend, eqRGB, srcRGB, dstRGB,
+                                              0x7 << (4 * i));
+               radv_blend_check_commutativity(&blend, eqA, srcA, dstA,
+                                              0x8 << (4 * i));
+
                /* Blending optimizations for RB+.
                 * These transformations don't change the behavior.
                 *
@@ -658,7 +789,7 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
                }
                blend.cb_blend_control[i] = blend_cntl;
 
-               blend_enable |= 1 << i;
+               blend.blend_enable_4bit |= 0xfu << (i * 4);
 
                if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
                    dstRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
@@ -666,25 +797,37 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
                    dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
                    srcRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA ||
                    dstRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA)
-                       blend_need_alpha |= 1 << i;
+                       blend.need_src_alpha |= 1 << i;
        }
        for (i = vkblend->attachmentCount; i < 8; i++) {
                blend.cb_blend_control[i] = 0;
                blend.sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
        }
 
-       /* disable RB+ for now */
-       if (pipeline->device->physical_device->has_rbplus)
-               blend.cb_color_control |= S_028808_DISABLE_DUAL_QUAD(1);
+       if (pipeline->device->physical_device->has_rbplus) {
+               /* Disable RB+ blend optimizations for dual source blending. */
+               if (blend.mrt0_is_dual_src) {
+                       for (i = 0; i < 8; i++) {
+                               blend.sx_mrt_blend_opt[i] =
+                                       S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
+                                       S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
+                       }
+               }
+
+               /* RB+ doesn't work with dual source blending, logic op and
+                * RESOLVE.
+                */
+               if (blend.mrt0_is_dual_src || vkblend->logicOpEnable ||
+                   mode == V_028808_CB_RESOLVE)
+                       blend.cb_color_control |= S_028808_DISABLE_DUAL_QUAD(1);
+       }
 
        if (blend.cb_target_mask)
                blend.cb_color_control |= S_028808_MODE(mode);
        else
                blend.cb_color_control |= S_028808_MODE(V_028808_CB_DISABLE);
 
-       radv_pipeline_compute_spi_color_formats(pipeline, pCreateInfo,
-                                               blend_enable, blend_need_alpha, single_cb_enable, blend_mrt0_is_dual_src,
-                                               &blend);
+       radv_pipeline_compute_spi_color_formats(pipeline, pCreateInfo, &blend);
        return blend;
 }
 
@@ -739,13 +882,182 @@ static uint8_t radv_pipeline_get_ps_iter_samples(const VkPipelineMultisampleStat
        return ps_iter_samples;
 }
 
+static bool
+radv_is_depth_write_enabled(const VkPipelineDepthStencilStateCreateInfo *pCreateInfo)
+{
+       return pCreateInfo->depthTestEnable &&
+              pCreateInfo->depthWriteEnable &&
+              pCreateInfo->depthCompareOp != VK_COMPARE_OP_NEVER;
+}
+
+static bool
+radv_writes_stencil(const VkStencilOpState *state)
+{
+       return state->writeMask &&
+              (state->failOp != VK_STENCIL_OP_KEEP ||
+               state->passOp != VK_STENCIL_OP_KEEP ||
+               state->depthFailOp != VK_STENCIL_OP_KEEP);
+}
+
+static bool
+radv_is_stencil_write_enabled(const VkPipelineDepthStencilStateCreateInfo *pCreateInfo)
+{
+       return pCreateInfo->stencilTestEnable &&
+              (radv_writes_stencil(&pCreateInfo->front) ||
+               radv_writes_stencil(&pCreateInfo->back));
+}
+
+static bool
+radv_is_ds_write_enabled(const VkPipelineDepthStencilStateCreateInfo *pCreateInfo)
+{
+       return radv_is_depth_write_enabled(pCreateInfo) ||
+              radv_is_stencil_write_enabled(pCreateInfo);
+}
+
+static bool
+radv_order_invariant_stencil_op(VkStencilOp op)
+{
+       /* REPLACE is normally order invariant, except when the stencil
+        * reference value is written by the fragment shader. Tracking this
+        * interaction does not seem worth the effort, so be conservative.
+        */
+       return op != VK_STENCIL_OP_INCREMENT_AND_CLAMP &&
+              op != VK_STENCIL_OP_DECREMENT_AND_CLAMP &&
+              op != VK_STENCIL_OP_REPLACE;
+}
+
+static bool
+radv_order_invariant_stencil_state(const VkStencilOpState *state)
+{
+       /* Compute whether, assuming Z writes are disabled, this stencil state
+        * is order invariant in the sense that the set of passing fragments as
+        * well as the final stencil buffer result does not depend on the order
+        * of fragments.
+        */
+       return !state->writeMask ||
+              /* The following assumes that Z writes are disabled. */
+              (state->compareOp == VK_COMPARE_OP_ALWAYS &&
+               radv_order_invariant_stencil_op(state->passOp) &&
+               radv_order_invariant_stencil_op(state->depthFailOp)) ||
+              (state->compareOp == VK_COMPARE_OP_NEVER &&
+               radv_order_invariant_stencil_op(state->failOp));
+}
+
+static bool
+radv_pipeline_out_of_order_rast(struct radv_pipeline *pipeline,
+                               struct radv_blend_state *blend,
+                               const VkGraphicsPipelineCreateInfo *pCreateInfo)
+{
+       RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
+       struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
+       unsigned colormask = blend->cb_target_enabled_4bit;
+
+       if (!pipeline->device->physical_device->out_of_order_rast_allowed)
+               return false;
+
+       /* Be conservative if a logic operation is enabled with color buffers. */
+       if (colormask && pCreateInfo->pColorBlendState->logicOpEnable)
+               return false;
+
+       /* Default depth/stencil invariance when no attachment is bound. */
+       struct radv_dsa_order_invariance dsa_order_invariant = {
+               .zs = true, .pass_set = true
+       };
+
+       if (pCreateInfo->pDepthStencilState &&
+           subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
+               const VkPipelineDepthStencilStateCreateInfo *vkds =
+                       pCreateInfo->pDepthStencilState;
+               struct radv_render_pass_attachment *attachment =
+                       pass->attachments + subpass->depth_stencil_attachment.attachment;
+               bool has_stencil = vk_format_is_stencil(attachment->format);
+               struct radv_dsa_order_invariance order_invariance[2];
+               struct radv_shader_variant *ps =
+                       pipeline->shaders[MESA_SHADER_FRAGMENT];
+
+               /* Compute depth/stencil order invariance in order to know if
+                * it's safe to enable out-of-order.
+                */
+               bool zfunc_is_ordered =
+                       vkds->depthCompareOp == VK_COMPARE_OP_NEVER ||
+                       vkds->depthCompareOp == VK_COMPARE_OP_LESS ||
+                       vkds->depthCompareOp == VK_COMPARE_OP_LESS_OR_EQUAL ||
+                       vkds->depthCompareOp == VK_COMPARE_OP_GREATER ||
+                       vkds->depthCompareOp == VK_COMPARE_OP_GREATER_OR_EQUAL;
+
+               bool nozwrite_and_order_invariant_stencil =
+                       !radv_is_ds_write_enabled(vkds) ||
+                       (!radv_is_depth_write_enabled(vkds) &&
+                        radv_order_invariant_stencil_state(&vkds->front) &&
+                        radv_order_invariant_stencil_state(&vkds->back));
+
+               order_invariance[1].zs =
+                       nozwrite_and_order_invariant_stencil ||
+                       (!radv_is_stencil_write_enabled(vkds) &&
+                        zfunc_is_ordered);
+               order_invariance[0].zs =
+                       !radv_is_depth_write_enabled(vkds) || zfunc_is_ordered;
+
+               order_invariance[1].pass_set =
+                       nozwrite_and_order_invariant_stencil ||
+                       (!radv_is_stencil_write_enabled(vkds) &&
+                        (vkds->depthCompareOp == VK_COMPARE_OP_ALWAYS ||
+                         vkds->depthCompareOp == VK_COMPARE_OP_NEVER));
+               order_invariance[0].pass_set =
+                       !radv_is_depth_write_enabled(vkds) ||
+                       (vkds->depthCompareOp == VK_COMPARE_OP_ALWAYS ||
+                        vkds->depthCompareOp == VK_COMPARE_OP_NEVER);
+
+               dsa_order_invariant = order_invariance[has_stencil];
+               if (!dsa_order_invariant.zs)
+                       return false;
+
+               /* The set of PS invocations is always order invariant,
+                * except when early Z/S tests are requested.
+                */
+               if (ps &&
+                   ps->info.info.ps.writes_memory &&
+                   ps->info.fs.early_fragment_test &&
+                   !dsa_order_invariant.pass_set)
+                       return false;
+
+               /* Determine if out-of-order rasterization should be disabled
+                * when occlusion queries are used.
+                */
+               pipeline->graphics.disable_out_of_order_rast_for_occlusion =
+                       !dsa_order_invariant.pass_set;
+       }
+
+       /* No color buffers are enabled for writing. */
+       if (!colormask)
+               return true;
+
+       unsigned blendmask = colormask & blend->blend_enable_4bit;
+
+       if (blendmask) {
+               /* Only commutative blending. */
+               if (blendmask & ~blend->commutative_4bit)
+                       return false;
+
+               if (!dsa_order_invariant.pass_set)
+                       return false;
+       }
+
+       if (colormask & ~blendmask)
+               return false;
+
+       return true;
+}
+
 static void
 radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
+                                    struct radv_blend_state *blend,
                                     const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
        const VkPipelineMultisampleStateCreateInfo *vkms = pCreateInfo->pMultisampleState;
        struct radv_multisample_state *ms = &pipeline->graphics.ms;
        unsigned num_tile_pipes = pipeline->device->physical_device->rad_info.num_tile_pipes;
+       bool out_of_order_rast = false;
        int ps_iter_samples = 1;
        uint32_t mask = 0xffff;
 
@@ -760,13 +1072,32 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
                ps_iter_samples = ms->num_samples;
        }
 
+       const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
+               vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
+       if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
+               /* Out-of-order rasterization is explicitly enabled by the
+                * application.
+                */
+               out_of_order_rast = true;
+       } else {
+               /* Determine if the driver can enable out-of-order
+                * rasterization internally.
+                */
+               out_of_order_rast =
+                       radv_pipeline_out_of_order_rast(pipeline, blend, pCreateInfo);
+       }
+
        ms->pa_sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
        ms->pa_sc_aa_config = 0;
        ms->db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
-               S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
+                     S_028804_INCOHERENT_EQAA_READS(1) |
+                     S_028804_INTERPOLATE_COMP_Z(1) |
+                     S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
        ms->pa_sc_mode_cntl_1 =
                S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
                S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
+               S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast) |
+               S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
                /* always 1: */
                S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
                S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
@@ -794,13 +1125,6 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
                        pipeline->graphics.spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(2);
        }
 
-       const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
-               vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
-       if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
-               ms->pa_sc_mode_cntl_1 |= S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(1) |
-                                       S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7);
-       }
-
        if (vkms && vkms->pSampleMask) {
                mask = vkms->pSampleMask[0] & 0xffff;
        }
@@ -1250,7 +1574,11 @@ calculate_gs_ring_sizes(struct radv_pipeline *pipeline, const struct radv_gs_sta
        unsigned num_se = device->physical_device->rad_info.max_se;
        unsigned wave_size = 64;
        unsigned max_gs_waves = 32 * num_se; /* max 32 per SE on GCN */
-       unsigned gs_vertex_reuse = 16 * num_se; /* GS_VERTEX_REUSE register (per SE) */
+       /* On SI-CI, the value comes from VGT_GS_VERTEX_REUSE = 16.
+        * On VI+, the value comes from VGT_VERTEX_REUSE_BLOCK_CNTL = 30 (+2).
+        */
+       unsigned gs_vertex_reuse =
+               (device->physical_device->rad_info.chip_class >= VI ? 32 : 16) * num_se;
        unsigned alignment = 256 * num_se;
        /* The maximum size is 63.999 MB per SE. */
        unsigned max_size = ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se;
@@ -1263,7 +1591,7 @@ calculate_gs_ring_sizes(struct radv_pipeline *pipeline, const struct radv_gs_sta
        unsigned esgs_ring_size = max_gs_waves * 2 * wave_size *
                gs->vgt_esgs_ring_itemsize * 4 * gs_info->gs.vertices_in;
        unsigned gsvs_ring_size = max_gs_waves * 2 * wave_size *
-               gs_info->gs.max_gsvs_emit_size * 1; // no streams in VK (gs->max_gs_stream + 1);
+               gs_info->gs.max_gsvs_emit_size;
 
        min_esgs_ring_size = align(min_esgs_ring_size, alignment);
        esgs_ring_size = align(esgs_ring_size, alignment);
@@ -1278,6 +1606,11 @@ calculate_gs_ring_sizes(struct radv_pipeline *pipeline, const struct radv_gs_sta
 static void si_multiwave_lds_size_workaround(struct radv_device *device,
                                             unsigned *lds_size)
 {
+       /* If tessellation is all offchip and on-chip GS isn't used, this
+        * workaround is not needed.
+        */
+       return;
+
        /* SPI barrier management bug:
         *   Make sure we have at least 4k of LDS in use to avoid the bug.
         *   It applies to workgroup sizes of more than one wavefront.
@@ -1289,88 +1622,42 @@ static void si_multiwave_lds_size_workaround(struct radv_device *device,
 }
 
 struct radv_shader_variant *
-radv_get_vertex_shader(struct radv_pipeline *pipeline)
-{
-       if (pipeline->shaders[MESA_SHADER_VERTEX])
-               return pipeline->shaders[MESA_SHADER_VERTEX];
-       if (pipeline->shaders[MESA_SHADER_TESS_CTRL])
-               return pipeline->shaders[MESA_SHADER_TESS_CTRL];
-       return pipeline->shaders[MESA_SHADER_GEOMETRY];
-}
-
-static struct radv_shader_variant *
-radv_get_tess_eval_shader(struct radv_pipeline *pipeline)
-{
-       if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
-               return pipeline->shaders[MESA_SHADER_TESS_EVAL];
-       return pipeline->shaders[MESA_SHADER_GEOMETRY];
+radv_get_shader(struct radv_pipeline *pipeline,
+               gl_shader_stage stage)
+{
+       if (stage == MESA_SHADER_VERTEX) {
+               if (pipeline->shaders[MESA_SHADER_VERTEX])
+                       return pipeline->shaders[MESA_SHADER_VERTEX];
+               if (pipeline->shaders[MESA_SHADER_TESS_CTRL])
+                       return pipeline->shaders[MESA_SHADER_TESS_CTRL];
+               if (pipeline->shaders[MESA_SHADER_GEOMETRY])
+                       return pipeline->shaders[MESA_SHADER_GEOMETRY];
+       } else if (stage == MESA_SHADER_TESS_EVAL) {
+               if (!radv_pipeline_has_tess(pipeline))
+                       return NULL;
+               if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
+                       return pipeline->shaders[MESA_SHADER_TESS_EVAL];
+               if (pipeline->shaders[MESA_SHADER_GEOMETRY])
+                       return pipeline->shaders[MESA_SHADER_GEOMETRY];
+       }
+       return pipeline->shaders[stage];
 }
 
 static struct radv_tessellation_state
 calculate_tess_state(struct radv_pipeline *pipeline,
                     const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
-       unsigned num_tcs_input_cp = pCreateInfo->pTessellationState->patchControlPoints;
-       unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
-       unsigned num_tcs_patch_outputs;
-       unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
-       unsigned input_patch_size, output_patch_size, output_patch0_offset;
-       unsigned lds_size, hardware_lds_size;
-       unsigned perpatch_output_offset;
+       unsigned num_tcs_input_cp;
+       unsigned num_tcs_output_cp;
+       unsigned lds_size;
        unsigned num_patches;
        struct radv_tessellation_state tess = {0};
 
-       /* This calculates how shader inputs and outputs among VS, TCS, and TES
-        * are laid out in LDS. */
-       num_tcs_inputs = util_last_bit64(radv_get_vertex_shader(pipeline)->info.vs.outputs_written);
-
-       num_tcs_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.outputs_written); //tcs->outputs_written
+       num_tcs_input_cp = pCreateInfo->pTessellationState->patchControlPoints;
        num_tcs_output_cp = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.tcs_vertices_out; //TCS VERTICES OUT
-       num_tcs_patch_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.patch_outputs_written);
+       num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
 
-       /* Ensure that we only need one wave per SIMD so we don't need to check
-        * resource usage. Also ensures that the number of tcs in and out
-        * vertices per threadgroup are at most 256.
-        */
-       input_vertex_size = num_tcs_inputs * 16;
-       output_vertex_size = num_tcs_outputs * 16;
-
-       input_patch_size = num_tcs_input_cp * input_vertex_size;
-
-       pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size;
-       output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
-       /* Ensure that we only need one wave per SIMD so we don't need to check
-        * resource usage. Also ensures that the number of tcs in and out
-        * vertices per threadgroup are at most 256.
-        */
-       num_patches = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp) * 4;
-
-       /* Make sure that the data fits in LDS. This assumes the shaders only
-        * use LDS for the inputs and outputs.
-        */
-       hardware_lds_size = pipeline->device->physical_device->rad_info.chip_class >= CIK ? 65536 : 32768;
-       num_patches = MIN2(num_patches, hardware_lds_size / (input_patch_size + output_patch_size));
-
-       /* Make sure the output data fits in the offchip buffer */
-       num_patches = MIN2(num_patches,
-                           (pipeline->device->tess_offchip_block_dw_size * 4) /
-                           output_patch_size);
-
-       /* Not necessary for correctness, but improves performance. The
-        * specific value is taken from the proprietary driver.
-        */
-       num_patches = MIN2(num_patches, 40);
-
-       /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
-       if (pipeline->device->physical_device->rad_info.chip_class == SI) {
-               unsigned one_wave = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp);
-               num_patches = MIN2(num_patches, one_wave);
-       }
-
-       output_patch0_offset = input_patch_size * num_patches;
-       perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
-
-       lds_size = output_patch0_offset + output_patch_size * num_patches;
+       lds_size = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.lds_size;
 
        if (pipeline->device->physical_device->rad_info.chip_class >= CIK) {
                assert(lds_size <= 65536);
@@ -1383,21 +1670,12 @@ calculate_tess_state(struct radv_pipeline *pipeline,
 
        tess.lds_size = lds_size;
 
-       tess.tcs_in_layout = (input_patch_size / 4) |
-               ((input_vertex_size / 4) << 13);
-       tess.tcs_out_layout = (output_patch_size / 4) |
-               ((output_vertex_size / 4) << 13);
-       tess.tcs_out_offsets = (output_patch0_offset / 16) |
-               ((perpatch_output_offset / 16) << 16);
-       tess.offchip_layout = (pervertex_output_patch_size * num_patches << 16) |
-               num_patches;
-
        tess.ls_hs_config = S_028B58_NUM_PATCHES(num_patches) |
                S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp) |
                S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
        tess.num_patches = num_patches;
 
-       struct radv_shader_variant *tes = radv_get_tess_eval_shader(pipeline);
+       struct radv_shader_variant *tes = radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL);
        unsigned type = 0, partitioning = 0, topology = 0, distribution_mode = 0;
 
        switch (tes->info.tes.primitive_mode) {
@@ -1510,10 +1788,36 @@ radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
                ordered_shaders[shader_count++] = shaders[MESA_SHADER_VERTEX];
        }
 
+       if (shader_count > 1) {
+               unsigned first = ordered_shaders[shader_count - 1]->info.stage;
+               unsigned last = ordered_shaders[0]->info.stage;
+
+               if (ordered_shaders[0]->info.stage == MESA_SHADER_FRAGMENT &&
+                   ordered_shaders[1]->info.has_transform_feedback_varyings)
+                       nir_link_xfb_varyings(ordered_shaders[1], ordered_shaders[0]);
+
+               for (int i = 0; i < shader_count; ++i)  {
+                       nir_variable_mode mask = 0;
+
+                       if (ordered_shaders[i]->info.stage != first)
+                               mask = mask | nir_var_shader_in;
+
+                       if (ordered_shaders[i]->info.stage != last)
+                               mask = mask | nir_var_shader_out;
+
+                       nir_lower_io_to_scalar_early(ordered_shaders[i], mask);
+                       radv_optimize_nir(ordered_shaders[i], false, false);
+               }
+       }
+
        for (int i = 1; i < shader_count; ++i)  {
                nir_lower_io_arrays_to_elements(ordered_shaders[i],
                                                ordered_shaders[i - 1]);
 
+               if (nir_link_constant_varyings(ordered_shaders[i],
+                                              ordered_shaders[i - 1]))
+                       radv_optimize_nir(ordered_shaders[i - 1], false, false);
+
                nir_remove_dead_variables(ordered_shaders[i],
                                          nir_var_shader_out);
                nir_remove_dead_variables(ordered_shaders[i - 1],
@@ -1530,13 +1834,13 @@ radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
                                ac_lower_indirect_derefs(ordered_shaders[i],
                                                         pipeline->device->physical_device->rad_info.chip_class);
                        }
-                       radv_optimize_nir(ordered_shaders[i]);
+                       radv_optimize_nir(ordered_shaders[i], false, false);
 
                        if (nir_lower_global_vars_to_local(ordered_shaders[i - 1])) {
                                ac_lower_indirect_derefs(ordered_shaders[i - 1],
                                                         pipeline->device->physical_device->rad_info.chip_class);
                        }
-                       radv_optimize_nir(ordered_shaders[i - 1]);
+                       radv_optimize_nir(ordered_shaders[i - 1], false, false);
                }
        }
 }
@@ -1550,22 +1854,64 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
 {
        const VkPipelineVertexInputStateCreateInfo *input_state =
                                                 pCreateInfo->pVertexInputState;
+       const VkPipelineVertexInputDivisorStateCreateInfoEXT *divisor_state =
+               vk_find_struct_const(input_state->pNext, PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT);
+
        struct radv_pipeline_key key;
        memset(&key, 0, sizeof(key));
 
+       if (pCreateInfo->flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT)
+               key.optimisations_disabled = 1;
+
        key.has_multiview_view_index = has_view_index;
 
        uint32_t binding_input_rate = 0;
+       uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
        for (unsigned i = 0; i < input_state->vertexBindingDescriptionCount; ++i) {
-               if (input_state->pVertexBindingDescriptions[i].inputRate)
-                       binding_input_rate |= 1u << input_state->pVertexBindingDescriptions[i].binding;
+               if (input_state->pVertexBindingDescriptions[i].inputRate) {
+                       unsigned binding = input_state->pVertexBindingDescriptions[i].binding;
+                       binding_input_rate |= 1u << binding;
+                       instance_rate_divisors[binding] = 1;
+               }
+       }
+       if (divisor_state) {
+               for (unsigned i = 0; i < divisor_state->vertexBindingDivisorCount; ++i) {
+                       instance_rate_divisors[divisor_state->pVertexBindingDivisors[i].binding] =
+                               divisor_state->pVertexBindingDivisors[i].divisor;
+               }
        }
 
        for (unsigned i = 0; i < input_state->vertexAttributeDescriptionCount; ++i) {
-               unsigned binding;
-               binding = input_state->pVertexAttributeDescriptions[i].binding;
-               if (binding_input_rate & (1u << binding))
-                       key.instance_rate_inputs |= 1u << input_state->pVertexAttributeDescriptions[i].location;
+               unsigned location = input_state->pVertexAttributeDescriptions[i].location;
+               unsigned binding = input_state->pVertexAttributeDescriptions[i].binding;
+               if (binding_input_rate & (1u << binding)) {
+                       key.instance_rate_inputs |= 1u << location;
+                       key.instance_rate_divisors[location] = instance_rate_divisors[binding];
+               }
+
+               if (pipeline->device->physical_device->rad_info.chip_class <= VI &&
+                   pipeline->device->physical_device->rad_info.family != CHIP_STONEY) {
+                       VkFormat format = input_state->pVertexAttributeDescriptions[i].format;
+                       uint64_t adjust;
+                       switch(format) {
+                       case VK_FORMAT_A2R10G10B10_SNORM_PACK32:
+                       case VK_FORMAT_A2B10G10R10_SNORM_PACK32:
+                               adjust = RADV_ALPHA_ADJUST_SNORM;
+                               break;
+                       case VK_FORMAT_A2R10G10B10_SSCALED_PACK32:
+                       case VK_FORMAT_A2B10G10R10_SSCALED_PACK32:
+                               adjust = RADV_ALPHA_ADJUST_SSCALED;
+                               break;
+                       case VK_FORMAT_A2R10G10B10_SINT_PACK32:
+                       case VK_FORMAT_A2B10G10R10_SINT_PACK32:
+                               adjust = RADV_ALPHA_ADJUST_SINT;
+                               break;
+                       default:
+                               adjust = 0;
+                               break;
+                       }
+                       key.vertex_alpha_adjust |= adjust << (2 * location);
+               }
        }
 
        if (pCreateInfo->pTessellationState)
@@ -1576,8 +1922,7 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
            pCreateInfo->pMultisampleState->rasterizationSamples > 1) {
                uint32_t num_samples = pCreateInfo->pMultisampleState->rasterizationSamples;
                uint32_t ps_iter_samples = radv_pipeline_get_ps_iter_samples(pCreateInfo->pMultisampleState);
-               key.multisample = true;
-               key.log2_num_samples = util_logbase2(num_samples);
+               key.num_samples = num_samples;
                key.log2_ps_iter_samples = util_logbase2(ps_iter_samples);
        }
 
@@ -1589,14 +1934,18 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
 }
 
 static void
-radv_fill_shader_keys(struct ac_shader_variant_key *keys,
+radv_fill_shader_keys(struct radv_shader_variant_key *keys,
                       const struct radv_pipeline_key *key,
                       nir_shader **nir)
 {
        keys[MESA_SHADER_VERTEX].vs.instance_rate_inputs = key->instance_rate_inputs;
+       keys[MESA_SHADER_VERTEX].vs.alpha_adjust = key->vertex_alpha_adjust;
+       for (unsigned i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
+               keys[MESA_SHADER_VERTEX].vs.instance_rate_divisors[i] = key->instance_rate_divisors[i];
 
        if (nir[MESA_SHADER_TESS_CTRL]) {
                keys[MESA_SHADER_VERTEX].vs.as_ls = true;
+               keys[MESA_SHADER_TESS_CTRL].tcs.num_inputs = 0;
                keys[MESA_SHADER_TESS_CTRL].tcs.input_vertices = key->tess_input_vertices;
                keys[MESA_SHADER_TESS_CTRL].tcs.primitive_mode = nir[MESA_SHADER_TESS_EVAL]->info.tess.primitive_mode;
 
@@ -1613,12 +1962,11 @@ radv_fill_shader_keys(struct ac_shader_variant_key *keys,
        for(int i = 0; i < MESA_SHADER_STAGES; ++i)
                keys[i].has_multiview_view_index = key->has_multiview_view_index;
 
-       keys[MESA_SHADER_FRAGMENT].fs.multisample = key->multisample;
        keys[MESA_SHADER_FRAGMENT].fs.col_format = key->col_format;
        keys[MESA_SHADER_FRAGMENT].fs.is_int8 = key->is_int8;
        keys[MESA_SHADER_FRAGMENT].fs.is_int10 = key->is_int10;
        keys[MESA_SHADER_FRAGMENT].fs.log2_ps_iter_samples = key->log2_ps_iter_samples;
-       keys[MESA_SHADER_FRAGMENT].fs.log2_num_samples = key->log2_num_samples;
+       keys[MESA_SHADER_FRAGMENT].fs.num_samples = key->num_samples;
 }
 
 static void
@@ -1664,15 +2012,16 @@ static
 void radv_create_shaders(struct radv_pipeline *pipeline,
                          struct radv_device *device,
                          struct radv_pipeline_cache *cache,
-                         struct radv_pipeline_key key,
-                         const VkPipelineShaderStageCreateInfo **pStages)
+                         const struct radv_pipeline_key *key,
+                         const VkPipelineShaderStageCreateInfo **pStages,
+                         const VkPipelineCreateFlags flags)
 {
        struct radv_shader_module fs_m = {0};
        struct radv_shader_module *modules[MESA_SHADER_STAGES] = { 0, };
        nir_shader *nir[MESA_SHADER_STAGES] = {0};
        void *codes[MESA_SHADER_STAGES] = {0};
        unsigned code_sizes[MESA_SHADER_STAGES] = {0};
-       struct ac_shader_variant_key keys[MESA_SHADER_STAGES] = {{{{0}}}};
+       struct radv_shader_variant_key keys[MESA_SHADER_STAGES] = {{{{0}}}};
        unsigned char hash[20], gs_copy_hash[20];
 
        for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
@@ -1682,10 +2031,12 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                                _mesa_sha1_compute(modules[i]->nir->info.name,
                                                   strlen(modules[i]->nir->info.name),
                                                   modules[i]->sha1);
+
+                       pipeline->active_stages |= mesa_to_vk_shader_stage(i);
                }
        }
 
-       radv_hash_shaders(hash, pStages, pipeline->layout, &key, get_hash_flags(device));
+       radv_hash_shaders(hash, pStages, pipeline->layout, key, get_hash_flags(device));
        memcpy(gs_copy_hash, hash, 20);
        gs_copy_hash[0] ^= 1;
 
@@ -1697,10 +2048,6 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 
        if (radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders) &&
            (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader)) {
-               for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
-                       if (pipeline->shaders[i])
-                               pipeline->active_stages |= mesa_to_vk_shader_stage(i);
-               }
                return;
        }
 
@@ -1712,17 +2059,6 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                modules[MESA_SHADER_FRAGMENT] = &fs_m;
        }
 
-       /* Determine first and last stage. */
-       unsigned first = MESA_SHADER_STAGES;
-       unsigned last = 0;
-       for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
-               if (!pStages[i])
-                       continue;
-               if (first == MESA_SHADER_STAGES)
-                       first = i;
-               last = i;
-       }
-
        for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
                const VkPipelineShaderStageCreateInfo *stage = pStages[i];
 
@@ -1731,8 +2067,8 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 
                nir[i] = radv_shader_compile_to_nir(device, modules[i],
                                                    stage ? stage->pName : "main", i,
-                                                   stage ? stage->pSpecializationInfo : NULL);
-               pipeline->active_stages |= mesa_to_vk_shader_stage(i);
+                                                   stage ? stage->pSpecializationInfo : NULL,
+                                                   flags);
 
                /* We don't want to alter meta shaders IR directly so clone it
                 * first.
@@ -1740,34 +2076,22 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                if (nir[i]->info.name) {
                        nir[i] = nir_shader_clone(NULL, nir[i]);
                }
-
-               if (first != last) {
-                       nir_variable_mode mask = 0;
-
-                       if (i != first)
-                               mask = mask | nir_var_shader_in;
-
-                       if (i != last)
-                               mask = mask | nir_var_shader_out;
-
-                       nir_lower_io_to_scalar_early(nir[i], mask);
-                       radv_optimize_nir(nir[i]);
-               }
        }
 
        if (nir[MESA_SHADER_TESS_CTRL]) {
-               nir_lower_tes_patch_vertices(nir[MESA_SHADER_TESS_EVAL], nir[MESA_SHADER_TESS_CTRL]->info.tess.tcs_vertices_out);
+               nir_lower_patch_vertices(nir[MESA_SHADER_TESS_EVAL], nir[MESA_SHADER_TESS_CTRL]->info.tess.tcs_vertices_out, NULL);
                merge_tess_info(&nir[MESA_SHADER_TESS_EVAL]->info, &nir[MESA_SHADER_TESS_CTRL]->info);
        }
 
-       radv_link_shaders(pipeline, nir);
+       if (!(flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT))
+               radv_link_shaders(pipeline, nir);
 
        for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
-               if (modules[i] && radv_can_dump_shader(device, modules[i]))
+               if (radv_can_dump_shader(device, modules[i], false))
                        nir_print_shader(nir[i], stderr);
        }
 
-       radv_fill_shader_keys(keys, &key, nir);
+       radv_fill_shader_keys(keys, key, nir);
 
        if (nir[MESA_SHADER_FRAGMENT]) {
                if (!pipeline->shaders[MESA_SHADER_FRAGMENT]) {
@@ -1780,14 +2104,18 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                /* TODO: These are no longer used as keys we should refactor this */
                keys[MESA_SHADER_VERTEX].vs.export_prim_id =
                        pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.prim_id_input;
+               keys[MESA_SHADER_VERTEX].vs.export_layer_id =
+                       pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.layer_input;
                keys[MESA_SHADER_TESS_EVAL].tes.export_prim_id =
                        pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.prim_id_input;
+               keys[MESA_SHADER_TESS_EVAL].tes.export_layer_id =
+                       pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.layer_input;
        }
 
        if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_TESS_CTRL]) {
                if (!pipeline->shaders[MESA_SHADER_TESS_CTRL]) {
                        struct nir_shader *combined_nir[] = {nir[MESA_SHADER_VERTEX], nir[MESA_SHADER_TESS_CTRL]};
-                       struct ac_shader_variant_key key = keys[MESA_SHADER_TESS_CTRL];
+                       struct radv_shader_variant_key key = keys[MESA_SHADER_TESS_CTRL];
                        key.tcs.vs_key = keys[MESA_SHADER_VERTEX].vs;
                        pipeline->shaders[MESA_SHADER_TESS_CTRL] = radv_shader_variant_create(device, modules[MESA_SHADER_TESS_CTRL], combined_nir, 2,
                                                                                              pipeline->layout,
@@ -1795,6 +2123,8 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                                                                                              &code_sizes[MESA_SHADER_TESS_CTRL]);
                }
                modules[MESA_SHADER_VERTEX] = NULL;
+               keys[MESA_SHADER_TESS_EVAL].tes.num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
+               keys[MESA_SHADER_TESS_EVAL].tes.tcs_num_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.tcs.outputs_written);
        }
 
        if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_GEOMETRY]) {
@@ -1811,6 +2141,13 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 
        for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
                if(modules[i] && !pipeline->shaders[i]) {
+                       if (i == MESA_SHADER_TESS_CTRL) {
+                               keys[MESA_SHADER_TESS_CTRL].tcs.num_inputs = util_last_bit64(pipeline->shaders[MESA_SHADER_VERTEX]->info.info.vs.ls_outputs_written);
+                       }
+                       if (i == MESA_SHADER_TESS_EVAL) {
+                               keys[MESA_SHADER_TESS_EVAL].tes.num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
+                               keys[MESA_SHADER_TESS_EVAL].tes.tcs_num_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.tcs.outputs_written);
+                       }
                        pipeline->shaders[i] = radv_shader_variant_create(device, modules[i], &nir[i], 1,
                                                                          pipeline->layout,
                                                                          keys + i, &codes[i],
@@ -1851,7 +2188,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 
        for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
                free(codes[i]);
-               if (modules[i]) {
+               if (nir[i]) {
                        if (!pipeline->device->keep_shader_info)
                                ralloc_free(nir[i]);
 
@@ -2134,7 +2471,7 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
                               pipeline->device->physical_device->rad_info.max_se);
        unsigned log_num_se = util_logbase2_ceil(pipeline->device->physical_device->rad_info.max_se);
 
-       unsigned total_samples = 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline->graphics.ms.pa_sc_mode_cntl_1);
+       unsigned total_samples = 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline->graphics.ms.pa_sc_aa_config);
        unsigned ps_iter_samples = 1u << G_028804_PS_ITER_SAMPLES(pipeline->graphics.ms.db_eqaa);
        unsigned effective_samples = total_samples;
        unsigned color_bytes_per_pixel = 0;
@@ -2159,7 +2496,7 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
        }
 
        const struct radv_bin_size_entry *color_entry = color_size_table[log_num_rb_per_se][log_num_se];
-       while(color_entry->bpp <= color_bytes_per_pixel)
+       while(color_entry[1].bpp <= color_bytes_per_pixel)
                ++color_entry;
 
        extent = color_entry->extent;
@@ -2173,7 +2510,7 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
                unsigned ds_bytes_per_pixel = 4 * (depth_coeff + stencil_coeff) * total_samples;
 
                const struct radv_bin_size_entry *ds_entry = ds_size_table[log_num_rb_per_se][log_num_se];
-               while(ds_entry->bpp <= ds_bytes_per_pixel)
+               while(ds_entry[1].bpp <= ds_bytes_per_pixel)
                        ++ds_entry;
 
                extent.width = MIN2(extent.width, ds_entry->extent.width);
@@ -2184,7 +2521,7 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
 }
 
 static void
-radv_pipeline_generate_binning_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_binning_state(struct radeon_cmdbuf *cs,
                                     struct radv_pipeline *pipeline,
                                     const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
@@ -2204,11 +2541,14 @@ radv_pipeline_generate_binning_state(struct radeon_winsys_cs *cs,
 
        switch (pipeline->device->physical_device->rad_info.family) {
        case CHIP_VEGA10:
+       case CHIP_VEGA12:
+       case CHIP_VEGA20:
                context_states_per_bin = 1;
                persistent_states_per_bin = 1;
                fpovs_per_batch = 63;
                break;
        case CHIP_RAVEN:
+       case CHIP_RAVEN2:
                context_states_per_bin = 6;
                persistent_states_per_bin = 32;
                fpovs_per_batch = 63;
@@ -2239,7 +2579,7 @@ radv_pipeline_generate_binning_state(struct radeon_winsys_cs *cs,
 
 
 static void
-radv_pipeline_generate_depth_stencil_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *cs,
                                            struct radv_pipeline *pipeline,
                                            const VkGraphicsPipelineCreateInfo *pCreateInfo,
                                            const struct radv_graphics_pipeline_create_info *extra)
@@ -2247,9 +2587,11 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_winsys_cs *cs,
        const VkPipelineDepthStencilStateCreateInfo *vkds = pCreateInfo->pDepthStencilState;
        RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
        struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
+       struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
        struct radv_render_pass_attachment *attachment = NULL;
        uint32_t db_depth_control = 0, db_stencil_control = 0;
        uint32_t db_render_control = 0, db_render_override2 = 0;
+       uint32_t db_render_override = 0;
 
        if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED)
                attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
@@ -2291,15 +2633,35 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_winsys_cs *cs,
                db_render_override2 |= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra->db_stencil_disable_expclear);
        }
 
+       db_render_override |= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE) |
+                             S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE);
+
+       if (pipeline->device->enabled_extensions.EXT_depth_range_unrestricted &&
+           !pCreateInfo->pRasterizationState->depthClampEnable &&
+           ps->info.info.ps.writes_z) {
+               /* From VK_EXT_depth_range_unrestricted spec:
+                *
+                * "The behavior described in Primitive Clipping still applies.
+                *  If depth clamping is disabled the depth values are still
+                *  clipped to 0 â‰¤ zc â‰¤ wc before the viewport transform. If
+                *  depth clamping is enabled the above equation is ignored and
+                *  the depth values are instead clamped to the VkViewport
+                *  minDepth and maxDepth values, which in the case of this
+                *  extension can be outside of the 0.0 to 1.0 range."
+                */
+               db_render_override |= S_02800C_DISABLE_VIEWPORT_CLAMP(1);
+       }
+
        radeon_set_context_reg(cs, R_028800_DB_DEPTH_CONTROL, db_depth_control);
        radeon_set_context_reg(cs, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
 
        radeon_set_context_reg(cs, R_028000_DB_RENDER_CONTROL, db_render_control);
+       radeon_set_context_reg(cs, R_02800C_DB_RENDER_OVERRIDE, db_render_override);
        radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2, db_render_override2);
 }
 
 static void
-radv_pipeline_generate_blend_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_blend_state(struct radeon_cmdbuf *cs,
                                    struct radv_pipeline *pipeline,
                                    const struct radv_blend_state *blend)
 {
@@ -2313,28 +2675,39 @@ radv_pipeline_generate_blend_state(struct radeon_winsys_cs *cs,
 
                radeon_set_context_reg_seq(cs, R_028760_SX_MRT0_BLEND_OPT, 8);
                radeon_emit_array(cs, blend->sx_mrt_blend_opt, 8);
-
-               radeon_set_context_reg_seq(cs, R_028754_SX_PS_DOWNCONVERT, 3);
-               radeon_emit(cs, 0);     /* R_028754_SX_PS_DOWNCONVERT */
-               radeon_emit(cs, 0);     /* R_028758_SX_BLEND_OPT_EPSILON */
-               radeon_emit(cs, 0);     /* R_02875C_SX_BLEND_OPT_CONTROL */
        }
 
        radeon_set_context_reg(cs, R_028714_SPI_SHADER_COL_FORMAT, blend->spi_shader_col_format);
 
        radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, blend->cb_target_mask);
        radeon_set_context_reg(cs, R_02823C_CB_SHADER_MASK, blend->cb_shader_mask);
+
+       pipeline->graphics.col_format = blend->spi_shader_col_format;
+       pipeline->graphics.cb_target_mask = blend->cb_target_mask;
 }
 
+static const VkConservativeRasterizationModeEXT
+radv_get_conservative_raster_mode(const VkPipelineRasterizationStateCreateInfo *pCreateInfo)
+{
+       const VkPipelineRasterizationConservativeStateCreateInfoEXT *conservative_raster =
+               vk_find_struct_const(pCreateInfo->pNext, PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT);
+
+       if (!conservative_raster)
+               return VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT;
+       return conservative_raster->conservativeRasterizationMode;
+}
 
 static void
-radv_pipeline_generate_raster_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_raster_state(struct radeon_cmdbuf *cs,
+                                   struct radv_pipeline *pipeline,
                                     const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
        const VkPipelineRasterizationStateCreateInfo *vkraster = pCreateInfo->pRasterizationState;
+       const VkConservativeRasterizationModeEXT mode =
+               radv_get_conservative_raster_mode(vkraster);
+       uint32_t pa_sc_conservative_rast = S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1);
 
        radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
-                              S_028810_PS_UCP_MODE(3) |
                               S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
                               S_028810_ZCLIP_NEAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
                               S_028810_ZCLIP_FAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
@@ -2365,11 +2738,44 @@ radv_pipeline_generate_raster_state(struct radeon_winsys_cs *cs,
                               S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
                               S_028814_POLY_OFFSET_BACK_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
                               S_028814_POLY_OFFSET_PARA_ENABLE(vkraster->depthBiasEnable ? 1 : 0));
+
+       /* Conservative rasterization. */
+       if (mode != VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT) {
+               struct radv_multisample_state *ms = &pipeline->graphics.ms;
+
+               ms->pa_sc_aa_config |= S_028BE0_AA_MASK_CENTROID_DTMN(1);
+               ms->db_eqaa |= S_028804_ENABLE_POSTZ_OVERRASTERIZATION(1) |
+                              S_028804_OVERRASTERIZATION_AMOUNT(4);
+
+               pa_sc_conservative_rast = S_028C4C_PREZ_AA_MASK_ENABLE(1) |
+                                         S_028C4C_POSTZ_AA_MASK_ENABLE(1) |
+                                         S_028C4C_CENTROID_SAMPLE_OVERRIDE(1);
+
+               if (mode == VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT) {
+                       pa_sc_conservative_rast |=
+                               S_028C4C_OVER_RAST_ENABLE(1) |
+                               S_028C4C_OVER_RAST_SAMPLE_SELECT(0) |
+                               S_028C4C_UNDER_RAST_ENABLE(0) |
+                               S_028C4C_UNDER_RAST_SAMPLE_SELECT(1) |
+                               S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(1);
+               } else {
+                       assert(mode == VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT);
+                       pa_sc_conservative_rast |=
+                               S_028C4C_OVER_RAST_ENABLE(0) |
+                               S_028C4C_OVER_RAST_SAMPLE_SELECT(1) |
+                               S_028C4C_UNDER_RAST_ENABLE(1) |
+                               S_028C4C_UNDER_RAST_SAMPLE_SELECT(0) |
+                               S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(0);
+               }
+       }
+
+       radeon_set_context_reg(cs, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
+                                  pa_sc_conservative_rast);
 }
 
 
 static void
-radv_pipeline_generate_multisample_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_multisample_state(struct radeon_cmdbuf *cs,
                                          struct radv_pipeline *pipeline)
 {
        struct radv_multisample_state *ms = &pipeline->graphics.ms;
@@ -2381,38 +2787,18 @@ radv_pipeline_generate_multisample_state(struct radeon_winsys_cs *cs,
        radeon_set_context_reg(cs, R_028804_DB_EQAA, ms->db_eqaa);
        radeon_set_context_reg(cs, R_028A4C_PA_SC_MODE_CNTL_1, ms->pa_sc_mode_cntl_1);
 
-       if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.needs_sample_positions) {
-               uint32_t offset;
-               struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_FRAGMENT, AC_UD_PS_SAMPLE_POS_OFFSET);
-               uint32_t base_reg = pipeline->user_data_0[MESA_SHADER_FRAGMENT];
-               if (loc->sgpr_idx == -1)
-                       return;
-               assert(loc->num_sgprs == 1);
-               assert(!loc->indirect);
-               switch (pipeline->graphics.ms.num_samples) {
-               default:
-                       offset = 0;
-                       break;
-               case 2:
-                       offset = 1;
-                       break;
-               case 4:
-                       offset = 3;
-                       break;
-               case 8:
-                       offset = 7;
-                       break;
-               case 16:
-                       offset = 15;
-                       break;
-               }
-
-               radeon_set_sh_reg(cs, base_reg + loc->sgpr_idx * 4, offset);
-       }
+       /* The exclusion bits can be set to improve rasterization efficiency
+        * if no sample lies on the pixel boundary (-8 sample offset). It's
+        * currently always TRUE because the driver doesn't support 16 samples.
+        */
+       bool exclusion = pipeline->device->physical_device->rad_info.chip_class >= CIK;
+       radeon_set_context_reg(cs, R_02882C_PA_SU_PRIM_FILTER_CNTL,
+                              S_02882C_XMAX_RIGHT_EXCLUSION(exclusion) |
+                              S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion));
 }
 
 static void
-radv_pipeline_generate_vgt_gs_mode(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf *cs,
                                    const struct radv_pipeline *pipeline)
 {
        const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
@@ -2436,7 +2822,7 @@ radv_pipeline_generate_vgt_gs_mode(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_hw_vs(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
                             struct radv_shader_variant *shader)
 {
@@ -2444,7 +2830,7 @@ radv_pipeline_generate_hw_vs(struct radeon_winsys_cs *cs,
 
        radeon_set_sh_reg_seq(cs, R_00B120_SPI_SHADER_PGM_LO_VS, 4);
        radeon_emit(cs, va >> 8);
-       radeon_emit(cs, va >> 40);
+       radeon_emit(cs, S_00B124_MEM_BASE(va >> 40));
        radeon_emit(cs, shader->rsrc1);
        radeon_emit(cs, shader->rsrc2);
 
@@ -2495,7 +2881,7 @@ radv_pipeline_generate_hw_vs(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_hw_es(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_hw_es(struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
                             struct radv_shader_variant *shader)
 {
@@ -2503,13 +2889,13 @@ radv_pipeline_generate_hw_es(struct radeon_winsys_cs *cs,
 
        radeon_set_sh_reg_seq(cs, R_00B320_SPI_SHADER_PGM_LO_ES, 4);
        radeon_emit(cs, va >> 8);
-       radeon_emit(cs, va >> 40);
+       radeon_emit(cs, S_00B324_MEM_BASE(va >> 40));
        radeon_emit(cs, shader->rsrc1);
        radeon_emit(cs, shader->rsrc2);
 }
 
 static void
-radv_pipeline_generate_hw_ls(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_hw_ls(struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
                             struct radv_shader_variant *shader,
                             const struct radv_tessellation_state *tess)
@@ -2519,7 +2905,7 @@ radv_pipeline_generate_hw_ls(struct radeon_winsys_cs *cs,
 
        radeon_set_sh_reg_seq(cs, R_00B520_SPI_SHADER_PGM_LO_LS, 2);
        radeon_emit(cs, va >> 8);
-       radeon_emit(cs, va >> 40);
+       radeon_emit(cs, S_00B524_MEM_BASE(va >> 40));
 
        rsrc2 |= S_00B52C_LDS_SIZE(tess->lds_size);
        if (pipeline->device->physical_device->rad_info.chip_class == CIK &&
@@ -2532,7 +2918,7 @@ radv_pipeline_generate_hw_ls(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_hw_hs(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_hw_hs(struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
                             struct radv_shader_variant *shader,
                             const struct radv_tessellation_state *tess)
@@ -2542,7 +2928,7 @@ radv_pipeline_generate_hw_hs(struct radeon_winsys_cs *cs,
        if (pipeline->device->physical_device->rad_info.chip_class >= GFX9) {
                radeon_set_sh_reg_seq(cs, R_00B410_SPI_SHADER_PGM_LO_LS, 2);
                radeon_emit(cs, va >> 8);
-               radeon_emit(cs, va >> 40);
+               radeon_emit(cs, S_00B414_MEM_BASE(va >> 40));
 
                radeon_set_sh_reg_seq(cs, R_00B428_SPI_SHADER_PGM_RSRC1_HS, 2);
                radeon_emit(cs, shader->rsrc1);
@@ -2551,14 +2937,14 @@ radv_pipeline_generate_hw_hs(struct radeon_winsys_cs *cs,
        } else {
                radeon_set_sh_reg_seq(cs, R_00B420_SPI_SHADER_PGM_LO_HS, 4);
                radeon_emit(cs, va >> 8);
-               radeon_emit(cs, va >> 40);
+               radeon_emit(cs, S_00B424_MEM_BASE(va >> 40));
                radeon_emit(cs, shader->rsrc1);
                radeon_emit(cs, shader->rsrc2);
        }
 }
 
 static void
-radv_pipeline_generate_vertex_shader(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_vertex_shader(struct radeon_cmdbuf *cs,
                                     struct radv_pipeline *pipeline,
                                     const struct radv_tessellation_state *tess)
 {
@@ -2578,7 +2964,7 @@ radv_pipeline_generate_vertex_shader(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_tess_shaders(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf *cs,
                                    struct radv_pipeline *pipeline,
                                    const struct radv_tessellation_state *tess)
 {
@@ -2608,71 +2994,49 @@ radv_pipeline_generate_tess_shaders(struct radeon_winsys_cs *cs,
        else
                radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG,
                                       tess->ls_hs_config);
-
-       struct radv_userdata_info *loc;
-
-       loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_TESS_CTRL, AC_UD_TCS_OFFCHIP_LAYOUT);
-       if (loc->sgpr_idx != -1) {
-               uint32_t base_reg = pipeline->user_data_0[MESA_SHADER_TESS_CTRL];
-               assert(loc->num_sgprs == 4);
-               assert(!loc->indirect);
-               radeon_set_sh_reg_seq(cs, base_reg + loc->sgpr_idx * 4, 4);
-               radeon_emit(cs, tess->offchip_layout);
-               radeon_emit(cs, tess->tcs_out_offsets);
-               radeon_emit(cs, tess->tcs_out_layout);
-               radeon_emit(cs, tess->tcs_in_layout);
-       }
-
-       loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_TESS_EVAL, AC_UD_TES_OFFCHIP_LAYOUT);
-       if (loc->sgpr_idx != -1) {
-               uint32_t base_reg = pipeline->user_data_0[MESA_SHADER_TESS_EVAL];
-               assert(loc->num_sgprs == 1);
-               assert(!loc->indirect);
-
-               radeon_set_sh_reg(cs, base_reg + loc->sgpr_idx * 4,
-                                 tess->offchip_layout);
-       }
-
-       loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX, AC_UD_VS_LS_TCS_IN_LAYOUT);
-       if (loc->sgpr_idx != -1) {
-               uint32_t base_reg = pipeline->user_data_0[MESA_SHADER_VERTEX];
-               assert(loc->num_sgprs == 1);
-               assert(!loc->indirect);
-
-               radeon_set_sh_reg(cs, base_reg + loc->sgpr_idx * 4,
-                                 tess->tcs_in_layout);
-       }
 }
 
 static void
-radv_pipeline_generate_geometry_shader(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_geometry_shader(struct radeon_cmdbuf *cs,
                                       struct radv_pipeline *pipeline,
                                       const struct radv_gs_state *gs_state)
 {
        struct radv_shader_variant *gs;
+       unsigned gs_max_out_vertices;
+       uint8_t *num_components;
+       uint8_t max_stream;
+       unsigned offset;
        uint64_t va;
 
        gs = pipeline->shaders[MESA_SHADER_GEOMETRY];
        if (!gs)
                return;
 
-       uint32_t gsvs_itemsize = gs->info.gs.max_gsvs_emit_size >> 2;
+       gs_max_out_vertices = gs->info.gs.vertices_out;
+       max_stream = gs->info.info.gs.max_stream;
+       num_components = gs->info.info.gs.num_stream_output_components;
 
-       radeon_set_context_reg_seq(cs, R_028A60_VGT_GSVS_RING_OFFSET_1, 3);
-       radeon_emit(cs, gsvs_itemsize);
-       radeon_emit(cs, gsvs_itemsize);
-       radeon_emit(cs, gsvs_itemsize);
+       offset = num_components[0] * gs_max_out_vertices;
 
-       radeon_set_context_reg(cs, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize);
+       radeon_set_context_reg_seq(cs, R_028A60_VGT_GSVS_RING_OFFSET_1, 3);
+       radeon_emit(cs, offset);
+       if (max_stream >= 1)
+               offset += num_components[1] * gs_max_out_vertices;
+       radeon_emit(cs, offset);
+       if (max_stream >= 2)
+               offset += num_components[2] * gs_max_out_vertices;
+       radeon_emit(cs, offset);
+       if (max_stream >= 3)
+               offset += num_components[3] * gs_max_out_vertices;
+       radeon_set_context_reg(cs, R_028AB0_VGT_GSVS_RING_ITEMSIZE, offset);
 
        radeon_set_context_reg(cs, R_028B38_VGT_GS_MAX_VERT_OUT, gs->info.gs.vertices_out);
 
-       uint32_t gs_vert_itemsize = gs->info.gs.gsvs_vertex_size;
        radeon_set_context_reg_seq(cs, R_028B5C_VGT_GS_VERT_ITEMSIZE, 4);
-       radeon_emit(cs, gs_vert_itemsize >> 2);
-       radeon_emit(cs, 0);
-       radeon_emit(cs, 0);
-       radeon_emit(cs, 0);
+       radeon_emit(cs, num_components[0]);
+       radeon_emit(cs, (max_stream >= 1) ? num_components[1] : 0);
+       radeon_emit(cs, (max_stream >= 2) ? num_components[2] : 0);
+       radeon_emit(cs, (max_stream >= 3) ? num_components[3] : 0);
 
        uint32_t gs_num_invocations = gs->info.gs.invocations;
        radeon_set_context_reg(cs, R_028B90_VGT_GS_INSTANCE_CNT,
@@ -2687,7 +3051,7 @@ radv_pipeline_generate_geometry_shader(struct radeon_winsys_cs *cs,
        if (pipeline->device->physical_device->rad_info.chip_class >= GFX9) {
                radeon_set_sh_reg_seq(cs, R_00B210_SPI_SHADER_PGM_LO_ES, 2);
                radeon_emit(cs, va >> 8);
-               radeon_emit(cs, va >> 40);
+               radeon_emit(cs, S_00B214_MEM_BASE(va >> 40));
 
                radeon_set_sh_reg_seq(cs, R_00B228_SPI_SHADER_PGM_RSRC1_GS, 2);
                radeon_emit(cs, gs->rsrc1);
@@ -2698,28 +3062,12 @@ radv_pipeline_generate_geometry_shader(struct radeon_winsys_cs *cs,
        } else {
                radeon_set_sh_reg_seq(cs, R_00B220_SPI_SHADER_PGM_LO_GS, 4);
                radeon_emit(cs, va >> 8);
-               radeon_emit(cs, va >> 40);
+               radeon_emit(cs, S_00B224_MEM_BASE(va >> 40));
                radeon_emit(cs, gs->rsrc1);
                radeon_emit(cs, gs->rsrc2);
        }
 
        radv_pipeline_generate_hw_vs(cs, pipeline, pipeline->gs_copy_shader);
-
-       struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_GEOMETRY,
-                                                            AC_UD_GS_VS_RING_STRIDE_ENTRIES);
-       if (loc->sgpr_idx != -1) {
-               uint32_t stride = gs->info.gs.max_gsvs_emit_size;
-               uint32_t num_entries = 64;
-               bool is_vi = pipeline->device->physical_device->rad_info.chip_class >= VI;
-
-               if (is_vi)
-                       num_entries *= stride;
-
-               stride = S_008F04_STRIDE(stride);
-               radeon_set_sh_reg_seq(cs, R_00B230_SPI_SHADER_USER_DATA_GS_0 + loc->sgpr_idx * 4, 2);
-               radeon_emit(cs, stride);
-               radeon_emit(cs, num_entries);
-       }
 }
 
 static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade)
@@ -2741,7 +3089,7 @@ static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade)
 }
 
 static void
-radv_pipeline_generate_ps_inputs(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf *cs,
                                  struct radv_pipeline *pipeline)
 {
        struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
@@ -2776,6 +3124,23 @@ radv_pipeline_generate_ps_inputs(struct radeon_winsys_cs *cs,
                ps_offset++;
        }
 
+       if (ps->info.info.ps.num_input_clips_culls) {
+               unsigned vs_offset;
+
+               vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_CLIP_DIST0];
+               if (vs_offset != AC_EXP_PARAM_UNDEFINED) {
+                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, false);
+                       ++ps_offset;
+               }
+
+               vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_CLIP_DIST1];
+               if (vs_offset != AC_EXP_PARAM_UNDEFINED &&
+                   ps->info.info.ps.num_input_clips_culls > 4) {
+                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, false);
+                       ++ps_offset;
+               }
+       }
+
        for (unsigned i = 0; i < 32 && (1u << i) <= ps->info.fs.input_mask; ++i) {
                unsigned vs_offset;
                bool flat_shade;
@@ -2805,27 +3170,38 @@ radv_pipeline_generate_ps_inputs(struct radeon_winsys_cs *cs,
 
 static uint32_t
 radv_compute_db_shader_control(const struct radv_device *device,
+                              const struct radv_pipeline *pipeline,
                                const struct radv_shader_variant *ps)
 {
+       const struct radv_multisample_state *ms = &pipeline->graphics.ms;
        unsigned z_order;
        if (ps->info.fs.early_fragment_test || !ps->info.info.ps.writes_memory)
                z_order = V_02880C_EARLY_Z_THEN_LATE_Z;
        else
                z_order = V_02880C_LATE_Z;
 
+       bool disable_rbplus = device->physical_device->has_rbplus &&
+                             !device->physical_device->rbplus_allowed;
+
+       /* Do not enable the gl_SampleMask fragment shader output if MSAA is
+        * disabled.
+        */
+       bool mask_export_enable = ms->num_samples > 1 &&
+                                 ps->info.info.ps.writes_sample_mask;
+
        return  S_02880C_Z_EXPORT_ENABLE(ps->info.info.ps.writes_z) |
                S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.info.ps.writes_stencil) |
                S_02880C_KILL_ENABLE(!!ps->info.fs.can_discard) |
-               S_02880C_MASK_EXPORT_ENABLE(ps->info.info.ps.writes_sample_mask) |
+               S_02880C_MASK_EXPORT_ENABLE(mask_export_enable) |
                S_02880C_Z_ORDER(z_order) |
                S_02880C_DEPTH_BEFORE_SHADER(ps->info.fs.early_fragment_test) |
                S_02880C_EXEC_ON_HIER_FAIL(ps->info.info.ps.writes_memory) |
                S_02880C_EXEC_ON_NOOP(ps->info.info.ps.writes_memory) |
-               S_02880C_DUAL_QUAD_DISABLE(!!device->physical_device->has_rbplus);
+               S_02880C_DUAL_QUAD_DISABLE(disable_rbplus);
 }
 
 static void
-radv_pipeline_generate_fragment_shader(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf *cs,
                                       struct radv_pipeline *pipeline)
 {
        struct radv_shader_variant *ps;
@@ -2837,12 +3213,13 @@ radv_pipeline_generate_fragment_shader(struct radeon_winsys_cs *cs,
 
        radeon_set_sh_reg_seq(cs, R_00B020_SPI_SHADER_PGM_LO_PS, 4);
        radeon_emit(cs, va >> 8);
-       radeon_emit(cs, va >> 40);
+       radeon_emit(cs, S_00B024_MEM_BASE(va >> 40));
        radeon_emit(cs, ps->rsrc1);
        radeon_emit(cs, ps->rsrc2);
 
        radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
-                              radv_compute_db_shader_control(pipeline->device, ps));
+                              radv_compute_db_shader_control(pipeline->device,
+                                                             pipeline, ps));
 
        radeon_set_context_reg(cs, R_0286CC_SPI_PS_INPUT_ENA,
                               ps->config.spi_ps_input_ena);
@@ -2868,7 +3245,7 @@ radv_pipeline_generate_fragment_shader(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_vgt_vertex_reuse(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_vgt_vertex_reuse(struct radeon_cmdbuf *cs,
                                        struct radv_pipeline *pipeline)
 {
        if (pipeline->device->physical_device->rad_info.family < CHIP_POLARIS10)
@@ -2876,7 +3253,7 @@ radv_pipeline_generate_vgt_vertex_reuse(struct radeon_winsys_cs *cs,
 
        unsigned vtx_reuse_depth = 30;
        if (radv_pipeline_has_tess(pipeline) &&
-           radv_get_tess_eval_shader(pipeline)->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
+           radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
                vtx_reuse_depth = 14;
        }
        radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
@@ -2954,7 +3331,7 @@ radv_pipeline_generate_pm4(struct radv_pipeline *pipeline,
 
        radv_pipeline_generate_depth_stencil_state(&pipeline->cs, pipeline, pCreateInfo, extra);
        radv_pipeline_generate_blend_state(&pipeline->cs, pipeline, blend);
-       radv_pipeline_generate_raster_state(&pipeline->cs, pCreateInfo);
+       radv_pipeline_generate_raster_state(&pipeline->cs, pipeline, pCreateInfo);
        radv_pipeline_generate_multisample_state(&pipeline->cs, pipeline);
        radv_pipeline_generate_vgt_gs_mode(&pipeline->cs, pipeline);
        radv_pipeline_generate_vertex_shader(&pipeline->cs, pipeline, tess);
@@ -2998,16 +3375,11 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
        else
                ia_multi_vgt_param.primgroup_size = 128; /* recommended without a GS */
 
-       ia_multi_vgt_param.partial_es_wave = false;
-       if (pipeline->device->has_distributed_tess) {
-               if (radv_pipeline_has_gs(pipeline)) {
-                       if (device->physical_device->rad_info.chip_class <= VI)
-                               ia_multi_vgt_param.partial_es_wave = true;
-               }
-       }
        /* GS requirement. */
-       if (SI_GS_PER_ES / ia_multi_vgt_param.primgroup_size >= pipeline->device->gs_table_depth - 3)
-               ia_multi_vgt_param.partial_es_wave = true;
+       ia_multi_vgt_param.partial_es_wave = false;
+       if (radv_pipeline_has_gs(pipeline) && device->physical_device->rad_info.chip_class <= VI)
+               if (SI_GS_PER_ES / ia_multi_vgt_param.primgroup_size >= pipeline->device->gs_table_depth - 3)
+                       ia_multi_vgt_param.partial_es_wave = true;
 
        ia_multi_vgt_param.wd_switch_on_eop = false;
        if (device->physical_device->rad_info.chip_class >= CIK) {
@@ -3022,8 +3394,7 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
                    (pipeline->graphics.prim_restart_enable &&
                     (device->physical_device->rad_info.family < CHIP_POLARIS10 ||
                      (prim != V_008958_DI_PT_POINTLIST &&
-                      prim != V_008958_DI_PT_LINESTRIP &&
-                      prim != V_008958_DI_PT_TRISTRIP))))
+                      prim != V_008958_DI_PT_LINESTRIP))))
                        ia_multi_vgt_param.wd_switch_on_eop = true;
        }
 
@@ -3036,7 +3407,7 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
        if (radv_pipeline_has_tess(pipeline)) {
                /* SWITCH_ON_EOI must be set if PrimID is used. */
                if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.uses_prim_id ||
-                   radv_get_tess_eval_shader(pipeline)->info.info.uses_prim_id)
+                   radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.info.uses_prim_id)
                        ia_multi_vgt_param.ia_switch_on_eoi = true;
        }
 
@@ -3051,11 +3422,15 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
                /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
                if (device->has_distributed_tess) {
                        if (radv_pipeline_has_gs(pipeline)) {
+                               if (device->physical_device->rad_info.chip_class <= VI)
+                                       ia_multi_vgt_param.partial_es_wave = true;
+
                                if (device->physical_device->rad_info.family == CHIP_TONGA ||
                                    device->physical_device->rad_info.family == CHIP_FIJI ||
                                    device->physical_device->rad_info.family == CHIP_POLARIS10 ||
                                    device->physical_device->rad_info.family == CHIP_POLARIS11 ||
-                                   device->physical_device->rad_info.family == CHIP_POLARIS12)
+                                   device->physical_device->rad_info.family == CHIP_POLARIS12 ||
+                                   device->physical_device->rad_info.family == CHIP_VEGAM)
                                        ia_multi_vgt_param.partial_vs_wave = true;
                        } else {
                                ia_multi_vgt_param.partial_vs_wave = true;
@@ -3063,6 +3438,17 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
                }
        }
 
+       /* Workaround for a VGT hang when strip primitive types are used with
+        * primitive restart.
+        */
+       if (pipeline->graphics.prim_restart_enable &&
+           (prim == V_008958_DI_PT_LINESTRIP ||
+            prim == V_008958_DI_PT_TRISTRIP ||
+            prim == V_008958_DI_PT_LINESTRIP_ADJ ||
+            prim == V_008958_DI_PT_TRISTRIP_ADJ)) {
+               ia_multi_vgt_param.partial_vs_wave = true;
+       }
+
        ia_multi_vgt_param.base =
                S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param.primgroup_size - 1) |
                /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
@@ -3115,6 +3501,22 @@ radv_compute_vertex_input_state(struct radv_pipeline *pipeline,
        }
 }
 
+static struct radv_shader_variant *
+radv_pipeline_get_streamout_shader(struct radv_pipeline *pipeline)
+{
+       int i;
+
+       for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
+               struct radv_shader_variant *shader =
+                       radv_get_shader(pipeline, i);
+
+               if (shader && shader->info.info.so.num_outputs > 0)
+                       return shader;
+       }
+
+       return NULL;
+}
+
 static VkResult
 radv_pipeline_init(struct radv_pipeline *pipeline,
                   struct radv_device *device,
@@ -3145,12 +3547,11 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                pStages[stage] = &pCreateInfo->pStages[i];
        }
 
-       radv_create_shaders(pipeline, device, cache, 
-                           radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index),
-                           pStages);
+       struct radv_pipeline_key key = radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index);
+       radv_create_shaders(pipeline, device, cache, &key, pStages, pCreateInfo->flags);
 
        pipeline->graphics.spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
-       radv_pipeline_init_multisample_state(pipeline, pCreateInfo);
+       radv_pipeline_init_multisample_state(pipeline, &blend, pCreateInfo);
        uint32_t gs_out;
        uint32_t prim = si_translate_prim(pCreateInfo->pInputAssemblyState->topology);
 
@@ -3225,12 +3626,15 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
        if (loc->sgpr_idx != -1) {
                pipeline->graphics.vtx_base_sgpr = pipeline->user_data_0[MESA_SHADER_VERTEX];
                pipeline->graphics.vtx_base_sgpr += loc->sgpr_idx * 4;
-               if (radv_get_vertex_shader(pipeline)->info.info.vs.needs_draw_id)
+               if (radv_get_shader(pipeline, MESA_SHADER_VERTEX)->info.info.vs.needs_draw_id)
                        pipeline->graphics.vtx_emit_num = 3;
                else
                        pipeline->graphics.vtx_emit_num = 2;
        }
 
+       /* Find the last vertex shader stage that eventually uses streamout. */
+       pipeline->streamout_shader = radv_pipeline_get_streamout_shader(pipeline);
+
        result = radv_pipeline_scratch_init(device, pipeline);
        radv_pipeline_generate_pm4(pipeline, pCreateInfo, extra, &blend, &tess, &gs, prim, gs_out);
 
@@ -3254,7 +3658,7 @@ radv_graphics_pipeline_create(
        pipeline = vk_zalloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
                              VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
        if (pipeline == NULL)
-               return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+               return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
 
        result = radv_pipeline_init(pipeline, device, cache,
                                    pCreateInfo, extra, pAllocator);
@@ -3312,7 +3716,7 @@ radv_compute_generate_pm4(struct radv_pipeline *pipeline)
 
        radeon_set_sh_reg_seq(&pipeline->cs, R_00B830_COMPUTE_PGM_LO, 2);
        radeon_emit(&pipeline->cs, va >> 8);
-       radeon_emit(&pipeline->cs, va >> 40);
+       radeon_emit(&pipeline->cs, S_00B834_DATA(va >> 40));
 
        radeon_set_sh_reg_seq(&pipeline->cs, R_00B848_COMPUTE_PGM_RSRC1, 2);
        radeon_emit(&pipeline->cs, compute_shader->rsrc1);
@@ -3373,14 +3777,14 @@ static VkResult radv_compute_pipeline_create(
        pipeline = vk_zalloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
                              VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
        if (pipeline == NULL)
-               return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+               return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
 
        pipeline->device = device;
        pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
        assert(pipeline->layout);
 
        pStages[MESA_SHADER_COMPUTE] = &pCreateInfo->stage;
-       radv_create_shaders(pipeline, device, cache, (struct radv_pipeline_key) {0}, pStages);
+       radv_create_shaders(pipeline, device, cache, &(struct radv_pipeline_key) {0}, pStages, pCreateInfo->flags);
 
        pipeline->user_data_0[MESA_SHADER_COMPUTE] = radv_pipeline_stage_to_user_data_0(pipeline, MESA_SHADER_COMPUTE, device->physical_device->rad_info.chip_class);
        pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indirect_descriptor_sets;