nir_lower_io_arrays_to_elements(ordered_shaders[i],
ordered_shaders[i - 1]);
+ if (nir_link_constant_varyings(ordered_shaders[i],
+ ordered_shaders[i - 1]))
+ radv_optimize_nir(ordered_shaders[i - 1], false, false);
+
nir_remove_dead_variables(ordered_shaders[i],
nir_var_shader_out);
nir_remove_dead_variables(ordered_shaders[i - 1],
const VkPipelineRasterizationStateCreateInfo *vkraster = pCreateInfo->pRasterizationState;
const VkConservativeRasterizationModeEXT mode =
radv_get_conservative_raster_mode(vkraster);
- uint32_t pa_sc_conservative_rast = 0;
+ uint32_t pa_sc_conservative_rast = S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1);
radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
(pipeline->graphics.prim_restart_enable &&
(device->physical_device->rad_info.family < CHIP_POLARIS10 ||
(prim != V_008958_DI_PT_POINTLIST &&
- prim != V_008958_DI_PT_LINESTRIP &&
- prim != V_008958_DI_PT_TRISTRIP))))
+ prim != V_008958_DI_PT_LINESTRIP))))
ia_multi_vgt_param.wd_switch_on_eop = true;
}