radv: fix VGT_ESGS_RING_ITEMSIZE for GS as NGG on GFX10
[mesa.git] / src / amd / vulkan / radv_pipeline.c
index ae269c32c49601455c371186e9208e6d9e6eff48..9431a0d1999a996bd6a0f8e6e185a8e1d2de5031 100644 (file)
@@ -40,7 +40,6 @@
 #include <llvm-c/TargetMachine.h>
 
 #include "sid.h"
-#include "gfx9d.h"
 #include "ac_binary.h"
 #include "ac_llvm_util.h"
 #include "ac_nir_to_llvm.h"
@@ -97,6 +96,30 @@ struct radv_gs_state {
        uint32_t lds_size;
 };
 
+struct radv_ngg_state {
+       uint16_t ngg_emit_size; /* in dwords */
+       uint32_t hw_max_esverts;
+       uint32_t max_gsprims;
+       uint32_t max_out_verts;
+       uint32_t prim_amp_factor;
+       uint32_t vgt_esgs_ring_itemsize;
+       bool max_vert_out_per_gs_instance;
+};
+
+bool radv_pipeline_has_ngg(const struct radv_pipeline *pipeline)
+{
+       struct radv_shader_variant *variant = NULL;
+       if (pipeline->shaders[MESA_SHADER_GEOMETRY])
+               variant = pipeline->shaders[MESA_SHADER_GEOMETRY];
+       else if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
+               variant = pipeline->shaders[MESA_SHADER_TESS_EVAL];
+       else if (pipeline->shaders[MESA_SHADER_VERTEX])
+               variant = pipeline->shaders[MESA_SHADER_VERTEX];
+       else
+               return false;
+       return variant->info.is_ngg;
+}
+
 static void
 radv_pipeline_destroy(struct radv_device *device,
                       struct radv_pipeline *pipeline,
@@ -524,6 +547,14 @@ radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
                col_format |= cf << (4 * i);
        }
 
+       if (!(col_format & 0xf) && blend->need_src_alpha & (1 << 0)) {
+               /* When a subpass doesn't have any color attachments, write the
+                * alpha channel of MRT0 when alpha coverage is enabled because
+                * the depth attachment needs it.
+                */
+               col_format |= V_028714_SPI_SHADER_32_AR;
+       }
+
        /* If the i-th target format is set, all previous target formats must
         * be non-zero to avoid hangs.
         */
@@ -534,10 +565,13 @@ radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
                }
        }
 
-       blend->cb_shader_mask = ac_get_cb_shader_mask(col_format);
-
+       /* The output for dual source blending should have the same format as
+        * the first output.
+        */
        if (blend->mrt0_is_dual_src)
                col_format |= (col_format & 0xf) << 4;
+
+       blend->cb_shader_mask = ac_get_cb_shader_mask(col_format);
        blend->spi_shader_col_format = col_format;
 }
 
@@ -681,13 +715,15 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
        else
                blend.cb_color_control |= S_028808_ROP3(V_028808_ROP3_COPY);
 
-       blend.db_alpha_to_mask = S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
-               S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
-               S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
-               S_028B70_ALPHA_TO_MASK_OFFSET3(2);
+       blend.db_alpha_to_mask = S_028B70_ALPHA_TO_MASK_OFFSET0(3) |
+               S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
+               S_028B70_ALPHA_TO_MASK_OFFSET2(0) |
+               S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
+               S_028B70_OFFSET_ROUND(1);
 
        if (vkms && vkms->alphaToCoverageEnable) {
                blend.db_alpha_to_mask |= S_028B70_ALPHA_TO_MASK_ENABLE(1);
+               blend.need_src_alpha |= 0x1;
        }
 
        blend.cb_target_mask = 0;
@@ -965,11 +1001,11 @@ radv_pipeline_out_of_order_rast(struct radv_pipeline *pipeline,
        };
 
        if (pCreateInfo->pDepthStencilState &&
-           subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
+           subpass->depth_stencil_attachment) {
                const VkPipelineDepthStencilStateCreateInfo *vkds =
                        pCreateInfo->pDepthStencilState;
                struct radv_render_pass_attachment *attachment =
-                       pass->attachments + subpass->depth_stencil_attachment.attachment;
+                       pass->attachments + subpass->depth_stencil_attachment->attachment;
                bool has_stencil = vk_format_is_stencil(attachment->format);
                struct radv_dsa_order_invariance order_invariance[2];
                struct radv_shader_variant *ps =
@@ -1072,13 +1108,32 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
                ps_iter_samples = ms->num_samples;
        }
 
+       const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
+               vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
+       if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
+               /* Out-of-order rasterization is explicitly enabled by the
+                * application.
+                */
+               out_of_order_rast = true;
+       } else {
+               /* Determine if the driver can enable out-of-order
+                * rasterization internally.
+                */
+               out_of_order_rast =
+                       radv_pipeline_out_of_order_rast(pipeline, blend, pCreateInfo);
+       }
+
        ms->pa_sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
        ms->pa_sc_aa_config = 0;
        ms->db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
-               S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
+                     S_028804_INCOHERENT_EQAA_READS(1) |
+                     S_028804_INTERPOLATE_COMP_Z(1) |
+                     S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
        ms->pa_sc_mode_cntl_1 =
                S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
                S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
+               S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast) |
+               S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
                /* always 1: */
                S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
                S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
@@ -1099,33 +1154,13 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
                        S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) |
                        S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
                ms->pa_sc_aa_config |= S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
-                       S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples)) |
+                       S_028BE0_MAX_SAMPLE_DIST(radv_get_default_max_sample_dist(log_samples)) |
                        S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples); /* CM_R_028BE0_PA_SC_AA_CONFIG */
                ms->pa_sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
                if (ps_iter_samples > 1)
                        pipeline->graphics.spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(2);
        }
 
-       const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
-               vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
-       if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
-               /* Out-of-order rasterization is explicitly enabled by the
-                * application.
-                */
-               out_of_order_rast = true;
-       } else {
-               /* Determine if the driver can enable out-of-order
-                * rasterization internally.
-                */
-               out_of_order_rast =
-                       radv_pipeline_out_of_order_rast(pipeline, blend, pCreateInfo);
-       }
-
-       if (out_of_order_rast) {
-               ms->pa_sc_mode_cntl_1 |= S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(1) |
-                                        S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7);
-       }
-
        if (vkms && vkms->pSampleMask) {
                mask = vkms->pSampleMask[0] & 0xffff;
        }
@@ -1235,25 +1270,6 @@ si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology)
        }
 }
 
-static unsigned si_map_swizzle(unsigned swizzle)
-{
-       switch (swizzle) {
-       case VK_SWIZZLE_Y:
-               return V_008F0C_SQ_SEL_Y;
-       case VK_SWIZZLE_Z:
-               return V_008F0C_SQ_SEL_Z;
-       case VK_SWIZZLE_W:
-               return V_008F0C_SQ_SEL_W;
-       case VK_SWIZZLE_0:
-               return V_008F0C_SQ_SEL_0;
-       case VK_SWIZZLE_1:
-               return V_008F0C_SQ_SEL_1;
-       default: /* VK_SWIZZLE_X */
-               return V_008F0C_SQ_SEL_X;
-       }
-}
-
-
 static unsigned radv_dynamic_state_mask(VkDynamicState state)
 {
        switch(state) {
@@ -1277,6 +1293,8 @@ static unsigned radv_dynamic_state_mask(VkDynamicState state)
                return RADV_DYNAMIC_STENCIL_REFERENCE;
        case VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT:
                return RADV_DYNAMIC_DISCARD_RECTANGLE;
+       case VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT:
+               return RADV_DYNAMIC_SAMPLE_LOCATIONS;
        default:
                unreachable("Unhandled dynamic state");
        }
@@ -1307,6 +1325,11 @@ static uint32_t radv_pipeline_needed_dynamic_state(const VkGraphicsPipelineCreat
        if (!vk_find_struct_const(pCreateInfo->pNext, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT))
                states &= ~RADV_DYNAMIC_DISCARD_RECTANGLE;
 
+       if (!pCreateInfo->pMultisampleState ||
+           !vk_find_struct_const(pCreateInfo->pMultisampleState->pNext,
+                                 PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT))
+               states &= ~RADV_DYNAMIC_SAMPLE_LOCATIONS;
+
        /* TODO: blend constants & line width. */
 
        return states;
@@ -1375,15 +1398,7 @@ radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
         *    disabled or if the subpass of the render pass the pipeline is
         *    created against does not use any color attachments.
         */
-       bool uses_color_att = false;
-       for (unsigned i = 0; i < subpass->color_count; ++i) {
-               if (subpass->color_attachments[i].attachment != VK_ATTACHMENT_UNUSED) {
-                       uses_color_att = true;
-                       break;
-               }
-       }
-
-       if (uses_color_att && states & RADV_DYNAMIC_BLEND_CONSTANTS) {
+       if (subpass->has_color_att && states & RADV_DYNAMIC_BLEND_CONSTANTS) {
                assert(pCreateInfo->pColorBlendState);
                typed_memcpy(dynamic->blend_constants,
                             pCreateInfo->pColorBlendState->blendConstants, 4);
@@ -1401,8 +1416,7 @@ radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
         *    disabled or if the subpass of the render pass the pipeline is created
         *    against does not use a depth/stencil attachment.
         */
-       if (needed_states &&
-           subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
+       if (needed_states && subpass->depth_stencil_attachment) {
                assert(pCreateInfo->pDepthStencilState);
 
                if (states & RADV_DYNAMIC_DEPTH_BOUNDS) {
@@ -1436,11 +1450,36 @@ radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
 
        const  VkPipelineDiscardRectangleStateCreateInfoEXT *discard_rectangle_info =
                        vk_find_struct_const(pCreateInfo->pNext, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT);
-       if (states & RADV_DYNAMIC_DISCARD_RECTANGLE) {
+       if (needed_states & RADV_DYNAMIC_DISCARD_RECTANGLE) {
                dynamic->discard_rectangle.count = discard_rectangle_info->discardRectangleCount;
-               typed_memcpy(dynamic->discard_rectangle.rectangles,
-                            discard_rectangle_info->pDiscardRectangles,
-                            discard_rectangle_info->discardRectangleCount);
+               if (states & RADV_DYNAMIC_DISCARD_RECTANGLE) {
+                       typed_memcpy(dynamic->discard_rectangle.rectangles,
+                                    discard_rectangle_info->pDiscardRectangles,
+                                    discard_rectangle_info->discardRectangleCount);
+               }
+       }
+
+       if (needed_states & RADV_DYNAMIC_SAMPLE_LOCATIONS) {
+               const VkPipelineSampleLocationsStateCreateInfoEXT *sample_location_info =
+                       vk_find_struct_const(pCreateInfo->pMultisampleState->pNext,
+                                            PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT);
+               /* If sampleLocationsEnable is VK_FALSE, the default sample
+                * locations are used and the values specified in
+                * sampleLocationsInfo are ignored.
+                */
+               if (sample_location_info->sampleLocationsEnable) {
+                       const VkSampleLocationsInfoEXT *pSampleLocationsInfo =
+                               &sample_location_info->sampleLocationsInfo;
+
+                       assert(pSampleLocationsInfo->sampleLocationsCount <= MAX_SAMPLE_LOCATIONS);
+
+                       dynamic->sample_location.per_pixel = pSampleLocationsInfo->sampleLocationsPerPixel;
+                       dynamic->sample_location.grid_size = pSampleLocationsInfo->sampleLocationGridSize;
+                       dynamic->sample_location.count = pSampleLocationsInfo->sampleLocationsCount;
+                       typed_memcpy(&dynamic->sample_location.locations[0],
+                                    pSampleLocationsInfo->pSampleLocations,
+                                    pSampleLocationsInfo->sampleLocationsCount);
+               }
        }
 
        pipeline->dynamic_state.mask = states;
@@ -1568,6 +1607,208 @@ calculate_gs_info(const VkGraphicsPipelineCreateInfo *pCreateInfo,
        return gs;
 }
 
+static void clamp_gsprims_to_esverts(unsigned *max_gsprims, unsigned max_esverts,
+                                    unsigned min_verts_per_prim, bool use_adjacency)
+{
+       unsigned max_reuse = max_esverts - min_verts_per_prim;
+       if (use_adjacency)
+               max_reuse /= 2;
+       *max_gsprims = MIN2(*max_gsprims, 1 + max_reuse);
+}
+
+static struct radv_ngg_state
+calculate_ngg_info(const VkGraphicsPipelineCreateInfo *pCreateInfo,
+                  struct radv_pipeline *pipeline)
+{
+       struct radv_ngg_state ngg = {0};
+       struct radv_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
+       struct radv_es_output_info *es_info =
+               radv_pipeline_has_tess(pipeline) ? &gs_info->tes.es_info : &gs_info->vs.es_info;
+       unsigned gs_type = radv_pipeline_has_gs(pipeline) ? MESA_SHADER_GEOMETRY : MESA_SHADER_VERTEX;
+       unsigned max_verts_per_prim = 3; // triangles
+       unsigned min_verts_per_prim =
+               gs_type == MESA_SHADER_GEOMETRY ? max_verts_per_prim : 1;
+       unsigned gs_num_invocations = 1;//MAX2(gs_info->gs.invocations, 1);
+       bool uses_adjacency;
+       switch(pCreateInfo->pInputAssemblyState->topology) {
+       case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
+       case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
+       case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
+       case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
+               uses_adjacency = true;
+               break;
+       default:
+               uses_adjacency = false;
+               break;
+       }
+
+       /* All these are in dwords: */
+       /* We can't allow using the whole LDS, because GS waves compete with
+        * other shader stages for LDS space.
+        *
+        * Streamout can increase the ESGS buffer size later on, so be more
+        * conservative with streamout and use 4K dwords. This may be suboptimal.
+        *
+        * Otherwise, use the limit of 7K dwords. The reason is that we need
+        * to leave some headroom for the max_esverts increase at the end.
+        *
+        * TODO: We should really take the shader's internal LDS use into
+        *       account. The linker will fail if the size is greater than
+        *       8K dwords.
+        */
+       const unsigned max_lds_size = (0 /*gs_info->info.so.num_outputs*/ ? 4 : 7) * 1024 - 128;
+       const unsigned target_lds_size = max_lds_size;
+       unsigned esvert_lds_size = 0;
+       unsigned gsprim_lds_size = 0;
+
+       /* All these are per subgroup: */
+       bool max_vert_out_per_gs_instance = false;
+       unsigned max_esverts_base = 256;
+       unsigned max_gsprims_base = 128; /* default prim group size clamp */
+
+       /* Hardware has the following non-natural restrictions on the value
+        * of GE_CNTL.VERT_GRP_SIZE based on based on the primitive type of
+        * the draw:
+        *  - at most 252 for any line input primitive type
+        *  - at most 251 for any quad input primitive type
+        *  - at most 251 for triangle strips with adjacency (this happens to
+        *    be the natural limit for triangle *lists* with adjacency)
+        */
+       max_esverts_base = MIN2(max_esverts_base, 251 + max_verts_per_prim - 1);
+
+       if (gs_type == MESA_SHADER_GEOMETRY) {
+               unsigned max_out_verts_per_gsprim =
+                       gs_info->gs.vertices_out * gs_num_invocations;
+
+               if (max_out_verts_per_gsprim <= 256) {
+                       if (max_out_verts_per_gsprim) {
+                               max_gsprims_base = MIN2(max_gsprims_base,
+                                                       256 / max_out_verts_per_gsprim);
+                       }
+               } else {
+                       /* Use special multi-cycling mode in which each GS
+                        * instance gets its own subgroup. Does not work with
+                        * tessellation. */
+                       max_vert_out_per_gs_instance = true;
+                       max_gsprims_base = 1;
+                       max_out_verts_per_gsprim = gs_info->gs.vertices_out;
+               }
+
+               esvert_lds_size = es_info->esgs_itemsize / 4;
+               gsprim_lds_size = (gs_info->gs.gsvs_vertex_size / 4 + 1) * max_out_verts_per_gsprim;
+       } else {
+               /* TODO: This needs to be adjusted once LDS use for compaction
+                * after culling is implemented. */
+               /*
+               if (es_info->info.so.num_outputs)
+                       esvert_lds_size = 4 * es_info->info.so.num_outputs + 1;
+               */
+       }
+
+       unsigned max_gsprims = max_gsprims_base;
+       unsigned max_esverts = max_esverts_base;
+
+       if (esvert_lds_size)
+               max_esverts = MIN2(max_esverts, target_lds_size / esvert_lds_size);
+       if (gsprim_lds_size)
+               max_gsprims = MIN2(max_gsprims, target_lds_size / gsprim_lds_size);
+
+       max_esverts = MIN2(max_esverts, max_gsprims * max_verts_per_prim);
+       clamp_gsprims_to_esverts(&max_gsprims, max_esverts, min_verts_per_prim, uses_adjacency);
+       assert(max_esverts >= max_verts_per_prim && max_gsprims >= 1);
+
+       if (esvert_lds_size || gsprim_lds_size) {
+               /* Now that we have a rough proportionality between esverts
+                * and gsprims based on the primitive type, scale both of them
+                * down simultaneously based on required LDS space.
+                *
+                * We could be smarter about this if we knew how much vertex
+                * reuse to expect.
+                */
+               unsigned lds_total = max_esverts * esvert_lds_size +
+                                    max_gsprims * gsprim_lds_size;
+               if (lds_total > target_lds_size) {
+                       max_esverts = max_esverts * target_lds_size / lds_total;
+                       max_gsprims = max_gsprims * target_lds_size / lds_total;
+
+                       max_esverts = MIN2(max_esverts, max_gsprims * max_verts_per_prim);
+                       clamp_gsprims_to_esverts(&max_gsprims, max_esverts,
+                                                min_verts_per_prim, uses_adjacency);
+                       assert(max_esverts >= max_verts_per_prim && max_gsprims >= 1);
+               }
+       }
+
+       /* Round up towards full wave sizes for better ALU utilization. */
+       if (!max_vert_out_per_gs_instance) {
+               const unsigned wavesize = 64;
+               unsigned orig_max_esverts;
+               unsigned orig_max_gsprims;
+               do {
+                       orig_max_esverts = max_esverts;
+                       orig_max_gsprims = max_gsprims;
+
+                       max_esverts = align(max_esverts, wavesize);
+                       max_esverts = MIN2(max_esverts, max_esverts_base);
+                       if (esvert_lds_size)
+                               max_esverts = MIN2(max_esverts,
+                                                  (max_lds_size - max_gsprims * gsprim_lds_size) /
+                                                  esvert_lds_size);
+                       max_esverts = MIN2(max_esverts, max_gsprims * max_verts_per_prim);
+
+                       max_gsprims = align(max_gsprims, wavesize);
+                       max_gsprims = MIN2(max_gsprims, max_gsprims_base);
+                       if (gsprim_lds_size)
+                               max_gsprims = MIN2(max_gsprims,
+                                                  (max_lds_size - max_esverts * esvert_lds_size) /
+                                                  gsprim_lds_size);
+                       clamp_gsprims_to_esverts(&max_gsprims, max_esverts,
+                                                min_verts_per_prim, uses_adjacency);
+                       assert(max_esverts >= max_verts_per_prim && max_gsprims >= 1);
+               } while (orig_max_esverts != max_esverts || orig_max_gsprims != max_gsprims);
+       }
+
+       /* Hardware restriction: minimum value of max_esverts */
+       max_esverts = MAX2(max_esverts, 23 + max_verts_per_prim);
+
+       unsigned max_out_vertices =
+               max_vert_out_per_gs_instance ? gs_info->gs.vertices_out :
+               gs_type == MESA_SHADER_GEOMETRY ?
+               max_gsprims * gs_num_invocations * gs_info->gs.vertices_out :
+               max_esverts;
+       assert(max_out_vertices <= 256);
+
+       unsigned prim_amp_factor = 1;
+       if (gs_type == MESA_SHADER_GEOMETRY) {
+               /* Number of output primitives per GS input primitive after
+                * GS instancing. */
+               prim_amp_factor = gs_info->gs.vertices_out;
+       }
+
+       /* The GE only checks against the maximum number of ES verts after
+        * allocating a full GS primitive. So we need to ensure that whenever
+        * this check passes, there is enough space for a full primitive without
+        * vertex reuse.
+        */
+       ngg.hw_max_esverts = max_esverts - max_verts_per_prim + 1;
+       ngg.max_gsprims = max_gsprims;
+       ngg.max_out_verts = max_out_vertices;
+       ngg.prim_amp_factor = prim_amp_factor;
+       ngg.max_vert_out_per_gs_instance = max_vert_out_per_gs_instance;
+       ngg.ngg_emit_size = max_gsprims * gsprim_lds_size;
+
+       if (gs_type == MESA_SHADER_GEOMETRY) {
+               ngg.vgt_esgs_ring_itemsize = es_info->esgs_itemsize / 4;
+       } else {
+               ngg.vgt_esgs_ring_itemsize = 1;
+       }
+
+       pipeline->graphics.esgs_ring_size = 4 * max_esverts * esvert_lds_size;
+
+       assert(ngg.hw_max_esverts >= 24); /* HW limitation */
+
+       return ngg;
+}
+
 static void
 calculate_gs_ring_sizes(struct radv_pipeline *pipeline, const struct radv_gs_state *gs)
 {
@@ -1575,11 +1816,11 @@ calculate_gs_ring_sizes(struct radv_pipeline *pipeline, const struct radv_gs_sta
        unsigned num_se = device->physical_device->rad_info.max_se;
        unsigned wave_size = 64;
        unsigned max_gs_waves = 32 * num_se; /* max 32 per SE on GCN */
-       /* On SI-CI, the value comes from VGT_GS_VERTEX_REUSE = 16.
-        * On VI+, the value comes from VGT_VERTEX_REUSE_BLOCK_CNTL = 30 (+2).
+       /* On GFX6-GFX7, the value comes from VGT_GS_VERTEX_REUSE = 16.
+        * On GFX8+, the value comes from VGT_VERTEX_REUSE_BLOCK_CNTL = 30 (+2).
         */
        unsigned gs_vertex_reuse =
-               (device->physical_device->rad_info.chip_class >= VI ? 32 : 16) * num_se;
+               (device->physical_device->rad_info.chip_class >= GFX8 ? 32 : 16) * num_se;
        unsigned alignment = 256 * num_se;
        /* The maximum size is 63.999 MB per SE. */
        unsigned max_size = ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se;
@@ -1592,13 +1833,13 @@ calculate_gs_ring_sizes(struct radv_pipeline *pipeline, const struct radv_gs_sta
        unsigned esgs_ring_size = max_gs_waves * 2 * wave_size *
                gs->vgt_esgs_ring_itemsize * 4 * gs_info->gs.vertices_in;
        unsigned gsvs_ring_size = max_gs_waves * 2 * wave_size *
-               gs_info->gs.max_gsvs_emit_size * 1; // no streams in VK (gs->max_gs_stream + 1);
+               gs_info->gs.max_gsvs_emit_size;
 
        min_esgs_ring_size = align(min_esgs_ring_size, alignment);
        esgs_ring_size = align(esgs_ring_size, alignment);
        gsvs_ring_size = align(gsvs_ring_size, alignment);
 
-       if (pipeline->device->physical_device->rad_info.chip_class <= VI)
+       if (pipeline->device->physical_device->rad_info.chip_class <= GFX8)
                pipeline->graphics.esgs_ring_size = CLAMP(esgs_ring_size, min_esgs_ring_size, max_size);
 
        pipeline->graphics.gsvs_ring_size = MIN2(gsvs_ring_size, max_size);
@@ -1617,8 +1858,7 @@ static void si_multiwave_lds_size_workaround(struct radv_device *device,
         *   It applies to workgroup sizes of more than one wavefront.
         */
        if (device->physical_device->rad_info.family == CHIP_BONAIRE ||
-           device->physical_device->rad_info.family == CHIP_KABINI ||
-           device->physical_device->rad_info.family == CHIP_MULLINS)
+           device->physical_device->rad_info.family == CHIP_KABINI)
                *lds_size = MAX2(*lds_size, 8);
 }
 
@@ -1660,7 +1900,7 @@ calculate_tess_state(struct radv_pipeline *pipeline,
 
        lds_size = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.lds_size;
 
-       if (pipeline->device->physical_device->rad_info.chip_class >= CIK) {
+       if (pipeline->device->physical_device->rad_info.chip_class >= GFX7) {
                assert(lds_size <= 65536);
                lds_size = align(lds_size, 512) / 512;
        } else {
@@ -1706,11 +1946,11 @@ calculate_tess_state(struct radv_pipeline *pipeline,
        }
 
        bool ccw = tes->info.tes.ccw;
-       const VkPipelineTessellationDomainOriginStateCreateInfoKHR *domain_origin_state =
+       const VkPipelineTessellationDomainOriginStateCreateInfo *domain_origin_state =
                      vk_find_struct_const(pCreateInfo->pTessellationState,
-                                          PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR);
+                                          PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO);
 
-       if (domain_origin_state && domain_origin_state->domainOrigin != VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR)
+       if (domain_origin_state && domain_origin_state->domainOrigin != VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT)
                ccw = !ccw;
 
        if (tes->info.tes.point_mode)
@@ -1789,10 +2029,36 @@ radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
                ordered_shaders[shader_count++] = shaders[MESA_SHADER_VERTEX];
        }
 
+       if (shader_count > 1) {
+               unsigned first = ordered_shaders[shader_count - 1]->info.stage;
+               unsigned last = ordered_shaders[0]->info.stage;
+
+               if (ordered_shaders[0]->info.stage == MESA_SHADER_FRAGMENT &&
+                   ordered_shaders[1]->info.has_transform_feedback_varyings)
+                       nir_link_xfb_varyings(ordered_shaders[1], ordered_shaders[0]);
+
+               for (int i = 0; i < shader_count; ++i)  {
+                       nir_variable_mode mask = 0;
+
+                       if (ordered_shaders[i]->info.stage != first)
+                               mask = mask | nir_var_shader_in;
+
+                       if (ordered_shaders[i]->info.stage != last)
+                               mask = mask | nir_var_shader_out;
+
+                       nir_lower_io_to_scalar_early(ordered_shaders[i], mask);
+                       radv_optimize_nir(ordered_shaders[i], false, false);
+               }
+       }
+
        for (int i = 1; i < shader_count; ++i)  {
                nir_lower_io_arrays_to_elements(ordered_shaders[i],
                                                ordered_shaders[i - 1]);
 
+               if (nir_link_opt_varyings(ordered_shaders[i],
+                                         ordered_shaders[i - 1]))
+                       radv_optimize_nir(ordered_shaders[i - 1], false, false);
+
                nir_remove_dead_variables(ordered_shaders[i],
                                          nir_var_shader_out);
                nir_remove_dead_variables(ordered_shaders[i - 1],
@@ -1809,17 +2075,31 @@ radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
                                ac_lower_indirect_derefs(ordered_shaders[i],
                                                         pipeline->device->physical_device->rad_info.chip_class);
                        }
-                       radv_optimize_nir(ordered_shaders[i], false);
+                       radv_optimize_nir(ordered_shaders[i], false, false);
 
                        if (nir_lower_global_vars_to_local(ordered_shaders[i - 1])) {
                                ac_lower_indirect_derefs(ordered_shaders[i - 1],
                                                         pipeline->device->physical_device->rad_info.chip_class);
                        }
-                       radv_optimize_nir(ordered_shaders[i - 1], false);
+                       radv_optimize_nir(ordered_shaders[i - 1], false, false);
                }
        }
 }
 
+static uint32_t
+radv_get_attrib_stride(const VkPipelineVertexInputStateCreateInfo *input_state,
+                      uint32_t attrib_binding)
+{
+       for (uint32_t i = 0; i < input_state->vertexBindingDescriptionCount; i++) {
+               const VkVertexInputBindingDescription *input_binding =
+                       &input_state->pVertexBindingDescriptions[i];
+
+               if (input_binding->binding == attrib_binding)
+                       return input_binding->stride;
+       }
+
+       return 0;
+}
 
 static struct radv_pipeline_key
 radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
@@ -1857,14 +2137,31 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
        }
 
        for (unsigned i = 0; i < input_state->vertexAttributeDescriptionCount; ++i) {
-               unsigned location = input_state->pVertexAttributeDescriptions[i].location;
-               unsigned binding = input_state->pVertexAttributeDescriptions[i].binding;
+               const VkVertexInputAttributeDescription *desc =
+                       &input_state->pVertexAttributeDescriptions[i];
+               const struct vk_format_description *format_desc;
+               unsigned location = desc->location;
+               unsigned binding = desc->binding;
+               unsigned num_format, data_format;
+               int first_non_void;
+
                if (binding_input_rate & (1u << binding)) {
                        key.instance_rate_inputs |= 1u << location;
                        key.instance_rate_divisors[location] = instance_rate_divisors[binding];
                }
 
-               if (pipeline->device->physical_device->rad_info.chip_class <= VI &&
+               format_desc = vk_format_description(desc->format);
+               first_non_void = vk_format_get_first_non_void_channel(desc->format);
+
+               num_format = radv_translate_buffer_numformat(format_desc, first_non_void);
+               data_format = radv_translate_buffer_dataformat(format_desc, first_non_void);
+
+               key.vertex_attribute_formats[location] = data_format | (num_format << 4);
+               key.vertex_attribute_bindings[location] = desc->binding;
+               key.vertex_attribute_offsets[location] = desc->offset;
+               key.vertex_attribute_strides[location] = radv_get_attrib_stride(input_state, desc->binding);
+
+               if (pipeline->device->physical_device->rad_info.chip_class <= GFX8 &&
                    pipeline->device->physical_device->rad_info.family != CHIP_STONEY) {
                        VkFormat format = input_state->pVertexAttributeDescriptions[i].format;
                        uint64_t adjust;
@@ -1887,6 +2184,26 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
                        }
                        key.vertex_alpha_adjust |= adjust << (2 * location);
                }
+
+               switch (desc->format) {
+               case VK_FORMAT_B8G8R8A8_UNORM:
+               case VK_FORMAT_B8G8R8A8_SNORM:
+               case VK_FORMAT_B8G8R8A8_USCALED:
+               case VK_FORMAT_B8G8R8A8_SSCALED:
+               case VK_FORMAT_B8G8R8A8_UINT:
+               case VK_FORMAT_B8G8R8A8_SINT:
+               case VK_FORMAT_B8G8R8A8_SRGB:
+               case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
+               case VK_FORMAT_A2R10G10B10_SNORM_PACK32:
+               case VK_FORMAT_A2R10G10B10_USCALED_PACK32:
+               case VK_FORMAT_A2R10G10B10_SSCALED_PACK32:
+               case VK_FORMAT_A2R10G10B10_UINT_PACK32:
+               case VK_FORMAT_A2R10G10B10_SINT_PACK32:
+                       key.vertex_post_shuffle |= 1 << location;
+                       break;
+               default:
+                       break;
+               }
        }
 
        if (pCreateInfo->pTessellationState)
@@ -1902,24 +2219,31 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
        }
 
        key.col_format = blend->spi_shader_col_format;
-       if (pipeline->device->physical_device->rad_info.chip_class < VI)
+       if (pipeline->device->physical_device->rad_info.chip_class < GFX8)
                radv_pipeline_compute_get_int_clamp(pCreateInfo, &key.is_int8, &key.is_int10);
 
        return key;
 }
 
 static void
-radv_fill_shader_keys(struct radv_shader_variant_key *keys,
+radv_fill_shader_keys(struct radv_device *device,
+                     struct radv_shader_variant_key *keys,
                       const struct radv_pipeline_key *key,
                       nir_shader **nir)
 {
        keys[MESA_SHADER_VERTEX].vs.instance_rate_inputs = key->instance_rate_inputs;
        keys[MESA_SHADER_VERTEX].vs.alpha_adjust = key->vertex_alpha_adjust;
-       for (unsigned i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
+       keys[MESA_SHADER_VERTEX].vs.post_shuffle = key->vertex_post_shuffle;
+       for (unsigned i = 0; i < MAX_VERTEX_ATTRIBS; ++i) {
                keys[MESA_SHADER_VERTEX].vs.instance_rate_divisors[i] = key->instance_rate_divisors[i];
+               keys[MESA_SHADER_VERTEX].vs.vertex_attribute_formats[i] = key->vertex_attribute_formats[i];
+               keys[MESA_SHADER_VERTEX].vs.vertex_attribute_bindings[i] = key->vertex_attribute_bindings[i];
+               keys[MESA_SHADER_VERTEX].vs.vertex_attribute_offsets[i] = key->vertex_attribute_offsets[i];
+               keys[MESA_SHADER_VERTEX].vs.vertex_attribute_strides[i] = key->vertex_attribute_strides[i];
+       }
 
        if (nir[MESA_SHADER_TESS_CTRL]) {
-               keys[MESA_SHADER_VERTEX].vs.as_ls = true;
+               keys[MESA_SHADER_VERTEX].vs.out.as_ls = true;
                keys[MESA_SHADER_TESS_CTRL].tcs.num_inputs = 0;
                keys[MESA_SHADER_TESS_CTRL].tcs.input_vertices = key->tess_input_vertices;
                keys[MESA_SHADER_TESS_CTRL].tcs.primitive_mode = nir[MESA_SHADER_TESS_EVAL]->info.tess.primitive_mode;
@@ -1929,9 +2253,19 @@ radv_fill_shader_keys(struct radv_shader_variant_key *keys,
 
        if (nir[MESA_SHADER_GEOMETRY]) {
                if (nir[MESA_SHADER_TESS_CTRL])
-                       keys[MESA_SHADER_TESS_EVAL].tes.as_es = true;
+                       keys[MESA_SHADER_TESS_EVAL].tes.out.as_es = true;
                else
-                       keys[MESA_SHADER_VERTEX].vs.as_es = true;
+                       keys[MESA_SHADER_VERTEX].vs.out.as_es = true;
+       }
+
+       if (device->physical_device->rad_info.chip_class >= GFX10) {
+               if (nir[MESA_SHADER_GEOMETRY]) {
+                       keys[MESA_SHADER_GEOMETRY].gs.as_ngg = true;
+               } else if (nir[MESA_SHADER_TESS_CTRL]) {
+                       keys[MESA_SHADER_TESS_EVAL].tes.out.as_ngg = true;
+               } else {
+                       keys[MESA_SHADER_VERTEX].vs.out.as_ngg = true;
+               }
        }
 
        for(int i = 0; i < MESA_SHADER_STAGES; ++i)
@@ -1983,22 +2317,63 @@ merge_tess_info(struct shader_info *tes_info,
        tes_info->tess.point_mode |= tcs_info->tess.point_mode;
 }
 
+static
+void radv_init_feedback(const VkPipelineCreationFeedbackCreateInfoEXT *ext)
+{
+       if (!ext)
+               return;
+
+       if (ext->pPipelineCreationFeedback) {
+               ext->pPipelineCreationFeedback->flags = 0;
+               ext->pPipelineCreationFeedback->duration = 0;
+       }
+
+       for (unsigned i = 0; i < ext->pipelineStageCreationFeedbackCount; ++i) {
+               ext->pPipelineStageCreationFeedbacks[i].flags = 0;
+               ext->pPipelineStageCreationFeedbacks[i].duration = 0;
+       }
+}
+
+static
+void radv_start_feedback(VkPipelineCreationFeedbackEXT *feedback)
+{
+       if (!feedback)
+               return;
+
+       feedback->duration -= radv_get_current_time();
+       feedback ->flags = VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT;
+}
+
+static
+void radv_stop_feedback(VkPipelineCreationFeedbackEXT *feedback, bool cache_hit)
+{
+       if (!feedback)
+               return;
+
+       feedback->duration += radv_get_current_time();
+       feedback ->flags = VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT |
+                          (cache_hit ? VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT : 0);
+}
+
 static
 void radv_create_shaders(struct radv_pipeline *pipeline,
                          struct radv_device *device,
                          struct radv_pipeline_cache *cache,
-                         struct radv_pipeline_key key,
+                         const struct radv_pipeline_key *key,
                          const VkPipelineShaderStageCreateInfo **pStages,
-                         const VkPipelineCreateFlags flags)
+                         const VkPipelineCreateFlags flags,
+                         VkPipelineCreationFeedbackEXT *pipeline_feedback,
+                         VkPipelineCreationFeedbackEXT **stage_feedbacks)
 {
        struct radv_shader_module fs_m = {0};
        struct radv_shader_module *modules[MESA_SHADER_STAGES] = { 0, };
        nir_shader *nir[MESA_SHADER_STAGES] = {0};
-       void *codes[MESA_SHADER_STAGES] = {0};
-       unsigned code_sizes[MESA_SHADER_STAGES] = {0};
-       struct radv_shader_variant_key keys[MESA_SHADER_STAGES] = {{{{0}}}};
+       struct radv_shader_binary *binaries[MESA_SHADER_STAGES] = {NULL};
+       struct radv_shader_variant_key keys[MESA_SHADER_STAGES] = {{{{{0}}}}};
        unsigned char hash[20], gs_copy_hash[20];
 
+       radv_start_feedback(pipeline_feedback);
+
        for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
                if (pStages[i]) {
                        modules[i] = radv_shader_module_from_handle(pStages[i]->module);
@@ -2011,18 +2386,22 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                }
        }
 
-       radv_hash_shaders(hash, pStages, pipeline->layout, &key, get_hash_flags(device));
+       radv_hash_shaders(hash, pStages, pipeline->layout, key, get_hash_flags(device));
        memcpy(gs_copy_hash, hash, 20);
        gs_copy_hash[0] ^= 1;
 
+       bool found_in_application_cache = true;
        if (modules[MESA_SHADER_GEOMETRY]) {
                struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
-               radv_create_shader_variants_from_pipeline_cache(device, cache, gs_copy_hash, variants);
+               radv_create_shader_variants_from_pipeline_cache(device, cache, gs_copy_hash, variants,
+                                                               &found_in_application_cache);
                pipeline->gs_copy_shader = variants[MESA_SHADER_GEOMETRY];
        }
 
-       if (radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders) &&
+       if (radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders,
+                                                           &found_in_application_cache) &&
            (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader)) {
+               radv_stop_feedback(pipeline_feedback, found_in_application_cache);
                return;
        }
 
@@ -2034,27 +2413,18 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                modules[MESA_SHADER_FRAGMENT] = &fs_m;
        }
 
-       /* Determine first and last stage. */
-       unsigned first = MESA_SHADER_STAGES;
-       unsigned last = 0;
-       for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
-               if (!pStages[i])
-                       continue;
-               if (first == MESA_SHADER_STAGES)
-                       first = i;
-               last = i;
-       }
-
        for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
                const VkPipelineShaderStageCreateInfo *stage = pStages[i];
 
                if (!modules[i])
                        continue;
 
+               radv_start_feedback(stage_feedbacks[i]);
+
                nir[i] = radv_shader_compile_to_nir(device, modules[i],
                                                    stage ? stage->pName : "main", i,
                                                    stage ? stage->pSpecializationInfo : NULL,
-                                                   flags);
+                                                   flags, pipeline->layout);
 
                /* We don't want to alter meta shaders IR directly so clone it
                 * first.
@@ -2063,20 +2433,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                        nir[i] = nir_shader_clone(NULL, nir[i]);
                }
 
-               if (first != last) {
-                       nir_variable_mode mask = 0;
-
-                       if (i != first)
-                               mask = mask | nir_var_shader_in;
-
-                       if (i != last)
-                               mask = mask | nir_var_shader_out;
-
-                       if (!(flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT)) {
-                               nir_lower_io_to_scalar_early(nir[i], mask);
-                               radv_optimize_nir(nir[i], false);
-                       }
-               }
+               radv_stop_feedback(stage_feedbacks[i], false);
        }
 
        if (nir[MESA_SHADER_TESS_CTRL]) {
@@ -2088,29 +2445,46 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                radv_link_shaders(pipeline, nir);
 
        for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
+               if (nir[i]) {
+                       NIR_PASS_V(nir[i], nir_lower_bool_to_int32);
+                       NIR_PASS_V(nir[i], nir_lower_non_uniform_access,
+                                          nir_lower_non_uniform_ubo_access |
+                                          nir_lower_non_uniform_ssbo_access |
+                                          nir_lower_non_uniform_texture_access |
+                                          nir_lower_non_uniform_image_access);
+               }
+
                if (radv_can_dump_shader(device, modules[i], false))
                        nir_print_shader(nir[i], stderr);
        }
 
-       radv_fill_shader_keys(keys, &key, nir);
+       radv_fill_shader_keys(device, keys, key, nir);
 
        if (nir[MESA_SHADER_FRAGMENT]) {
                if (!pipeline->shaders[MESA_SHADER_FRAGMENT]) {
+                       radv_start_feedback(stage_feedbacks[MESA_SHADER_FRAGMENT]);
+
                        pipeline->shaders[MESA_SHADER_FRAGMENT] =
-                              radv_shader_variant_create(device, modules[MESA_SHADER_FRAGMENT], &nir[MESA_SHADER_FRAGMENT], 1,
+                              radv_shader_variant_compile(device, modules[MESA_SHADER_FRAGMENT], &nir[MESA_SHADER_FRAGMENT], 1,
                                                          pipeline->layout, keys + MESA_SHADER_FRAGMENT,
-                                                         &codes[MESA_SHADER_FRAGMENT], &code_sizes[MESA_SHADER_FRAGMENT]);
+                                                         &binaries[MESA_SHADER_FRAGMENT]);
+
+                       radv_stop_feedback(stage_feedbacks[MESA_SHADER_FRAGMENT], false);
                }
 
                /* TODO: These are no longer used as keys we should refactor this */
-               keys[MESA_SHADER_VERTEX].vs.export_prim_id =
+               keys[MESA_SHADER_VERTEX].vs.out.export_prim_id =
                        pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.prim_id_input;
-               keys[MESA_SHADER_VERTEX].vs.export_layer_id =
+               keys[MESA_SHADER_VERTEX].vs.out.export_layer_id =
                        pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.layer_input;
-               keys[MESA_SHADER_TESS_EVAL].tes.export_prim_id =
+               keys[MESA_SHADER_VERTEX].vs.out.export_clip_dists =
+                       !!pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.num_input_clips_culls;
+               keys[MESA_SHADER_TESS_EVAL].tes.out.export_prim_id =
                        pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.prim_id_input;
-               keys[MESA_SHADER_TESS_EVAL].tes.export_layer_id =
+               keys[MESA_SHADER_TESS_EVAL].tes.out.export_layer_id =
                        pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.layer_input;
+               keys[MESA_SHADER_TESS_EVAL].tes.out.export_clip_dists =
+                       !!pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.num_input_clips_culls;
        }
 
        if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_TESS_CTRL]) {
@@ -2118,10 +2492,14 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                        struct nir_shader *combined_nir[] = {nir[MESA_SHADER_VERTEX], nir[MESA_SHADER_TESS_CTRL]};
                        struct radv_shader_variant_key key = keys[MESA_SHADER_TESS_CTRL];
                        key.tcs.vs_key = keys[MESA_SHADER_VERTEX].vs;
-                       pipeline->shaders[MESA_SHADER_TESS_CTRL] = radv_shader_variant_create(device, modules[MESA_SHADER_TESS_CTRL], combined_nir, 2,
+
+                       radv_start_feedback(stage_feedbacks[MESA_SHADER_TESS_CTRL]);
+
+                       pipeline->shaders[MESA_SHADER_TESS_CTRL] = radv_shader_variant_compile(device, modules[MESA_SHADER_TESS_CTRL], combined_nir, 2,
                                                                                              pipeline->layout,
-                                                                                             &key, &codes[MESA_SHADER_TESS_CTRL],
-                                                                                             &code_sizes[MESA_SHADER_TESS_CTRL]);
+                                                                                             &key, &binaries[MESA_SHADER_TESS_CTRL]);
+
+                       radv_stop_feedback(stage_feedbacks[MESA_SHADER_TESS_CTRL], false);
                }
                modules[MESA_SHADER_VERTEX] = NULL;
                keys[MESA_SHADER_TESS_EVAL].tes.num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
@@ -2132,10 +2510,14 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                gl_shader_stage pre_stage = modules[MESA_SHADER_TESS_EVAL] ? MESA_SHADER_TESS_EVAL : MESA_SHADER_VERTEX;
                if (!pipeline->shaders[MESA_SHADER_GEOMETRY]) {
                        struct nir_shader *combined_nir[] = {nir[pre_stage], nir[MESA_SHADER_GEOMETRY]};
-                       pipeline->shaders[MESA_SHADER_GEOMETRY] = radv_shader_variant_create(device, modules[MESA_SHADER_GEOMETRY], combined_nir, 2,
+
+                       radv_start_feedback(stage_feedbacks[MESA_SHADER_GEOMETRY]);
+
+                       pipeline->shaders[MESA_SHADER_GEOMETRY] = radv_shader_variant_compile(device, modules[MESA_SHADER_GEOMETRY], combined_nir, 2,
                                                                                             pipeline->layout,
-                                                                                            &keys[pre_stage] , &codes[MESA_SHADER_GEOMETRY],
-                                                                                    &code_sizes[MESA_SHADER_GEOMETRY]);
+                                                                                            &keys[pre_stage] , &binaries[MESA_SHADER_GEOMETRY]);
+
+                       radv_stop_feedback(stage_feedbacks[MESA_SHADER_GEOMETRY], false);
                }
                modules[pre_stage] = NULL;
        }
@@ -2149,46 +2531,45 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                                keys[MESA_SHADER_TESS_EVAL].tes.num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
                                keys[MESA_SHADER_TESS_EVAL].tes.tcs_num_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.tcs.outputs_written);
                        }
-                       pipeline->shaders[i] = radv_shader_variant_create(device, modules[i], &nir[i], 1,
+
+                       radv_start_feedback(stage_feedbacks[i]);
+
+                       pipeline->shaders[i] = radv_shader_variant_compile(device, modules[i], &nir[i], 1,
                                                                          pipeline->layout,
-                                                                         keys + i, &codes[i],
-                                                                         &code_sizes[i]);
+                                                                         keys + i, &binaries[i]);
+
+                       radv_stop_feedback(stage_feedbacks[i], false);
                }
        }
 
        if(modules[MESA_SHADER_GEOMETRY]) {
-               void *gs_copy_code = NULL;
-               unsigned gs_copy_code_size = 0;
+               struct radv_shader_binary *gs_copy_binary = NULL;
                if (!pipeline->gs_copy_shader) {
                        pipeline->gs_copy_shader = radv_create_gs_copy_shader(
-                                       device, nir[MESA_SHADER_GEOMETRY], &gs_copy_code,
-                                       &gs_copy_code_size,
+                                       device, nir[MESA_SHADER_GEOMETRY], &gs_copy_binary,
                                        keys[MESA_SHADER_GEOMETRY].has_multiview_view_index);
                }
 
                if (pipeline->gs_copy_shader) {
-                       void *code[MESA_SHADER_STAGES] = {0};
-                       unsigned code_size[MESA_SHADER_STAGES] = {0};
+                       struct radv_shader_binary *binaries[MESA_SHADER_STAGES] = {NULL};
                        struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
 
-                       code[MESA_SHADER_GEOMETRY] = gs_copy_code;
-                       code_size[MESA_SHADER_GEOMETRY] = gs_copy_code_size;
+                       binaries[MESA_SHADER_GEOMETRY] = gs_copy_binary;
                        variants[MESA_SHADER_GEOMETRY] = pipeline->gs_copy_shader;
 
                        radv_pipeline_cache_insert_shaders(device, cache,
                                                           gs_copy_hash,
                                                           variants,
-                                                          (const void**)code,
-                                                          code_size);
+                                                          binaries);
                }
-               free(gs_copy_code);
+               free(gs_copy_binary);
        }
 
        radv_pipeline_cache_insert_shaders(device, cache, hash, pipeline->shaders,
-                                          (const void**)codes, code_sizes);
+                                          binaries);
 
        for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
-               free(codes[i]);
+               free(binaries[i]);
                if (nir[i]) {
                        if (!pipeline->device->keep_shader_info)
                                ralloc_free(nir[i]);
@@ -2202,6 +2583,8 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 
        if (fs_m.nir)
                ralloc_free(fs_m.nir);
+
+       radv_stop_feedback(pipeline_feedback, false);
 }
 
 static uint32_t
@@ -2210,36 +2593,52 @@ radv_pipeline_stage_to_user_data_0(struct radv_pipeline *pipeline,
 {
        bool has_gs = radv_pipeline_has_gs(pipeline);
        bool has_tess = radv_pipeline_has_tess(pipeline);
+       bool has_ngg = radv_pipeline_has_ngg(pipeline);
+
        switch (stage) {
        case MESA_SHADER_FRAGMENT:
                return R_00B030_SPI_SHADER_USER_DATA_PS_0;
        case MESA_SHADER_VERTEX:
-               if (chip_class >= GFX9) {
-                       return has_tess ? R_00B430_SPI_SHADER_USER_DATA_LS_0 :
-                              has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
-                              R_00B130_SPI_SHADER_USER_DATA_VS_0;
+               if (has_tess) {
+                       if (chip_class >= GFX10) {
+                               return R_00B430_SPI_SHADER_USER_DATA_HS_0;
+                       } else if (chip_class == GFX9) {
+                               return R_00B430_SPI_SHADER_USER_DATA_LS_0;
+                       } else {
+                               return R_00B530_SPI_SHADER_USER_DATA_LS_0;
+                       }
+
                }
-               if (has_tess)
-                       return R_00B530_SPI_SHADER_USER_DATA_LS_0;
-               else
-                       return has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 : R_00B130_SPI_SHADER_USER_DATA_VS_0;
+
+               if (has_gs) {
+                       if (chip_class >= GFX10) {
+                               return R_00B230_SPI_SHADER_USER_DATA_GS_0;
+                       } else {
+                               return R_00B330_SPI_SHADER_USER_DATA_ES_0;
+                       }
+               }
+
+               if (has_ngg)
+                       return R_00B230_SPI_SHADER_USER_DATA_GS_0;
+
+               return R_00B130_SPI_SHADER_USER_DATA_VS_0;
        case MESA_SHADER_GEOMETRY:
-               return chip_class >= GFX9 ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
+               return chip_class == GFX9 ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
                                            R_00B230_SPI_SHADER_USER_DATA_GS_0;
        case MESA_SHADER_COMPUTE:
                return R_00B900_COMPUTE_USER_DATA_0;
        case MESA_SHADER_TESS_CTRL:
-               return chip_class >= GFX9 ? R_00B430_SPI_SHADER_USER_DATA_LS_0 :
+               return chip_class == GFX9 ? R_00B430_SPI_SHADER_USER_DATA_LS_0 :
                                            R_00B430_SPI_SHADER_USER_DATA_HS_0;
        case MESA_SHADER_TESS_EVAL:
-               if (chip_class >= GFX9) {
-                       return has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
-                              R_00B130_SPI_SHADER_USER_DATA_VS_0;
-               }
-               if (has_gs)
-                       return R_00B330_SPI_SHADER_USER_DATA_ES_0;
-               else
+               if (has_gs) {
+                       return chip_class >= GFX10 ? R_00B230_SPI_SHADER_USER_DATA_GS_0 :
+                                                    R_00B330_SPI_SHADER_USER_DATA_ES_0;
+               } else if (has_ngg) {
+                       return R_00B230_SPI_SHADER_USER_DATA_GS_0;
+               } else {
                        return R_00B130_SPI_SHADER_USER_DATA_VS_0;
+               }
        default:
                unreachable("unknown shader");
        }
@@ -2502,8 +2901,8 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
 
        extent = color_entry->extent;
 
-       if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
-               struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
+       if (subpass->depth_stencil_attachment) {
+               struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment->attachment;
 
                /* Coefficients taken from AMDVLK */
                unsigned depth_coeff = vk_format_is_depth(attachment->format) ? 5 : 0;
@@ -2522,7 +2921,7 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
 }
 
 static void
-radv_pipeline_generate_binning_state(struct radeon_cmdbuf *cs,
+radv_pipeline_generate_binning_state(struct radeon_cmdbuf *ctx_cs,
                                     struct radv_pipeline *pipeline,
                                     const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
@@ -2536,28 +2935,29 @@ radv_pipeline_generate_binning_state(struct radeon_cmdbuf *cs,
 
        VkExtent2D bin_size = radv_compute_bin_size(pipeline, pCreateInfo);
 
-       unsigned context_states_per_bin; /* allowed range: [1, 6] */
-       unsigned persistent_states_per_bin; /* allowed range: [1, 32] */
-       unsigned fpovs_per_batch; /* allowed range: [0, 255], 0 = unlimited */
-
-       switch (pipeline->device->physical_device->rad_info.family) {
-       case CHIP_VEGA10:
-       case CHIP_VEGA12:
-       case CHIP_VEGA20:
-               context_states_per_bin = 1;
-               persistent_states_per_bin = 1;
-               fpovs_per_batch = 63;
-               break;
-       case CHIP_RAVEN:
-               context_states_per_bin = 6;
-               persistent_states_per_bin = 32;
-               fpovs_per_batch = 63;
-               break;
-       default:
-               unreachable("unhandled family while determining binning state.");
-       }
-
        if (pipeline->device->pbb_allowed && bin_size.width && bin_size.height) {
+               unsigned context_states_per_bin; /* allowed range: [1, 6] */
+               unsigned persistent_states_per_bin; /* allowed range: [1, 32] */
+               unsigned fpovs_per_batch; /* allowed range: [0, 255], 0 = unlimited */
+
+               switch (pipeline->device->physical_device->rad_info.family) {
+               case CHIP_VEGA10:
+               case CHIP_VEGA12:
+               case CHIP_VEGA20:
+                       context_states_per_bin = 1;
+                       persistent_states_per_bin = 1;
+                       fpovs_per_batch = 63;
+                       break;
+               case CHIP_RAVEN:
+               case CHIP_RAVEN2:
+                       context_states_per_bin = 6;
+                       persistent_states_per_bin = 32;
+                       fpovs_per_batch = 63;
+                       break;
+               default:
+                       unreachable("unhandled family while determining binning state.");
+               }
+
                pa_sc_binner_cntl_0 =
                        S_028C44_BINNING_MODE(V_028C44_BINNING_ALLOWED) |
                        S_028C44_BIN_SIZE_X(bin_size.width == 16) |
@@ -2571,15 +2971,21 @@ radv_pipeline_generate_binning_state(struct radeon_cmdbuf *cs,
                        S_028C44_OPTIMAL_BIN_SELECTION(1);
        }
 
-       radeon_set_context_reg(cs, R_028C44_PA_SC_BINNER_CNTL_0,
+       radeon_set_context_reg(ctx_cs, R_028C44_PA_SC_BINNER_CNTL_0,
                               pa_sc_binner_cntl_0);
-       radeon_set_context_reg(cs, R_028060_DB_DFSM_CONTROL,
-                              db_dfsm_control);
+
+       if (pipeline->device->physical_device->rad_info.chip_class >= GFX10) {
+               radeon_set_context_reg(ctx_cs, R_028038_DB_DFSM_CONTROL,
+                                      db_dfsm_control);
+       } else {
+               radeon_set_context_reg(ctx_cs, R_028060_DB_DFSM_CONTROL,
+                                      db_dfsm_control);
+       }
 }
 
 
 static void
-radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *cs,
+radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
                                            struct radv_pipeline *pipeline,
                                            const VkGraphicsPipelineCreateInfo *pCreateInfo,
                                            const struct radv_graphics_pipeline_create_info *extra)
@@ -2587,14 +2993,13 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *cs,
        const VkPipelineDepthStencilStateCreateInfo *vkds = pCreateInfo->pDepthStencilState;
        RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
        struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
-       struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
        struct radv_render_pass_attachment *attachment = NULL;
        uint32_t db_depth_control = 0, db_stencil_control = 0;
        uint32_t db_render_control = 0, db_render_override2 = 0;
        uint32_t db_render_override = 0;
 
-       if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED)
-               attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
+       if (subpass->depth_stencil_attachment)
+               attachment = pass->attachments + subpass->depth_stencil_attachment->attachment;
 
        bool has_depth_attachment = attachment && vk_format_is_depth(attachment->format);
        bool has_stencil_attachment = attachment && vk_format_is_stencil(attachment->format);
@@ -2636,9 +3041,7 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *cs,
        db_render_override |= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE) |
                              S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE);
 
-       if (pipeline->device->enabled_extensions.EXT_depth_range_unrestricted &&
-           !pCreateInfo->pRasterizationState->depthClampEnable &&
-           ps->info.info.ps.writes_z) {
+       if (!pCreateInfo->pRasterizationState->depthClampEnable) {
                /* From VK_EXT_depth_range_unrestricted spec:
                 *
                 * "The behavior described in Primitive Clipping still applies.
@@ -2652,56 +3055,76 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *cs,
                db_render_override |= S_02800C_DISABLE_VIEWPORT_CLAMP(1);
        }
 
-       radeon_set_context_reg(cs, R_028800_DB_DEPTH_CONTROL, db_depth_control);
-       radeon_set_context_reg(cs, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
+       radeon_set_context_reg(ctx_cs, R_028800_DB_DEPTH_CONTROL, db_depth_control);
+       radeon_set_context_reg(ctx_cs, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
 
-       radeon_set_context_reg(cs, R_028000_DB_RENDER_CONTROL, db_render_control);
-       radeon_set_context_reg(cs, R_02800C_DB_RENDER_OVERRIDE, db_render_override);
-       radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2, db_render_override2);
+       radeon_set_context_reg(ctx_cs, R_028000_DB_RENDER_CONTROL, db_render_control);
+       radeon_set_context_reg(ctx_cs, R_02800C_DB_RENDER_OVERRIDE, db_render_override);
+       radeon_set_context_reg(ctx_cs, R_028010_DB_RENDER_OVERRIDE2, db_render_override2);
 }
 
 static void
-radv_pipeline_generate_blend_state(struct radeon_cmdbuf *cs,
+radv_pipeline_generate_blend_state(struct radeon_cmdbuf *ctx_cs,
                                    struct radv_pipeline *pipeline,
                                    const struct radv_blend_state *blend)
 {
-       radeon_set_context_reg_seq(cs, R_028780_CB_BLEND0_CONTROL, 8);
-       radeon_emit_array(cs, blend->cb_blend_control,
+       radeon_set_context_reg_seq(ctx_cs, R_028780_CB_BLEND0_CONTROL, 8);
+       radeon_emit_array(ctx_cs, blend->cb_blend_control,
                          8);
-       radeon_set_context_reg(cs, R_028808_CB_COLOR_CONTROL, blend->cb_color_control);
-       radeon_set_context_reg(cs, R_028B70_DB_ALPHA_TO_MASK, blend->db_alpha_to_mask);
+       radeon_set_context_reg(ctx_cs, R_028808_CB_COLOR_CONTROL, blend->cb_color_control);
+       radeon_set_context_reg(ctx_cs, R_028B70_DB_ALPHA_TO_MASK, blend->db_alpha_to_mask);
 
        if (pipeline->device->physical_device->has_rbplus) {
 
-               radeon_set_context_reg_seq(cs, R_028760_SX_MRT0_BLEND_OPT, 8);
-               radeon_emit_array(cs, blend->sx_mrt_blend_opt, 8);
+               radeon_set_context_reg_seq(ctx_cs, R_028760_SX_MRT0_BLEND_OPT, 8);
+               radeon_emit_array(ctx_cs, blend->sx_mrt_blend_opt, 8);
        }
 
-       radeon_set_context_reg(cs, R_028714_SPI_SHADER_COL_FORMAT, blend->spi_shader_col_format);
+       radeon_set_context_reg(ctx_cs, R_028714_SPI_SHADER_COL_FORMAT, blend->spi_shader_col_format);
 
-       radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, blend->cb_target_mask);
-       radeon_set_context_reg(cs, R_02823C_CB_SHADER_MASK, blend->cb_shader_mask);
+       radeon_set_context_reg(ctx_cs, R_028238_CB_TARGET_MASK, blend->cb_target_mask);
+       radeon_set_context_reg(ctx_cs, R_02823C_CB_SHADER_MASK, blend->cb_shader_mask);
 
        pipeline->graphics.col_format = blend->spi_shader_col_format;
        pipeline->graphics.cb_target_mask = blend->cb_target_mask;
 }
 
+static const VkConservativeRasterizationModeEXT
+radv_get_conservative_raster_mode(const VkPipelineRasterizationStateCreateInfo *pCreateInfo)
+{
+       const VkPipelineRasterizationConservativeStateCreateInfoEXT *conservative_raster =
+               vk_find_struct_const(pCreateInfo->pNext, PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT);
+
+       if (!conservative_raster)
+               return VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT;
+       return conservative_raster->conservativeRasterizationMode;
+}
 
 static void
-radv_pipeline_generate_raster_state(struct radeon_cmdbuf *cs,
+radv_pipeline_generate_raster_state(struct radeon_cmdbuf *ctx_cs,
+                                   struct radv_pipeline *pipeline,
                                     const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
        const VkPipelineRasterizationStateCreateInfo *vkraster = pCreateInfo->pRasterizationState;
+       const VkConservativeRasterizationModeEXT mode =
+               radv_get_conservative_raster_mode(vkraster);
+       uint32_t pa_sc_conservative_rast = S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1);
+       bool depth_clip_disable = vkraster->depthClampEnable;
+
+       const VkPipelineRasterizationDepthClipStateCreateInfoEXT *depth_clip_state =
+               vk_find_struct_const(vkraster->pNext, PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT);
+       if (depth_clip_state) {
+               depth_clip_disable = !depth_clip_state->depthClipEnable;
+       }
 
-       radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
-                              S_028810_PS_UCP_MODE(3) |
+       radeon_set_context_reg(ctx_cs, R_028810_PA_CL_CLIP_CNTL,
                               S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
-                              S_028810_ZCLIP_NEAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
-                              S_028810_ZCLIP_FAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
+                              S_028810_ZCLIP_NEAR_DISABLE(depth_clip_disable ? 1 : 0) |
+                              S_028810_ZCLIP_FAR_DISABLE(depth_clip_disable ? 1 : 0) |
                               S_028810_DX_RASTERIZATION_KILL(vkraster->rasterizerDiscardEnable ? 1 : 0) |
                               S_028810_DX_LINEAR_ATTR_CLIP_ENA(1));
 
-       radeon_set_context_reg(cs, R_0286D4_SPI_INTERP_CONTROL_0,
+       radeon_set_context_reg(ctx_cs, R_0286D4_SPI_INTERP_CONTROL_0,
                               S_0286D4_FLAT_SHADE_ENA(1) |
                               S_0286D4_PNT_SPRITE_ENA(1) |
                               S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
@@ -2710,12 +3133,12 @@ radv_pipeline_generate_raster_state(struct radeon_cmdbuf *cs,
                               S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
                               S_0286D4_PNT_SPRITE_TOP_1(0)); /* vulkan is top to bottom - 1.0 at bottom */
 
-       radeon_set_context_reg(cs, R_028BE4_PA_SU_VTX_CNTL,
+       radeon_set_context_reg(ctx_cs, R_028BE4_PA_SU_VTX_CNTL,
                               S_028BE4_PIX_CENTER(1) | // TODO verify
                               S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN) |
                               S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
 
-       radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL,
+       radeon_set_context_reg(ctx_cs, R_028814_PA_SU_SC_MODE_CNTL,
                               S_028814_FACE(vkraster->frontFace) |
                               S_028814_CULL_FRONT(!!(vkraster->cullMode & VK_CULL_MODE_FRONT_BIT)) |
                               S_028814_CULL_BACK(!!(vkraster->cullMode & VK_CULL_MODE_BACK_BIT)) |
@@ -2725,30 +3148,71 @@ radv_pipeline_generate_raster_state(struct radeon_cmdbuf *cs,
                               S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
                               S_028814_POLY_OFFSET_BACK_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
                               S_028814_POLY_OFFSET_PARA_ENABLE(vkraster->depthBiasEnable ? 1 : 0));
+
+       /* Conservative rasterization. */
+       if (mode != VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT) {
+               struct radv_multisample_state *ms = &pipeline->graphics.ms;
+
+               ms->pa_sc_aa_config |= S_028BE0_AA_MASK_CENTROID_DTMN(1);
+               ms->db_eqaa |= S_028804_ENABLE_POSTZ_OVERRASTERIZATION(1) |
+                              S_028804_OVERRASTERIZATION_AMOUNT(4);
+
+               pa_sc_conservative_rast = S_028C4C_PREZ_AA_MASK_ENABLE(1) |
+                                         S_028C4C_POSTZ_AA_MASK_ENABLE(1) |
+                                         S_028C4C_CENTROID_SAMPLE_OVERRIDE(1);
+
+               if (mode == VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT) {
+                       pa_sc_conservative_rast |=
+                               S_028C4C_OVER_RAST_ENABLE(1) |
+                               S_028C4C_OVER_RAST_SAMPLE_SELECT(0) |
+                               S_028C4C_UNDER_RAST_ENABLE(0) |
+                               S_028C4C_UNDER_RAST_SAMPLE_SELECT(1) |
+                               S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(1);
+               } else {
+                       assert(mode == VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT);
+                       pa_sc_conservative_rast |=
+                               S_028C4C_OVER_RAST_ENABLE(0) |
+                               S_028C4C_OVER_RAST_SAMPLE_SELECT(1) |
+                               S_028C4C_UNDER_RAST_ENABLE(1) |
+                               S_028C4C_UNDER_RAST_SAMPLE_SELECT(0) |
+                               S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(0);
+               }
+       }
+
+       radeon_set_context_reg(ctx_cs, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
+                                  pa_sc_conservative_rast);
 }
 
 
 static void
-radv_pipeline_generate_multisample_state(struct radeon_cmdbuf *cs,
+radv_pipeline_generate_multisample_state(struct radeon_cmdbuf *ctx_cs,
                                          struct radv_pipeline *pipeline)
 {
        struct radv_multisample_state *ms = &pipeline->graphics.ms;
 
-       radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
-       radeon_emit(cs, ms->pa_sc_aa_mask[0]);
-       radeon_emit(cs, ms->pa_sc_aa_mask[1]);
+       radeon_set_context_reg_seq(ctx_cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
+       radeon_emit(ctx_cs, ms->pa_sc_aa_mask[0]);
+       radeon_emit(ctx_cs, ms->pa_sc_aa_mask[1]);
 
-       radeon_set_context_reg(cs, R_028804_DB_EQAA, ms->db_eqaa);
-       radeon_set_context_reg(cs, R_028A4C_PA_SC_MODE_CNTL_1, ms->pa_sc_mode_cntl_1);
+       radeon_set_context_reg(ctx_cs, R_028804_DB_EQAA, ms->db_eqaa);
+       radeon_set_context_reg(ctx_cs, R_028A4C_PA_SC_MODE_CNTL_1, ms->pa_sc_mode_cntl_1);
+
+       /* The exclusion bits can be set to improve rasterization efficiency
+        * if no sample lies on the pixel boundary (-8 sample offset). It's
+        * currently always TRUE because the driver doesn't support 16 samples.
+        */
+       bool exclusion = pipeline->device->physical_device->rad_info.chip_class >= GFX7;
+       radeon_set_context_reg(ctx_cs, R_02882C_PA_SU_PRIM_FILTER_CNTL,
+                              S_02882C_XMAX_RIGHT_EXCLUSION(exclusion) |
+                              S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion));
 }
 
 static void
-radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf *cs,
-                                   const struct radv_pipeline *pipeline)
+radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf *ctx_cs,
+                                   struct radv_pipeline *pipeline)
 {
        const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
-
-       uint32_t vgt_primitiveid_en = false;
+       unsigned vgt_primitiveid_en = 0;
        uint32_t vgt_gs_mode = 0;
 
        if (radv_pipeline_has_gs(pipeline)) {
@@ -2757,17 +3221,28 @@ radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf *cs,
 
                vgt_gs_mode = ac_vgt_gs_mode(gs->info.gs.vertices_out,
                                             pipeline->device->physical_device->rad_info.chip_class);
+       } else if (radv_pipeline_has_ngg(pipeline)) {
+               const struct radv_shader_variant *vs =
+                       pipeline->shaders[MESA_SHADER_TESS_EVAL] ?
+                       pipeline->shaders[MESA_SHADER_TESS_EVAL] :
+                       pipeline->shaders[MESA_SHADER_VERTEX];
+               bool enable_prim_id =
+                       outinfo->export_prim_id || vs->info.info.uses_prim_id;
+
+               vgt_primitiveid_en |= S_028A84_PRIMITIVEID_EN(enable_prim_id) |
+                                     S_028A84_NGG_DISABLE_PROVOK_REUSE(enable_prim_id);
        } else if (outinfo->export_prim_id) {
                vgt_gs_mode = S_028A40_MODE(V_028A40_GS_SCENARIO_A);
-               vgt_primitiveid_en = true;
+               vgt_primitiveid_en |= S_028A84_PRIMITIVEID_EN(1);
        }
 
-       radeon_set_context_reg(cs, R_028A84_VGT_PRIMITIVEID_EN, vgt_primitiveid_en);
-       radeon_set_context_reg(cs, R_028A40_VGT_GS_MODE, vgt_gs_mode);
+       radeon_set_context_reg(ctx_cs, R_028A84_VGT_PRIMITIVEID_EN, vgt_primitiveid_en);
+       radeon_set_context_reg(ctx_cs, R_028A40_VGT_GS_MODE, vgt_gs_mode);
 }
 
 static void
-radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *cs,
+radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *ctx_cs,
+                            struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
                             struct radv_shader_variant *shader)
 {
@@ -2776,8 +3251,8 @@ radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *cs,
        radeon_set_sh_reg_seq(cs, R_00B120_SPI_SHADER_PGM_LO_VS, 4);
        radeon_emit(cs, va >> 8);
        radeon_emit(cs, S_00B124_MEM_BASE(va >> 40));
-       radeon_emit(cs, shader->rsrc1);
-       radeon_emit(cs, shader->rsrc2);
+       radeon_emit(cs, shader->config.rsrc1);
+       radeon_emit(cs, shader->config.rsrc2);
 
        const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
        unsigned clip_dist_mask, cull_dist_mask, total_mask;
@@ -2788,10 +3263,10 @@ radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *cs,
                outinfo->writes_layer ||
                outinfo->writes_viewport_index;
 
-       radeon_set_context_reg(cs, R_0286C4_SPI_VS_OUT_CONFIG,
+       radeon_set_context_reg(ctx_cs, R_0286C4_SPI_VS_OUT_CONFIG,
                               S_0286C4_VS_EXPORT_COUNT(MAX2(1, outinfo->param_exports) - 1));
 
-       radeon_set_context_reg(cs, R_02870C_SPI_SHADER_POS_FORMAT,
+       radeon_set_context_reg(ctx_cs, R_02870C_SPI_SHADER_POS_FORMAT,
                               S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
                               S_02870C_POS1_EXPORT_FORMAT(outinfo->pos_exports > 1 ?
                                                           V_02870C_SPI_SHADER_4COMP :
@@ -2803,13 +3278,13 @@ radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *cs,
                                                           V_02870C_SPI_SHADER_4COMP :
                                                           V_02870C_SPI_SHADER_NONE));
 
-       radeon_set_context_reg(cs, R_028818_PA_CL_VTE_CNTL,
+       radeon_set_context_reg(ctx_cs, R_028818_PA_CL_VTE_CNTL,
                               S_028818_VTX_W0_FMT(1) |
                               S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
                               S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
                               S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
 
-       radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
+       radeon_set_context_reg(ctx_cs, R_02881C_PA_CL_VS_OUT_CNTL,
                               S_02881C_USE_VTX_POINT_SIZE(outinfo->writes_pointsize) |
                               S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo->writes_layer) |
                               S_02881C_USE_VTX_VIEWPORT_INDX(outinfo->writes_viewport_index) |
@@ -2820,8 +3295,8 @@ radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *cs,
                               cull_dist_mask << 8 |
                               clip_dist_mask);
 
-       if (pipeline->device->physical_device->rad_info.chip_class <= VI)
-               radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
+       if (pipeline->device->physical_device->rad_info.chip_class <= GFX8)
+               radeon_set_context_reg(ctx_cs, R_028AB4_VGT_REUSE_OFF,
                                       outinfo->writes_viewport_index);
 }
 
@@ -2835,8 +3310,8 @@ radv_pipeline_generate_hw_es(struct radeon_cmdbuf *cs,
        radeon_set_sh_reg_seq(cs, R_00B320_SPI_SHADER_PGM_LO_ES, 4);
        radeon_emit(cs, va >> 8);
        radeon_emit(cs, S_00B324_MEM_BASE(va >> 40));
-       radeon_emit(cs, shader->rsrc1);
-       radeon_emit(cs, shader->rsrc2);
+       radeon_emit(cs, shader->config.rsrc1);
+       radeon_emit(cs, shader->config.rsrc2);
 }
 
 static void
@@ -2846,22 +3321,127 @@ radv_pipeline_generate_hw_ls(struct radeon_cmdbuf *cs,
                             const struct radv_tessellation_state *tess)
 {
        uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
-       uint32_t rsrc2 = shader->rsrc2;
+       uint32_t rsrc2 = shader->config.rsrc2;
 
        radeon_set_sh_reg_seq(cs, R_00B520_SPI_SHADER_PGM_LO_LS, 2);
        radeon_emit(cs, va >> 8);
        radeon_emit(cs, S_00B524_MEM_BASE(va >> 40));
 
        rsrc2 |= S_00B52C_LDS_SIZE(tess->lds_size);
-       if (pipeline->device->physical_device->rad_info.chip_class == CIK &&
+       if (pipeline->device->physical_device->rad_info.chip_class == GFX7 &&
            pipeline->device->physical_device->rad_info.family != CHIP_HAWAII)
                radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, rsrc2);
 
        radeon_set_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
-       radeon_emit(cs, shader->rsrc1);
+       radeon_emit(cs, shader->config.rsrc1);
        radeon_emit(cs, rsrc2);
 }
 
+static void
+radv_pipeline_generate_hw_ngg(struct radeon_cmdbuf *ctx_cs,
+                             struct radeon_cmdbuf *cs,
+                             struct radv_pipeline *pipeline,
+                             struct radv_shader_variant *shader,
+                             const struct radv_ngg_state *ngg_state)
+{
+       uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
+       gl_shader_stage es_type =
+               radv_pipeline_has_tess(pipeline) ? MESA_SHADER_TESS_EVAL : MESA_SHADER_VERTEX;
+
+       radeon_set_sh_reg_seq(cs, R_00B320_SPI_SHADER_PGM_LO_ES, 2);
+       radeon_emit(cs, va >> 8);
+       radeon_emit(cs, va >> 40);
+       radeon_set_sh_reg_seq(cs, R_00B228_SPI_SHADER_PGM_RSRC1_GS, 2);
+       radeon_emit(cs, shader->config.rsrc1);
+       radeon_emit(cs, shader->config.rsrc2);
+
+       const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
+       unsigned clip_dist_mask, cull_dist_mask, total_mask;
+       clip_dist_mask = outinfo->clip_dist_mask;
+       cull_dist_mask = outinfo->cull_dist_mask;
+       total_mask = clip_dist_mask | cull_dist_mask;
+       bool misc_vec_ena = outinfo->writes_pointsize ||
+               outinfo->writes_layer ||
+               outinfo->writes_viewport_index;
+       bool break_wave_at_eoi = false;
+
+       radeon_set_context_reg(ctx_cs, R_0286C4_SPI_VS_OUT_CONFIG,
+                              S_0286C4_VS_EXPORT_COUNT(MAX2(1, outinfo->param_exports) - 1));
+       radeon_set_context_reg(ctx_cs, R_028708_SPI_SHADER_IDX_FORMAT,
+                              S_028708_IDX0_EXPORT_FORMAT(V_028708_SPI_SHADER_1COMP));
+       radeon_set_context_reg(ctx_cs, R_02870C_SPI_SHADER_POS_FORMAT,
+                              S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
+                              S_02870C_POS1_EXPORT_FORMAT(outinfo->pos_exports > 1 ?
+                                                          V_02870C_SPI_SHADER_4COMP :
+                                                          V_02870C_SPI_SHADER_NONE) |
+                              S_02870C_POS2_EXPORT_FORMAT(outinfo->pos_exports > 2 ?
+                                                          V_02870C_SPI_SHADER_4COMP :
+                                                          V_02870C_SPI_SHADER_NONE) |
+                              S_02870C_POS3_EXPORT_FORMAT(outinfo->pos_exports > 3 ?
+                                                          V_02870C_SPI_SHADER_4COMP :
+                                                          V_02870C_SPI_SHADER_NONE));
+
+       radeon_set_context_reg(ctx_cs, R_028818_PA_CL_VTE_CNTL,
+                              S_028818_VTX_W0_FMT(1) |
+                              S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
+                              S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
+                              S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
+       radeon_set_context_reg(ctx_cs, R_02881C_PA_CL_VS_OUT_CNTL,
+                              S_02881C_USE_VTX_POINT_SIZE(outinfo->writes_pointsize) |
+                              S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo->writes_layer) |
+                              S_02881C_USE_VTX_VIEWPORT_INDX(outinfo->writes_viewport_index) |
+                              S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena) |
+                              S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena) |
+                              S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0f) != 0) |
+                              S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xf0) != 0) |
+                              cull_dist_mask << 8 |
+                              clip_dist_mask);
+
+       bool vgt_reuse_off = pipeline->device->physical_device->rad_info.family == CHIP_NAVI10 &&
+                            pipeline->device->physical_device->rad_info.chip_external_rev == 0x1 &&
+                            es_type == MESA_SHADER_TESS_EVAL;
+
+       radeon_set_context_reg(ctx_cs, R_028AB4_VGT_REUSE_OFF,
+                              S_028AB4_REUSE_OFF(vgt_reuse_off));
+       radeon_set_context_reg(ctx_cs, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
+                              ngg_state->vgt_esgs_ring_itemsize);
+
+       /* NGG specific registers. */
+       struct radv_shader_variant *gs = pipeline->shaders[MESA_SHADER_GEOMETRY];
+       uint32_t gs_num_invocations = gs ? gs->info.gs.invocations : 1;
+
+       radeon_set_context_reg(ctx_cs, R_028A44_VGT_GS_ONCHIP_CNTL,
+                              S_028A44_ES_VERTS_PER_SUBGRP(ngg_state->hw_max_esverts) |
+                              S_028A44_GS_PRIMS_PER_SUBGRP(ngg_state->max_gsprims) |
+                              S_028A44_GS_INST_PRIMS_IN_SUBGRP(ngg_state->max_gsprims * gs_num_invocations));
+       radeon_set_context_reg(ctx_cs, R_0287FC_GE_MAX_OUTPUT_PER_SUBGROUP,
+                              S_0287FC_MAX_VERTS_PER_SUBGROUP(ngg_state->max_out_verts));
+       radeon_set_context_reg(ctx_cs, R_028B4C_GE_NGG_SUBGRP_CNTL,
+                              S_028B4C_PRIM_AMP_FACTOR(ngg_state->prim_amp_factor) |
+                              S_028B4C_THDS_PER_SUBGRP(0)); /* for fast launch */
+       radeon_set_context_reg(ctx_cs, R_028B90_VGT_GS_INSTANCE_CNT,
+                              S_028B90_CNT(gs_num_invocations) |
+                              S_028B90_ENABLE(gs_num_invocations > 1) |
+                              S_028B90_EN_MAX_VERT_OUT_PER_GS_INSTANCE(ngg_state->max_vert_out_per_gs_instance));
+
+       /* User edge flags are set by the pos exports. If user edge flags are
+        * not used, we must use hw-generated edge flags and pass them via
+        * the prim export to prevent drawing lines on internal edges of
+        * decomposed primitives (such as quads) with polygon mode = lines.
+        *
+        * TODO: We should combine hw-generated edge flags with user edge
+        *       flags in the shader.
+        */
+       radeon_set_context_reg(ctx_cs, R_028838_PA_CL_NGG_CNTL,
+                              S_028838_INDEX_BUF_EDGE_FLAG_ENA(!radv_pipeline_has_tess(pipeline) &&
+                                                               !radv_pipeline_has_gs(pipeline)));
+
+       radeon_set_context_reg(ctx_cs, R_03096C_GE_CNTL,
+                              S_03096C_PRIM_GRP_SIZE(ngg_state->max_gsprims) |
+                              S_03096C_VERT_GRP_SIZE(ngg_state->hw_max_esverts) |
+                              S_03096C_BREAK_WAVE_AT_EOI(break_wave_at_eoi));
+}
+
 static void
 radv_pipeline_generate_hw_hs(struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
@@ -2871,27 +3451,42 @@ radv_pipeline_generate_hw_hs(struct radeon_cmdbuf *cs,
        uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
 
        if (pipeline->device->physical_device->rad_info.chip_class >= GFX9) {
-               radeon_set_sh_reg_seq(cs, R_00B410_SPI_SHADER_PGM_LO_LS, 2);
-               radeon_emit(cs, va >> 8);
-               radeon_emit(cs, S_00B414_MEM_BASE(va >> 40));
+               unsigned hs_rsrc2 = shader->config.rsrc2;
+
+               if (pipeline->device->physical_device->rad_info.chip_class >= GFX10) {
+                       hs_rsrc2 |= S_00B42C_LDS_SIZE_GFX10(tess->lds_size);
+               } else {
+                       hs_rsrc2 |= S_00B42C_LDS_SIZE_GFX9(tess->lds_size);
+               }
+
+               if (pipeline->device->physical_device->rad_info.chip_class >= GFX10) {
+                       radeon_set_sh_reg_seq(cs, R_00B520_SPI_SHADER_PGM_LO_LS, 2);
+                       radeon_emit(cs, va >> 8);
+                       radeon_emit(cs, S_00B524_MEM_BASE(va >> 40));
+               } else {
+                       radeon_set_sh_reg_seq(cs, R_00B410_SPI_SHADER_PGM_LO_LS, 2);
+                       radeon_emit(cs, va >> 8);
+                       radeon_emit(cs, S_00B414_MEM_BASE(va >> 40));
+               }
 
                radeon_set_sh_reg_seq(cs, R_00B428_SPI_SHADER_PGM_RSRC1_HS, 2);
-               radeon_emit(cs, shader->rsrc1);
-               radeon_emit(cs, shader->rsrc2 |
-                               S_00B42C_LDS_SIZE(tess->lds_size));
+               radeon_emit(cs, shader->config.rsrc1);
+               radeon_emit(cs, hs_rsrc2);
        } else {
                radeon_set_sh_reg_seq(cs, R_00B420_SPI_SHADER_PGM_LO_HS, 4);
                radeon_emit(cs, va >> 8);
                radeon_emit(cs, S_00B424_MEM_BASE(va >> 40));
-               radeon_emit(cs, shader->rsrc1);
-               radeon_emit(cs, shader->rsrc2);
+               radeon_emit(cs, shader->config.rsrc1);
+               radeon_emit(cs, shader->config.rsrc2);
        }
 }
 
 static void
-radv_pipeline_generate_vertex_shader(struct radeon_cmdbuf *cs,
+radv_pipeline_generate_vertex_shader(struct radeon_cmdbuf *ctx_cs,
+                                    struct radeon_cmdbuf *cs,
                                     struct radv_pipeline *pipeline,
-                                    const struct radv_tessellation_state *tess)
+                                    const struct radv_tessellation_state *tess,
+                                    const struct radv_ngg_state *ngg)
 {
        struct radv_shader_variant *vs;
 
@@ -2904,14 +3499,18 @@ radv_pipeline_generate_vertex_shader(struct radeon_cmdbuf *cs,
                radv_pipeline_generate_hw_ls(cs, pipeline, vs, tess);
        else if (vs->info.vs.as_es)
                radv_pipeline_generate_hw_es(cs, pipeline, vs);
+       else if (vs->info.is_ngg)
+               radv_pipeline_generate_hw_ngg(ctx_cs, cs, pipeline, vs, ngg);
        else
-               radv_pipeline_generate_hw_vs(cs, pipeline, vs);
+               radv_pipeline_generate_hw_vs(ctx_cs, cs, pipeline, vs);
 }
 
 static void
-radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf *cs,
+radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf *ctx_cs,
+                                   struct radeon_cmdbuf *cs,
                                    struct radv_pipeline *pipeline,
-                                   const struct radv_tessellation_state *tess)
+                                   const struct radv_tessellation_state *tess,
+                                   const struct radv_ngg_state *ngg)
 {
        if (!radv_pipeline_has_tess(pipeline))
                return;
@@ -2922,94 +3521,135 @@ radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf *cs,
        tes = pipeline->shaders[MESA_SHADER_TESS_EVAL];
 
        if (tes) {
-               if (tes->info.tes.as_es)
+               if (tes->info.is_ngg) {
+                       radv_pipeline_generate_hw_ngg(ctx_cs, cs, pipeline, tes, ngg);
+               } else if (tes->info.tes.as_es)
                        radv_pipeline_generate_hw_es(cs, pipeline, tes);
                else
-                       radv_pipeline_generate_hw_vs(cs, pipeline, tes);
+                       radv_pipeline_generate_hw_vs(ctx_cs, cs, pipeline, tes);
        }
 
        radv_pipeline_generate_hw_hs(cs, pipeline, tcs, tess);
 
-       radeon_set_context_reg(cs, R_028B6C_VGT_TF_PARAM,
+       radeon_set_context_reg(ctx_cs, R_028B6C_VGT_TF_PARAM,
                               tess->tf_param);
 
-       if (pipeline->device->physical_device->rad_info.chip_class >= CIK)
-               radeon_set_context_reg_idx(cs, R_028B58_VGT_LS_HS_CONFIG, 2,
+       if (pipeline->device->physical_device->rad_info.chip_class >= GFX7)
+               radeon_set_context_reg_idx(ctx_cs, R_028B58_VGT_LS_HS_CONFIG, 2,
                                           tess->ls_hs_config);
        else
-               radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG,
+               radeon_set_context_reg(ctx_cs, R_028B58_VGT_LS_HS_CONFIG,
                                       tess->ls_hs_config);
 }
 
 static void
-radv_pipeline_generate_geometry_shader(struct radeon_cmdbuf *cs,
-                                      struct radv_pipeline *pipeline,
-                                      const struct radv_gs_state *gs_state)
+radv_pipeline_generate_hw_gs(struct radeon_cmdbuf *ctx_cs,
+                            struct radeon_cmdbuf *cs,
+                            struct radv_pipeline *pipeline,
+                            struct radv_shader_variant *gs,
+                            const struct radv_gs_state *gs_state)
 {
-       struct radv_shader_variant *gs;
+       unsigned gs_max_out_vertices;
+       uint8_t *num_components;
+       uint8_t max_stream;
+       unsigned offset;
        uint64_t va;
 
-       gs = pipeline->shaders[MESA_SHADER_GEOMETRY];
-       if (!gs)
-               return;
-
-       uint32_t gsvs_itemsize = gs->info.gs.max_gsvs_emit_size >> 2;
-
-       radeon_set_context_reg_seq(cs, R_028A60_VGT_GSVS_RING_OFFSET_1, 3);
-       radeon_emit(cs, gsvs_itemsize);
-       radeon_emit(cs, gsvs_itemsize);
-       radeon_emit(cs, gsvs_itemsize);
-
-       radeon_set_context_reg(cs, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize);
-
-       radeon_set_context_reg(cs, R_028B38_VGT_GS_MAX_VERT_OUT, gs->info.gs.vertices_out);
-
-       uint32_t gs_vert_itemsize = gs->info.gs.gsvs_vertex_size;
-       radeon_set_context_reg_seq(cs, R_028B5C_VGT_GS_VERT_ITEMSIZE, 4);
-       radeon_emit(cs, gs_vert_itemsize >> 2);
-       radeon_emit(cs, 0);
-       radeon_emit(cs, 0);
-       radeon_emit(cs, 0);
+       gs_max_out_vertices = gs->info.gs.vertices_out;
+       max_stream = gs->info.info.gs.max_stream;
+       num_components = gs->info.info.gs.num_stream_output_components;
+
+       offset = num_components[0] * gs_max_out_vertices;
+
+       radeon_set_context_reg_seq(ctx_cs, R_028A60_VGT_GSVS_RING_OFFSET_1, 3);
+       radeon_emit(ctx_cs, offset);
+       if (max_stream >= 1)
+               offset += num_components[1] * gs_max_out_vertices;
+       radeon_emit(ctx_cs, offset);
+       if (max_stream >= 2)
+               offset += num_components[2] * gs_max_out_vertices;
+       radeon_emit(ctx_cs, offset);
+       if (max_stream >= 3)
+               offset += num_components[3] * gs_max_out_vertices;
+       radeon_set_context_reg(ctx_cs, R_028AB0_VGT_GSVS_RING_ITEMSIZE, offset);
+
+       radeon_set_context_reg_seq(ctx_cs, R_028B5C_VGT_GS_VERT_ITEMSIZE, 4);
+       radeon_emit(ctx_cs, num_components[0]);
+       radeon_emit(ctx_cs, (max_stream >= 1) ? num_components[1] : 0);
+       radeon_emit(ctx_cs, (max_stream >= 2) ? num_components[2] : 0);
+       radeon_emit(ctx_cs, (max_stream >= 3) ? num_components[3] : 0);
 
        uint32_t gs_num_invocations = gs->info.gs.invocations;
-       radeon_set_context_reg(cs, R_028B90_VGT_GS_INSTANCE_CNT,
+       radeon_set_context_reg(ctx_cs, R_028B90_VGT_GS_INSTANCE_CNT,
                               S_028B90_CNT(MIN2(gs_num_invocations, 127)) |
                               S_028B90_ENABLE(gs_num_invocations > 0));
 
-       radeon_set_context_reg(cs, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
+       radeon_set_context_reg(ctx_cs, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
                               gs_state->vgt_esgs_ring_itemsize);
 
        va = radv_buffer_get_va(gs->bo) + gs->bo_offset;
 
        if (pipeline->device->physical_device->rad_info.chip_class >= GFX9) {
-               radeon_set_sh_reg_seq(cs, R_00B210_SPI_SHADER_PGM_LO_ES, 2);
-               radeon_emit(cs, va >> 8);
-               radeon_emit(cs, S_00B214_MEM_BASE(va >> 40));
+               if (pipeline->device->physical_device->rad_info.chip_class >= GFX10) {
+                       radeon_set_sh_reg_seq(cs, R_00B320_SPI_SHADER_PGM_LO_ES, 2);
+                       radeon_emit(cs, va >> 8);
+                       radeon_emit(cs, S_00B324_MEM_BASE(va >> 40));
+               } else {
+                       radeon_set_sh_reg_seq(cs, R_00B210_SPI_SHADER_PGM_LO_ES, 2);
+                       radeon_emit(cs, va >> 8);
+                       radeon_emit(cs, S_00B214_MEM_BASE(va >> 40));
+               }
 
                radeon_set_sh_reg_seq(cs, R_00B228_SPI_SHADER_PGM_RSRC1_GS, 2);
-               radeon_emit(cs, gs->rsrc1);
-               radeon_emit(cs, gs->rsrc2 | S_00B22C_LDS_SIZE(gs_state->lds_size));
+               radeon_emit(cs, gs->config.rsrc1);
+               radeon_emit(cs, gs->config.rsrc2 | S_00B22C_LDS_SIZE(gs_state->lds_size));
 
-               radeon_set_context_reg(cs, R_028A44_VGT_GS_ONCHIP_CNTL, gs_state->vgt_gs_onchip_cntl);
-               radeon_set_context_reg(cs, R_028A94_VGT_GS_MAX_PRIMS_PER_SUBGROUP, gs_state->vgt_gs_max_prims_per_subgroup);
+               radeon_set_context_reg(ctx_cs, R_028A44_VGT_GS_ONCHIP_CNTL, gs_state->vgt_gs_onchip_cntl);
+               radeon_set_context_reg(ctx_cs, R_028A94_VGT_GS_MAX_PRIMS_PER_SUBGROUP, gs_state->vgt_gs_max_prims_per_subgroup);
        } else {
                radeon_set_sh_reg_seq(cs, R_00B220_SPI_SHADER_PGM_LO_GS, 4);
                radeon_emit(cs, va >> 8);
                radeon_emit(cs, S_00B224_MEM_BASE(va >> 40));
-               radeon_emit(cs, gs->rsrc1);
-               radeon_emit(cs, gs->rsrc2);
+               radeon_emit(cs, gs->config.rsrc1);
+               radeon_emit(cs, gs->config.rsrc2);
        }
 
-       radv_pipeline_generate_hw_vs(cs, pipeline, pipeline->gs_copy_shader);
+       radv_pipeline_generate_hw_vs(ctx_cs, cs, pipeline, pipeline->gs_copy_shader);
 }
 
-static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade)
+static void
+radv_pipeline_generate_geometry_shader(struct radeon_cmdbuf *ctx_cs,
+                                      struct radeon_cmdbuf *cs,
+                                      struct radv_pipeline *pipeline,
+                                      const struct radv_gs_state *gs_state,
+                                      const struct radv_ngg_state *ngg_state)
+{
+       struct radv_shader_variant *gs;
+
+       gs = pipeline->shaders[MESA_SHADER_GEOMETRY];
+       if (!gs)
+               return;
+
+       if (gs->info.is_ngg)
+               radv_pipeline_generate_hw_ngg(ctx_cs, cs, pipeline, gs, ngg_state);
+       else
+               radv_pipeline_generate_hw_gs(ctx_cs, cs, pipeline, gs, gs_state);
+
+       radeon_set_context_reg(ctx_cs, R_028B38_VGT_GS_MAX_VERT_OUT,
+                             gs->info.gs.vertices_out);
+}
+
+static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade, bool float16)
 {
        uint32_t ps_input_cntl;
        if (offset <= AC_EXP_PARAM_OFFSET_31) {
                ps_input_cntl = S_028644_OFFSET(offset);
                if (flat_shade)
                        ps_input_cntl |= S_028644_FLAT_SHADE(1);
+               if (float16) {
+                       ps_input_cntl |= S_028644_FP16_INTERP_MODE(1) |
+                                        S_028644_ATTR0_VALID(1);
+               }
        } else {
                /* The input is a DEFAULT_VAL constant. */
                assert(offset >= AC_EXP_PARAM_DEFAULT_VAL_0000 &&
@@ -3022,8 +3662,8 @@ static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade)
 }
 
 static void
-radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf *cs,
-                                 struct radv_pipeline *pipeline)
+radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf *ctx_cs,
+                                struct radv_pipeline *pipeline)
 {
        struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
        const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
@@ -3034,19 +3674,18 @@ radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf *cs,
        if (ps->info.info.ps.prim_id_input) {
                unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID];
                if (vs_offset != AC_EXP_PARAM_UNDEFINED) {
-                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
+                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true, false);
                        ++ps_offset;
                }
        }
 
        if (ps->info.info.ps.layer_input ||
-           ps->info.info.ps.uses_input_attachments ||
            ps->info.info.needs_multiview_view_index) {
                unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_LAYER];
                if (vs_offset != AC_EXP_PARAM_UNDEFINED)
-                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
+                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true, false);
                else
-                       ps_input_cntl[ps_offset] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000, true);
+                       ps_input_cntl[ps_offset] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000, true, false);
                ++ps_offset;
        }
 
@@ -3062,14 +3701,14 @@ radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf *cs,
 
                vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_CLIP_DIST0];
                if (vs_offset != AC_EXP_PARAM_UNDEFINED) {
-                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
+                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, false, false);
                        ++ps_offset;
                }
 
                vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_CLIP_DIST1];
                if (vs_offset != AC_EXP_PARAM_UNDEFINED &&
                    ps->info.info.ps.num_input_clips_culls > 4) {
-                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
+                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, false, false);
                        ++ps_offset;
                }
        }
@@ -3077,6 +3716,7 @@ radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf *cs,
        for (unsigned i = 0; i < 32 && (1u << i) <= ps->info.fs.input_mask; ++i) {
                unsigned vs_offset;
                bool flat_shade;
+               bool float16;
                if (!(ps->info.fs.input_mask & (1u << i)))
                        continue;
 
@@ -3088,21 +3728,23 @@ radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf *cs,
                }
 
                flat_shade = !!(ps->info.fs.flat_shaded_mask & (1u << ps_offset));
+               float16 = !!(ps->info.fs.float16_shaded_mask & (1u << ps_offset));
 
-               ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, flat_shade);
+               ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, flat_shade, float16);
                ++ps_offset;
        }
 
        if (ps_offset) {
-               radeon_set_context_reg_seq(cs, R_028644_SPI_PS_INPUT_CNTL_0, ps_offset);
+               radeon_set_context_reg_seq(ctx_cs, R_028644_SPI_PS_INPUT_CNTL_0, ps_offset);
                for (unsigned i = 0; i < ps_offset; i++) {
-                       radeon_emit(cs, ps_input_cntl[i]);
+                       radeon_emit(ctx_cs, ps_input_cntl[i]);
                }
        }
 }
 
 static uint32_t
 radv_compute_db_shader_control(const struct radv_device *device,
+                              const struct radv_pipeline *pipeline,
                                const struct radv_shader_variant *ps)
 {
        unsigned z_order;
@@ -3114,10 +3756,16 @@ radv_compute_db_shader_control(const struct radv_device *device,
        bool disable_rbplus = device->physical_device->has_rbplus &&
                              !device->physical_device->rbplus_allowed;
 
+       /* It shouldn't be needed to export gl_SampleMask when MSAA is disabled
+        * but this appears to break Project Cars (DXVK). See
+        * https://bugs.freedesktop.org/show_bug.cgi?id=109401
+        */
+       bool mask_export_enable = ps->info.info.ps.writes_sample_mask;
+
        return  S_02880C_Z_EXPORT_ENABLE(ps->info.info.ps.writes_z) |
                S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.info.ps.writes_stencil) |
                S_02880C_KILL_ENABLE(!!ps->info.fs.can_discard) |
-               S_02880C_MASK_EXPORT_ENABLE(ps->info.info.ps.writes_sample_mask) |
+               S_02880C_MASK_EXPORT_ENABLE(mask_export_enable) |
                S_02880C_Z_ORDER(z_order) |
                S_02880C_DEPTH_BEFORE_SHADER(ps->info.fs.early_fragment_test) |
                S_02880C_EXEC_ON_HIER_FAIL(ps->info.info.ps.writes_memory) |
@@ -3126,7 +3774,8 @@ radv_compute_db_shader_control(const struct radv_device *device,
 }
 
 static void
-radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf *cs,
+radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf *ctx_cs,
+                                      struct radeon_cmdbuf *cs,
                                       struct radv_pipeline *pipeline)
 {
        struct radv_shader_variant *ps;
@@ -3139,24 +3788,25 @@ radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf *cs,
        radeon_set_sh_reg_seq(cs, R_00B020_SPI_SHADER_PGM_LO_PS, 4);
        radeon_emit(cs, va >> 8);
        radeon_emit(cs, S_00B024_MEM_BASE(va >> 40));
-       radeon_emit(cs, ps->rsrc1);
-       radeon_emit(cs, ps->rsrc2);
+       radeon_emit(cs, ps->config.rsrc1);
+       radeon_emit(cs, ps->config.rsrc2);
 
-       radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
-                              radv_compute_db_shader_control(pipeline->device, ps));
+       radeon_set_context_reg(ctx_cs, R_02880C_DB_SHADER_CONTROL,
+                              radv_compute_db_shader_control(pipeline->device,
+                                                             pipeline, ps));
 
-       radeon_set_context_reg(cs, R_0286CC_SPI_PS_INPUT_ENA,
+       radeon_set_context_reg(ctx_cs, R_0286CC_SPI_PS_INPUT_ENA,
                               ps->config.spi_ps_input_ena);
 
-       radeon_set_context_reg(cs, R_0286D0_SPI_PS_INPUT_ADDR,
+       radeon_set_context_reg(ctx_cs, R_0286D0_SPI_PS_INPUT_ADDR,
                               ps->config.spi_ps_input_addr);
 
-       radeon_set_context_reg(cs, R_0286D8_SPI_PS_IN_CONTROL,
+       radeon_set_context_reg(ctx_cs, R_0286D8_SPI_PS_IN_CONTROL,
                               S_0286D8_NUM_INTERP(ps->info.fs.num_interp));
 
-       radeon_set_context_reg(cs, R_0286E0_SPI_BARYC_CNTL, pipeline->graphics.spi_baryc_cntl);
+       radeon_set_context_reg(ctx_cs, R_0286E0_SPI_BARYC_CNTL, pipeline->graphics.spi_baryc_cntl);
 
-       radeon_set_context_reg(cs, R_028710_SPI_SHADER_Z_FORMAT,
+       radeon_set_context_reg(ctx_cs, R_028710_SPI_SHADER_Z_FORMAT,
                               ac_get_spi_shader_z_format(ps->info.info.ps.writes_z,
                                                          ps->info.info.ps.writes_stencil,
                                                          ps->info.info.ps.writes_sample_mask));
@@ -3169,10 +3819,11 @@ radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf *cs,
 }
 
 static void
-radv_pipeline_generate_vgt_vertex_reuse(struct radeon_cmdbuf *cs,
+radv_pipeline_generate_vgt_vertex_reuse(struct radeon_cmdbuf *ctx_cs,
                                        struct radv_pipeline *pipeline)
 {
-       if (pipeline->device->physical_device->rad_info.family < CHIP_POLARIS10)
+       if (pipeline->device->physical_device->rad_info.family < CHIP_POLARIS10 ||
+           pipeline->device->physical_device->rad_info.chip_class >= GFX10)
                return;
 
        unsigned vtx_reuse_depth = 30;
@@ -3180,7 +3831,7 @@ radv_pipeline_generate_vgt_vertex_reuse(struct radeon_cmdbuf *cs,
            radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
                vtx_reuse_depth = 14;
        }
-       radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
+       radeon_set_context_reg(ctx_cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
                               S_028C58_VTX_REUSE_DEPTH(vtx_reuse_depth));
 }
 
@@ -3196,13 +3847,20 @@ radv_compute_vgt_shader_stages_en(const struct radv_pipeline *pipeline)
                        stages |=  S_028B54_ES_EN(V_028B54_ES_STAGE_DS) |
                                S_028B54_GS_EN(1) |
                                S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER);
+               else if (radv_pipeline_has_ngg(pipeline))
+                       stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS) |
+                                 S_028B54_PRIMGEN_EN(1);
                else
                        stages |= S_028B54_VS_EN(V_028B54_VS_STAGE_DS);
 
-       } else if (radv_pipeline_has_gs(pipeline))
+       } else if (radv_pipeline_has_gs(pipeline)) {
                stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) |
                        S_028B54_GS_EN(1) |
                        S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER);
+       } else if (radv_pipeline_has_ngg(pipeline)) {
+               stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) |
+                         S_028B54_PRIMGEN_EN(1);
+       }
 
        if (pipeline->device->physical_device->rad_info.chip_class >= GFX9)
                stages |= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
@@ -3241,6 +3899,41 @@ radv_compute_cliprect_rule(const VkGraphicsPipelineCreateInfo *pCreateInfo)
        return mask;
 }
 
+static void
+gfx10_pipeline_generate_ge_cntl(struct radeon_cmdbuf *ctx_cs,
+                               struct radv_pipeline *pipeline,
+                               const struct radv_tessellation_state *tess,
+                               const struct radv_gs_state *gs_state)
+{
+       bool break_wave_at_eoi = false;
+       unsigned primgroup_size;
+       unsigned vertgroup_size;
+
+       if (radv_pipeline_has_tess(pipeline)) {
+               primgroup_size = tess->num_patches; /* must be a multiple of NUM_PATCHES */
+               vertgroup_size = 0;
+       } else if (radv_pipeline_has_gs(pipeline)) {
+               unsigned vgt_gs_onchip_cntl = gs_state->vgt_gs_onchip_cntl;
+               primgroup_size = G_028A44_GS_PRIMS_PER_SUBGRP(vgt_gs_onchip_cntl);
+               vertgroup_size = G_028A44_ES_VERTS_PER_SUBGRP(vgt_gs_onchip_cntl);
+       } else {
+               primgroup_size = 128; /* recommended without a GS and tess */
+               vertgroup_size = 0;
+       }
+
+       if (radv_pipeline_has_tess(pipeline)) {
+               if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.uses_prim_id ||
+                   radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.info.uses_prim_id)
+                       break_wave_at_eoi = true;
+       }
+
+       radeon_set_uconfig_reg(ctx_cs, R_03096C_GE_CNTL,
+                              S_03096C_PRIM_GRP_SIZE(primgroup_size) |
+                              S_03096C_VERT_GRP_SIZE(vertgroup_size) |
+                              S_03096C_PACKET_TO_ONE_PA(0) /* line stipple */ |
+                              S_03096C_BREAK_WAVE_AT_EOI(break_wave_at_eoi));
+}
+
 static void
 radv_pipeline_generate_pm4(struct radv_pipeline *pipeline,
                            const VkGraphicsPipelineCreateInfo *pCreateInfo,
@@ -3248,40 +3941,53 @@ radv_pipeline_generate_pm4(struct radv_pipeline *pipeline,
                            const struct radv_blend_state *blend,
                            const struct radv_tessellation_state *tess,
                            const struct radv_gs_state *gs,
+                           const struct radv_ngg_state *ngg,
                            unsigned prim, unsigned gs_out)
 {
-       pipeline->cs.buf = malloc(4 * 256);
-       pipeline->cs.max_dw = 256;
-
-       radv_pipeline_generate_depth_stencil_state(&pipeline->cs, pipeline, pCreateInfo, extra);
-       radv_pipeline_generate_blend_state(&pipeline->cs, pipeline, blend);
-       radv_pipeline_generate_raster_state(&pipeline->cs, pCreateInfo);
-       radv_pipeline_generate_multisample_state(&pipeline->cs, pipeline);
-       radv_pipeline_generate_vgt_gs_mode(&pipeline->cs, pipeline);
-       radv_pipeline_generate_vertex_shader(&pipeline->cs, pipeline, tess);
-       radv_pipeline_generate_tess_shaders(&pipeline->cs, pipeline, tess);
-       radv_pipeline_generate_geometry_shader(&pipeline->cs, pipeline, gs);
-       radv_pipeline_generate_fragment_shader(&pipeline->cs, pipeline);
-       radv_pipeline_generate_ps_inputs(&pipeline->cs, pipeline);
-       radv_pipeline_generate_vgt_vertex_reuse(&pipeline->cs, pipeline);
-       radv_pipeline_generate_binning_state(&pipeline->cs, pipeline, pCreateInfo);
-
-       radeon_set_context_reg(&pipeline->cs, R_0286E8_SPI_TMPRING_SIZE,
+       struct radeon_cmdbuf *ctx_cs = &pipeline->ctx_cs;
+       struct radeon_cmdbuf *cs = &pipeline->cs;
+
+       cs->max_dw = 64;
+       ctx_cs->max_dw = 256;
+       cs->buf = malloc(4 * (cs->max_dw + ctx_cs->max_dw));
+       ctx_cs->buf = cs->buf + cs->max_dw;
+
+       radv_pipeline_generate_depth_stencil_state(ctx_cs, pipeline, pCreateInfo, extra);
+       radv_pipeline_generate_blend_state(ctx_cs, pipeline, blend);
+       radv_pipeline_generate_raster_state(ctx_cs, pipeline, pCreateInfo);
+       radv_pipeline_generate_multisample_state(ctx_cs, pipeline);
+       radv_pipeline_generate_vgt_gs_mode(ctx_cs, pipeline);
+       radv_pipeline_generate_vertex_shader(ctx_cs, cs, pipeline, tess, ngg);
+       radv_pipeline_generate_tess_shaders(ctx_cs, cs, pipeline, tess, ngg);
+       radv_pipeline_generate_geometry_shader(ctx_cs, cs, pipeline, gs, ngg);
+       radv_pipeline_generate_fragment_shader(ctx_cs, cs, pipeline);
+       radv_pipeline_generate_ps_inputs(ctx_cs, pipeline);
+       radv_pipeline_generate_vgt_vertex_reuse(ctx_cs, pipeline);
+       radv_pipeline_generate_binning_state(ctx_cs, pipeline, pCreateInfo);
+
+       if (pipeline->device->physical_device->rad_info.chip_class >= GFX10 && !radv_pipeline_has_ngg(pipeline))
+               gfx10_pipeline_generate_ge_cntl(ctx_cs, pipeline, tess, gs);
+
+       radeon_set_context_reg(ctx_cs, R_0286E8_SPI_TMPRING_SIZE,
                               S_0286E8_WAVES(pipeline->max_waves) |
                               S_0286E8_WAVESIZE(pipeline->scratch_bytes_per_wave >> 10));
 
-       radeon_set_context_reg(&pipeline->cs, R_028B54_VGT_SHADER_STAGES_EN, radv_compute_vgt_shader_stages_en(pipeline));
+       radeon_set_context_reg(ctx_cs, R_028B54_VGT_SHADER_STAGES_EN, radv_compute_vgt_shader_stages_en(pipeline));
 
-       if (pipeline->device->physical_device->rad_info.chip_class >= CIK) {
-               radeon_set_uconfig_reg_idx(&pipeline->cs, R_030908_VGT_PRIMITIVE_TYPE, 1, prim);
+       if (pipeline->device->physical_device->rad_info.chip_class >= GFX7) {
+               radeon_set_uconfig_reg_idx(pipeline->device->physical_device,
+                                          cs, R_030908_VGT_PRIMITIVE_TYPE, 1, prim);
        } else {
-               radeon_set_config_reg(&pipeline->cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
+               radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
        }
-       radeon_set_context_reg(&pipeline->cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out);
+       radeon_set_context_reg(ctx_cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out);
 
-       radeon_set_context_reg(&pipeline->cs, R_02820C_PA_SC_CLIPRECT_RULE, radv_compute_cliprect_rule(pCreateInfo));
+       radeon_set_context_reg(ctx_cs, R_02820C_PA_SC_CLIPRECT_RULE, radv_compute_cliprect_rule(pCreateInfo));
 
-       assert(pipeline->cs.cdw <= pipeline->cs.max_dw);
+       pipeline->ctx_cs_hash = _mesa_hash_data(ctx_cs->buf, ctx_cs->cdw * 4);
+
+       assert(ctx_cs->cdw <= ctx_cs->max_dw);
+       assert(cs->cdw <= cs->max_dw);
 }
 
 static struct radv_ia_multi_vgt_param_helpers
@@ -3299,20 +4005,14 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
        else
                ia_multi_vgt_param.primgroup_size = 128; /* recommended without a GS */
 
-       ia_multi_vgt_param.partial_es_wave = false;
-       if (pipeline->device->has_distributed_tess) {
-               if (radv_pipeline_has_gs(pipeline)) {
-                       if (device->physical_device->rad_info.chip_class <= VI)
-                               ia_multi_vgt_param.partial_es_wave = true;
-               }
-       }
        /* GS requirement. */
-       if (radv_pipeline_has_gs(pipeline) && device->physical_device->rad_info.chip_class <= VI)
+       ia_multi_vgt_param.partial_es_wave = false;
+       if (radv_pipeline_has_gs(pipeline) && device->physical_device->rad_info.chip_class <= GFX8)
                if (SI_GS_PER_ES / ia_multi_vgt_param.primgroup_size >= pipeline->device->gs_table_depth - 3)
                        ia_multi_vgt_param.partial_es_wave = true;
 
        ia_multi_vgt_param.wd_switch_on_eop = false;
-       if (device->physical_device->rad_info.chip_class >= CIK) {
+       if (device->physical_device->rad_info.chip_class >= GFX7) {
                /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
                 * 4 shader engines. Set 1 to pass the assertion below.
                 * The other cases are hardware requirements. */
@@ -3324,8 +4024,7 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
                    (pipeline->graphics.prim_restart_enable &&
                     (device->physical_device->rad_info.family < CHIP_POLARIS10 ||
                      (prim != V_008958_DI_PT_POINTLIST &&
-                      prim != V_008958_DI_PT_LINESTRIP &&
-                      prim != V_008958_DI_PT_TRISTRIP))))
+                      prim != V_008958_DI_PT_LINESTRIP))))
                        ia_multi_vgt_param.wd_switch_on_eop = true;
        }
 
@@ -3353,23 +4052,49 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
                /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
                if (device->has_distributed_tess) {
                        if (radv_pipeline_has_gs(pipeline)) {
-                               if (device->physical_device->rad_info.family == CHIP_TONGA ||
-                                   device->physical_device->rad_info.family == CHIP_FIJI ||
-                                   device->physical_device->rad_info.family == CHIP_POLARIS10 ||
-                                   device->physical_device->rad_info.family == CHIP_POLARIS11 ||
-                                   device->physical_device->rad_info.family == CHIP_POLARIS12 ||
-                                   device->physical_device->rad_info.family == CHIP_VEGAM)
-                                       ia_multi_vgt_param.partial_vs_wave = true;
+                               if (device->physical_device->rad_info.chip_class <= GFX8)
+                                       ia_multi_vgt_param.partial_es_wave = true;
                        } else {
                                ia_multi_vgt_param.partial_vs_wave = true;
                        }
                }
        }
 
+       /* Workaround for a VGT hang when strip primitive types are used with
+        * primitive restart.
+        */
+       if (pipeline->graphics.prim_restart_enable &&
+           (prim == V_008958_DI_PT_LINESTRIP ||
+            prim == V_008958_DI_PT_TRISTRIP ||
+            prim == V_008958_DI_PT_LINESTRIP_ADJ ||
+            prim == V_008958_DI_PT_TRISTRIP_ADJ)) {
+               ia_multi_vgt_param.partial_vs_wave = true;
+       }
+
+       if (radv_pipeline_has_gs(pipeline)) {
+               /* On these chips there is the possibility of a hang if the
+                * pipeline uses a GS and partial_vs_wave is not set.
+                *
+                * This mostly does not hit 4-SE chips, as those typically set
+                * ia_switch_on_eoi and then partial_vs_wave is set for pipelines
+                * with GS due to another workaround.
+                *
+                * Reproducer: https://bugs.freedesktop.org/show_bug.cgi?id=109242
+                */
+               if (device->physical_device->rad_info.family == CHIP_TONGA ||
+                   device->physical_device->rad_info.family == CHIP_FIJI ||
+                   device->physical_device->rad_info.family == CHIP_POLARIS10 ||
+                   device->physical_device->rad_info.family == CHIP_POLARIS11 ||
+                   device->physical_device->rad_info.family == CHIP_POLARIS12 ||
+                   device->physical_device->rad_info.family == CHIP_VEGAM) {
+                       ia_multi_vgt_param.partial_vs_wave = true;
+               }
+       }
+
        ia_multi_vgt_param.base =
                S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param.primgroup_size - 1) |
                /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
-               S_028AA8_MAX_PRIMGRP_IN_WAVE(device->physical_device->rad_info.chip_class == VI ? 2 : 0) |
+               S_028AA8_MAX_PRIMGRP_IN_WAVE(device->physical_device->rad_info.chip_class == GFX8 ? 2 : 0) |
                S_030960_EN_INST_OPT_BASIC(device->physical_device->rad_info.chip_class >= GFX9) |
                S_030960_EN_INST_OPT_ADV(device->physical_device->rad_info.chip_class >= GFX9);
 
@@ -3390,24 +4115,10 @@ radv_compute_vertex_input_state(struct radv_pipeline *pipeline,
                        &vi_info->pVertexAttributeDescriptions[i];
                unsigned loc = desc->location;
                const struct vk_format_description *format_desc;
-               int first_non_void;
-               uint32_t num_format, data_format;
-               format_desc = vk_format_description(desc->format);
-               first_non_void = vk_format_get_first_non_void_channel(desc->format);
 
-               num_format = radv_translate_buffer_numformat(format_desc, first_non_void);
-               data_format = radv_translate_buffer_dataformat(format_desc, first_non_void);
+               format_desc = vk_format_description(desc->format);
 
-               velems->rsrc_word3[loc] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc->swizzle[0])) |
-                       S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc->swizzle[1])) |
-                       S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc->swizzle[2])) |
-                       S_008F0C_DST_SEL_W(si_map_swizzle(format_desc->swizzle[3])) |
-                       S_008F0C_NUM_FORMAT(num_format) |
-                       S_008F0C_DATA_FORMAT(data_format);
                velems->format_size[loc] = format_desc->block.bits / 8;
-               velems->offset[loc] = desc->offset;
-               velems->binding[loc] = desc->binding;
-               velems->count = MAX2(velems->count, loc + 1);
        }
 
        for (uint32_t i = 0; i < vi_info->vertexBindingDescriptionCount; i++) {
@@ -3415,7 +4126,25 @@ radv_compute_vertex_input_state(struct radv_pipeline *pipeline,
                        &vi_info->pVertexBindingDescriptions[i];
 
                pipeline->binding_stride[desc->binding] = desc->stride;
+               pipeline->num_vertex_bindings =
+                       MAX2(pipeline->num_vertex_bindings, desc->binding + 1);
+       }
+}
+
+static struct radv_shader_variant *
+radv_pipeline_get_streamout_shader(struct radv_pipeline *pipeline)
+{
+       int i;
+
+       for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
+               struct radv_shader_variant *shader =
+                       radv_get_shader(pipeline, i);
+
+               if (shader && shader->info.info.so.num_outputs > 0)
+                       return shader;
        }
+
+       return NULL;
 }
 
 static VkResult
@@ -3423,8 +4152,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                   struct radv_device *device,
                   struct radv_pipeline_cache *cache,
                   const VkGraphicsPipelineCreateInfo *pCreateInfo,
-                  const struct radv_graphics_pipeline_create_info *extra,
-                  const VkAllocationCallbacks *alloc)
+                  const struct radv_graphics_pipeline_create_info *extra)
 {
        VkResult result;
        bool has_view_index = false;
@@ -3433,8 +4161,6 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
        struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
        if (subpass->view_mask)
                has_view_index = true;
-       if (alloc == NULL)
-               alloc = &device->alloc;
 
        pipeline->device = device;
        pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
@@ -3442,15 +4168,23 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
 
        struct radv_blend_state blend = radv_pipeline_init_blend_state(pipeline, pCreateInfo, extra);
 
+       const VkPipelineCreationFeedbackCreateInfoEXT *creation_feedback =
+               vk_find_struct_const(pCreateInfo->pNext, PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT);
+       radv_init_feedback(creation_feedback);
+
+       VkPipelineCreationFeedbackEXT *pipeline_feedback = creation_feedback ? creation_feedback->pPipelineCreationFeedback : NULL;
+
        const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
+       VkPipelineCreationFeedbackEXT *stage_feedbacks[MESA_SHADER_STAGES] = { 0 };
        for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
                gl_shader_stage stage = ffs(pCreateInfo->pStages[i].stage) - 1;
                pStages[stage] = &pCreateInfo->pStages[i];
+               if(creation_feedback)
+                       stage_feedbacks[stage] = &creation_feedback->pPipelineStageCreationFeedbacks[i];
        }
 
-       radv_create_shaders(pipeline, device, cache, 
-                           radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index),
-                           pStages, pCreateInfo->flags);
+       struct radv_pipeline_key key = radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index);
+       radv_create_shaders(pipeline, device, cache, &key, pStages, pCreateInfo->flags, pipeline_feedback, stage_feedbacks);
 
        pipeline->graphics.spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
        radv_pipeline_init_multisample_state(pipeline, &blend, pCreateInfo);
@@ -3462,6 +4196,9 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
        if (radv_pipeline_has_gs(pipeline)) {
                gs_out = si_conv_gl_prim_to_gs_out(pipeline->shaders[MESA_SHADER_GEOMETRY]->info.gs.output_prim);
                pipeline->graphics.can_use_guardband = gs_out == V_028A6C_OUTPRIM_TYPE_TRISTRIP;
+       } else if (radv_pipeline_has_tess(pipeline)) {
+               gs_out = si_conv_gl_prim_to_gs_out(pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.primitive_mode);
+               pipeline->graphics.can_use_guardband = gs_out == V_028A6C_OUTPRIM_TYPE_TRISTRIP;
        } else {
                gs_out = si_conv_prim_to_gs_out(pCreateInfo->pInputAssemblyState->topology);
        }
@@ -3469,6 +4206,8 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                prim = V_008958_DI_PT_RECTLIST;
                gs_out = V_028A6C_OUTPRIM_TYPE_TRISTRIP;
                pipeline->graphics.can_use_guardband = true;
+               if (radv_pipeline_has_ngg(pipeline))
+                       gs_out = V_028A6C_VGT_OUT_RECT_V0;
        }
        pipeline->graphics.prim_restart_enable = !!pCreateInfo->pInputAssemblyState->primitiveRestartEnable;
        /* prim vertex count will need TESS changes */
@@ -3501,8 +4240,12 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                }
        }
 
+       struct radv_ngg_state ngg = {0};
        struct radv_gs_state gs = {0};
-       if (radv_pipeline_has_gs(pipeline)) {
+
+       if (radv_pipeline_has_ngg(pipeline)) {
+               ngg = calculate_ngg_info(pCreateInfo, pipeline);
+       } else if (radv_pipeline_has_gs(pipeline)) {
                gs = calculate_gs_info(pCreateInfo, pipeline);
                calculate_gs_ring_sizes(pipeline, &gs);
        }
@@ -3534,8 +4277,11 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                        pipeline->graphics.vtx_emit_num = 2;
        }
 
+       /* Find the last vertex shader stage that eventually uses streamout. */
+       pipeline->streamout_shader = radv_pipeline_get_streamout_shader(pipeline);
+
        result = radv_pipeline_scratch_init(device, pipeline);
-       radv_pipeline_generate_pm4(pipeline, pCreateInfo, extra, &blend, &tess, &gs, prim, gs_out);
+       radv_pipeline_generate_pm4(pipeline, pCreateInfo, extra, &blend, &tess, &gs, &ngg, prim, gs_out);
 
        return result;
 }
@@ -3560,7 +4306,7 @@ radv_graphics_pipeline_create(
                return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
 
        result = radv_pipeline_init(pipeline, device, cache,
-                                   pCreateInfo, extra, pAllocator);
+                                   pCreateInfo, extra);
        if (result != VK_SUCCESS) {
                radv_pipeline_destroy(device, pipeline, pAllocator);
                return result;
@@ -3618,8 +4364,8 @@ radv_compute_generate_pm4(struct radv_pipeline *pipeline)
        radeon_emit(&pipeline->cs, S_00B834_DATA(va >> 40));
 
        radeon_set_sh_reg_seq(&pipeline->cs, R_00B848_COMPUTE_PGM_RSRC1, 2);
-       radeon_emit(&pipeline->cs, compute_shader->rsrc1);
-       radeon_emit(&pipeline->cs, compute_shader->rsrc2);
+       radeon_emit(&pipeline->cs, compute_shader->config.rsrc1);
+       radeon_emit(&pipeline->cs, compute_shader->config.rsrc2);
 
        radeon_set_sh_reg(&pipeline->cs, R_00B860_COMPUTE_TMPRING_SIZE,
                          S_00B860_WAVES(pipeline->max_waves) |
@@ -3633,7 +4379,7 @@ radv_compute_generate_pm4(struct radv_pipeline *pipeline)
        compute_resource_limits =
                S_00B854_SIMD_DEST_CNTL(waves_per_threadgroup % 4 == 0);
 
-       if (device->physical_device->rad_info.chip_class >= CIK) {
+       if (device->physical_device->rad_info.chip_class >= GFX7) {
                unsigned num_cu_per_se =
                        device->physical_device->rad_info.num_good_compute_units /
                        device->physical_device->rad_info.max_se;
@@ -3670,6 +4416,7 @@ static VkResult radv_compute_pipeline_create(
        RADV_FROM_HANDLE(radv_device, device, _device);
        RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
        const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
+       VkPipelineCreationFeedbackEXT *stage_feedbacks[MESA_SHADER_STAGES] = { 0 };
        struct radv_pipeline *pipeline;
        VkResult result;
 
@@ -3682,8 +4429,16 @@ static VkResult radv_compute_pipeline_create(
        pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
        assert(pipeline->layout);
 
+       const VkPipelineCreationFeedbackCreateInfoEXT *creation_feedback =
+               vk_find_struct_const(pCreateInfo->pNext, PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT);
+       radv_init_feedback(creation_feedback);
+
+       VkPipelineCreationFeedbackEXT *pipeline_feedback = creation_feedback ? creation_feedback->pPipelineCreationFeedback : NULL;
+       if (creation_feedback)
+               stage_feedbacks[MESA_SHADER_COMPUTE] = &creation_feedback->pPipelineStageCreationFeedbacks[0];
+
        pStages[MESA_SHADER_COMPUTE] = &pCreateInfo->stage;
-       radv_create_shaders(pipeline, device, cache, (struct radv_pipeline_key) {0}, pStages, pCreateInfo->flags);
+       radv_create_shaders(pipeline, device, cache, &(struct radv_pipeline_key) {0}, pStages, pCreateInfo->flags, pipeline_feedback, stage_feedbacks);
 
        pipeline->user_data_0[MESA_SHADER_COMPUTE] = radv_pipeline_stage_to_user_data_0(pipeline, MESA_SHADER_COMPUTE, device->physical_device->rad_info.chip_class);
        pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indirect_descriptor_sets;