radv: set LDS TCS size at shaders creation for GFX9+
[mesa.git] / src / amd / vulkan / radv_pipeline.c
index 00303b0627aa51f956c99326898cfe5186cd47b4..bc1b1c1253b98db0ba5cf028779d47c9e6c34a66 100644 (file)
@@ -84,8 +84,7 @@ struct radv_dsa_order_invariance {
 
 struct radv_tessellation_state {
        uint32_t ls_hs_config;
-       unsigned num_patches;
-       unsigned lds_size;
+       unsigned num_lds_blocks;
        uint32_t tf_param;
 };
 
@@ -814,30 +813,6 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
        return blend;
 }
 
-static uint32_t si_translate_stencil_op(enum VkStencilOp op)
-{
-       switch (op) {
-       case VK_STENCIL_OP_KEEP:
-               return V_02842C_STENCIL_KEEP;
-       case VK_STENCIL_OP_ZERO:
-               return V_02842C_STENCIL_ZERO;
-       case VK_STENCIL_OP_REPLACE:
-               return V_02842C_STENCIL_REPLACE_TEST;
-       case VK_STENCIL_OP_INCREMENT_AND_CLAMP:
-               return V_02842C_STENCIL_ADD_CLAMP;
-       case VK_STENCIL_OP_DECREMENT_AND_CLAMP:
-               return V_02842C_STENCIL_SUB_CLAMP;
-       case VK_STENCIL_OP_INVERT:
-               return V_02842C_STENCIL_INVERT;
-       case VK_STENCIL_OP_INCREMENT_AND_WRAP:
-               return V_02842C_STENCIL_ADD_WRAP;
-       case VK_STENCIL_OP_DECREMENT_AND_WRAP:
-               return V_02842C_STENCIL_SUB_WRAP;
-       default:
-               return 0;
-       }
-}
-
 static uint32_t si_translate_fill(VkPolygonMode func)
 {
        switch(func) {
@@ -943,6 +918,30 @@ radv_order_invariant_stencil_state(const VkStencilOpState *state)
                radv_order_invariant_stencil_op(state->failOp));
 }
 
+static bool
+radv_pipeline_has_dynamic_ds_states(const VkGraphicsPipelineCreateInfo *pCreateInfo)
+{
+       VkDynamicState ds_states[] = {
+               VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT,
+               VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT,
+               VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT,
+               VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT,
+               VK_DYNAMIC_STATE_STENCIL_OP_EXT,
+       };
+
+       if (pCreateInfo->pDynamicState) {
+               uint32_t count = pCreateInfo->pDynamicState->dynamicStateCount;
+               for (uint32_t i = 0; i < count; i++) {
+                       for (uint32_t j = 0; j < ARRAY_SIZE(ds_states); j++) {
+                               if (pCreateInfo->pDynamicState->pDynamicStates[i] == ds_states[j])
+                                       return true;
+                       }
+               }
+       }
+
+       return false;
+}
+
 static bool
 radv_pipeline_out_of_order_rast(struct radv_pipeline *pipeline,
                                struct radv_blend_state *blend,
@@ -961,6 +960,13 @@ radv_pipeline_out_of_order_rast(struct radv_pipeline *pipeline,
        if (colormask && vkblend && vkblend->logicOpEnable)
                return false;
 
+       /* Be conservative if an extended dynamic depth/stencil state is
+        * enabled because the driver can't update out-of-order rasterization
+        * dynamically.
+        */
+       if (radv_pipeline_has_dynamic_ds_states(pCreateInfo))
+               return false;
+
        /* Default depth/stencil invariance when no attachment is bound. */
        struct radv_dsa_order_invariance dsa_order_invariant = {
                .zs = true, .pass_set = true
@@ -1103,7 +1109,6 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
                        radv_pipeline_out_of_order_rast(pipeline, blend, pCreateInfo);
        }
 
-       ms->pa_sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
        ms->pa_sc_aa_config = 0;
        ms->db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
                      S_028804_INCOHERENT_EQAA_READS(1) |
@@ -1274,6 +1279,20 @@ static unsigned radv_dynamic_state_mask(VkDynamicState state)
                return RADV_DYNAMIC_FRONT_FACE;
        case VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT:
                return RADV_DYNAMIC_PRIMITIVE_TOPOLOGY;
+       case VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT:
+               return RADV_DYNAMIC_DEPTH_TEST_ENABLE;
+       case VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT:
+               return RADV_DYNAMIC_DEPTH_WRITE_ENABLE;
+       case VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT:
+               return RADV_DYNAMIC_DEPTH_COMPARE_OP;
+       case VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT:
+               return RADV_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE;
+       case VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT:
+               return RADV_DYNAMIC_STENCIL_TEST_ENABLE;
+       case VK_DYNAMIC_STATE_STENCIL_OP_EXT:
+               return RADV_DYNAMIC_STENCIL_OP;
+       case VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT:
+               return RADV_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE;
        default:
                unreachable("Unhandled dynamic state");
        }
@@ -1285,10 +1304,11 @@ static uint32_t radv_pipeline_needed_dynamic_state(const VkGraphicsPipelineCreat
 
        /* If rasterization is disabled we do not care about any of the
         * dynamic states, since they are all rasterization related only,
-        * except primitive topology.
+        * except primitive topology and vertex binding stride.
         */
        if (pCreateInfo->pRasterizationState->rasterizerDiscardEnable)
-               return RADV_DYNAMIC_PRIMITIVE_TOPOLOGY;
+               return RADV_DYNAMIC_PRIMITIVE_TOPOLOGY |
+                      RADV_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE;
 
        if (!pCreateInfo->pRasterizationState->depthBiasEnable)
                states &= ~RADV_DYNAMIC_DEPTH_BIAS;
@@ -1451,6 +1471,51 @@ radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
                        dynamic->stencil_reference.back =
                                pCreateInfo->pDepthStencilState->back.reference;
                }
+
+               if (states & RADV_DYNAMIC_DEPTH_TEST_ENABLE) {
+                       dynamic->depth_test_enable =
+                               pCreateInfo->pDepthStencilState->depthTestEnable;
+               }
+
+               if (states & RADV_DYNAMIC_DEPTH_WRITE_ENABLE) {
+                       dynamic->depth_write_enable =
+                               pCreateInfo->pDepthStencilState->depthWriteEnable;
+               }
+
+               if (states & RADV_DYNAMIC_DEPTH_COMPARE_OP) {
+                       dynamic->depth_compare_op =
+                               pCreateInfo->pDepthStencilState->depthCompareOp;
+               }
+
+               if (states & RADV_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE) {
+                       dynamic->depth_bounds_test_enable =
+                               pCreateInfo->pDepthStencilState->depthBoundsTestEnable;
+               }
+
+               if (states & RADV_DYNAMIC_STENCIL_TEST_ENABLE) {
+                       dynamic->stencil_test_enable =
+                               pCreateInfo->pDepthStencilState->stencilTestEnable;
+               }
+
+               if (states & RADV_DYNAMIC_STENCIL_OP) {
+                       dynamic->stencil_op.front.compare_op =
+                               pCreateInfo->pDepthStencilState->front.compareOp;
+                       dynamic->stencil_op.front.fail_op =
+                               pCreateInfo->pDepthStencilState->front.failOp;
+                       dynamic->stencil_op.front.pass_op =
+                               pCreateInfo->pDepthStencilState->front.passOp;
+                       dynamic->stencil_op.front.depth_fail_op =
+                               pCreateInfo->pDepthStencilState->front.depthFailOp;
+
+                       dynamic->stencil_op.back.compare_op =
+                               pCreateInfo->pDepthStencilState->back.compareOp;
+                       dynamic->stencil_op.back.fail_op =
+                               pCreateInfo->pDepthStencilState->back.failOp;
+                       dynamic->stencil_op.back.pass_op =
+                               pCreateInfo->pDepthStencilState->back.passOp;
+                       dynamic->stencil_op.back.depth_fail_op =
+                               pCreateInfo->pDepthStencilState->back.depthFailOp;
+               }
        }
 
        const  VkPipelineDiscardRectangleStateCreateInfoEXT *discard_rectangle_info =
@@ -1495,6 +1560,9 @@ radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
                dynamic->line_stipple.pattern = rast_line_info->lineStipplePattern;
        }
 
+       if (!(states & RADV_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE))
+               pipeline->graphics.uses_dynamic_stride = true;
+
        pipeline->dynamic_state.mask = states;
 }
 
@@ -1895,23 +1963,6 @@ calculate_gs_ring_sizes(struct radv_pipeline *pipeline,
        pipeline->graphics.gsvs_ring_size = MIN2(gsvs_ring_size, max_size);
 }
 
-static void si_multiwave_lds_size_workaround(struct radv_device *device,
-                                            unsigned *lds_size)
-{
-       /* If tessellation is all offchip and on-chip GS isn't used, this
-        * workaround is not needed.
-        */
-       return;
-
-       /* SPI barrier management bug:
-        *   Make sure we have at least 4k of LDS in use to avoid the bug.
-        *   It applies to workgroup sizes of more than one wavefront.
-        */
-       if (device->physical_device->rad_info.family == CHIP_BONAIRE ||
-           device->physical_device->rad_info.family == CHIP_KABINI)
-               *lds_size = MAX2(*lds_size, 8);
-}
-
 struct radv_shader_variant *
 radv_get_shader(struct radv_pipeline *pipeline,
                gl_shader_stage stage)
@@ -1940,7 +1991,6 @@ calculate_tess_state(struct radv_pipeline *pipeline,
 {
        unsigned num_tcs_input_cp;
        unsigned num_tcs_output_cp;
-       unsigned lds_size;
        unsigned num_patches;
        struct radv_tessellation_state tess = {0};
 
@@ -1948,23 +1998,11 @@ calculate_tess_state(struct radv_pipeline *pipeline,
        num_tcs_output_cp = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.tcs_vertices_out; //TCS VERTICES OUT
        num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
 
-       lds_size = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.lds_size;
-
-       if (pipeline->device->physical_device->rad_info.chip_class >= GFX7) {
-               assert(lds_size <= 65536);
-               lds_size = align(lds_size, 512) / 512;
-       } else {
-               assert(lds_size <= 32768);
-               lds_size = align(lds_size, 256) / 256;
-       }
-       si_multiwave_lds_size_workaround(pipeline->device, &lds_size);
-
-       tess.lds_size = lds_size;
+       tess.num_lds_blocks = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_lds_blocks;
 
        tess.ls_hs_config = S_028B58_NUM_PATCHES(num_patches) |
                S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp) |
                S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
-       tess.num_patches = num_patches;
 
        struct radv_shader_variant *tes = radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL);
        unsigned type = 0, partitioning = 0, topology = 0, distribution_mode = 0;
@@ -2187,9 +2225,10 @@ radv_get_attrib_stride(const VkPipelineVertexInputStateCreateInfo *input_state,
 static struct radv_pipeline_key
 radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
                                     const VkGraphicsPipelineCreateInfo *pCreateInfo,
-                                    const struct radv_blend_state *blend,
-                                    bool has_view_index)
+                                    const struct radv_blend_state *blend)
 {
+       RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
+       struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
        const VkPipelineVertexInputStateCreateInfo *input_state =
                                                 pCreateInfo->pVertexInputState;
        const VkPipelineVertexInputDivisorStateCreateInfoEXT *divisor_state =
@@ -2201,7 +2240,7 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
        if (pCreateInfo->flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT)
                key.optimisations_disabled = 1;
 
-       key.has_multiview_view_index = has_view_index;
+       key.has_multiview_view_index = !!subpass->view_mask;
 
        uint32_t binding_input_rate = 0;
        uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
@@ -3541,7 +3580,7 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
        struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
        struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
        struct radv_render_pass_attachment *attachment = NULL;
-       uint32_t db_depth_control = 0, db_stencil_control = 0;
+       uint32_t db_depth_control = 0;
        uint32_t db_render_control = 0, db_render_override2 = 0;
        uint32_t db_render_override = 0;
 
@@ -3567,14 +3606,8 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
        if (has_stencil_attachment && vkds && vkds->stencilTestEnable) {
                db_depth_control |= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
                db_depth_control |= S_028800_STENCILFUNC(vkds->front.compareOp);
-               db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds->front.failOp));
-               db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds->front.passOp));
-               db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds->front.depthFailOp));
 
                db_depth_control |= S_028800_STENCILFUNC_BF(vkds->back.compareOp);
-               db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds->back.failOp));
-               db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds->back.passOp));
-               db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds->back.depthFailOp));
        }
 
        if (attachment && extra) {
@@ -3606,12 +3639,11 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
                db_render_override |= S_02800C_DISABLE_VIEWPORT_CLAMP(1);
        }
 
-       radeon_set_context_reg(ctx_cs, R_028800_DB_DEPTH_CONTROL, db_depth_control);
-       radeon_set_context_reg(ctx_cs, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
-
        radeon_set_context_reg(ctx_cs, R_028000_DB_RENDER_CONTROL, db_render_control);
        radeon_set_context_reg(ctx_cs, R_02800C_DB_RENDER_OVERRIDE, db_render_override);
        radeon_set_context_reg(ctx_cs, R_028010_DB_RENDER_OVERRIDE2, db_render_override2);
+
+       pipeline->graphics.db_depth_control = db_depth_control;
 }
 
 static void
@@ -3675,20 +3707,6 @@ radv_pipeline_generate_raster_state(struct radeon_cmdbuf *ctx_cs,
                               S_028810_DX_RASTERIZATION_KILL(vkraster->rasterizerDiscardEnable ? 1 : 0) |
                               S_028810_DX_LINEAR_ATTR_CLIP_ENA(1));
 
-       radeon_set_context_reg(ctx_cs, R_0286D4_SPI_INTERP_CONTROL_0,
-                              S_0286D4_FLAT_SHADE_ENA(1) |
-                              S_0286D4_PNT_SPRITE_ENA(1) |
-                              S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
-                              S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
-                              S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
-                              S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
-                              S_0286D4_PNT_SPRITE_TOP_1(0)); /* vulkan is top to bottom - 1.0 at bottom */
-
-       radeon_set_context_reg(ctx_cs, R_028BE4_PA_SU_VTX_CNTL,
-                              S_028BE4_PIX_CENTER(1) | // TODO verify
-                              S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN) |
-                              S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
-
        pipeline->graphics.pa_su_sc_mode_cntl =
                S_028814_FACE(vkraster->frontFace) |
                S_028814_CULL_FRONT(!!(vkraster->cullMode & VK_CULL_MODE_FRONT_BIT)) |
@@ -3700,6 +3718,9 @@ radv_pipeline_generate_raster_state(struct radeon_cmdbuf *ctx_cs,
                S_028814_POLY_OFFSET_BACK_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
                S_028814_POLY_OFFSET_PARA_ENABLE(vkraster->depthBiasEnable ? 1 : 0);
 
+       radeon_set_context_reg(ctx_cs, R_028BDC_PA_SC_LINE_CNTL,
+                              S_028BDC_DX10_DIAMOND_TEST_ENA(1));
+
        /* Conservative rasterization. */
        if (mode != VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT) {
                struct radv_multisample_state *ms = &pipeline->graphics.ms;
@@ -3748,7 +3769,6 @@ radv_pipeline_generate_multisample_state(struct radeon_cmdbuf *ctx_cs,
        radeon_set_context_reg(ctx_cs, R_028804_DB_EQAA, ms->db_eqaa);
        radeon_set_context_reg(ctx_cs, R_028A48_PA_SC_MODE_CNTL_0, ms->pa_sc_mode_cntl_0);
        radeon_set_context_reg(ctx_cs, R_028A4C_PA_SC_MODE_CNTL_1, ms->pa_sc_mode_cntl_1);
-       radeon_set_context_reg(ctx_cs, R_028BDC_PA_SC_LINE_CNTL, ms->pa_sc_line_cntl);
        radeon_set_context_reg(ctx_cs, R_028BE0_PA_SC_AA_CONFIG, ms->pa_sc_aa_config);
 
        /* The exclusion bits can be set to improve rasterization efficiency
@@ -3843,12 +3863,6 @@ radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *ctx_cs,
                                                           V_02870C_SPI_SHADER_4COMP :
                                                           V_02870C_SPI_SHADER_NONE));
 
-       radeon_set_context_reg(ctx_cs, R_028818_PA_CL_VTE_CNTL,
-                              S_028818_VTX_W0_FMT(1) |
-                              S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
-                              S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
-                              S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
-
        radeon_set_context_reg(ctx_cs, R_02881C_PA_CL_VS_OUT_CNTL,
                               S_02881C_USE_VTX_POINT_SIZE(outinfo->writes_pointsize) |
                               S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo->writes_layer) |
@@ -3893,7 +3907,7 @@ radv_pipeline_generate_hw_ls(struct radeon_cmdbuf *cs,
        radeon_emit(cs, va >> 8);
        radeon_emit(cs, S_00B524_MEM_BASE(va >> 40));
 
-       rsrc2 |= S_00B52C_LDS_SIZE(tess->lds_size);
+       rsrc2 |= S_00B52C_LDS_SIZE(tess->num_lds_blocks);
        if (pipeline->device->physical_device->rad_info.chip_class == GFX7 &&
            pipeline->device->physical_device->rad_info.family != CHIP_HAWAII)
                radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, rsrc2);
@@ -3964,11 +3978,6 @@ radv_pipeline_generate_hw_ngg(struct radeon_cmdbuf *ctx_cs,
                                                           V_02870C_SPI_SHADER_4COMP :
                                                           V_02870C_SPI_SHADER_NONE));
 
-       radeon_set_context_reg(ctx_cs, R_028818_PA_CL_VTE_CNTL,
-                              S_028818_VTX_W0_FMT(1) |
-                              S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
-                              S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
-                              S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
        radeon_set_context_reg(ctx_cs, R_02881C_PA_CL_VS_OUT_CNTL,
                               S_02881C_USE_VTX_POINT_SIZE(outinfo->writes_pointsize) |
                               S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo->writes_layer) |
@@ -4045,20 +4054,11 @@ radv_pipeline_generate_hw_ngg(struct radeon_cmdbuf *ctx_cs,
 static void
 radv_pipeline_generate_hw_hs(struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
-                            struct radv_shader_variant *shader,
-                            const struct radv_tessellation_state *tess)
+                            struct radv_shader_variant *shader)
 {
        uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
 
        if (pipeline->device->physical_device->rad_info.chip_class >= GFX9) {
-               unsigned hs_rsrc2 = shader->config.rsrc2;
-
-               if (pipeline->device->physical_device->rad_info.chip_class >= GFX10) {
-                       hs_rsrc2 |= S_00B42C_LDS_SIZE_GFX10(tess->lds_size);
-               } else {
-                       hs_rsrc2 |= S_00B42C_LDS_SIZE_GFX9(tess->lds_size);
-               }
-
                if (pipeline->device->physical_device->rad_info.chip_class >= GFX10) {
                        radeon_set_sh_reg_seq(cs, R_00B520_SPI_SHADER_PGM_LO_LS, 2);
                        radeon_emit(cs, va >> 8);
@@ -4071,7 +4071,7 @@ radv_pipeline_generate_hw_hs(struct radeon_cmdbuf *cs,
 
                radeon_set_sh_reg_seq(cs, R_00B428_SPI_SHADER_PGM_RSRC1_HS, 2);
                radeon_emit(cs, shader->config.rsrc1);
-               radeon_emit(cs, hs_rsrc2);
+               radeon_emit(cs, shader->config.rsrc2);
        } else {
                radeon_set_sh_reg_seq(cs, R_00B420_SPI_SHADER_PGM_LO_HS, 4);
                radeon_emit(cs, va >> 8);
@@ -4127,7 +4127,7 @@ radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf *ctx_cs,
                        radv_pipeline_generate_hw_vs(ctx_cs, cs, pipeline, tes);
        }
 
-       radv_pipeline_generate_hw_hs(cs, pipeline, tcs, tess);
+       radv_pipeline_generate_hw_hs(cs, pipeline, tcs);
 
        radeon_set_context_reg(ctx_cs, R_028B6C_VGT_TF_PARAM,
                               tess->tf_param);
@@ -4466,8 +4466,9 @@ radv_pipeline_generate_vgt_vertex_reuse(struct radeon_cmdbuf *ctx_cs,
                               S_028C58_VTX_REUSE_DEPTH(vtx_reuse_depth));
 }
 
-static uint32_t
-radv_compute_vgt_shader_stages_en(const struct radv_pipeline *pipeline)
+static void
+radv_pipeline_generate_vgt_shader_config(struct radeon_cmdbuf *ctx_cs,
+                                        const struct radv_pipeline *pipeline)
 {
        uint32_t stages = 0;
        if (radv_pipeline_has_tess(pipeline)) {
@@ -4525,51 +4526,53 @@ radv_compute_vgt_shader_stages_en(const struct radv_pipeline *pipeline)
                          S_028B54_VS_W32_EN(vs_size == 32 ? 1 : 0);
        }
 
-       return stages;
+       radeon_set_context_reg(ctx_cs, R_028B54_VGT_SHADER_STAGES_EN, stages);
 }
 
-static uint32_t
-radv_compute_cliprect_rule(const VkGraphicsPipelineCreateInfo *pCreateInfo)
+static void
+radv_pipeline_generate_cliprect_rule(struct radeon_cmdbuf *ctx_cs,
+                                    const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
        const  VkPipelineDiscardRectangleStateCreateInfoEXT *discard_rectangle_info =
                        vk_find_struct_const(pCreateInfo->pNext, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT);
+       uint32_t cliprect_rule = 0;
 
-       if (!discard_rectangle_info)
-               return 0xffff;
-
-       unsigned mask = 0;
-
-       for (unsigned i = 0; i < (1u << MAX_DISCARD_RECTANGLES); ++i) {
-               /* Interpret i as a bitmask, and then set the bit in the mask if
-                * that combination of rectangles in which the pixel is contained
-                * should pass the cliprect test. */
-               unsigned relevant_subset = i & ((1u << discard_rectangle_info->discardRectangleCount) - 1);
+       if (!discard_rectangle_info) {
+               cliprect_rule = 0xffff;
+       } else {
+               for (unsigned i = 0; i < (1u << MAX_DISCARD_RECTANGLES); ++i) {
+                       /* Interpret i as a bitmask, and then set the bit in
+                        * the mask if that combination of rectangles in which
+                        * the pixel is contained should pass the cliprect
+                        * test.
+                        */
+                       unsigned relevant_subset = i & ((1u << discard_rectangle_info->discardRectangleCount) - 1);
 
-               if (discard_rectangle_info->discardRectangleMode == VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT &&
-                   !relevant_subset)
-                       continue;
+                       if (discard_rectangle_info->discardRectangleMode == VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT &&
+                           !relevant_subset)
+                               continue;
 
-               if (discard_rectangle_info->discardRectangleMode == VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT &&
-                   relevant_subset)
-                       continue;
+                       if (discard_rectangle_info->discardRectangleMode == VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT &&
+                           relevant_subset)
+                               continue;
 
-               mask |= 1u << i;
+                       cliprect_rule |= 1u << i;
+               }
        }
 
-       return mask;
+       radeon_set_context_reg(ctx_cs, R_02820C_PA_SC_CLIPRECT_RULE, cliprect_rule);
 }
 
 static void
 gfx10_pipeline_generate_ge_cntl(struct radeon_cmdbuf *ctx_cs,
-                               struct radv_pipeline *pipeline,
-                               const struct radv_tessellation_state *tess)
+                               struct radv_pipeline *pipeline)
 {
        bool break_wave_at_eoi = false;
        unsigned primgroup_size;
        unsigned vertgroup_size = 256; /* 256 = disable vertex grouping */
 
        if (radv_pipeline_has_tess(pipeline)) {
-               primgroup_size = tess->num_patches; /* must be a multiple of NUM_PATCHES */
+               primgroup_size = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
        } else if (radv_pipeline_has_gs(pipeline)) {
                const struct gfx9_gs_info *gs_state =
                        &pipeline->shaders[MESA_SHADER_GEOMETRY]->info.gs_ring_info;
@@ -4620,15 +4623,14 @@ radv_pipeline_generate_pm4(struct radv_pipeline *pipeline,
        radv_pipeline_generate_ps_inputs(ctx_cs, pipeline);
        radv_pipeline_generate_vgt_vertex_reuse(ctx_cs, pipeline);
        radv_pipeline_generate_binning_state(ctx_cs, pipeline, pCreateInfo, blend);
+       radv_pipeline_generate_vgt_shader_config(ctx_cs, pipeline);
+       radv_pipeline_generate_cliprect_rule(ctx_cs, pCreateInfo);
 
        if (pipeline->device->physical_device->rad_info.chip_class >= GFX10 && !radv_pipeline_has_ngg(pipeline))
-               gfx10_pipeline_generate_ge_cntl(ctx_cs, pipeline, tess);
+               gfx10_pipeline_generate_ge_cntl(ctx_cs, pipeline);
 
-       radeon_set_context_reg(ctx_cs, R_028B54_VGT_SHADER_STAGES_EN, radv_compute_vgt_shader_stages_en(pipeline));
        radeon_set_context_reg(ctx_cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out);
 
-       radeon_set_context_reg(ctx_cs, R_02820C_PA_SC_CLIPRECT_RULE, radv_compute_cliprect_rule(pCreateInfo));
-
        pipeline->ctx_cs_hash = _mesa_hash_data(ctx_cs->buf, ctx_cs->cdw * 4);
 
        assert(ctx_cs->cdw <= ctx_cs->max_dw);
@@ -4636,14 +4638,13 @@ radv_pipeline_generate_pm4(struct radv_pipeline *pipeline,
 }
 
 static struct radv_ia_multi_vgt_param_helpers
-radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
-                                        const struct radv_tessellation_state *tess)
+radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline)
 {
        struct radv_ia_multi_vgt_param_helpers ia_multi_vgt_param = {0};
        const struct radv_device *device = pipeline->device;
 
        if (radv_pipeline_has_tess(pipeline))
-               ia_multi_vgt_param.primgroup_size = tess->num_patches;
+               ia_multi_vgt_param.primgroup_size = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
        else if (radv_pipeline_has_gs(pipeline))
                ia_multi_vgt_param.primgroup_size = 64;
        else
@@ -4724,18 +4725,6 @@ radv_compute_vertex_input_state(struct radv_pipeline *pipeline,
 {
        const VkPipelineVertexInputStateCreateInfo *vi_info =
                pCreateInfo->pVertexInputState;
-       struct radv_vertex_elements_info *velems = &pipeline->vertex_elements;
-
-       for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {
-               const VkVertexInputAttributeDescription *desc =
-                       &vi_info->pVertexAttributeDescriptions[i];
-               unsigned loc = desc->location;
-               const struct vk_format_description *format_desc;
-
-               format_desc = vk_format_description(desc->format);
-
-               velems->format_size[loc] = format_desc->block.bits / 8;
-       }
 
        for (uint32_t i = 0; i < vi_info->vertexBindingDescriptionCount; i++) {
                const VkVertexInputBindingDescription *desc =
@@ -4771,12 +4760,6 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                   const struct radv_graphics_pipeline_create_info *extra)
 {
        VkResult result;
-       bool has_view_index = false;
-
-       RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
-       struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
-       if (subpass->view_mask)
-               has_view_index = true;
 
        pipeline->device = device;
        pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
@@ -4799,7 +4782,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                        stage_feedbacks[stage] = &creation_feedback->pPipelineStageCreationFeedbacks[i];
        }
 
-       struct radv_pipeline_key key = radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index);
+       struct radv_pipeline_key key = radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend);
 
        result = radv_create_shaders(pipeline, device, cache, &key, pStages,
                                     pCreateInfo->flags, pipeline_feedback,
@@ -4893,7 +4876,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                tess = calculate_tess_state(pipeline, pCreateInfo);
        }
 
-       pipeline->graphics.ia_multi_vgt_param = radv_compute_ia_multi_vgt_param_helpers(pipeline, &tess);
+       pipeline->graphics.ia_multi_vgt_param = radv_compute_ia_multi_vgt_param_helpers(pipeline);
 
        radv_compute_vertex_input_state(pipeline, pCreateInfo);
 
@@ -4986,59 +4969,71 @@ VkResult radv_CreateGraphicsPipelines(
        return result;
 }
 
+static void
+radv_pipeline_generate_hw_cs(struct radeon_cmdbuf *cs,
+                            struct radv_pipeline *pipeline)
+{
+       struct radv_shader_variant *shader = pipeline->shaders[MESA_SHADER_COMPUTE];
+       uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
+       struct radv_device *device = pipeline->device;
+
+       radeon_set_sh_reg_seq(cs, R_00B830_COMPUTE_PGM_LO, 2);
+       radeon_emit(cs, va >> 8);
+       radeon_emit(cs, S_00B834_DATA(va >> 40));
+
+       radeon_set_sh_reg_seq(cs, R_00B848_COMPUTE_PGM_RSRC1, 2);
+       radeon_emit(cs, shader->config.rsrc1);
+       radeon_emit(cs, shader->config.rsrc2);
+       if (device->physical_device->rad_info.chip_class >= GFX10) {
+               radeon_set_sh_reg(cs, R_00B8A0_COMPUTE_PGM_RSRC3, shader->config.rsrc3);
+       }
+}
 
 static void
-radv_compute_generate_pm4(struct radv_pipeline *pipeline)
+radv_pipeline_generate_compute_state(struct radeon_cmdbuf *cs,
+                                    struct radv_pipeline *pipeline)
 {
-       struct radv_shader_variant *compute_shader;
+       struct radv_shader_variant *shader = pipeline->shaders[MESA_SHADER_COMPUTE];
        struct radv_device *device = pipeline->device;
        unsigned threads_per_threadgroup;
        unsigned threadgroups_per_cu = 1;
        unsigned waves_per_threadgroup;
        unsigned max_waves_per_sh = 0;
-       uint64_t va;
-
-       pipeline->cs.max_dw = device->physical_device->rad_info.chip_class >= GFX10 ? 22 : 20;
-       pipeline->cs.buf = malloc(pipeline->cs.max_dw * 4);
-
-       compute_shader = pipeline->shaders[MESA_SHADER_COMPUTE];
-       va = radv_buffer_get_va(compute_shader->bo) + compute_shader->bo_offset;
-
-       radeon_set_sh_reg_seq(&pipeline->cs, R_00B830_COMPUTE_PGM_LO, 2);
-       radeon_emit(&pipeline->cs, va >> 8);
-       radeon_emit(&pipeline->cs, S_00B834_DATA(va >> 40));
-
-       radeon_set_sh_reg_seq(&pipeline->cs, R_00B848_COMPUTE_PGM_RSRC1, 2);
-       radeon_emit(&pipeline->cs, compute_shader->config.rsrc1);
-       radeon_emit(&pipeline->cs, compute_shader->config.rsrc2);
-       if (device->physical_device->rad_info.chip_class >= GFX10) {
-               radeon_set_sh_reg(&pipeline->cs, R_00B8A0_COMPUTE_PGM_RSRC3, compute_shader->config.rsrc3);
-       }
 
        /* Calculate best compute resource limits. */
-       threads_per_threadgroup = compute_shader->info.cs.block_size[0] *
-                                 compute_shader->info.cs.block_size[1] *
-                                 compute_shader->info.cs.block_size[2];
+       threads_per_threadgroup = shader->info.cs.block_size[0] *
+                                 shader->info.cs.block_size[1] *
+                                 shader->info.cs.block_size[2];
        waves_per_threadgroup = DIV_ROUND_UP(threads_per_threadgroup,
-                                            compute_shader->info.wave_size);
+                                            shader->info.wave_size);
 
        if (device->physical_device->rad_info.chip_class >= GFX10 &&
            waves_per_threadgroup == 1)
                threadgroups_per_cu = 2;
 
-       radeon_set_sh_reg(&pipeline->cs, R_00B854_COMPUTE_RESOURCE_LIMITS,
+       radeon_set_sh_reg(cs, R_00B854_COMPUTE_RESOURCE_LIMITS,
                          ac_get_compute_resource_limits(&device->physical_device->rad_info,
                                                         waves_per_threadgroup,
                                                         max_waves_per_sh,
                                                         threadgroups_per_cu));
 
-       radeon_set_sh_reg_seq(&pipeline->cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
-       radeon_emit(&pipeline->cs,
-                   S_00B81C_NUM_THREAD_FULL(compute_shader->info.cs.block_size[0]));
-       radeon_emit(&pipeline->cs,
-                   S_00B81C_NUM_THREAD_FULL(compute_shader->info.cs.block_size[1]));
-       radeon_emit(&pipeline->cs,
-                   S_00B81C_NUM_THREAD_FULL(compute_shader->info.cs.block_size[2]));
+       radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
+       radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(shader->info.cs.block_size[0]));
+       radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(shader->info.cs.block_size[1]));
+       radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(shader->info.cs.block_size[2]));
+}
+
+static void
+radv_compute_generate_pm4(struct radv_pipeline *pipeline)
+{
+       struct radv_device *device = pipeline->device;
+       struct radeon_cmdbuf *cs = &pipeline->cs;
+
+       cs->max_dw = device->physical_device->rad_info.chip_class >= GFX10 ? 19 : 16;
+       cs->buf = malloc(cs->max_dw * 4);
+
+       radv_pipeline_generate_hw_cs(cs, pipeline);
+       radv_pipeline_generate_compute_state(cs, pipeline);
 
        assert(pipeline->cs.cdw <= pipeline->cs.max_dw);
 }