radv: add a workaround for Monster Hunter World and LLVM 7&8
[mesa.git] / src / amd / vulkan / radv_pipeline.c
index 88fccb2b2ea3e83d137de822b0cd72651e79e0fe..c89a6f139ba003d8a86665a01a489424961e99a2 100644 (file)
@@ -174,13 +174,54 @@ radv_pipeline_scratch_init(struct radv_device *device,
        if (scratch_bytes_per_wave && max_waves < min_waves) {
                /* Not really true at this moment, but will be true on first
                 * execution. Avoid having hanging shaders. */
-               return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+               return vk_error(device->instance, VK_ERROR_OUT_OF_DEVICE_MEMORY);
        }
        pipeline->scratch_bytes_per_wave = scratch_bytes_per_wave;
        pipeline->max_waves = max_waves;
        return VK_SUCCESS;
 }
 
+static uint32_t si_translate_blend_logic_op(VkLogicOp op)
+{
+       switch (op) {
+       case VK_LOGIC_OP_CLEAR:
+               return V_028808_ROP3_CLEAR;
+       case VK_LOGIC_OP_AND:
+               return V_028808_ROP3_AND;
+       case VK_LOGIC_OP_AND_REVERSE:
+               return V_028808_ROP3_AND_REVERSE;
+       case VK_LOGIC_OP_COPY:
+               return V_028808_ROP3_COPY;
+       case VK_LOGIC_OP_AND_INVERTED:
+               return V_028808_ROP3_AND_INVERTED;
+       case VK_LOGIC_OP_NO_OP:
+               return V_028808_ROP3_NO_OP;
+       case VK_LOGIC_OP_XOR:
+               return V_028808_ROP3_XOR;
+       case VK_LOGIC_OP_OR:
+               return V_028808_ROP3_OR;
+       case VK_LOGIC_OP_NOR:
+               return V_028808_ROP3_NOR;
+       case VK_LOGIC_OP_EQUIVALENT:
+               return V_028808_ROP3_EQUIVALENT;
+       case VK_LOGIC_OP_INVERT:
+               return V_028808_ROP3_INVERT;
+       case VK_LOGIC_OP_OR_REVERSE:
+               return V_028808_ROP3_OR_REVERSE;
+       case VK_LOGIC_OP_COPY_INVERTED:
+               return V_028808_ROP3_COPY_INVERTED;
+       case VK_LOGIC_OP_OR_INVERTED:
+               return V_028808_ROP3_OR_INVERTED;
+       case VK_LOGIC_OP_NAND:
+               return V_028808_ROP3_NAND;
+       case VK_LOGIC_OP_SET:
+               return V_028808_ROP3_SET;
+       default:
+               unreachable("Unhandled logic op");
+       }
+}
+
+
 static uint32_t si_translate_blend_function(VkBlendOp op)
 {
        switch (op) {
@@ -463,6 +504,7 @@ radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
        RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
        struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
        unsigned col_format = 0;
+       unsigned num_targets;
 
        for (unsigned i = 0; i < (blend->single_cb_enable ? 1 : subpass->color_count); ++i) {
                unsigned cf;
@@ -482,6 +524,24 @@ radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
                col_format |= cf << (4 * i);
        }
 
+       if (!col_format && blend->need_src_alpha & (1 << 0)) {
+               /* When a subpass doesn't have any color attachments, write the
+                * alpha channel of MRT0 when alpha coverage is enabled because
+                * the depth attachment needs it.
+                */
+               col_format |= V_028714_SPI_SHADER_32_AR;
+       }
+
+       /* If the i-th target format is set, all previous target formats must
+        * be non-zero to avoid hangs.
+        */
+       num_targets = (util_last_bit(col_format) + 3) / 4;
+       for (unsigned i = 0; i < num_targets; i++) {
+               if (!(col_format & (0xf << (i * 4)))) {
+                       col_format |= V_028714_SPI_SHADER_32_R << (i * 4);
+               }
+       }
+
        blend->cb_shader_mask = ac_get_cb_shader_mask(col_format);
 
        if (blend->mrt0_is_dual_src)
@@ -513,9 +573,34 @@ format_is_int10(VkFormat format)
        return false;
 }
 
+/*
+ * Ordered so that for each i,
+ * radv_format_meta_fs_key(radv_fs_key_format_exemplars[i]) == i.
+ */
+const VkFormat radv_fs_key_format_exemplars[NUM_META_FS_KEYS] = {
+       VK_FORMAT_R32_SFLOAT,
+       VK_FORMAT_R32G32_SFLOAT,
+       VK_FORMAT_R8G8B8A8_UNORM,
+       VK_FORMAT_R16G16B16A16_UNORM,
+       VK_FORMAT_R16G16B16A16_SNORM,
+       VK_FORMAT_R16G16B16A16_UINT,
+       VK_FORMAT_R16G16B16A16_SINT,
+       VK_FORMAT_R32G32B32A32_SFLOAT,
+       VK_FORMAT_R8G8B8A8_UINT,
+       VK_FORMAT_R8G8B8A8_SINT,
+       VK_FORMAT_A2R10G10B10_UINT_PACK32,
+       VK_FORMAT_A2R10G10B10_SINT_PACK32,
+};
+
 unsigned radv_format_meta_fs_key(VkFormat format)
 {
-       unsigned col_format = si_choose_spi_color_format(format, false, false) - 1;
+       unsigned col_format = si_choose_spi_color_format(format, false, false);
+
+       assert(col_format != V_028714_SPI_SHADER_32_AR);
+       if (col_format >= V_028714_SPI_SHADER_32_AR)
+               --col_format; /* Skip V_028714_SPI_SHADER_32_AR  since there is no such VkFormat */
+
+       --col_format; /* Skip V_028714_SPI_SHADER_ZERO */
        bool is_int8 = format_is_int8(format);
        bool is_int10 = format_is_int10(format);
 
@@ -570,7 +655,7 @@ radv_blend_check_commutativity(struct radv_blend_state *blend,
                (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA);
 
        if (dst == VK_BLEND_FACTOR_ONE &&
-           (src_allowed && (1u << src))) {
+           (src_allowed & (1u << src))) {
                /* Addition is commutative, but floating point addition isn't
                 * associative: subtle changes can be introduced via different
                 * rounding. Be conservative, only enable for min and max.
@@ -600,17 +685,19 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
        }
        blend.cb_color_control = 0;
        if (vkblend->logicOpEnable)
-               blend.cb_color_control |= S_028808_ROP3(vkblend->logicOp | (vkblend->logicOp << 4));
+               blend.cb_color_control |= S_028808_ROP3(si_translate_blend_logic_op(vkblend->logicOp));
        else
-               blend.cb_color_control |= S_028808_ROP3(0xcc);
+               blend.cb_color_control |= S_028808_ROP3(V_028808_ROP3_COPY);
 
-       blend.db_alpha_to_mask = S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
-               S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
-               S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
-               S_028B70_ALPHA_TO_MASK_OFFSET3(2);
+       blend.db_alpha_to_mask = S_028B70_ALPHA_TO_MASK_OFFSET0(3) |
+               S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
+               S_028B70_ALPHA_TO_MASK_OFFSET2(0) |
+               S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
+               S_028B70_OFFSET_ROUND(1);
 
        if (vkms && vkms->alphaToCoverageEnable) {
                blend.db_alpha_to_mask |= S_028B70_ALPHA_TO_MASK_ENABLE(1);
+               blend.need_src_alpha |= 0x1;
        }
 
        blend.cb_target_mask = 0;
@@ -888,11 +975,11 @@ radv_pipeline_out_of_order_rast(struct radv_pipeline *pipeline,
        };
 
        if (pCreateInfo->pDepthStencilState &&
-           subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
+           subpass->depth_stencil_attachment) {
                const VkPipelineDepthStencilStateCreateInfo *vkds =
                        pCreateInfo->pDepthStencilState;
                struct radv_render_pass_attachment *attachment =
-                       pass->attachments + subpass->depth_stencil_attachment.attachment;
+                       pass->attachments + subpass->depth_stencil_attachment->attachment;
                bool has_stencil = vk_format_is_stencil(attachment->format);
                struct radv_dsa_order_invariance order_invariance[2];
                struct radv_shader_variant *ps =
@@ -995,13 +1082,32 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
                ps_iter_samples = ms->num_samples;
        }
 
+       const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
+               vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
+       if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
+               /* Out-of-order rasterization is explicitly enabled by the
+                * application.
+                */
+               out_of_order_rast = true;
+       } else {
+               /* Determine if the driver can enable out-of-order
+                * rasterization internally.
+                */
+               out_of_order_rast =
+                       radv_pipeline_out_of_order_rast(pipeline, blend, pCreateInfo);
+       }
+
        ms->pa_sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
        ms->pa_sc_aa_config = 0;
        ms->db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
-               S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
+                     S_028804_INCOHERENT_EQAA_READS(1) |
+                     S_028804_INTERPOLATE_COMP_Z(1) |
+                     S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
        ms->pa_sc_mode_cntl_1 =
                S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
                S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
+               S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast) |
+               S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
                /* always 1: */
                S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
                S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
@@ -1029,26 +1135,6 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
                        pipeline->graphics.spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(2);
        }
 
-       const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
-               vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
-       if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
-               /* Out-of-order rasterization is explicitly enabled by the
-                * application.
-                */
-               out_of_order_rast = true;
-       } else {
-               /* Determine if the driver can enable out-of-order
-                * rasterization internally.
-                */
-               out_of_order_rast =
-                       radv_pipeline_out_of_order_rast(pipeline, blend, pCreateInfo);
-       }
-
-       if (out_of_order_rast) {
-               ms->pa_sc_mode_cntl_1 |= S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(1) |
-                                        S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7);
-       }
-
        if (vkms && vkms->pSampleMask) {
                mask = vkms->pSampleMask[0] & 0xffff;
        }
@@ -1158,25 +1244,6 @@ si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology)
        }
 }
 
-static unsigned si_map_swizzle(unsigned swizzle)
-{
-       switch (swizzle) {
-       case VK_SWIZZLE_Y:
-               return V_008F0C_SQ_SEL_Y;
-       case VK_SWIZZLE_Z:
-               return V_008F0C_SQ_SEL_Z;
-       case VK_SWIZZLE_W:
-               return V_008F0C_SQ_SEL_W;
-       case VK_SWIZZLE_0:
-               return V_008F0C_SQ_SEL_0;
-       case VK_SWIZZLE_1:
-               return V_008F0C_SQ_SEL_1;
-       default: /* VK_SWIZZLE_X */
-               return V_008F0C_SQ_SEL_X;
-       }
-}
-
-
 static unsigned radv_dynamic_state_mask(VkDynamicState state)
 {
        switch(state) {
@@ -1298,15 +1365,7 @@ radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
         *    disabled or if the subpass of the render pass the pipeline is
         *    created against does not use any color attachments.
         */
-       bool uses_color_att = false;
-       for (unsigned i = 0; i < subpass->color_count; ++i) {
-               if (subpass->color_attachments[i].attachment != VK_ATTACHMENT_UNUSED) {
-                       uses_color_att = true;
-                       break;
-               }
-       }
-
-       if (uses_color_att && states & RADV_DYNAMIC_BLEND_CONSTANTS) {
+       if (subpass->has_color_att && states & RADV_DYNAMIC_BLEND_CONSTANTS) {
                assert(pCreateInfo->pColorBlendState);
                typed_memcpy(dynamic->blend_constants,
                             pCreateInfo->pColorBlendState->blendConstants, 4);
@@ -1324,8 +1383,7 @@ radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
         *    disabled or if the subpass of the render pass the pipeline is created
         *    against does not use a depth/stencil attachment.
         */
-       if (needed_states &&
-           subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
+       if (needed_states && subpass->depth_stencil_attachment) {
                assert(pCreateInfo->pDepthStencilState);
 
                if (states & RADV_DYNAMIC_DEPTH_BOUNDS) {
@@ -1359,11 +1417,13 @@ radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
 
        const  VkPipelineDiscardRectangleStateCreateInfoEXT *discard_rectangle_info =
                        vk_find_struct_const(pCreateInfo->pNext, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT);
-       if (states & RADV_DYNAMIC_DISCARD_RECTANGLE) {
+       if (needed_states & RADV_DYNAMIC_DISCARD_RECTANGLE) {
                dynamic->discard_rectangle.count = discard_rectangle_info->discardRectangleCount;
-               typed_memcpy(dynamic->discard_rectangle.rectangles,
-                            discard_rectangle_info->pDiscardRectangles,
-                            discard_rectangle_info->discardRectangleCount);
+               if (states & RADV_DYNAMIC_DISCARD_RECTANGLE) {
+                       typed_memcpy(dynamic->discard_rectangle.rectangles,
+                                    discard_rectangle_info->pDiscardRectangles,
+                                    discard_rectangle_info->discardRectangleCount);
+               }
        }
 
        pipeline->dynamic_state.mask = states;
@@ -1498,7 +1558,11 @@ calculate_gs_ring_sizes(struct radv_pipeline *pipeline, const struct radv_gs_sta
        unsigned num_se = device->physical_device->rad_info.max_se;
        unsigned wave_size = 64;
        unsigned max_gs_waves = 32 * num_se; /* max 32 per SE on GCN */
-       unsigned gs_vertex_reuse = 16 * num_se; /* GS_VERTEX_REUSE register (per SE) */
+       /* On GFX6-GFX7, the value comes from VGT_GS_VERTEX_REUSE = 16.
+        * On GFX8+, the value comes from VGT_VERTEX_REUSE_BLOCK_CNTL = 30 (+2).
+        */
+       unsigned gs_vertex_reuse =
+               (device->physical_device->rad_info.chip_class >= GFX8 ? 32 : 16) * num_se;
        unsigned alignment = 256 * num_se;
        /* The maximum size is 63.999 MB per SE. */
        unsigned max_size = ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se;
@@ -1511,13 +1575,13 @@ calculate_gs_ring_sizes(struct radv_pipeline *pipeline, const struct radv_gs_sta
        unsigned esgs_ring_size = max_gs_waves * 2 * wave_size *
                gs->vgt_esgs_ring_itemsize * 4 * gs_info->gs.vertices_in;
        unsigned gsvs_ring_size = max_gs_waves * 2 * wave_size *
-               gs_info->gs.max_gsvs_emit_size * 1; // no streams in VK (gs->max_gs_stream + 1);
+               gs_info->gs.max_gsvs_emit_size;
 
        min_esgs_ring_size = align(min_esgs_ring_size, alignment);
        esgs_ring_size = align(esgs_ring_size, alignment);
        gsvs_ring_size = align(gsvs_ring_size, alignment);
 
-       if (pipeline->device->physical_device->rad_info.chip_class <= VI)
+       if (pipeline->device->physical_device->rad_info.chip_class <= GFX8)
                pipeline->graphics.esgs_ring_size = CLAMP(esgs_ring_size, min_esgs_ring_size, max_size);
 
        pipeline->graphics.gsvs_ring_size = MIN2(gsvs_ring_size, max_size);
@@ -1542,21 +1606,25 @@ static void si_multiwave_lds_size_workaround(struct radv_device *device,
 }
 
 struct radv_shader_variant *
-radv_get_vertex_shader(struct radv_pipeline *pipeline)
-{
-       if (pipeline->shaders[MESA_SHADER_VERTEX])
-               return pipeline->shaders[MESA_SHADER_VERTEX];
-       if (pipeline->shaders[MESA_SHADER_TESS_CTRL])
-               return pipeline->shaders[MESA_SHADER_TESS_CTRL];
-       return pipeline->shaders[MESA_SHADER_GEOMETRY];
-}
-
-static struct radv_shader_variant *
-radv_get_tess_eval_shader(struct radv_pipeline *pipeline)
-{
-       if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
-               return pipeline->shaders[MESA_SHADER_TESS_EVAL];
-       return pipeline->shaders[MESA_SHADER_GEOMETRY];
+radv_get_shader(struct radv_pipeline *pipeline,
+               gl_shader_stage stage)
+{
+       if (stage == MESA_SHADER_VERTEX) {
+               if (pipeline->shaders[MESA_SHADER_VERTEX])
+                       return pipeline->shaders[MESA_SHADER_VERTEX];
+               if (pipeline->shaders[MESA_SHADER_TESS_CTRL])
+                       return pipeline->shaders[MESA_SHADER_TESS_CTRL];
+               if (pipeline->shaders[MESA_SHADER_GEOMETRY])
+                       return pipeline->shaders[MESA_SHADER_GEOMETRY];
+       } else if (stage == MESA_SHADER_TESS_EVAL) {
+               if (!radv_pipeline_has_tess(pipeline))
+                       return NULL;
+               if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
+                       return pipeline->shaders[MESA_SHADER_TESS_EVAL];
+               if (pipeline->shaders[MESA_SHADER_GEOMETRY])
+                       return pipeline->shaders[MESA_SHADER_GEOMETRY];
+       }
+       return pipeline->shaders[stage];
 }
 
 static struct radv_tessellation_state
@@ -1575,7 +1643,7 @@ calculate_tess_state(struct radv_pipeline *pipeline,
 
        lds_size = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.lds_size;
 
-       if (pipeline->device->physical_device->rad_info.chip_class >= CIK) {
+       if (pipeline->device->physical_device->rad_info.chip_class >= GFX7) {
                assert(lds_size <= 65536);
                lds_size = align(lds_size, 512) / 512;
        } else {
@@ -1591,7 +1659,7 @@ calculate_tess_state(struct radv_pipeline *pipeline,
                S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
        tess.num_patches = num_patches;
 
-       struct radv_shader_variant *tes = radv_get_tess_eval_shader(pipeline);
+       struct radv_shader_variant *tes = radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL);
        unsigned type = 0, partitioning = 0, topology = 0, distribution_mode = 0;
 
        switch (tes->info.tes.primitive_mode) {
@@ -1621,11 +1689,11 @@ calculate_tess_state(struct radv_pipeline *pipeline,
        }
 
        bool ccw = tes->info.tes.ccw;
-       const VkPipelineTessellationDomainOriginStateCreateInfoKHR *domain_origin_state =
+       const VkPipelineTessellationDomainOriginStateCreateInfo *domain_origin_state =
                      vk_find_struct_const(pCreateInfo->pTessellationState,
-                                          PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR);
+                                          PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO);
 
-       if (domain_origin_state && domain_origin_state->domainOrigin != VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR)
+       if (domain_origin_state && domain_origin_state->domainOrigin != VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT)
                ccw = !ccw;
 
        if (tes->info.tes.point_mode)
@@ -1704,10 +1772,36 @@ radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
                ordered_shaders[shader_count++] = shaders[MESA_SHADER_VERTEX];
        }
 
+       if (shader_count > 1) {
+               unsigned first = ordered_shaders[shader_count - 1]->info.stage;
+               unsigned last = ordered_shaders[0]->info.stage;
+
+               if (ordered_shaders[0]->info.stage == MESA_SHADER_FRAGMENT &&
+                   ordered_shaders[1]->info.has_transform_feedback_varyings)
+                       nir_link_xfb_varyings(ordered_shaders[1], ordered_shaders[0]);
+
+               for (int i = 0; i < shader_count; ++i)  {
+                       nir_variable_mode mask = 0;
+
+                       if (ordered_shaders[i]->info.stage != first)
+                               mask = mask | nir_var_shader_in;
+
+                       if (ordered_shaders[i]->info.stage != last)
+                               mask = mask | nir_var_shader_out;
+
+                       nir_lower_io_to_scalar_early(ordered_shaders[i], mask);
+                       radv_optimize_nir(ordered_shaders[i], false, false);
+               }
+       }
+
        for (int i = 1; i < shader_count; ++i)  {
                nir_lower_io_arrays_to_elements(ordered_shaders[i],
                                                ordered_shaders[i - 1]);
 
+               if (nir_link_opt_varyings(ordered_shaders[i],
+                                         ordered_shaders[i - 1]))
+                       radv_optimize_nir(ordered_shaders[i - 1], false, false);
+
                nir_remove_dead_variables(ordered_shaders[i],
                                          nir_var_shader_out);
                nir_remove_dead_variables(ordered_shaders[i - 1],
@@ -1724,17 +1818,31 @@ radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
                                ac_lower_indirect_derefs(ordered_shaders[i],
                                                         pipeline->device->physical_device->rad_info.chip_class);
                        }
-                       radv_optimize_nir(ordered_shaders[i]);
+                       radv_optimize_nir(ordered_shaders[i], false, false);
 
                        if (nir_lower_global_vars_to_local(ordered_shaders[i - 1])) {
                                ac_lower_indirect_derefs(ordered_shaders[i - 1],
                                                         pipeline->device->physical_device->rad_info.chip_class);
                        }
-                       radv_optimize_nir(ordered_shaders[i - 1]);
+                       radv_optimize_nir(ordered_shaders[i - 1], false, false);
                }
        }
 }
 
+static uint32_t
+radv_get_attrib_stride(const VkPipelineVertexInputStateCreateInfo *input_state,
+                      uint32_t attrib_binding)
+{
+       for (uint32_t i = 0; i < input_state->vertexBindingDescriptionCount; i++) {
+               const VkVertexInputBindingDescription *input_binding =
+                       &input_state->pVertexBindingDescriptions[i];
+
+               if (input_binding->binding == attrib_binding)
+                       return input_binding->stride;
+       }
+
+       return 0;
+}
 
 static struct radv_pipeline_key
 radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
@@ -1750,6 +1858,9 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
        struct radv_pipeline_key key;
        memset(&key, 0, sizeof(key));
 
+       if (pCreateInfo->flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT)
+               key.optimisations_disabled = 1;
+
        key.has_multiview_view_index = has_view_index;
 
        uint32_t binding_input_rate = 0;
@@ -1769,13 +1880,73 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
        }
 
        for (unsigned i = 0; i < input_state->vertexAttributeDescriptionCount; ++i) {
-               unsigned binding;
-               binding = input_state->pVertexAttributeDescriptions[i].binding;
+               const VkVertexInputAttributeDescription *desc =
+                       &input_state->pVertexAttributeDescriptions[i];
+               const struct vk_format_description *format_desc;
+               unsigned location = desc->location;
+               unsigned binding = desc->binding;
+               unsigned num_format, data_format;
+               int first_non_void;
+
                if (binding_input_rate & (1u << binding)) {
-                       unsigned location = input_state->pVertexAttributeDescriptions[i].location;
                        key.instance_rate_inputs |= 1u << location;
                        key.instance_rate_divisors[location] = instance_rate_divisors[binding];
                }
+
+               format_desc = vk_format_description(desc->format);
+               first_non_void = vk_format_get_first_non_void_channel(desc->format);
+
+               num_format = radv_translate_buffer_numformat(format_desc, first_non_void);
+               data_format = radv_translate_buffer_dataformat(format_desc, first_non_void);
+
+               key.vertex_attribute_formats[location] = data_format | (num_format << 4);
+               key.vertex_attribute_bindings[location] = desc->binding;
+               key.vertex_attribute_offsets[location] = desc->offset;
+               key.vertex_attribute_strides[location] = radv_get_attrib_stride(input_state, desc->binding);
+
+               if (pipeline->device->physical_device->rad_info.chip_class <= GFX8 &&
+                   pipeline->device->physical_device->rad_info.family != CHIP_STONEY) {
+                       VkFormat format = input_state->pVertexAttributeDescriptions[i].format;
+                       uint64_t adjust;
+                       switch(format) {
+                       case VK_FORMAT_A2R10G10B10_SNORM_PACK32:
+                       case VK_FORMAT_A2B10G10R10_SNORM_PACK32:
+                               adjust = RADV_ALPHA_ADJUST_SNORM;
+                               break;
+                       case VK_FORMAT_A2R10G10B10_SSCALED_PACK32:
+                       case VK_FORMAT_A2B10G10R10_SSCALED_PACK32:
+                               adjust = RADV_ALPHA_ADJUST_SSCALED;
+                               break;
+                       case VK_FORMAT_A2R10G10B10_SINT_PACK32:
+                       case VK_FORMAT_A2B10G10R10_SINT_PACK32:
+                               adjust = RADV_ALPHA_ADJUST_SINT;
+                               break;
+                       default:
+                               adjust = 0;
+                               break;
+                       }
+                       key.vertex_alpha_adjust |= adjust << (2 * location);
+               }
+
+               switch (desc->format) {
+               case VK_FORMAT_B8G8R8A8_UNORM:
+               case VK_FORMAT_B8G8R8A8_SNORM:
+               case VK_FORMAT_B8G8R8A8_USCALED:
+               case VK_FORMAT_B8G8R8A8_SSCALED:
+               case VK_FORMAT_B8G8R8A8_UINT:
+               case VK_FORMAT_B8G8R8A8_SINT:
+               case VK_FORMAT_B8G8R8A8_SRGB:
+               case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
+               case VK_FORMAT_A2R10G10B10_SNORM_PACK32:
+               case VK_FORMAT_A2R10G10B10_USCALED_PACK32:
+               case VK_FORMAT_A2R10G10B10_SSCALED_PACK32:
+               case VK_FORMAT_A2R10G10B10_UINT_PACK32:
+               case VK_FORMAT_A2R10G10B10_SINT_PACK32:
+                       key.vertex_post_shuffle |= 1 << location;
+                       break;
+               default:
+                       break;
+               }
        }
 
        if (pCreateInfo->pTessellationState)
@@ -1786,13 +1957,12 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
            pCreateInfo->pMultisampleState->rasterizationSamples > 1) {
                uint32_t num_samples = pCreateInfo->pMultisampleState->rasterizationSamples;
                uint32_t ps_iter_samples = radv_pipeline_get_ps_iter_samples(pCreateInfo->pMultisampleState);
-               key.multisample = true;
-               key.log2_num_samples = util_logbase2(num_samples);
+               key.num_samples = num_samples;
                key.log2_ps_iter_samples = util_logbase2(ps_iter_samples);
        }
 
        key.col_format = blend->spi_shader_col_format;
-       if (pipeline->device->physical_device->rad_info.chip_class < VI)
+       if (pipeline->device->physical_device->rad_info.chip_class < GFX8)
                radv_pipeline_compute_get_int_clamp(pCreateInfo, &key.is_int8, &key.is_int10);
 
        return key;
@@ -1804,8 +1974,15 @@ radv_fill_shader_keys(struct radv_shader_variant_key *keys,
                       nir_shader **nir)
 {
        keys[MESA_SHADER_VERTEX].vs.instance_rate_inputs = key->instance_rate_inputs;
-       for (unsigned i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
+       keys[MESA_SHADER_VERTEX].vs.alpha_adjust = key->vertex_alpha_adjust;
+       keys[MESA_SHADER_VERTEX].vs.post_shuffle = key->vertex_post_shuffle;
+       for (unsigned i = 0; i < MAX_VERTEX_ATTRIBS; ++i) {
                keys[MESA_SHADER_VERTEX].vs.instance_rate_divisors[i] = key->instance_rate_divisors[i];
+               keys[MESA_SHADER_VERTEX].vs.vertex_attribute_formats[i] = key->vertex_attribute_formats[i];
+               keys[MESA_SHADER_VERTEX].vs.vertex_attribute_bindings[i] = key->vertex_attribute_bindings[i];
+               keys[MESA_SHADER_VERTEX].vs.vertex_attribute_offsets[i] = key->vertex_attribute_offsets[i];
+               keys[MESA_SHADER_VERTEX].vs.vertex_attribute_strides[i] = key->vertex_attribute_strides[i];
+       }
 
        if (nir[MESA_SHADER_TESS_CTRL]) {
                keys[MESA_SHADER_VERTEX].vs.as_ls = true;
@@ -1826,12 +2003,11 @@ radv_fill_shader_keys(struct radv_shader_variant_key *keys,
        for(int i = 0; i < MESA_SHADER_STAGES; ++i)
                keys[i].has_multiview_view_index = key->has_multiview_view_index;
 
-       keys[MESA_SHADER_FRAGMENT].fs.multisample = key->multisample;
        keys[MESA_SHADER_FRAGMENT].fs.col_format = key->col_format;
        keys[MESA_SHADER_FRAGMENT].fs.is_int8 = key->is_int8;
        keys[MESA_SHADER_FRAGMENT].fs.is_int10 = key->is_int10;
        keys[MESA_SHADER_FRAGMENT].fs.log2_ps_iter_samples = key->log2_ps_iter_samples;
-       keys[MESA_SHADER_FRAGMENT].fs.log2_num_samples = key->log2_num_samples;
+       keys[MESA_SHADER_FRAGMENT].fs.num_samples = key->num_samples;
 }
 
 static void
@@ -1873,12 +2049,53 @@ merge_tess_info(struct shader_info *tes_info,
        tes_info->tess.point_mode |= tcs_info->tess.point_mode;
 }
 
+static
+void radv_init_feedback(const VkPipelineCreationFeedbackCreateInfoEXT *ext)
+{
+       if (!ext)
+               return;
+
+       if (ext->pPipelineCreationFeedback) {
+               ext->pPipelineCreationFeedback->flags = 0;
+               ext->pPipelineCreationFeedback->duration = 0;
+       }
+
+       for (unsigned i = 0; i < ext->pipelineStageCreationFeedbackCount; ++i) {
+               ext->pPipelineStageCreationFeedbacks[i].flags = 0;
+               ext->pPipelineStageCreationFeedbacks[i].duration = 0;
+       }
+}
+
+static
+void radv_start_feedback(VkPipelineCreationFeedbackEXT *feedback)
+{
+       if (!feedback)
+               return;
+
+       feedback->duration -= radv_get_current_time();
+       feedback ->flags = VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT;
+}
+
+static
+void radv_stop_feedback(VkPipelineCreationFeedbackEXT *feedback, bool cache_hit)
+{
+       if (!feedback)
+               return;
+
+       feedback->duration += radv_get_current_time();
+       feedback ->flags = VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT |
+                          (cache_hit ? VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT : 0);
+}
+
 static
 void radv_create_shaders(struct radv_pipeline *pipeline,
                          struct radv_device *device,
                          struct radv_pipeline_cache *cache,
-                         struct radv_pipeline_key key,
-                         const VkPipelineShaderStageCreateInfo **pStages)
+                         const struct radv_pipeline_key *key,
+                         const VkPipelineShaderStageCreateInfo **pStages,
+                         const VkPipelineCreateFlags flags,
+                         VkPipelineCreationFeedbackEXT *pipeline_feedback,
+                         VkPipelineCreationFeedbackEXT **stage_feedbacks)
 {
        struct radv_shader_module fs_m = {0};
        struct radv_shader_module *modules[MESA_SHADER_STAGES] = { 0, };
@@ -1888,6 +2105,8 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
        struct radv_shader_variant_key keys[MESA_SHADER_STAGES] = {{{{0}}}};
        unsigned char hash[20], gs_copy_hash[20];
 
+       radv_start_feedback(pipeline_feedback);
+
        for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
                if (pStages[i]) {
                        modules[i] = radv_shader_module_from_handle(pStages[i]->module);
@@ -1895,25 +2114,27 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                                _mesa_sha1_compute(modules[i]->nir->info.name,
                                                   strlen(modules[i]->nir->info.name),
                                                   modules[i]->sha1);
+
+                       pipeline->active_stages |= mesa_to_vk_shader_stage(i);
                }
        }
 
-       radv_hash_shaders(hash, pStages, pipeline->layout, &key, get_hash_flags(device));
+       radv_hash_shaders(hash, pStages, pipeline->layout, key, get_hash_flags(device));
        memcpy(gs_copy_hash, hash, 20);
        gs_copy_hash[0] ^= 1;
 
+       bool found_in_application_cache = true;
        if (modules[MESA_SHADER_GEOMETRY]) {
                struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
-               radv_create_shader_variants_from_pipeline_cache(device, cache, gs_copy_hash, variants);
+               radv_create_shader_variants_from_pipeline_cache(device, cache, gs_copy_hash, variants,
+                                                               &found_in_application_cache);
                pipeline->gs_copy_shader = variants[MESA_SHADER_GEOMETRY];
        }
 
-       if (radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders) &&
+       if (radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders,
+                                                           &found_in_application_cache) &&
            (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader)) {
-               for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
-                       if (pipeline->shaders[i])
-                               pipeline->active_stages |= mesa_to_vk_shader_stage(i);
-               }
+               radv_stop_feedback(pipeline_feedback, found_in_application_cache);
                return;
        }
 
@@ -1925,27 +2146,18 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                modules[MESA_SHADER_FRAGMENT] = &fs_m;
        }
 
-       /* Determine first and last stage. */
-       unsigned first = MESA_SHADER_STAGES;
-       unsigned last = 0;
-       for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
-               if (!pStages[i])
-                       continue;
-               if (first == MESA_SHADER_STAGES)
-                       first = i;
-               last = i;
-       }
-
        for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
                const VkPipelineShaderStageCreateInfo *stage = pStages[i];
 
                if (!modules[i])
                        continue;
 
+               radv_start_feedback(stage_feedbacks[i]);
+
                nir[i] = radv_shader_compile_to_nir(device, modules[i],
                                                    stage ? stage->pName : "main", i,
-                                                   stage ? stage->pSpecializationInfo : NULL);
-               pipeline->active_stages |= mesa_to_vk_shader_stage(i);
+                                                   stage ? stage->pSpecializationInfo : NULL,
+                                                   flags, pipeline->layout);
 
                /* We don't want to alter meta shaders IR directly so clone it
                 * first.
@@ -1954,40 +2166,43 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                        nir[i] = nir_shader_clone(NULL, nir[i]);
                }
 
-               if (first != last) {
-                       nir_variable_mode mask = 0;
-
-                       if (i != first)
-                               mask = mask | nir_var_shader_in;
-
-                       if (i != last)
-                               mask = mask | nir_var_shader_out;
-
-                       nir_lower_io_to_scalar_early(nir[i], mask);
-                       radv_optimize_nir(nir[i]);
-               }
+               radv_stop_feedback(stage_feedbacks[i], false);
        }
 
        if (nir[MESA_SHADER_TESS_CTRL]) {
-               nir_lower_tes_patch_vertices(nir[MESA_SHADER_TESS_EVAL], nir[MESA_SHADER_TESS_CTRL]->info.tess.tcs_vertices_out);
+               nir_lower_patch_vertices(nir[MESA_SHADER_TESS_EVAL], nir[MESA_SHADER_TESS_CTRL]->info.tess.tcs_vertices_out, NULL);
                merge_tess_info(&nir[MESA_SHADER_TESS_EVAL]->info, &nir[MESA_SHADER_TESS_CTRL]->info);
        }
 
-       radv_link_shaders(pipeline, nir);
+       if (!(flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT))
+               radv_link_shaders(pipeline, nir);
 
        for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
-               if (modules[i] && radv_can_dump_shader(device, modules[i]))
+               if (nir[i]) {
+                       NIR_PASS_V(nir[i], nir_lower_bool_to_int32);
+                       NIR_PASS_V(nir[i], nir_lower_non_uniform_access,
+                                          nir_lower_non_uniform_ubo_access |
+                                          nir_lower_non_uniform_ssbo_access |
+                                          nir_lower_non_uniform_texture_access |
+                                          nir_lower_non_uniform_image_access);
+               }
+
+               if (radv_can_dump_shader(device, modules[i], false))
                        nir_print_shader(nir[i], stderr);
        }
 
-       radv_fill_shader_keys(keys, &key, nir);
+       radv_fill_shader_keys(keys, key, nir);
 
        if (nir[MESA_SHADER_FRAGMENT]) {
                if (!pipeline->shaders[MESA_SHADER_FRAGMENT]) {
+                       radv_start_feedback(stage_feedbacks[MESA_SHADER_FRAGMENT]);
+
                        pipeline->shaders[MESA_SHADER_FRAGMENT] =
                               radv_shader_variant_create(device, modules[MESA_SHADER_FRAGMENT], &nir[MESA_SHADER_FRAGMENT], 1,
                                                          pipeline->layout, keys + MESA_SHADER_FRAGMENT,
                                                          &codes[MESA_SHADER_FRAGMENT], &code_sizes[MESA_SHADER_FRAGMENT]);
+
+                       radv_stop_feedback(stage_feedbacks[MESA_SHADER_FRAGMENT], false);
                }
 
                /* TODO: These are no longer used as keys we should refactor this */
@@ -2006,10 +2221,15 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                        struct nir_shader *combined_nir[] = {nir[MESA_SHADER_VERTEX], nir[MESA_SHADER_TESS_CTRL]};
                        struct radv_shader_variant_key key = keys[MESA_SHADER_TESS_CTRL];
                        key.tcs.vs_key = keys[MESA_SHADER_VERTEX].vs;
+
+                       radv_start_feedback(stage_feedbacks[MESA_SHADER_TESS_CTRL]);
+
                        pipeline->shaders[MESA_SHADER_TESS_CTRL] = radv_shader_variant_create(device, modules[MESA_SHADER_TESS_CTRL], combined_nir, 2,
                                                                                              pipeline->layout,
                                                                                              &key, &codes[MESA_SHADER_TESS_CTRL],
                                                                                              &code_sizes[MESA_SHADER_TESS_CTRL]);
+
+                       radv_stop_feedback(stage_feedbacks[MESA_SHADER_TESS_CTRL], false);
                }
                modules[MESA_SHADER_VERTEX] = NULL;
                keys[MESA_SHADER_TESS_EVAL].tes.num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
@@ -2020,10 +2240,15 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                gl_shader_stage pre_stage = modules[MESA_SHADER_TESS_EVAL] ? MESA_SHADER_TESS_EVAL : MESA_SHADER_VERTEX;
                if (!pipeline->shaders[MESA_SHADER_GEOMETRY]) {
                        struct nir_shader *combined_nir[] = {nir[pre_stage], nir[MESA_SHADER_GEOMETRY]};
+
+                       radv_start_feedback(stage_feedbacks[MESA_SHADER_GEOMETRY]);
+
                        pipeline->shaders[MESA_SHADER_GEOMETRY] = radv_shader_variant_create(device, modules[MESA_SHADER_GEOMETRY], combined_nir, 2,
                                                                                             pipeline->layout,
                                                                                             &keys[pre_stage] , &codes[MESA_SHADER_GEOMETRY],
                                                                                     &code_sizes[MESA_SHADER_GEOMETRY]);
+
+                       radv_stop_feedback(stage_feedbacks[MESA_SHADER_GEOMETRY], false);
                }
                modules[pre_stage] = NULL;
        }
@@ -2037,10 +2262,15 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                                keys[MESA_SHADER_TESS_EVAL].tes.num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
                                keys[MESA_SHADER_TESS_EVAL].tes.tcs_num_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.tcs.outputs_written);
                        }
+
+                       radv_start_feedback(stage_feedbacks[i]);
+
                        pipeline->shaders[i] = radv_shader_variant_create(device, modules[i], &nir[i], 1,
                                                                          pipeline->layout,
                                                                          keys + i, &codes[i],
                                                                          &code_sizes[i]);
+
+                       radv_stop_feedback(stage_feedbacks[i], false);
                }
        }
 
@@ -2077,7 +2307,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 
        for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
                free(codes[i]);
-               if (modules[i]) {
+               if (nir[i]) {
                        if (!pipeline->device->keep_shader_info)
                                ralloc_free(nir[i]);
 
@@ -2090,6 +2320,8 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 
        if (fs_m.nir)
                ralloc_free(fs_m.nir);
+
+       radv_stop_feedback(pipeline_feedback, false);
 }
 
 static uint32_t
@@ -2360,7 +2592,7 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
                               pipeline->device->physical_device->rad_info.max_se);
        unsigned log_num_se = util_logbase2_ceil(pipeline->device->physical_device->rad_info.max_se);
 
-       unsigned total_samples = 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline->graphics.ms.pa_sc_mode_cntl_1);
+       unsigned total_samples = 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline->graphics.ms.pa_sc_aa_config);
        unsigned ps_iter_samples = 1u << G_028804_PS_ITER_SAMPLES(pipeline->graphics.ms.db_eqaa);
        unsigned effective_samples = total_samples;
        unsigned color_bytes_per_pixel = 0;
@@ -2385,13 +2617,13 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
        }
 
        const struct radv_bin_size_entry *color_entry = color_size_table[log_num_rb_per_se][log_num_se];
-       while(color_entry->bpp <= color_bytes_per_pixel)
+       while(color_entry[1].bpp <= color_bytes_per_pixel)
                ++color_entry;
 
        extent = color_entry->extent;
 
-       if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
-               struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
+       if (subpass->depth_stencil_attachment) {
+               struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment->attachment;
 
                /* Coefficients taken from AMDVLK */
                unsigned depth_coeff = vk_format_is_depth(attachment->format) ? 5 : 0;
@@ -2399,7 +2631,7 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
                unsigned ds_bytes_per_pixel = 4 * (depth_coeff + stencil_coeff) * total_samples;
 
                const struct radv_bin_size_entry *ds_entry = ds_size_table[log_num_rb_per_se][log_num_se];
-               while(ds_entry->bpp <= ds_bytes_per_pixel)
+               while(ds_entry[1].bpp <= ds_bytes_per_pixel)
                        ++ds_entry;
 
                extent.width = MIN2(extent.width, ds_entry->extent.width);
@@ -2410,7 +2642,7 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
 }
 
 static void
-radv_pipeline_generate_binning_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_binning_state(struct radeon_cmdbuf *ctx_cs,
                                     struct radv_pipeline *pipeline,
                                     const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
@@ -2431,11 +2663,13 @@ radv_pipeline_generate_binning_state(struct radeon_winsys_cs *cs,
        switch (pipeline->device->physical_device->rad_info.family) {
        case CHIP_VEGA10:
        case CHIP_VEGA12:
+       case CHIP_VEGA20:
                context_states_per_bin = 1;
                persistent_states_per_bin = 1;
                fpovs_per_batch = 63;
                break;
        case CHIP_RAVEN:
+       case CHIP_RAVEN2:
                context_states_per_bin = 6;
                persistent_states_per_bin = 32;
                fpovs_per_batch = 63;
@@ -2458,15 +2692,15 @@ radv_pipeline_generate_binning_state(struct radeon_winsys_cs *cs,
                        S_028C44_OPTIMAL_BIN_SELECTION(1);
        }
 
-       radeon_set_context_reg(cs, R_028C44_PA_SC_BINNER_CNTL_0,
+       radeon_set_context_reg(ctx_cs, R_028C44_PA_SC_BINNER_CNTL_0,
                               pa_sc_binner_cntl_0);
-       radeon_set_context_reg(cs, R_028060_DB_DFSM_CONTROL,
+       radeon_set_context_reg(ctx_cs, R_028060_DB_DFSM_CONTROL,
                               db_dfsm_control);
 }
 
 
 static void
-radv_pipeline_generate_depth_stencil_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
                                            struct radv_pipeline *pipeline,
                                            const VkGraphicsPipelineCreateInfo *pCreateInfo,
                                            const struct radv_graphics_pipeline_create_info *extra)
@@ -2480,8 +2714,8 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_winsys_cs *cs,
        uint32_t db_render_control = 0, db_render_override2 = 0;
        uint32_t db_render_override = 0;
 
-       if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED)
-               attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
+       if (subpass->depth_stencil_attachment)
+               attachment = pass->attachments + subpass->depth_stencil_attachment->attachment;
 
        bool has_depth_attachment = attachment && vk_format_is_depth(attachment->format);
        bool has_stencil_attachment = attachment && vk_format_is_stencil(attachment->format);
@@ -2523,8 +2757,7 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_winsys_cs *cs,
        db_render_override |= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE) |
                              S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE);
 
-       if (pipeline->device->enabled_extensions.EXT_depth_range_unrestricted &&
-           !pCreateInfo->pRasterizationState->depthClampEnable &&
+       if (!pCreateInfo->pRasterizationState->depthClampEnable &&
            ps->info.info.ps.writes_z) {
                /* From VK_EXT_depth_range_unrestricted spec:
                 *
@@ -2539,56 +2772,76 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_winsys_cs *cs,
                db_render_override |= S_02800C_DISABLE_VIEWPORT_CLAMP(1);
        }
 
-       radeon_set_context_reg(cs, R_028800_DB_DEPTH_CONTROL, db_depth_control);
-       radeon_set_context_reg(cs, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
+       radeon_set_context_reg(ctx_cs, R_028800_DB_DEPTH_CONTROL, db_depth_control);
+       radeon_set_context_reg(ctx_cs, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
 
-       radeon_set_context_reg(cs, R_028000_DB_RENDER_CONTROL, db_render_control);
-       radeon_set_context_reg(cs, R_02800C_DB_RENDER_OVERRIDE, db_render_override);
-       radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2, db_render_override2);
+       radeon_set_context_reg(ctx_cs, R_028000_DB_RENDER_CONTROL, db_render_control);
+       radeon_set_context_reg(ctx_cs, R_02800C_DB_RENDER_OVERRIDE, db_render_override);
+       radeon_set_context_reg(ctx_cs, R_028010_DB_RENDER_OVERRIDE2, db_render_override2);
 }
 
 static void
-radv_pipeline_generate_blend_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_blend_state(struct radeon_cmdbuf *ctx_cs,
                                    struct radv_pipeline *pipeline,
                                    const struct radv_blend_state *blend)
 {
-       radeon_set_context_reg_seq(cs, R_028780_CB_BLEND0_CONTROL, 8);
-       radeon_emit_array(cs, blend->cb_blend_control,
+       radeon_set_context_reg_seq(ctx_cs, R_028780_CB_BLEND0_CONTROL, 8);
+       radeon_emit_array(ctx_cs, blend->cb_blend_control,
                          8);
-       radeon_set_context_reg(cs, R_028808_CB_COLOR_CONTROL, blend->cb_color_control);
-       radeon_set_context_reg(cs, R_028B70_DB_ALPHA_TO_MASK, blend->db_alpha_to_mask);
+       radeon_set_context_reg(ctx_cs, R_028808_CB_COLOR_CONTROL, blend->cb_color_control);
+       radeon_set_context_reg(ctx_cs, R_028B70_DB_ALPHA_TO_MASK, blend->db_alpha_to_mask);
 
        if (pipeline->device->physical_device->has_rbplus) {
 
-               radeon_set_context_reg_seq(cs, R_028760_SX_MRT0_BLEND_OPT, 8);
-               radeon_emit_array(cs, blend->sx_mrt_blend_opt, 8);
+               radeon_set_context_reg_seq(ctx_cs, R_028760_SX_MRT0_BLEND_OPT, 8);
+               radeon_emit_array(ctx_cs, blend->sx_mrt_blend_opt, 8);
        }
 
-       radeon_set_context_reg(cs, R_028714_SPI_SHADER_COL_FORMAT, blend->spi_shader_col_format);
+       radeon_set_context_reg(ctx_cs, R_028714_SPI_SHADER_COL_FORMAT, blend->spi_shader_col_format);
 
-       radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, blend->cb_target_mask);
-       radeon_set_context_reg(cs, R_02823C_CB_SHADER_MASK, blend->cb_shader_mask);
+       radeon_set_context_reg(ctx_cs, R_028238_CB_TARGET_MASK, blend->cb_target_mask);
+       radeon_set_context_reg(ctx_cs, R_02823C_CB_SHADER_MASK, blend->cb_shader_mask);
 
        pipeline->graphics.col_format = blend->spi_shader_col_format;
        pipeline->graphics.cb_target_mask = blend->cb_target_mask;
 }
 
+static const VkConservativeRasterizationModeEXT
+radv_get_conservative_raster_mode(const VkPipelineRasterizationStateCreateInfo *pCreateInfo)
+{
+       const VkPipelineRasterizationConservativeStateCreateInfoEXT *conservative_raster =
+               vk_find_struct_const(pCreateInfo->pNext, PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT);
+
+       if (!conservative_raster)
+               return VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT;
+       return conservative_raster->conservativeRasterizationMode;
+}
 
 static void
-radv_pipeline_generate_raster_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_raster_state(struct radeon_cmdbuf *ctx_cs,
+                                   struct radv_pipeline *pipeline,
                                     const VkGraphicsPipelineCreateInfo *pCreateInfo)
 {
        const VkPipelineRasterizationStateCreateInfo *vkraster = pCreateInfo->pRasterizationState;
+       const VkConservativeRasterizationModeEXT mode =
+               radv_get_conservative_raster_mode(vkraster);
+       uint32_t pa_sc_conservative_rast = S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1);
+       bool depth_clip_disable = vkraster->depthClampEnable;
 
-       radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
-                              S_028810_PS_UCP_MODE(3) |
+       const VkPipelineRasterizationDepthClipStateCreateInfoEXT *depth_clip_state =
+               vk_find_struct_const(vkraster->pNext, PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT);
+       if (depth_clip_state) {
+               depth_clip_disable = !depth_clip_state->depthClipEnable;
+       }
+
+       radeon_set_context_reg(ctx_cs, R_028810_PA_CL_CLIP_CNTL,
                               S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
-                              S_028810_ZCLIP_NEAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
-                              S_028810_ZCLIP_FAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
+                              S_028810_ZCLIP_NEAR_DISABLE(depth_clip_disable ? 1 : 0) |
+                              S_028810_ZCLIP_FAR_DISABLE(depth_clip_disable ? 1 : 0) |
                               S_028810_DX_RASTERIZATION_KILL(vkraster->rasterizerDiscardEnable ? 1 : 0) |
                               S_028810_DX_LINEAR_ATTR_CLIP_ENA(1));
 
-       radeon_set_context_reg(cs, R_0286D4_SPI_INTERP_CONTROL_0,
+       radeon_set_context_reg(ctx_cs, R_0286D4_SPI_INTERP_CONTROL_0,
                               S_0286D4_FLAT_SHADE_ENA(1) |
                               S_0286D4_PNT_SPRITE_ENA(1) |
                               S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
@@ -2597,12 +2850,12 @@ radv_pipeline_generate_raster_state(struct radeon_winsys_cs *cs,
                               S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
                               S_0286D4_PNT_SPRITE_TOP_1(0)); /* vulkan is top to bottom - 1.0 at bottom */
 
-       radeon_set_context_reg(cs, R_028BE4_PA_SU_VTX_CNTL,
+       radeon_set_context_reg(ctx_cs, R_028BE4_PA_SU_VTX_CNTL,
                               S_028BE4_PIX_CENTER(1) | // TODO verify
                               S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN) |
                               S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
 
-       radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL,
+       radeon_set_context_reg(ctx_cs, R_028814_PA_SU_SC_MODE_CNTL,
                               S_028814_FACE(vkraster->frontFace) |
                               S_028814_CULL_FRONT(!!(vkraster->cullMode & VK_CULL_MODE_FRONT_BIT)) |
                               S_028814_CULL_BACK(!!(vkraster->cullMode & VK_CULL_MODE_BACK_BIT)) |
@@ -2612,55 +2865,68 @@ radv_pipeline_generate_raster_state(struct radeon_winsys_cs *cs,
                               S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
                               S_028814_POLY_OFFSET_BACK_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
                               S_028814_POLY_OFFSET_PARA_ENABLE(vkraster->depthBiasEnable ? 1 : 0));
+
+       /* Conservative rasterization. */
+       if (mode != VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT) {
+               struct radv_multisample_state *ms = &pipeline->graphics.ms;
+
+               ms->pa_sc_aa_config |= S_028BE0_AA_MASK_CENTROID_DTMN(1);
+               ms->db_eqaa |= S_028804_ENABLE_POSTZ_OVERRASTERIZATION(1) |
+                              S_028804_OVERRASTERIZATION_AMOUNT(4);
+
+               pa_sc_conservative_rast = S_028C4C_PREZ_AA_MASK_ENABLE(1) |
+                                         S_028C4C_POSTZ_AA_MASK_ENABLE(1) |
+                                         S_028C4C_CENTROID_SAMPLE_OVERRIDE(1);
+
+               if (mode == VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT) {
+                       pa_sc_conservative_rast |=
+                               S_028C4C_OVER_RAST_ENABLE(1) |
+                               S_028C4C_OVER_RAST_SAMPLE_SELECT(0) |
+                               S_028C4C_UNDER_RAST_ENABLE(0) |
+                               S_028C4C_UNDER_RAST_SAMPLE_SELECT(1) |
+                               S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(1);
+               } else {
+                       assert(mode == VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT);
+                       pa_sc_conservative_rast |=
+                               S_028C4C_OVER_RAST_ENABLE(0) |
+                               S_028C4C_OVER_RAST_SAMPLE_SELECT(1) |
+                               S_028C4C_UNDER_RAST_ENABLE(1) |
+                               S_028C4C_UNDER_RAST_SAMPLE_SELECT(0) |
+                               S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(0);
+               }
+       }
+
+       radeon_set_context_reg(ctx_cs, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
+                                  pa_sc_conservative_rast);
 }
 
 
 static void
-radv_pipeline_generate_multisample_state(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_multisample_state(struct radeon_cmdbuf *ctx_cs,
                                          struct radv_pipeline *pipeline)
 {
        struct radv_multisample_state *ms = &pipeline->graphics.ms;
 
-       radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
-       radeon_emit(cs, ms->pa_sc_aa_mask[0]);
-       radeon_emit(cs, ms->pa_sc_aa_mask[1]);
-
-       radeon_set_context_reg(cs, R_028804_DB_EQAA, ms->db_eqaa);
-       radeon_set_context_reg(cs, R_028A4C_PA_SC_MODE_CNTL_1, ms->pa_sc_mode_cntl_1);
-
-       if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.needs_sample_positions) {
-               uint32_t offset;
-               struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_FRAGMENT, AC_UD_PS_SAMPLE_POS_OFFSET);
-               uint32_t base_reg = pipeline->user_data_0[MESA_SHADER_FRAGMENT];
-               if (loc->sgpr_idx == -1)
-                       return;
-               assert(loc->num_sgprs == 1);
-               assert(!loc->indirect);
-               switch (pipeline->graphics.ms.num_samples) {
-               default:
-                       offset = 0;
-                       break;
-               case 2:
-                       offset = 1;
-                       break;
-               case 4:
-                       offset = 3;
-                       break;
-               case 8:
-                       offset = 7;
-                       break;
-               case 16:
-                       offset = 15;
-                       break;
-               }
+       radeon_set_context_reg_seq(ctx_cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
+       radeon_emit(ctx_cs, ms->pa_sc_aa_mask[0]);
+       radeon_emit(ctx_cs, ms->pa_sc_aa_mask[1]);
 
-               radeon_set_sh_reg(cs, base_reg + loc->sgpr_idx * 4, offset);
-       }
+       radeon_set_context_reg(ctx_cs, R_028804_DB_EQAA, ms->db_eqaa);
+       radeon_set_context_reg(ctx_cs, R_028A4C_PA_SC_MODE_CNTL_1, ms->pa_sc_mode_cntl_1);
+
+       /* The exclusion bits can be set to improve rasterization efficiency
+        * if no sample lies on the pixel boundary (-8 sample offset). It's
+        * currently always TRUE because the driver doesn't support 16 samples.
+        */
+       bool exclusion = pipeline->device->physical_device->rad_info.chip_class >= GFX7;
+       radeon_set_context_reg(ctx_cs, R_02882C_PA_SU_PRIM_FILTER_CNTL,
+                              S_02882C_XMAX_RIGHT_EXCLUSION(exclusion) |
+                              S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion));
 }
 
 static void
-radv_pipeline_generate_vgt_gs_mode(struct radeon_winsys_cs *cs,
-                                   const struct radv_pipeline *pipeline)
+radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf *ctx_cs,
+                                   struct radv_pipeline *pipeline)
 {
        const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
 
@@ -2678,12 +2944,13 @@ radv_pipeline_generate_vgt_gs_mode(struct radeon_winsys_cs *cs,
                vgt_primitiveid_en = true;
        }
 
-       radeon_set_context_reg(cs, R_028A84_VGT_PRIMITIVEID_EN, vgt_primitiveid_en);
-       radeon_set_context_reg(cs, R_028A40_VGT_GS_MODE, vgt_gs_mode);
+       radeon_set_context_reg(ctx_cs, R_028A84_VGT_PRIMITIVEID_EN, vgt_primitiveid_en);
+       radeon_set_context_reg(ctx_cs, R_028A40_VGT_GS_MODE, vgt_gs_mode);
 }
 
 static void
-radv_pipeline_generate_hw_vs(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *ctx_cs,
+                            struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
                             struct radv_shader_variant *shader)
 {
@@ -2704,10 +2971,10 @@ radv_pipeline_generate_hw_vs(struct radeon_winsys_cs *cs,
                outinfo->writes_layer ||
                outinfo->writes_viewport_index;
 
-       radeon_set_context_reg(cs, R_0286C4_SPI_VS_OUT_CONFIG,
+       radeon_set_context_reg(ctx_cs, R_0286C4_SPI_VS_OUT_CONFIG,
                               S_0286C4_VS_EXPORT_COUNT(MAX2(1, outinfo->param_exports) - 1));
 
-       radeon_set_context_reg(cs, R_02870C_SPI_SHADER_POS_FORMAT,
+       radeon_set_context_reg(ctx_cs, R_02870C_SPI_SHADER_POS_FORMAT,
                               S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
                               S_02870C_POS1_EXPORT_FORMAT(outinfo->pos_exports > 1 ?
                                                           V_02870C_SPI_SHADER_4COMP :
@@ -2719,13 +2986,13 @@ radv_pipeline_generate_hw_vs(struct radeon_winsys_cs *cs,
                                                           V_02870C_SPI_SHADER_4COMP :
                                                           V_02870C_SPI_SHADER_NONE));
 
-       radeon_set_context_reg(cs, R_028818_PA_CL_VTE_CNTL,
+       radeon_set_context_reg(ctx_cs, R_028818_PA_CL_VTE_CNTL,
                               S_028818_VTX_W0_FMT(1) |
                               S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
                               S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
                               S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
 
-       radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
+       radeon_set_context_reg(ctx_cs, R_02881C_PA_CL_VS_OUT_CNTL,
                               S_02881C_USE_VTX_POINT_SIZE(outinfo->writes_pointsize) |
                               S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo->writes_layer) |
                               S_02881C_USE_VTX_VIEWPORT_INDX(outinfo->writes_viewport_index) |
@@ -2736,13 +3003,13 @@ radv_pipeline_generate_hw_vs(struct radeon_winsys_cs *cs,
                               cull_dist_mask << 8 |
                               clip_dist_mask);
 
-       if (pipeline->device->physical_device->rad_info.chip_class <= VI)
-               radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
+       if (pipeline->device->physical_device->rad_info.chip_class <= GFX8)
+               radeon_set_context_reg(ctx_cs, R_028AB4_VGT_REUSE_OFF,
                                       outinfo->writes_viewport_index);
 }
 
 static void
-radv_pipeline_generate_hw_es(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_hw_es(struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
                             struct radv_shader_variant *shader)
 {
@@ -2756,7 +3023,7 @@ radv_pipeline_generate_hw_es(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_hw_ls(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_hw_ls(struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
                             struct radv_shader_variant *shader,
                             const struct radv_tessellation_state *tess)
@@ -2769,7 +3036,7 @@ radv_pipeline_generate_hw_ls(struct radeon_winsys_cs *cs,
        radeon_emit(cs, S_00B524_MEM_BASE(va >> 40));
 
        rsrc2 |= S_00B52C_LDS_SIZE(tess->lds_size);
-       if (pipeline->device->physical_device->rad_info.chip_class == CIK &&
+       if (pipeline->device->physical_device->rad_info.chip_class == GFX7 &&
            pipeline->device->physical_device->rad_info.family != CHIP_HAWAII)
                radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, rsrc2);
 
@@ -2779,7 +3046,7 @@ radv_pipeline_generate_hw_ls(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_hw_hs(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_hw_hs(struct radeon_cmdbuf *cs,
                             struct radv_pipeline *pipeline,
                             struct radv_shader_variant *shader,
                             const struct radv_tessellation_state *tess)
@@ -2805,7 +3072,8 @@ radv_pipeline_generate_hw_hs(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_vertex_shader(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_vertex_shader(struct radeon_cmdbuf *ctx_cs,
+                                    struct radeon_cmdbuf *cs,
                                     struct radv_pipeline *pipeline,
                                     const struct radv_tessellation_state *tess)
 {
@@ -2821,11 +3089,12 @@ radv_pipeline_generate_vertex_shader(struct radeon_winsys_cs *cs,
        else if (vs->info.vs.as_es)
                radv_pipeline_generate_hw_es(cs, pipeline, vs);
        else
-               radv_pipeline_generate_hw_vs(cs, pipeline, vs);
+               radv_pipeline_generate_hw_vs(ctx_cs, cs, pipeline, vs);
 }
 
 static void
-radv_pipeline_generate_tess_shaders(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf *ctx_cs,
+                                   struct radeon_cmdbuf *cs,
                                    struct radv_pipeline *pipeline,
                                    const struct radv_tessellation_state *tess)
 {
@@ -2841,58 +3110,71 @@ radv_pipeline_generate_tess_shaders(struct radeon_winsys_cs *cs,
                if (tes->info.tes.as_es)
                        radv_pipeline_generate_hw_es(cs, pipeline, tes);
                else
-                       radv_pipeline_generate_hw_vs(cs, pipeline, tes);
+                       radv_pipeline_generate_hw_vs(ctx_cs, cs, pipeline, tes);
        }
 
        radv_pipeline_generate_hw_hs(cs, pipeline, tcs, tess);
 
-       radeon_set_context_reg(cs, R_028B6C_VGT_TF_PARAM,
+       radeon_set_context_reg(ctx_cs, R_028B6C_VGT_TF_PARAM,
                               tess->tf_param);
 
-       if (pipeline->device->physical_device->rad_info.chip_class >= CIK)
-               radeon_set_context_reg_idx(cs, R_028B58_VGT_LS_HS_CONFIG, 2,
+       if (pipeline->device->physical_device->rad_info.chip_class >= GFX7)
+               radeon_set_context_reg_idx(ctx_cs, R_028B58_VGT_LS_HS_CONFIG, 2,
                                           tess->ls_hs_config);
        else
-               radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG,
+               radeon_set_context_reg(ctx_cs, R_028B58_VGT_LS_HS_CONFIG,
                                       tess->ls_hs_config);
 }
 
 static void
-radv_pipeline_generate_geometry_shader(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_geometry_shader(struct radeon_cmdbuf *ctx_cs,
+                                      struct radeon_cmdbuf *cs,
                                       struct radv_pipeline *pipeline,
                                       const struct radv_gs_state *gs_state)
 {
        struct radv_shader_variant *gs;
+       unsigned gs_max_out_vertices;
+       uint8_t *num_components;
+       uint8_t max_stream;
+       unsigned offset;
        uint64_t va;
 
        gs = pipeline->shaders[MESA_SHADER_GEOMETRY];
        if (!gs)
                return;
 
-       uint32_t gsvs_itemsize = gs->info.gs.max_gsvs_emit_size >> 2;
+       gs_max_out_vertices = gs->info.gs.vertices_out;
+       max_stream = gs->info.info.gs.max_stream;
+       num_components = gs->info.info.gs.num_stream_output_components;
 
-       radeon_set_context_reg_seq(cs, R_028A60_VGT_GSVS_RING_OFFSET_1, 3);
-       radeon_emit(cs, gsvs_itemsize);
-       radeon_emit(cs, gsvs_itemsize);
-       radeon_emit(cs, gsvs_itemsize);
+       offset = num_components[0] * gs_max_out_vertices;
 
-       radeon_set_context_reg(cs, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize);
+       radeon_set_context_reg_seq(ctx_cs, R_028A60_VGT_GSVS_RING_OFFSET_1, 3);
+       radeon_emit(ctx_cs, offset);
+       if (max_stream >= 1)
+               offset += num_components[1] * gs_max_out_vertices;
+       radeon_emit(ctx_cs, offset);
+       if (max_stream >= 2)
+               offset += num_components[2] * gs_max_out_vertices;
+       radeon_emit(ctx_cs, offset);
+       if (max_stream >= 3)
+               offset += num_components[3] * gs_max_out_vertices;
+       radeon_set_context_reg(ctx_cs, R_028AB0_VGT_GSVS_RING_ITEMSIZE, offset);
 
-       radeon_set_context_reg(cs, R_028B38_VGT_GS_MAX_VERT_OUT, gs->info.gs.vertices_out);
+       radeon_set_context_reg(ctx_cs, R_028B38_VGT_GS_MAX_VERT_OUT, gs->info.gs.vertices_out);
 
-       uint32_t gs_vert_itemsize = gs->info.gs.gsvs_vertex_size;
-       radeon_set_context_reg_seq(cs, R_028B5C_VGT_GS_VERT_ITEMSIZE, 4);
-       radeon_emit(cs, gs_vert_itemsize >> 2);
-       radeon_emit(cs, 0);
-       radeon_emit(cs, 0);
-       radeon_emit(cs, 0);
+       radeon_set_context_reg_seq(ctx_cs, R_028B5C_VGT_GS_VERT_ITEMSIZE, 4);
+       radeon_emit(ctx_cs, num_components[0]);
+       radeon_emit(ctx_cs, (max_stream >= 1) ? num_components[1] : 0);
+       radeon_emit(ctx_cs, (max_stream >= 2) ? num_components[2] : 0);
+       radeon_emit(ctx_cs, (max_stream >= 3) ? num_components[3] : 0);
 
        uint32_t gs_num_invocations = gs->info.gs.invocations;
-       radeon_set_context_reg(cs, R_028B90_VGT_GS_INSTANCE_CNT,
+       radeon_set_context_reg(ctx_cs, R_028B90_VGT_GS_INSTANCE_CNT,
                               S_028B90_CNT(MIN2(gs_num_invocations, 127)) |
                               S_028B90_ENABLE(gs_num_invocations > 0));
 
-       radeon_set_context_reg(cs, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
+       radeon_set_context_reg(ctx_cs, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
                               gs_state->vgt_esgs_ring_itemsize);
 
        va = radv_buffer_get_va(gs->bo) + gs->bo_offset;
@@ -2906,8 +3188,8 @@ radv_pipeline_generate_geometry_shader(struct radeon_winsys_cs *cs,
                radeon_emit(cs, gs->rsrc1);
                radeon_emit(cs, gs->rsrc2 | S_00B22C_LDS_SIZE(gs_state->lds_size));
 
-               radeon_set_context_reg(cs, R_028A44_VGT_GS_ONCHIP_CNTL, gs_state->vgt_gs_onchip_cntl);
-               radeon_set_context_reg(cs, R_028A94_VGT_GS_MAX_PRIMS_PER_SUBGROUP, gs_state->vgt_gs_max_prims_per_subgroup);
+               radeon_set_context_reg(ctx_cs, R_028A44_VGT_GS_ONCHIP_CNTL, gs_state->vgt_gs_onchip_cntl);
+               radeon_set_context_reg(ctx_cs, R_028A94_VGT_GS_MAX_PRIMS_PER_SUBGROUP, gs_state->vgt_gs_max_prims_per_subgroup);
        } else {
                radeon_set_sh_reg_seq(cs, R_00B220_SPI_SHADER_PGM_LO_GS, 4);
                radeon_emit(cs, va >> 8);
@@ -2916,16 +3198,20 @@ radv_pipeline_generate_geometry_shader(struct radeon_winsys_cs *cs,
                radeon_emit(cs, gs->rsrc2);
        }
 
-       radv_pipeline_generate_hw_vs(cs, pipeline, pipeline->gs_copy_shader);
+       radv_pipeline_generate_hw_vs(ctx_cs, cs, pipeline, pipeline->gs_copy_shader);
 }
 
-static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade)
+static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade, bool float16)
 {
        uint32_t ps_input_cntl;
        if (offset <= AC_EXP_PARAM_OFFSET_31) {
                ps_input_cntl = S_028644_OFFSET(offset);
                if (flat_shade)
                        ps_input_cntl |= S_028644_FLAT_SHADE(1);
+               if (float16) {
+                       ps_input_cntl |= S_028644_FP16_INTERP_MODE(1) |
+                                        S_028644_ATTR0_VALID(1);
+               }
        } else {
                /* The input is a DEFAULT_VAL constant. */
                assert(offset >= AC_EXP_PARAM_DEFAULT_VAL_0000 &&
@@ -2938,8 +3224,8 @@ static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade)
 }
 
 static void
-radv_pipeline_generate_ps_inputs(struct radeon_winsys_cs *cs,
-                                 struct radv_pipeline *pipeline)
+radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf *ctx_cs,
+                                struct radv_pipeline *pipeline)
 {
        struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
        const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
@@ -2950,7 +3236,7 @@ radv_pipeline_generate_ps_inputs(struct radeon_winsys_cs *cs,
        if (ps->info.info.ps.prim_id_input) {
                unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID];
                if (vs_offset != AC_EXP_PARAM_UNDEFINED) {
-                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
+                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true, false);
                        ++ps_offset;
                }
        }
@@ -2960,9 +3246,9 @@ radv_pipeline_generate_ps_inputs(struct radeon_winsys_cs *cs,
            ps->info.info.needs_multiview_view_index) {
                unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_LAYER];
                if (vs_offset != AC_EXP_PARAM_UNDEFINED)
-                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
+                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true, false);
                else
-                       ps_input_cntl[ps_offset] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000, true);
+                       ps_input_cntl[ps_offset] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000, true, false);
                ++ps_offset;
        }
 
@@ -2973,9 +3259,27 @@ radv_pipeline_generate_ps_inputs(struct radeon_winsys_cs *cs,
                ps_offset++;
        }
 
+       if (ps->info.info.ps.num_input_clips_culls) {
+               unsigned vs_offset;
+
+               vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_CLIP_DIST0];
+               if (vs_offset != AC_EXP_PARAM_UNDEFINED) {
+                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, false, false);
+                       ++ps_offset;
+               }
+
+               vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_CLIP_DIST1];
+               if (vs_offset != AC_EXP_PARAM_UNDEFINED &&
+                   ps->info.info.ps.num_input_clips_culls > 4) {
+                       ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, false, false);
+                       ++ps_offset;
+               }
+       }
+
        for (unsigned i = 0; i < 32 && (1u << i) <= ps->info.fs.input_mask; ++i) {
                unsigned vs_offset;
                bool flat_shade;
+               bool float16;
                if (!(ps->info.fs.input_mask & (1u << i)))
                        continue;
 
@@ -2987,21 +3291,23 @@ radv_pipeline_generate_ps_inputs(struct radeon_winsys_cs *cs,
                }
 
                flat_shade = !!(ps->info.fs.flat_shaded_mask & (1u << ps_offset));
+               float16 = !!(ps->info.fs.float16_shaded_mask & (1u << ps_offset));
 
-               ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, flat_shade);
+               ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, flat_shade, float16);
                ++ps_offset;
        }
 
        if (ps_offset) {
-               radeon_set_context_reg_seq(cs, R_028644_SPI_PS_INPUT_CNTL_0, ps_offset);
+               radeon_set_context_reg_seq(ctx_cs, R_028644_SPI_PS_INPUT_CNTL_0, ps_offset);
                for (unsigned i = 0; i < ps_offset; i++) {
-                       radeon_emit(cs, ps_input_cntl[i]);
+                       radeon_emit(ctx_cs, ps_input_cntl[i]);
                }
        }
 }
 
 static uint32_t
 radv_compute_db_shader_control(const struct radv_device *device,
+                              const struct radv_pipeline *pipeline,
                                const struct radv_shader_variant *ps)
 {
        unsigned z_order;
@@ -3013,10 +3319,16 @@ radv_compute_db_shader_control(const struct radv_device *device,
        bool disable_rbplus = device->physical_device->has_rbplus &&
                              !device->physical_device->rbplus_allowed;
 
+       /* It shouldn't be needed to export gl_SampleMask when MSAA is disabled
+        * but this appears to break Project Cars (DXVK). See
+        * https://bugs.freedesktop.org/show_bug.cgi?id=109401
+        */
+       bool mask_export_enable = ps->info.info.ps.writes_sample_mask;
+
        return  S_02880C_Z_EXPORT_ENABLE(ps->info.info.ps.writes_z) |
                S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.info.ps.writes_stencil) |
                S_02880C_KILL_ENABLE(!!ps->info.fs.can_discard) |
-               S_02880C_MASK_EXPORT_ENABLE(ps->info.info.ps.writes_sample_mask) |
+               S_02880C_MASK_EXPORT_ENABLE(mask_export_enable) |
                S_02880C_Z_ORDER(z_order) |
                S_02880C_DEPTH_BEFORE_SHADER(ps->info.fs.early_fragment_test) |
                S_02880C_EXEC_ON_HIER_FAIL(ps->info.info.ps.writes_memory) |
@@ -3025,7 +3337,8 @@ radv_compute_db_shader_control(const struct radv_device *device,
 }
 
 static void
-radv_pipeline_generate_fragment_shader(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf *ctx_cs,
+                                      struct radeon_cmdbuf *cs,
                                       struct radv_pipeline *pipeline)
 {
        struct radv_shader_variant *ps;
@@ -3041,21 +3354,22 @@ radv_pipeline_generate_fragment_shader(struct radeon_winsys_cs *cs,
        radeon_emit(cs, ps->rsrc1);
        radeon_emit(cs, ps->rsrc2);
 
-       radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
-                              radv_compute_db_shader_control(pipeline->device, ps));
+       radeon_set_context_reg(ctx_cs, R_02880C_DB_SHADER_CONTROL,
+                              radv_compute_db_shader_control(pipeline->device,
+                                                             pipeline, ps));
 
-       radeon_set_context_reg(cs, R_0286CC_SPI_PS_INPUT_ENA,
+       radeon_set_context_reg(ctx_cs, R_0286CC_SPI_PS_INPUT_ENA,
                               ps->config.spi_ps_input_ena);
 
-       radeon_set_context_reg(cs, R_0286D0_SPI_PS_INPUT_ADDR,
+       radeon_set_context_reg(ctx_cs, R_0286D0_SPI_PS_INPUT_ADDR,
                               ps->config.spi_ps_input_addr);
 
-       radeon_set_context_reg(cs, R_0286D8_SPI_PS_IN_CONTROL,
+       radeon_set_context_reg(ctx_cs, R_0286D8_SPI_PS_IN_CONTROL,
                               S_0286D8_NUM_INTERP(ps->info.fs.num_interp));
 
-       radeon_set_context_reg(cs, R_0286E0_SPI_BARYC_CNTL, pipeline->graphics.spi_baryc_cntl);
+       radeon_set_context_reg(ctx_cs, R_0286E0_SPI_BARYC_CNTL, pipeline->graphics.spi_baryc_cntl);
 
-       radeon_set_context_reg(cs, R_028710_SPI_SHADER_Z_FORMAT,
+       radeon_set_context_reg(ctx_cs, R_028710_SPI_SHADER_Z_FORMAT,
                               ac_get_spi_shader_z_format(ps->info.info.ps.writes_z,
                                                          ps->info.info.ps.writes_stencil,
                                                          ps->info.info.ps.writes_sample_mask));
@@ -3068,7 +3382,7 @@ radv_pipeline_generate_fragment_shader(struct radeon_winsys_cs *cs,
 }
 
 static void
-radv_pipeline_generate_vgt_vertex_reuse(struct radeon_winsys_cs *cs,
+radv_pipeline_generate_vgt_vertex_reuse(struct radeon_cmdbuf *ctx_cs,
                                        struct radv_pipeline *pipeline)
 {
        if (pipeline->device->physical_device->rad_info.family < CHIP_POLARIS10)
@@ -3076,10 +3390,10 @@ radv_pipeline_generate_vgt_vertex_reuse(struct radeon_winsys_cs *cs,
 
        unsigned vtx_reuse_depth = 30;
        if (radv_pipeline_has_tess(pipeline) &&
-           radv_get_tess_eval_shader(pipeline)->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
+           radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
                vtx_reuse_depth = 14;
        }
-       radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
+       radeon_set_context_reg(ctx_cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
                               S_028C58_VTX_REUSE_DEPTH(vtx_reuse_depth));
 }
 
@@ -3149,38 +3463,46 @@ radv_pipeline_generate_pm4(struct radv_pipeline *pipeline,
                            const struct radv_gs_state *gs,
                            unsigned prim, unsigned gs_out)
 {
-       pipeline->cs.buf = malloc(4 * 256);
-       pipeline->cs.max_dw = 256;
-
-       radv_pipeline_generate_depth_stencil_state(&pipeline->cs, pipeline, pCreateInfo, extra);
-       radv_pipeline_generate_blend_state(&pipeline->cs, pipeline, blend);
-       radv_pipeline_generate_raster_state(&pipeline->cs, pCreateInfo);
-       radv_pipeline_generate_multisample_state(&pipeline->cs, pipeline);
-       radv_pipeline_generate_vgt_gs_mode(&pipeline->cs, pipeline);
-       radv_pipeline_generate_vertex_shader(&pipeline->cs, pipeline, tess);
-       radv_pipeline_generate_tess_shaders(&pipeline->cs, pipeline, tess);
-       radv_pipeline_generate_geometry_shader(&pipeline->cs, pipeline, gs);
-       radv_pipeline_generate_fragment_shader(&pipeline->cs, pipeline);
-       radv_pipeline_generate_ps_inputs(&pipeline->cs, pipeline);
-       radv_pipeline_generate_vgt_vertex_reuse(&pipeline->cs, pipeline);
-       radv_pipeline_generate_binning_state(&pipeline->cs, pipeline, pCreateInfo);
-
-       radeon_set_context_reg(&pipeline->cs, R_0286E8_SPI_TMPRING_SIZE,
+       struct radeon_cmdbuf *ctx_cs = &pipeline->ctx_cs;
+       struct radeon_cmdbuf *cs = &pipeline->cs;
+
+       cs->max_dw = 64;
+       ctx_cs->max_dw = 256;
+       cs->buf = malloc(4 * (cs->max_dw + ctx_cs->max_dw));
+       ctx_cs->buf = cs->buf + cs->max_dw;
+
+       radv_pipeline_generate_depth_stencil_state(ctx_cs, pipeline, pCreateInfo, extra);
+       radv_pipeline_generate_blend_state(ctx_cs, pipeline, blend);
+       radv_pipeline_generate_raster_state(ctx_cs, pipeline, pCreateInfo);
+       radv_pipeline_generate_multisample_state(ctx_cs, pipeline);
+       radv_pipeline_generate_vgt_gs_mode(ctx_cs, pipeline);
+       radv_pipeline_generate_vertex_shader(ctx_cs, cs, pipeline, tess);
+       radv_pipeline_generate_tess_shaders(ctx_cs, cs, pipeline, tess);
+       radv_pipeline_generate_geometry_shader(ctx_cs, cs, pipeline, gs);
+       radv_pipeline_generate_fragment_shader(ctx_cs, cs, pipeline);
+       radv_pipeline_generate_ps_inputs(ctx_cs, pipeline);
+       radv_pipeline_generate_vgt_vertex_reuse(ctx_cs, pipeline);
+       radv_pipeline_generate_binning_state(ctx_cs, pipeline, pCreateInfo);
+
+       radeon_set_context_reg(ctx_cs, R_0286E8_SPI_TMPRING_SIZE,
                               S_0286E8_WAVES(pipeline->max_waves) |
                               S_0286E8_WAVESIZE(pipeline->scratch_bytes_per_wave >> 10));
 
-       radeon_set_context_reg(&pipeline->cs, R_028B54_VGT_SHADER_STAGES_EN, radv_compute_vgt_shader_stages_en(pipeline));
+       radeon_set_context_reg(ctx_cs, R_028B54_VGT_SHADER_STAGES_EN, radv_compute_vgt_shader_stages_en(pipeline));
 
-       if (pipeline->device->physical_device->rad_info.chip_class >= CIK) {
-               radeon_set_uconfig_reg_idx(&pipeline->cs, R_030908_VGT_PRIMITIVE_TYPE, 1, prim);
+       if (pipeline->device->physical_device->rad_info.chip_class >= GFX7) {
+               radeon_set_uconfig_reg_idx(cs, R_030908_VGT_PRIMITIVE_TYPE, 1, prim);
        } else {
-               radeon_set_config_reg(&pipeline->cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
+               radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
        }
-       radeon_set_context_reg(&pipeline->cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out);
+       radeon_set_context_reg(ctx_cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out);
 
-       radeon_set_context_reg(&pipeline->cs, R_02820C_PA_SC_CLIPRECT_RULE, radv_compute_cliprect_rule(pCreateInfo));
+       radeon_set_context_reg(ctx_cs, R_02820C_PA_SC_CLIPRECT_RULE, radv_compute_cliprect_rule(pCreateInfo));
 
-       assert(pipeline->cs.cdw <= pipeline->cs.max_dw);
+       pipeline->ctx_cs_hash = _mesa_hash_data(ctx_cs->buf, ctx_cs->cdw * 4);
+
+       assert(ctx_cs->cdw <= ctx_cs->max_dw);
+       assert(cs->cdw <= cs->max_dw);
 }
 
 static struct radv_ia_multi_vgt_param_helpers
@@ -3198,19 +3520,14 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
        else
                ia_multi_vgt_param.primgroup_size = 128; /* recommended without a GS */
 
-       ia_multi_vgt_param.partial_es_wave = false;
-       if (pipeline->device->has_distributed_tess) {
-               if (radv_pipeline_has_gs(pipeline)) {
-                       if (device->physical_device->rad_info.chip_class <= VI)
-                               ia_multi_vgt_param.partial_es_wave = true;
-               }
-       }
        /* GS requirement. */
-       if (SI_GS_PER_ES / ia_multi_vgt_param.primgroup_size >= pipeline->device->gs_table_depth - 3)
-               ia_multi_vgt_param.partial_es_wave = true;
+       ia_multi_vgt_param.partial_es_wave = false;
+       if (radv_pipeline_has_gs(pipeline) && device->physical_device->rad_info.chip_class <= GFX8)
+               if (SI_GS_PER_ES / ia_multi_vgt_param.primgroup_size >= pipeline->device->gs_table_depth - 3)
+                       ia_multi_vgt_param.partial_es_wave = true;
 
        ia_multi_vgt_param.wd_switch_on_eop = false;
-       if (device->physical_device->rad_info.chip_class >= CIK) {
+       if (device->physical_device->rad_info.chip_class >= GFX7) {
                /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
                 * 4 shader engines. Set 1 to pass the assertion below.
                 * The other cases are hardware requirements. */
@@ -3222,8 +3539,7 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
                    (pipeline->graphics.prim_restart_enable &&
                     (device->physical_device->rad_info.family < CHIP_POLARIS10 ||
                      (prim != V_008958_DI_PT_POINTLIST &&
-                      prim != V_008958_DI_PT_LINESTRIP &&
-                      prim != V_008958_DI_PT_TRISTRIP))))
+                      prim != V_008958_DI_PT_LINESTRIP))))
                        ia_multi_vgt_param.wd_switch_on_eop = true;
        }
 
@@ -3236,7 +3552,7 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
        if (radv_pipeline_has_tess(pipeline)) {
                /* SWITCH_ON_EOI must be set if PrimID is used. */
                if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.uses_prim_id ||
-                   radv_get_tess_eval_shader(pipeline)->info.info.uses_prim_id)
+                   radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.info.uses_prim_id)
                        ia_multi_vgt_param.ia_switch_on_eoi = true;
        }
 
@@ -3251,22 +3567,49 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
                /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
                if (device->has_distributed_tess) {
                        if (radv_pipeline_has_gs(pipeline)) {
-                               if (device->physical_device->rad_info.family == CHIP_TONGA ||
-                                   device->physical_device->rad_info.family == CHIP_FIJI ||
-                                   device->physical_device->rad_info.family == CHIP_POLARIS10 ||
-                                   device->physical_device->rad_info.family == CHIP_POLARIS11 ||
-                                   device->physical_device->rad_info.family == CHIP_POLARIS12)
-                                       ia_multi_vgt_param.partial_vs_wave = true;
+                               if (device->physical_device->rad_info.chip_class <= GFX8)
+                                       ia_multi_vgt_param.partial_es_wave = true;
                        } else {
                                ia_multi_vgt_param.partial_vs_wave = true;
                        }
                }
        }
 
+       /* Workaround for a VGT hang when strip primitive types are used with
+        * primitive restart.
+        */
+       if (pipeline->graphics.prim_restart_enable &&
+           (prim == V_008958_DI_PT_LINESTRIP ||
+            prim == V_008958_DI_PT_TRISTRIP ||
+            prim == V_008958_DI_PT_LINESTRIP_ADJ ||
+            prim == V_008958_DI_PT_TRISTRIP_ADJ)) {
+               ia_multi_vgt_param.partial_vs_wave = true;
+       }
+
+       if (radv_pipeline_has_gs(pipeline)) {
+               /* On these chips there is the possibility of a hang if the
+                * pipeline uses a GS and partial_vs_wave is not set.
+                *
+                * This mostly does not hit 4-SE chips, as those typically set
+                * ia_switch_on_eoi and then partial_vs_wave is set for pipelines
+                * with GS due to another workaround.
+                *
+                * Reproducer: https://bugs.freedesktop.org/show_bug.cgi?id=109242
+                */
+               if (device->physical_device->rad_info.family == CHIP_TONGA ||
+                   device->physical_device->rad_info.family == CHIP_FIJI ||
+                   device->physical_device->rad_info.family == CHIP_POLARIS10 ||
+                   device->physical_device->rad_info.family == CHIP_POLARIS11 ||
+                   device->physical_device->rad_info.family == CHIP_POLARIS12 ||
+                   device->physical_device->rad_info.family == CHIP_VEGAM) {
+                       ia_multi_vgt_param.partial_vs_wave = true;
+               }
+       }
+
        ia_multi_vgt_param.base =
                S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param.primgroup_size - 1) |
                /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
-               S_028AA8_MAX_PRIMGRP_IN_WAVE(device->physical_device->rad_info.chip_class == VI ? 2 : 0) |
+               S_028AA8_MAX_PRIMGRP_IN_WAVE(device->physical_device->rad_info.chip_class == GFX8 ? 2 : 0) |
                S_030960_EN_INST_OPT_BASIC(device->physical_device->rad_info.chip_class >= GFX9) |
                S_030960_EN_INST_OPT_ADV(device->physical_device->rad_info.chip_class >= GFX9);
 
@@ -3287,24 +3630,10 @@ radv_compute_vertex_input_state(struct radv_pipeline *pipeline,
                        &vi_info->pVertexAttributeDescriptions[i];
                unsigned loc = desc->location;
                const struct vk_format_description *format_desc;
-               int first_non_void;
-               uint32_t num_format, data_format;
-               format_desc = vk_format_description(desc->format);
-               first_non_void = vk_format_get_first_non_void_channel(desc->format);
 
-               num_format = radv_translate_buffer_numformat(format_desc, first_non_void);
-               data_format = radv_translate_buffer_dataformat(format_desc, first_non_void);
+               format_desc = vk_format_description(desc->format);
 
-               velems->rsrc_word3[loc] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc->swizzle[0])) |
-                       S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc->swizzle[1])) |
-                       S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc->swizzle[2])) |
-                       S_008F0C_DST_SEL_W(si_map_swizzle(format_desc->swizzle[3])) |
-                       S_008F0C_NUM_FORMAT(num_format) |
-                       S_008F0C_DATA_FORMAT(data_format);
                velems->format_size[loc] = format_desc->block.bits / 8;
-               velems->offset[loc] = desc->offset;
-               velems->binding[loc] = desc->binding;
-               velems->count = MAX2(velems->count, loc + 1);
        }
 
        for (uint32_t i = 0; i < vi_info->vertexBindingDescriptionCount; i++) {
@@ -3312,16 +3641,33 @@ radv_compute_vertex_input_state(struct radv_pipeline *pipeline,
                        &vi_info->pVertexBindingDescriptions[i];
 
                pipeline->binding_stride[desc->binding] = desc->stride;
+               pipeline->num_vertex_bindings =
+                       MAX2(pipeline->num_vertex_bindings, desc->binding + 1);
        }
 }
 
+static struct radv_shader_variant *
+radv_pipeline_get_streamout_shader(struct radv_pipeline *pipeline)
+{
+       int i;
+
+       for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
+               struct radv_shader_variant *shader =
+                       radv_get_shader(pipeline, i);
+
+               if (shader && shader->info.info.so.num_outputs > 0)
+                       return shader;
+       }
+
+       return NULL;
+}
+
 static VkResult
 radv_pipeline_init(struct radv_pipeline *pipeline,
                   struct radv_device *device,
                   struct radv_pipeline_cache *cache,
                   const VkGraphicsPipelineCreateInfo *pCreateInfo,
-                  const struct radv_graphics_pipeline_create_info *extra,
-                  const VkAllocationCallbacks *alloc)
+                  const struct radv_graphics_pipeline_create_info *extra)
 {
        VkResult result;
        bool has_view_index = false;
@@ -3330,8 +3676,6 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
        struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
        if (subpass->view_mask)
                has_view_index = true;
-       if (alloc == NULL)
-               alloc = &device->alloc;
 
        pipeline->device = device;
        pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
@@ -3339,15 +3683,23 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
 
        struct radv_blend_state blend = radv_pipeline_init_blend_state(pipeline, pCreateInfo, extra);
 
+       const VkPipelineCreationFeedbackCreateInfoEXT *creation_feedback =
+               vk_find_struct_const(pCreateInfo->pNext, PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT);
+       radv_init_feedback(creation_feedback);
+
+       VkPipelineCreationFeedbackEXT *pipeline_feedback = creation_feedback ? creation_feedback->pPipelineCreationFeedback : NULL;
+
        const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
+       VkPipelineCreationFeedbackEXT *stage_feedbacks[MESA_SHADER_STAGES] = { 0 };
        for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
                gl_shader_stage stage = ffs(pCreateInfo->pStages[i].stage) - 1;
                pStages[stage] = &pCreateInfo->pStages[i];
+               if(creation_feedback)
+                       stage_feedbacks[stage] = &creation_feedback->pPipelineStageCreationFeedbacks[i];
        }
 
-       radv_create_shaders(pipeline, device, cache, 
-                           radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index),
-                           pStages);
+       struct radv_pipeline_key key = radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index);
+       radv_create_shaders(pipeline, device, cache, &key, pStages, pCreateInfo->flags, pipeline_feedback, stage_feedbacks);
 
        pipeline->graphics.spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
        radv_pipeline_init_multisample_state(pipeline, &blend, pCreateInfo);
@@ -3425,12 +3777,15 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
        if (loc->sgpr_idx != -1) {
                pipeline->graphics.vtx_base_sgpr = pipeline->user_data_0[MESA_SHADER_VERTEX];
                pipeline->graphics.vtx_base_sgpr += loc->sgpr_idx * 4;
-               if (radv_get_vertex_shader(pipeline)->info.info.vs.needs_draw_id)
+               if (radv_get_shader(pipeline, MESA_SHADER_VERTEX)->info.info.vs.needs_draw_id)
                        pipeline->graphics.vtx_emit_num = 3;
                else
                        pipeline->graphics.vtx_emit_num = 2;
        }
 
+       /* Find the last vertex shader stage that eventually uses streamout. */
+       pipeline->streamout_shader = radv_pipeline_get_streamout_shader(pipeline);
+
        result = radv_pipeline_scratch_init(device, pipeline);
        radv_pipeline_generate_pm4(pipeline, pCreateInfo, extra, &blend, &tess, &gs, prim, gs_out);
 
@@ -3454,10 +3809,10 @@ radv_graphics_pipeline_create(
        pipeline = vk_zalloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
                              VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
        if (pipeline == NULL)
-               return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+               return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
 
        result = radv_pipeline_init(pipeline, device, cache,
-                                   pCreateInfo, extra, pAllocator);
+                                   pCreateInfo, extra);
        if (result != VK_SUCCESS) {
                radv_pipeline_destroy(device, pipeline, pAllocator);
                return result;
@@ -3530,7 +3885,7 @@ radv_compute_generate_pm4(struct radv_pipeline *pipeline)
        compute_resource_limits =
                S_00B854_SIMD_DEST_CNTL(waves_per_threadgroup % 4 == 0);
 
-       if (device->physical_device->rad_info.chip_class >= CIK) {
+       if (device->physical_device->rad_info.chip_class >= GFX7) {
                unsigned num_cu_per_se =
                        device->physical_device->rad_info.num_good_compute_units /
                        device->physical_device->rad_info.max_se;
@@ -3567,20 +3922,29 @@ static VkResult radv_compute_pipeline_create(
        RADV_FROM_HANDLE(radv_device, device, _device);
        RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
        const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
+       VkPipelineCreationFeedbackEXT *stage_feedbacks[MESA_SHADER_STAGES] = { 0 };
        struct radv_pipeline *pipeline;
        VkResult result;
 
        pipeline = vk_zalloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
                              VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
        if (pipeline == NULL)
-               return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+               return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
 
        pipeline->device = device;
        pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
        assert(pipeline->layout);
 
+       const VkPipelineCreationFeedbackCreateInfoEXT *creation_feedback =
+               vk_find_struct_const(pCreateInfo->pNext, PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT);
+       radv_init_feedback(creation_feedback);
+
+       VkPipelineCreationFeedbackEXT *pipeline_feedback = creation_feedback ? creation_feedback->pPipelineCreationFeedback : NULL;
+       if (creation_feedback)
+               stage_feedbacks[MESA_SHADER_COMPUTE] = &creation_feedback->pPipelineStageCreationFeedbacks[0];
+
        pStages[MESA_SHADER_COMPUTE] = &pCreateInfo->stage;
-       radv_create_shaders(pipeline, device, cache, (struct radv_pipeline_key) {0}, pStages);
+       radv_create_shaders(pipeline, device, cache, &(struct radv_pipeline_key) {0}, pStages, pCreateInfo->flags, pipeline_feedback, stage_feedbacks);
 
        pipeline->user_data_0[MESA_SHADER_COMPUTE] = radv_pipeline_stage_to_user_data_0(pipeline, MESA_SHADER_COMPUTE, device->physical_device->rad_info.chip_class);
        pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indirect_descriptor_sets;