mesa: use _mesa_set_scissor() in ScissorIndexed()
[mesa.git] / src / amd / vulkan / radv_pipeline.c
index 1f5fe50f62eea0a227ca5acc837dcae06abe6ba1..e77f9597bac362955771632bd25bc5e96601ca82 100644 (file)
@@ -1332,11 +1332,12 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
                S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
                EG_S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
                EG_S_028A4C_FORCE_EOV_REZ_ENABLE(1);
+       ms->pa_sc_mode_cntl_0 = S_028A48_ALTERNATE_RBS_PER_TILE(pipeline->device->physical_device->rad_info.chip_class >= GFX9);
 
        if (ms->num_samples > 1) {
                unsigned log_samples = util_logbase2(ms->num_samples);
                unsigned log_ps_iter_samples = util_logbase2(util_next_power_of_two(ps_iter_samples));
-               ms->pa_sc_mode_cntl_0 = S_028A48_MSAA_ENABLE(1);
+               ms->pa_sc_mode_cntl_0 |= S_028A48_MSAA_ENABLE(1);
                ms->pa_sc_line_cntl |= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
                ms->db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_samples) |
                        S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) |
@@ -2205,6 +2206,16 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
                pipeline->binding_stride[desc->binding] = desc->stride;
        }
 
+       struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX,
+                                                            AC_UD_VS_BASE_VERTEX_START_INSTANCE);
+       if (loc->sgpr_idx != -1) {
+               pipeline->graphics.vtx_base_sgpr = radv_shader_stage_to_user_data_0(MESA_SHADER_VERTEX, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+               pipeline->graphics.vtx_base_sgpr += loc->sgpr_idx * 4;
+               if (pipeline->shaders[MESA_SHADER_VERTEX]->info.info.vs.needs_draw_id)
+                       pipeline->graphics.vtx_emit_num = 3;
+               else
+                       pipeline->graphics.vtx_emit_num = 2;
+       }
        if (device->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS) {
                radv_dump_pipeline_stats(device, pipeline);
        }