} cleari;
struct {
+ VkPipelineLayout p_layout;
VkPipeline pipeline;
VkRenderPass pass;
} resolve;
} resolve_fragment;
struct {
+ VkPipelineLayout p_layout;
VkPipeline decompress_pipeline;
VkPipeline resummarize_pipeline;
VkRenderPass pass;
} depth_decomp[1 + MAX_SAMPLES_LOG2];
struct {
+ VkPipelineLayout p_layout;
VkPipeline cmask_eliminate_pipeline;
VkPipeline fmask_decompress_pipeline;
VkRenderPass pass;