#include "ac_gpu_info.h"
#include "ac_surface.h"
#include "ac_llvm_build.h"
+#include "ac_llvm_util.h"
#include "radv_descriptor_set.h"
#include "radv_extensions.h"
#include "radv_cs.h"
#define MAX_DYNAMIC_STORAGE_BUFFERS 8
#define MAX_DYNAMIC_BUFFERS (MAX_DYNAMIC_UNIFORM_BUFFERS + MAX_DYNAMIC_STORAGE_BUFFERS)
#define MAX_SAMPLES_LOG2 4
-#define NUM_META_FS_KEYS 13
+#define NUM_META_FS_KEYS 12
#define RADV_MAX_DRM_DEVICES 8
#define MAX_VIEWS 8
+#define MAX_SO_STREAMS 4
+#define MAX_SO_BUFFERS 4
+#define MAX_SO_OUTPUTS 64
#define NUM_DEPTH_CLEAR_PIPELINES 3
*/
#define RADV_BUFFER_OPS_CS_THRESHOLD 4096
+#define RADV_BUFFER_UPDATE_THRESHOLD 1024
+
enum radv_mem_heap {
RADV_MEM_HEAP_VRAM,
RADV_MEM_HEAP_VRAM_CPU_ACCESS,
struct radeon_winsys *ws;
struct radeon_info rad_info;
- char path[20];
char name[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
uint8_t driver_uuid[VK_UUID_SIZE];
uint8_t device_uuid[VK_UUID_SIZE];
VkPhysicalDeviceMemoryProperties memory_properties;
enum radv_mem_type mem_type_indices[RADV_MEM_TYPE_COUNT];
+ drmPciBusInfo bus_info;
+
struct radv_device_extension_table supported_extensions;
};
struct radv_device *device);
void
radv_pipeline_cache_finish(struct radv_pipeline_cache *cache);
-void
+bool
radv_pipeline_cache_load(struct radv_pipeline_cache *cache,
const void *data, size_t size);
struct radv_pipeline_cache cache;
+ /*
+ * For on-demand pipeline creation, makes sure that
+ * only one thread tries to build a pipeline at the same time.
+ */
+ mtx_t mtx;
+
/**
* Use array element `i` for images with `2^i` samples.
*/
VkPipelineLayout clear_color_p_layout;
VkPipelineLayout clear_depth_p_layout;
+
+ /* Optimized compute fast HTILE clear for stencil or depth only. */
+ VkPipeline clear_htile_mask_pipeline;
+ VkPipelineLayout clear_htile_mask_p_layout;
+ VkDescriptorSetLayout clear_htile_mask_ds_layout;
+
struct {
VkRenderPass render_pass[NUM_META_FS_KEYS][RADV_META_DST_LAYOUT_COUNT];
VkPipeline pipeline;
VkPipeline pipeline_3d;
} btoi;
+ struct {
+ VkPipelineLayout img_p_layout;
+ VkDescriptorSetLayout img_ds_layout;
+ VkPipeline pipeline;
+ } btoi_r32g32b32;
struct {
VkPipelineLayout img_p_layout;
VkDescriptorSetLayout img_ds_layout;
VkPipeline pipeline;
VkPipeline pipeline_3d;
} itoi;
+ struct {
+ VkPipelineLayout img_p_layout;
+ VkDescriptorSetLayout img_ds_layout;
+ VkPipeline pipeline;
+ } itoi_r32g32b32;
struct {
VkPipelineLayout img_p_layout;
VkDescriptorSetLayout img_ds_layout;
VkPipeline pipeline;
VkPipeline pipeline_3d;
} cleari;
+ struct {
+ VkPipelineLayout img_p_layout;
+ VkDescriptorSetLayout img_ds_layout;
+ VkPipeline pipeline;
+ } cleari_r32g32b32;
struct {
VkPipelineLayout p_layout;
VkPipelineLayout p_layout;
VkPipeline occlusion_query_pipeline;
VkPipeline pipeline_statistics_query_pipeline;
+ VkPipeline tfb_query_pipeline;
} query;
+
+ struct {
+ VkDescriptorSetLayout ds_layout;
+ VkPipelineLayout p_layout;
+ VkPipeline pipeline[MAX_SAMPLES_LOG2];
+ } fmask_expand;
};
/* queue types */
bool use_global_bo_list;
struct radv_bo_list bo_list;
+
+ /* Whether anisotropy is forced with RADV_TEX_ANISO (-1 is disabled). */
+ int force_aniso;
};
struct radv_device_memory {
RADV_CMD_DIRTY_INDEX_BUFFER = 1 << 11,
RADV_CMD_DIRTY_FRAMEBUFFER = 1 << 12,
RADV_CMD_DIRTY_VERTEX_BUFFER = 1 << 13,
+ RADV_CMD_DIRTY_STREAMOUT_BUFFER = 1 << 14,
};
enum radv_cmd_flush_bits {
RADV_CMD_FLAG_PS_PARTIAL_FLUSH = 1 << 10,
RADV_CMD_FLAG_CS_PARTIAL_FLUSH = 1 << 11,
RADV_CMD_FLAG_VGT_FLUSH = 1 << 12,
+ /* Pipeline query controls. */
+ RADV_CMD_FLAG_START_PIPELINE_STATS = 1 << 13,
+ RADV_CMD_FLAG_STOP_PIPELINE_STATS = 1 << 14,
+ RADV_CMD_FLAG_VGT_STREAMOUT_SYNC = 1 << 15,
RADV_CMD_FLUSH_AND_INV_FRAMEBUFFER = (RADV_CMD_FLAG_FLUSH_AND_INV_CB |
RADV_CMD_FLAG_FLUSH_AND_INV_CB_META |
VkDeviceSize offset;
};
+struct radv_streamout_binding {
+ struct radv_buffer *buffer;
+ VkDeviceSize offset;
+ VkDeviceSize size;
+};
+
+struct radv_streamout_state {
+ /* Mask of bound streamout buffers. */
+ uint8_t enabled_mask;
+
+ /* External state that comes from the last vertex stage, it must be
+ * set explicitely when binding a new graphics pipeline.
+ */
+ uint16_t stride_in_dw[MAX_SO_BUFFERS];
+ uint32_t enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
+
+ /* State of VGT_STRMOUT_BUFFER_(CONFIG|END) */
+ uint32_t hw_enabled_mask;
+
+ /* State of VGT_STRMOUT_(CONFIG|EN) */
+ bool streamout_enabled;
+};
+
struct radv_viewport_state {
uint32_t count;
VkViewport viewports[MAX_VIEWPORTS];
uint32_t valid;
struct radv_push_descriptor_set push_set;
bool push_dirty;
+ uint32_t dynamic_buffers[4 * MAX_DYNAMIC_BUFFERS];
};
struct radv_cmd_state {
const struct radv_subpass * subpass;
struct radv_dynamic_state dynamic;
struct radv_attachment_state * attachments;
+ struct radv_streamout_state streamout;
VkRect2D render_area;
/* Index buffer */
enum radv_cmd_flush_bits flush_bits;
unsigned active_occlusion_queries;
bool perfect_occlusion_queries_enabled;
+ unsigned active_pipeline_queries;
float offset_scale;
uint32_t trace_id;
uint32_t last_ia_multi_vgt_param;
uint32_t last_num_instances;
uint32_t last_first_instance;
uint32_t last_vertex_offset;
+
+ /* Whether CP DMA is busy/idle. */
+ bool dma_is_busy;
+
+ /* Conditional rendering info. */
+ int predication_type; /* -1: disabled, 0: normal, 1: inverted */
+ uint64_t predication_va;
};
struct radv_cmd_pool {
struct radeon_cmdbuf *cs;
struct radv_cmd_state state;
struct radv_vertex_binding vertex_bindings[MAX_VBS];
+ struct radv_streamout_binding streamout_bindings[MAX_SO_BUFFERS];
uint32_t queue_family_index;
uint8_t push_constants[MAX_PUSH_CONSTANTS_SIZE];
- uint32_t dynamic_buffers[4 * MAX_DYNAMIC_BUFFERS];
VkShaderStageFlags push_constant_stages;
struct radv_descriptor_set meta_push_descriptors;
VkResult record_result;
- int ring_offsets_idx; /* just used for verification */
uint32_t gfx9_fence_offset;
struct radeon_winsys_bo *gfx9_fence_bo;
uint32_t gfx9_fence_idx;
+ uint64_t gfx9_eop_bug_va;
/**
* Whether a query pool has been resetted and we have to flush caches.
bool radv_cmd_buffer_uses_mec(struct radv_cmd_buffer *cmd_buffer);
-void si_init_compute(struct radv_cmd_buffer *cmd_buffer);
-void si_init_config(struct radv_cmd_buffer *cmd_buffer);
+void si_emit_graphics(struct radv_physical_device *physical_device,
+ struct radeon_cmdbuf *cs);
+void si_emit_compute(struct radv_physical_device *physical_device,
+ struct radeon_cmdbuf *cs);
void cik_create_gfx_config(struct radv_device *device);
bool instanced_draw, bool indirect_draw,
uint32_t draw_vertex_count);
void si_cs_emit_write_event_eop(struct radeon_cmdbuf *cs,
- bool predicated,
enum chip_class chip_class,
bool is_mec,
unsigned event, unsigned event_flags,
unsigned data_sel,
uint64_t va,
uint32_t old_fence,
- uint32_t new_fence);
+ uint32_t new_fence,
+ uint64_t gfx9_eop_bug_va);
-void si_emit_wait_fence(struct radeon_cmdbuf *cs,
- bool predicated,
- uint64_t va, uint32_t ref,
- uint32_t mask);
+void radv_cp_wait_mem(struct radeon_cmdbuf *cs, uint32_t op, uint64_t va,
+ uint32_t ref, uint32_t mask);
void si_cs_emit_cache_flush(struct radeon_cmdbuf *cs,
enum chip_class chip_class,
uint32_t *fence_ptr, uint64_t va,
bool is_mec,
- enum radv_cmd_flush_bits flush_bits);
+ enum radv_cmd_flush_bits flush_bits,
+ uint64_t gfx9_eop_bug_va);
void si_emit_cache_flush(struct radv_cmd_buffer *cmd_buffer);
-void si_emit_set_predication_state(struct radv_cmd_buffer *cmd_buffer, uint64_t va);
+void si_emit_set_predication_state(struct radv_cmd_buffer *cmd_buffer,
+ bool inverted, uint64_t va);
void si_cp_dma_buffer_copy(struct radv_cmd_buffer *cmd_buffer,
uint64_t src_va, uint64_t dest_va,
uint64_t size);
unsigned size);
void si_cp_dma_clear_buffer(struct radv_cmd_buffer *cmd_buffer, uint64_t va,
uint64_t size, unsigned value);
+void si_cp_dma_wait_for_idle(struct radv_cmd_buffer *cmd_buffer);
+
void radv_set_db_count_control(struct radv_cmd_buffer *cmd_buffer);
bool
radv_cmd_buffer_upload_alloc(struct radv_cmd_buffer *cmd_buffer,
int cb_idx,
uint32_t color_values[2]);
-void radv_set_dcc_need_cmask_elim_pred(struct radv_cmd_buffer *cmd_buffer,
- struct radv_image *image,
- bool value);
+void radv_update_fce_metadata(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_image *image, bool value);
+
+void radv_update_dcc_metadata(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_image *image, bool value);
+
uint32_t radv_fill_buffer(struct radv_cmd_buffer *cmd_buffer,
struct radeon_winsys_bo *bo,
uint64_t offset, uint64_t size, uint32_t value);
struct radeon_cmdbuf *cs,
uint32_t sh_offset, uint64_t va, bool global)
{
- bool use_32bit_pointers = HAVE_32BIT_POINTERS && !global;
+ bool use_32bit_pointers = !global;
radv_emit_shader_pointer_head(cs, sh_offset, 1, use_32bit_pointers);
radv_emit_shader_pointer_body(device, cs, va, use_32bit_pointers);
stage = __builtin_ffs(__tmp) - 1, __tmp; \
__tmp &= ~(1 << (stage)))
+extern const VkFormat radv_fs_key_format_exemplars[NUM_META_FS_KEYS];
unsigned radv_format_meta_fs_key(VkFormat format);
struct radv_multisample_state {
unsigned max_waves;
unsigned scratch_bytes_per_wave;
+
+ /* Not NULL if graphics pipeline uses streamout. */
+ struct radv_shader_variant *streamout_shader;
};
static inline bool radv_pipeline_has_gs(const struct radv_pipeline *pipeline)
struct radv_fmask_info fmask;
struct radv_cmask_info cmask;
uint64_t clear_value_offset;
+ uint64_t fce_pred_offset;
uint64_t dcc_pred_offset;
+ /*
+ * Metadata for the TC-compat zrange workaround. If the 32-bit value
+ * stored at this offset is UINT_MAX, the driver will emit
+ * DB_Z_INFO.ZRANGE_PRECISION=0, otherwise it will skip the
+ * SET_CONTEXT_REG packet.
+ */
+ uint64_t tc_compat_zrange_offset;
+
/* For VK_ANDROID_native_buffer, the WSI image owns the memory, */
VkDeviceMemory owned_memory;
};
level < image->surface.num_dcc_levels;
}
+/**
+ * Return whether the image has CB metadata.
+ */
+static inline bool
+radv_image_has_CB_metadata(const struct radv_image *image)
+{
+ return radv_image_has_cmask(image) ||
+ radv_image_has_fmask(image) ||
+ radv_image_has_dcc(image);
+}
+
/**
* Return whether the image has HTILE metadata for depth surfaces.
*/
VkAccessFlags dst_access_mask;
};
+void radv_subpass_barrier(struct radv_cmd_buffer *cmd_buffer,
+ const struct radv_subpass_barrier *barrier);
+
+struct radv_subpass_attachment {
+ uint32_t attachment;
+ VkImageLayout layout;
+};
+
struct radv_subpass {
uint32_t input_count;
uint32_t color_count;
- VkAttachmentReference * input_attachments;
- VkAttachmentReference * color_attachments;
- VkAttachmentReference * resolve_attachments;
- VkAttachmentReference depth_stencil_attachment;
+ struct radv_subpass_attachment * input_attachments;
+ struct radv_subpass_attachment * color_attachments;
+ struct radv_subpass_attachment * resolve_attachments;
+ struct radv_subpass_attachment depth_stencil_attachment;
/** Subpass has at least one resolve attachment */
bool has_resolve;
struct radv_render_pass {
uint32_t attachment_count;
uint32_t subpass_count;
- VkAttachmentReference * subpass_attachments;
+ struct radv_subpass_attachment * subpass_attachments;
struct radv_render_pass_attachment * attachments;
struct radv_subpass_barrier end_barrier;
struct radv_subpass subpasses[0];
radv_update_descriptor_set_with_template(struct radv_device *device,
struct radv_cmd_buffer *cmd_buffer,
struct radv_descriptor_set *set,
- VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
+ VkDescriptorUpdateTemplate descriptorUpdateTemplate,
const void *pData);
void radv_meta_push_descriptor_set(struct radv_cmd_buffer *cmd_buffer,
void radv_initialize_dcc(struct radv_cmd_buffer *cmd_buffer,
struct radv_image *image, uint32_t value);
+void radv_initialize_fmask(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_image *image);
+
struct radv_fence {
struct radeon_winsys_fence *fence;
struct wsi_fence *fence_wsi;
struct radv_shader_variant_info;
struct radv_nir_compiler_options;
-void radv_compile_gs_copy_shader(LLVMTargetMachineRef tm,
+void radv_compile_gs_copy_shader(struct ac_llvm_compiler *ac_llvm,
struct nir_shader *geom_shader,
struct ac_shader_binary *binary,
struct ac_shader_config *config,
struct radv_shader_variant_info *shader_info,
const struct radv_nir_compiler_options *option);
-void radv_compile_nir_shader(LLVMTargetMachineRef tm,
+void radv_compile_nir_shader(struct ac_llvm_compiler *ac_llvm,
struct ac_shader_binary *binary,
struct ac_shader_config *config,
struct radv_shader_variant_info *shader_info,
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_descriptor_pool, VkDescriptorPool)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_descriptor_set, VkDescriptorSet)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_descriptor_set_layout, VkDescriptorSetLayout)
-RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_descriptor_update_template, VkDescriptorUpdateTemplateKHR)
+RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_descriptor_update_template, VkDescriptorUpdateTemplate)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_device_memory, VkDeviceMemory)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_fence, VkFence)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_event, VkEvent)