#include "compiler/shader_enums.h"
#include "util/macros.h"
#include "util/list.h"
-#include "util/vk_alloc.h"
#include "main/macros.h"
+#include "vk_alloc.h"
#include "radv_radeon_winsys.h"
#include "ac_binary.h"
int local_fd;
struct wsi_device wsi_device;
struct radv_extensions extensions;
+
+ bool has_rbplus; /* if RB+ register exist */
+ bool rbplus_allowed; /* if RB+ is allowed */
};
struct radv_instance {
struct radv_physical_device physicalDevices[RADV_MAX_DRM_DEVICES];
uint64_t debug_flags;
+ uint64_t perftest_flags;
};
VkResult radv_init_wsi(struct radv_physical_device *physical_device);
struct radv_cmd_state {
uint32_t vb_dirty;
radv_cmd_dirty_mask_t dirty;
- bool vertex_descriptors_dirty;
bool push_descriptors_dirty;
struct radv_pipeline * pipeline;
struct radv_descriptor_set * descriptors[MAX_SETS];
struct radv_attachment_state * attachments;
VkRect2D render_area;
- struct radv_buffer * index_buffer;
uint32_t index_type;
- uint32_t index_offset;
+ uint64_t index_va;
+ uint32_t max_index_count;
int32_t last_primitive_reset_en;
uint32_t last_primitive_reset_index;
enum radv_cmd_flush_bits flush_bits;
bool record_fail;
int ring_offsets_idx; /* just used for verification */
+ uint32_t gfx9_fence_offset;
+ struct radeon_winsys_bo *gfx9_fence_bo;
+ uint32_t gfx9_fence_idx;
};
struct radv_image;
uint64_t va, uint32_t ref,
uint32_t mask);
void si_cs_emit_cache_flush(struct radeon_winsys_cs *cs,
- enum chip_class chip_class,
- bool is_mec,
- enum radv_cmd_flush_bits flush_bits);
-void si_cs_emit_cache_flush(struct radeon_winsys_cs *cs,
- enum chip_class chip_class,
- bool is_mec,
- enum radv_cmd_flush_bits flush_bits);
+ enum chip_class chip_class,
+ uint32_t *fence_ptr, uint64_t va,
+ bool is_mec,
+ enum radv_cmd_flush_bits flush_bits);
void si_emit_cache_flush(struct radv_cmd_buffer *cmd_buffer);
void si_cp_dma_buffer_copy(struct radv_cmd_buffer *cmd_buffer,
uint64_t src_va, uint64_t dest_va,
unsigned prim;
unsigned gs_out;
uint32_t vgt_gs_mode;
+ bool vgt_primitiveid_en;
bool prim_restart_enable;
unsigned esgs_ring_size;
unsigned gsvs_ring_size;
uint32_t ps_input_cntl_num;
uint32_t pa_cl_vs_out_cntl;
uint32_t vgt_shader_stages_en;
+ uint32_t vtx_base_sgpr;
+ uint8_t vtx_emit_num;
struct radv_prim_vertex_count prim_vertex_count;
bool can_use_guardband;
} graphics;
return pipeline->shaders[MESA_SHADER_TESS_EVAL] ? true : false;
}
+uint32_t radv_shader_stage_to_user_data_0(gl_shader_stage stage, bool has_gs, bool has_tess);
+struct ac_userdata_info *radv_lookup_user_sgpr(struct radv_pipeline *pipeline,
+ gl_shader_stage stage,
+ int idx);
+
struct radv_graphics_pipeline_create_info {
bool use_rectlist;
bool db_depth_clear;
uint32_t cb_color_view;
uint32_t cb_color_info;
uint32_t cb_color_attrib;
+ uint32_t cb_color_attrib2;
uint32_t cb_dcc_control;
uint32_t cb_color_cmask_slice;
uint32_t cb_color_fmask_slice;
uint32_t cb_clear_value0;
uint32_t cb_clear_value1;
uint32_t micro_tile_mode;
+ uint32_t gfx9_epitch;
};
struct radv_ds_buffer_info {
uint32_t db_depth_slice;
uint32_t db_htile_surface;
uint32_t pa_su_poly_offset_db_fmt_cntl;
+ uint32_t db_z_info2;
+ uint32_t db_stencil_info2;
float offset_scale;
};