radv: implement VK_EXT_transform_feedback
[mesa.git] / src / amd / vulkan / radv_private.h
index 14ae0a44ff8e8b41a9fb3ed151943be3b4d129eb..7e9e82e3158e84aee2214de49641a2e95c0491a5 100644 (file)
@@ -843,6 +843,7 @@ enum radv_cmd_dirty_bits {
        RADV_CMD_DIRTY_INDEX_BUFFER                      = 1 << 11,
        RADV_CMD_DIRTY_FRAMEBUFFER                       = 1 << 12,
        RADV_CMD_DIRTY_VERTEX_BUFFER                     = 1 << 13,
+       RADV_CMD_DIRTY_STREAMOUT_BUFFER                  = 1 << 14,
 };
 
 enum radv_cmd_flush_bits {
@@ -868,6 +869,7 @@ enum radv_cmd_flush_bits {
        /* Pipeline query controls. */
        RADV_CMD_FLAG_START_PIPELINE_STATS = 1 << 13,
        RADV_CMD_FLAG_STOP_PIPELINE_STATS  = 1 << 14,
+       RADV_CMD_FLAG_VGT_STREAMOUT_SYNC   = 1 << 15,
 
        RADV_CMD_FLUSH_AND_INV_FRAMEBUFFER = (RADV_CMD_FLAG_FLUSH_AND_INV_CB |
                                              RADV_CMD_FLAG_FLUSH_AND_INV_CB_META |
@@ -880,6 +882,29 @@ struct radv_vertex_binding {
        VkDeviceSize                                 offset;
 };
 
+struct radv_streamout_binding {
+       struct radv_buffer *buffer;
+       VkDeviceSize offset;
+       VkDeviceSize size;
+};
+
+struct radv_streamout_state {
+       /* Mask of bound streamout buffers. */
+       uint8_t enabled_mask;
+
+       /* External state that comes from the last vertex stage, it must be
+        * set explicitely when binding a new graphics pipeline.
+        */
+       uint16_t stride_in_dw[MAX_SO_BUFFERS];
+       uint32_t enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
+
+       /* State of VGT_STRMOUT_BUFFER_(CONFIG|END) */
+       uint32_t hw_enabled_mask;
+
+       /* State of VGT_STRMOUT_(CONFIG|EN) */
+       bool streamout_enabled;
+};
+
 struct radv_viewport_state {
        uint32_t                                          count;
        VkViewport                                        viewports[MAX_VIEWPORTS];
@@ -987,6 +1012,7 @@ struct radv_cmd_state {
        const struct radv_subpass *                         subpass;
        struct radv_dynamic_state                     dynamic;
        struct radv_attachment_state *                attachments;
+       struct radv_streamout_state                  streamout;
        VkRect2D                                     render_area;
 
        /* Index buffer */
@@ -1056,6 +1082,7 @@ struct radv_cmd_buffer {
        struct radeon_cmdbuf *cs;
        struct radv_cmd_state state;
        struct radv_vertex_binding                   vertex_bindings[MAX_VBS];
+       struct radv_streamout_binding                streamout_bindings[MAX_SO_BUFFERS];
        uint32_t queue_family_index;
 
        uint8_t push_constants[MAX_PUSH_CONSTANTS_SIZE];
@@ -1353,6 +1380,9 @@ struct radv_pipeline {
 
        unsigned max_waves;
        unsigned scratch_bytes_per_wave;
+
+       /* Not NULL if graphics pipeline uses streamout. */
+       struct radv_shader_variant *streamout_shader;
 };
 
 static inline bool radv_pipeline_has_gs(const struct radv_pipeline *pipeline)