radv/gfx9: fix 3d image to image transfers on compute queues.
[mesa.git] / src / amd / vulkan / radv_private.h
index a4e52b253066997aff3f8ae910d84f42cf372609..a8270483014684340dbaee3315ca7f77b81f9b18 100644 (file)
@@ -106,11 +106,6 @@ enum radv_mem_type {
        RADV_MEM_TYPE_COUNT
 };
 
-enum radv_mem_flags_bits {
-       /* enable implicit synchronization when accessing the underlying bo */
-       RADV_MEM_IMPLICIT_SYNC = 1 << 0,
-};
-
 #define radv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
 
 static inline uint32_t
@@ -266,7 +261,7 @@ struct radv_physical_device {
        struct radeon_winsys *ws;
        struct radeon_info rad_info;
        char                                        path[20];
-       const char *                                name;
+       char                                        name[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
        uint8_t                                     driver_uuid[VK_UUID_SIZE];
        uint8_t                                     device_uuid[VK_UUID_SIZE];
        uint8_t                                     cache_uuid[VK_UUID_SIZE];
@@ -282,6 +277,9 @@ struct radv_physical_device {
         * the pipeline cache defined by apps.
         */
        struct disk_cache *                          disk_cache;
+
+       VkPhysicalDeviceMemoryProperties memory_properties;
+       enum radv_mem_type mem_type_indices[RADV_MEM_TYPE_COUNT];
 };
 
 struct radv_instance {
@@ -320,6 +318,16 @@ struct radv_pipeline_cache {
        VkAllocationCallbacks                        alloc;
 };
 
+struct radv_pipeline_key {
+       uint32_t instance_rate_inputs;
+       unsigned tess_input_vertices;
+       uint32_t col_format;
+       uint32_t is_int8;
+       uint32_t is_int10;
+       uint32_t multisample : 1;
+       uint32_t has_multiview_view_index : 1;
+};
+
 void
 radv_pipeline_cache_init(struct radv_pipeline_cache *cache,
                         struct radv_device *device);
@@ -345,6 +353,22 @@ radv_pipeline_cache_insert_shaders(struct radv_device *device,
                                   const void *const *codes,
                                   const unsigned *code_sizes);
 
+enum radv_blit_ds_layout {
+       RADV_BLIT_DS_LAYOUT_TILE_ENABLE,
+       RADV_BLIT_DS_LAYOUT_TILE_DISABLE,
+       RADV_BLIT_DS_LAYOUT_COUNT,
+};
+
+static inline enum radv_blit_ds_layout radv_meta_blit_ds_to_type(VkImageLayout layout)
+{
+       return (layout == VK_IMAGE_LAYOUT_GENERAL) ? RADV_BLIT_DS_LAYOUT_TILE_DISABLE : RADV_BLIT_DS_LAYOUT_TILE_ENABLE;
+}
+
+static inline VkImageLayout radv_meta_blit_ds_to_layout(enum radv_blit_ds_layout ds_layout)
+{
+       return ds_layout == RADV_BLIT_DS_LAYOUT_TILE_ENABLE ? VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL;
+}
+
 struct radv_meta_state {
        VkAllocationCallbacks alloc;
 
@@ -377,12 +401,12 @@ struct radv_meta_state {
                /** Pipeline that blits from a 3D image. */
                VkPipeline pipeline_3d_src[NUM_META_FS_KEYS];
 
-               VkRenderPass depth_only_rp;
+               VkRenderPass depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
                VkPipeline depth_only_1d_pipeline;
                VkPipeline depth_only_2d_pipeline;
                VkPipeline depth_only_3d_pipeline;
 
-               VkRenderPass stencil_only_rp;
+               VkRenderPass stencil_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
                VkPipeline stencil_only_1d_pipeline;
                VkPipeline stencil_only_2d_pipeline;
                VkPipeline stencil_only_3d_pipeline;
@@ -393,21 +417,22 @@ struct radv_meta_state {
        struct {
                VkRenderPass render_passes[NUM_META_FS_KEYS];
 
-               VkPipelineLayout p_layouts[2];
-               VkDescriptorSetLayout ds_layouts[2];
-               VkPipeline pipelines[2][NUM_META_FS_KEYS];
+               VkPipelineLayout p_layouts[3];
+               VkDescriptorSetLayout ds_layouts[3];
+               VkPipeline pipelines[3][NUM_META_FS_KEYS];
 
-               VkRenderPass depth_only_rp;
-               VkPipeline depth_only_pipeline[2];
+               VkRenderPass depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
+               VkPipeline depth_only_pipeline[3];
 
-               VkRenderPass stencil_only_rp;
-               VkPipeline stencil_only_pipeline[2];
+               VkRenderPass stencil_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
+               VkPipeline stencil_only_pipeline[3];
        } blit2d;
 
        struct {
                VkPipelineLayout                          img_p_layout;
                VkDescriptorSetLayout                     img_ds_layout;
                VkPipeline pipeline;
+               VkPipeline pipeline_3d;
        } itob;
        struct {
                VkPipelineLayout                          img_p_layout;
@@ -418,6 +443,7 @@ struct radv_meta_state {
                VkPipelineLayout                          img_p_layout;
                VkDescriptorSetLayout                     img_ds_layout;
                VkPipeline pipeline;
+               VkPipeline pipeline_3d;
        } itoi;
        struct {
                VkPipelineLayout                          img_p_layout;
@@ -426,6 +452,7 @@ struct radv_meta_state {
        } cleari;
 
        struct {
+               VkPipelineLayout                          p_layout;
                VkPipeline                                pipeline;
                VkRenderPass                              pass;
        } resolve;
@@ -451,12 +478,14 @@ struct radv_meta_state {
        } resolve_fragment;
 
        struct {
+               VkPipelineLayout                          p_layout;
                VkPipeline                                decompress_pipeline;
                VkPipeline                                resummarize_pipeline;
                VkRenderPass                              pass;
        } depth_decomp[1 + MAX_SAMPLES_LOG2];
 
        struct {
+               VkPipelineLayout                          p_layout;
                VkPipeline                                cmask_eliminate_pipeline;
                VkPipeline                                fmask_decompress_pipeline;
                VkRenderPass                              pass;
@@ -493,7 +522,7 @@ struct radv_queue {
        struct radv_device *                         device;
        struct radeon_winsys_ctx                    *hw_ctx;
        enum radeon_ctx_priority                     priority;
-       int queue_family_index;
+       uint32_t queue_family_index;
        int queue_idx;
 
        uint32_t scratch_size;
@@ -531,8 +560,10 @@ struct radv_device {
 
        bool llvm_supports_spill;
        bool has_distributed_tess;
+       bool dfsm_allowed;
        uint32_t tess_offchip_block_dw_size;
        uint32_t scratch_waves;
+       uint32_t dispatch_initiator;
 
        uint32_t gs_table_depth;
 
@@ -552,6 +583,9 @@ struct radv_device {
        struct radeon_winsys_bo                      *trace_bo;
        uint32_t                                     *trace_id_ptr;
 
+       /* Whether to keep shader debug info, for tracing or VK_AMD_shader_info */
+       bool                                         keep_shader_info;
+
        struct radv_physical_device                  *physical_device;
 
        /* Backup in-memory cache to be used if the app doesn't provide one */
@@ -595,8 +629,6 @@ struct radv_descriptor_set {
        uint32_t *mapped_ptr;
        struct radv_descriptor_range *dynamic_descriptors;
 
-       struct list_head vram_list;
-
        struct radeon_winsys_bo *descriptors[0];
 };
 
@@ -606,17 +638,25 @@ struct radv_push_descriptor_set
        uint32_t capacity;
 };
 
+struct radv_descriptor_pool_entry {
+       uint32_t offset;
+       uint32_t size;
+       struct radv_descriptor_set *set;
+};
+
 struct radv_descriptor_pool {
        struct radeon_winsys_bo *bo;
        uint8_t *mapped_ptr;
        uint64_t current_offset;
        uint64_t size;
 
-       struct list_head vram_list;
-
        uint8_t *host_memory_base;
        uint8_t *host_memory_ptr;
        uint8_t *host_memory_end;
+
+       uint32_t entry_count;
+       uint32_t max_entry_count;
+       struct radv_descriptor_pool_entry entries[0];
 };
 
 struct radv_descriptor_update_template_entry {
@@ -659,6 +699,8 @@ struct radv_buffer {
        /* Set when bound */
        struct radeon_winsys_bo *                      bo;
        VkDeviceSize                                 offset;
+
+       bool shareable;
 };
 
 
@@ -676,8 +718,8 @@ enum radv_cmd_dirty_bits {
        RADV_CMD_DIRTY_PIPELINE                          = 1 << 9,
        RADV_CMD_DIRTY_INDEX_BUFFER                      = 1 << 10,
        RADV_CMD_DIRTY_FRAMEBUFFER                       = 1 << 11,
+       RADV_CMD_DIRTY_VERTEX_BUFFER                     = 1 << 12,
 };
-typedef uint32_t radv_cmd_dirty_mask_t;
 
 enum radv_cmd_flush_bits {
        RADV_CMD_FLAG_INV_ICACHE = 1 << 0,
@@ -722,6 +764,12 @@ struct radv_scissor_state {
 };
 
 struct radv_dynamic_state {
+       /**
+        * Bitmask of (1 << VK_DYNAMIC_STATE_*).
+        * Defines the set of saved dynamic state.
+        */
+       uint32_t mask;
+
        struct radv_viewport_state                        viewport;
 
        struct radv_scissor_state                         scissor;
@@ -778,10 +826,14 @@ struct radv_attachment_state {
 };
 
 struct radv_cmd_state {
-       bool                                          vb_dirty;
-       radv_cmd_dirty_mask_t                         dirty;
+       /* Vertex descriptors */
+       bool                                          vb_prefetch_dirty;
+       uint64_t                                      vb_va;
+       unsigned                                      vb_size;
+
        bool                                          push_descriptors_dirty;
        bool predicating;
+       uint32_t                                      dirty;
 
        struct radv_pipeline *                        pipeline;
        struct radv_pipeline *                        emitted_pipeline;
@@ -791,19 +843,24 @@ struct radv_cmd_state {
        struct radv_render_pass *                     pass;
        const struct radv_subpass *                         subpass;
        struct radv_dynamic_state                     dynamic;
-       struct radv_vertex_binding                    vertex_bindings[MAX_VBS];
-       struct radv_descriptor_set *                  descriptors[MAX_SETS];
        struct radv_attachment_state *                attachments;
        VkRect2D                                     render_area;
+
+       /* Index buffer */
+       struct radv_buffer                           *index_buffer;
+       uint64_t                                     index_offset;
        uint32_t                                     index_type;
        uint32_t                                     max_index_count;
        uint64_t                                     index_va;
+       int32_t                                      last_index_type;
+
        int32_t                                      last_primitive_reset_en;
        uint32_t                                     last_primitive_reset_index;
        enum radv_cmd_flush_bits                     flush_bits;
        unsigned                                     active_occlusion_queries;
        float                                        offset_scale;
        uint32_t                                      descriptors_dirty;
+       uint32_t                                      valid_descriptors;
        uint32_t                                      trace_id;
        uint32_t                                      last_ia_multi_vgt_param;
 };
@@ -823,6 +880,14 @@ struct radv_cmd_buffer_upload {
        struct list_head list;
 };
 
+enum radv_cmd_buffer_status {
+       RADV_CMD_BUFFER_STATUS_INVALID,
+       RADV_CMD_BUFFER_STATUS_INITIAL,
+       RADV_CMD_BUFFER_STATUS_RECORDING,
+       RADV_CMD_BUFFER_STATUS_EXECUTABLE,
+       RADV_CMD_BUFFER_STATUS_PENDING,
+};
+
 struct radv_cmd_buffer {
        VK_LOADER_DATA                               _loader_data;
 
@@ -833,8 +898,10 @@ struct radv_cmd_buffer {
 
        VkCommandBufferUsageFlags                    usage_flags;
        VkCommandBufferLevel                         level;
+       enum radv_cmd_buffer_status status;
        struct radeon_winsys_cs *cs;
        struct radv_cmd_state state;
+       struct radv_vertex_binding                   vertex_bindings[MAX_VBS];
        uint32_t queue_family_index;
 
        uint8_t push_constants[MAX_PUSH_CONSTANTS_SIZE];
@@ -842,6 +909,7 @@ struct radv_cmd_buffer {
        VkShaderStageFlags push_constant_stages;
        struct radv_push_descriptor_set push_descriptors;
        struct radv_descriptor_set meta_push_descriptors;
+       struct radv_descriptor_set *descriptors[MAX_SETS];
 
        struct radv_cmd_buffer_upload upload;
 
@@ -907,9 +975,6 @@ void si_cp_dma_prefetch(struct radv_cmd_buffer *cmd_buffer, uint64_t va,
 void si_cp_dma_clear_buffer(struct radv_cmd_buffer *cmd_buffer, uint64_t va,
                            uint64_t size, unsigned value);
 void radv_set_db_count_control(struct radv_cmd_buffer *cmd_buffer);
-void radv_bind_descriptor_set(struct radv_cmd_buffer *cmd_buffer,
-                             struct radv_descriptor_set *set,
-                             unsigned idx);
 bool
 radv_cmd_buffer_upload_alloc(struct radv_cmd_buffer *cmd_buffer,
                             unsigned size,
@@ -924,8 +989,7 @@ bool
 radv_cmd_buffer_upload_data(struct radv_cmd_buffer *cmd_buffer,
                            unsigned size, unsigned alignmnet,
                            const void *data, unsigned *out_offset);
-void
-radv_emit_framebuffer_state(struct radv_cmd_buffer *cmd_buffer);
+
 void radv_cmd_buffer_clear_subpass(struct radv_cmd_buffer *cmd_buffer);
 void radv_cmd_buffer_resolve_subpass(struct radv_cmd_buffer *cmd_buffer);
 void radv_cmd_buffer_resolve_subpass_cs(struct radv_cmd_buffer *cmd_buffer);
@@ -944,18 +1008,13 @@ void radv_set_color_clear_regs(struct radv_cmd_buffer *cmd_buffer,
 void radv_set_dcc_need_cmask_elim_pred(struct radv_cmd_buffer *cmd_buffer,
                                       struct radv_image *image,
                                       bool value);
-void radv_fill_buffer(struct radv_cmd_buffer *cmd_buffer,
-                     struct radeon_winsys_bo *bo,
-                     uint64_t offset, uint64_t size, uint32_t value);
+uint32_t radv_fill_buffer(struct radv_cmd_buffer *cmd_buffer,
+                         struct radeon_winsys_bo *bo,
+                         uint64_t offset, uint64_t size, uint32_t value);
 void radv_cmd_buffer_trace_emit(struct radv_cmd_buffer *cmd_buffer);
 bool radv_get_memory_fd(struct radv_device *device,
                        struct radv_device_memory *memory,
                        int *pFD);
-VkResult radv_alloc_memory(VkDevice _device,
-                          const VkMemoryAllocateInfo* pAllocateInfo,
-                          const VkAllocationCallbacks* pAllocator,
-                          enum radv_mem_flags_bits flags,
-                          VkDeviceMemory* pMem);
 
 /*
  * Takes x,y,z as exact numbers of invocations, instead of blocks.
@@ -975,7 +1034,6 @@ struct radv_event {
 };
 
 struct radv_shader_module;
-struct ac_shader_variant_key;
 
 #define RADV_HASH_SHADER_IS_GEOM_COPY_SHADER (1 << 0)
 #define RADV_HASH_SHADER_SISCHED             (1 << 1)
@@ -984,7 +1042,7 @@ void
 radv_hash_shaders(unsigned char *hash,
                  const VkPipelineShaderStageCreateInfo **stages,
                  const struct radv_pipeline_layout *layout,
-                 const struct ac_shader_variant_key *keys,
+                 const struct radv_pipeline_key *key,
                  uint32_t flags);
 
 static inline gl_shader_stage
@@ -1077,11 +1135,17 @@ struct radv_vertex_elements_info {
        uint32_t count;
 };
 
+struct radv_vs_state {
+       uint32_t pa_cl_vs_out_cntl;
+       uint32_t spi_shader_pos_format;
+       uint32_t spi_vs_out_config;
+       uint32_t vgt_reuse_off;
+};
+
 #define SI_GS_PER_ES 128
 
 struct radv_pipeline {
        struct radv_device *                          device;
-       uint32_t                                     dynamic_state_mask;
        struct radv_dynamic_state                     dynamic_state;
 
        struct radv_pipeline_layout *                 layout;
@@ -1096,6 +1160,7 @@ struct radv_pipeline {
 
        uint32_t                                     binding_stride[MAX_VBS];
 
+       uint32_t user_data_0[MESA_SHADER_STAGES];
        union {
                struct {
                        struct radv_blend_state blend;
@@ -1104,6 +1169,7 @@ struct radv_pipeline {
                        struct radv_multisample_state ms;
                        struct radv_tessellation_state tess;
                        struct radv_gs_state gs;
+                       struct radv_vs_state vs;
                        uint32_t db_shader_control;
                        uint32_t shader_z_format;
                        unsigned prim;
@@ -1117,7 +1183,6 @@ struct radv_pipeline {
                        unsigned gsvs_ring_size;
                        uint32_t ps_input_cntl[32];
                        uint32_t ps_input_cntl_num;
-                       uint32_t pa_cl_vs_out_cntl;
                        uint32_t vgt_shader_stages_en;
                        uint32_t vtx_base_sgpr;
                        uint32_t base_ia_multi_vgt_param;
@@ -1212,7 +1277,6 @@ struct radv_cmask_info {
        uint64_t size;
        unsigned alignment;
        unsigned slice_tile_max;
-       unsigned base_address_reg;
 };
 
 struct radv_image {
@@ -1317,14 +1381,12 @@ struct radv_image_view {
        uint32_t level_count;
        VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
 
-       uint32_t descriptor[8];
-       uint32_t fmask_descriptor[8];
+       uint32_t descriptor[16];
 
        /* Descriptor for use as a storage image as opposed to a sampled image.
         * This has a few differences for cube maps (e.g. type).
         */
-       uint32_t storage_descriptor[8];
-       uint32_t storage_fmask_descriptor[8];
+       uint32_t storage_descriptor[16];
 };
 
 struct radv_image_create_info {
@@ -1414,8 +1476,6 @@ struct radv_color_buffer_info {
        uint32_t cb_color_fmask_slice;
        uint32_t cb_clear_value0;
        uint32_t cb_clear_value1;
-       uint32_t micro_tile_mode;
-       uint32_t gfx9_epitch;
 };
 
 struct radv_ds_buffer_info {
@@ -1518,9 +1578,14 @@ VkResult radv_alloc_sem_info(struct radv_winsys_sem_info *sem_info,
                             int num_wait_sems,
                             const VkSemaphore *wait_sems,
                             int num_signal_sems,
-                            const VkSemaphore *signal_sems);
+                            const VkSemaphore *signal_sems,
+                            VkFence fence);
 void radv_free_sem_info(struct radv_winsys_sem_info *sem_info);
 
+void radv_set_descriptor_set(struct radv_cmd_buffer *cmd_buffer,
+                            struct radv_descriptor_set *set,
+                            unsigned idx);
+
 void
 radv_update_descriptor_sets(struct radv_device *device,
                             struct radv_cmd_buffer *cmd_buffer,
@@ -1553,6 +1618,9 @@ struct radv_fence {
        struct radeon_winsys_fence *fence;
        bool submitted;
        bool signalled;
+
+       uint32_t syncobj;
+       uint32_t temp_syncobj;
 };
 
 struct radeon_winsys_sem;