radv/gfx10: implement NGG support (VS only)
[mesa.git] / src / amd / vulkan / radv_private.h
index 3fa71905adfe917a30781140c60e86edc6335bff..fd1f8972adc87f7cb1c5e899ab469a44e108fa1b 100644 (file)
@@ -1510,6 +1510,8 @@ static inline bool radv_pipeline_has_tess(const struct radv_pipeline *pipeline)
        return pipeline->shaders[MESA_SHADER_TESS_CTRL] ? true : false;
 }
 
+bool radv_pipeline_has_ngg(const struct radv_pipeline *pipeline);
+
 struct radv_userdata_info *radv_lookup_user_sgpr(struct radv_pipeline *pipeline,
                                                 gl_shader_stage stage,
                                                 int idx);