nir_builder_instr_insert(&b, &src_buf->instr);
/* Compute global ID. */
- nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
- nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
+ nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b);
+ nir_ssa_def *wg_id = nir_load_work_group_id(&b);
nir_ssa_def *block_size = nir_imm_ivec4(&b,
b.shader->info.cs.local_size[0],
b.shader->info.cs.local_size[1],