RADEON_FLAG_NO_INTERPROCESS_SHARING = (1 << 6),
RADEON_FLAG_READ_ONLY = (1 << 7),
RADEON_FLAG_32BIT = (1 << 8),
+ RADEON_FLAG_PREFER_LOCAL_BO = (1 << 9),
};
enum radeon_bo_usage { /* bitfield */
};
enum radeon_value_id {
+ RADEON_ALLOCATED_VRAM,
+ RADEON_ALLOCATED_VRAM_VIS,
+ RADEON_ALLOCATED_GTT,
RADEON_TIMESTAMP,
RADEON_NUM_BYTES_MOVED,
RADEON_NUM_EVICTIONS,
struct radeon_winsys_bo {
uint64_t va;
bool is_local;
+ bool vram_cpu_access;
};
struct radv_winsys_sem_counts {
uint32_t syncobj_count;
unsigned count;
};
+/* Kernel effectively allows 0-31. This sets some priorities for fixed
+ * functionality buffers */
+enum {
+ RADV_BO_PRIORITY_APPLICATION_MAX = 28,
+
+ /* virtual buffers have 0 priority since the priority is not used. */
+ RADV_BO_PRIORITY_VIRTUAL = 0,
+
+ /* This should be considerably lower than most of the stuff below,
+ * but how much lower is hard to say since we don't know application
+ * assignments. Put it pretty high since it is GTT anyway. */
+ RADV_BO_PRIORITY_QUERY_POOL = 29,
+
+ RADV_BO_PRIORITY_DESCRIPTOR = 30,
+ RADV_BO_PRIORITY_UPLOAD_BUFFER = 30,
+ RADV_BO_PRIORITY_FENCE = 30,
+ RADV_BO_PRIORITY_SHADER = 31,
+ RADV_BO_PRIORITY_SCRATCH = 31,
+ RADV_BO_PRIORITY_CS = 31,
+};
+
struct radeon_winsys {
void (*destroy)(struct radeon_winsys *ws);
uint64_t size,
unsigned alignment,
enum radeon_bo_domain domain,
- enum radeon_bo_flag flags);
+ enum radeon_bo_flag flags,
+ unsigned priority);
void (*buffer_destroy)(struct radeon_winsys_bo *bo);
void *(*buffer_map)(struct radeon_winsys_bo *bo);
struct radeon_winsys_bo *(*buffer_from_ptr)(struct radeon_winsys *ws,
void *pointer,
- uint64_t size);
+ uint64_t size,
+ unsigned priority);
struct radeon_winsys_bo *(*buffer_from_fd)(struct radeon_winsys *ws,
int fd,
+ unsigned priority,
unsigned *stride, unsigned *offset);
bool (*buffer_get_fd)(struct radeon_winsys *ws,
struct radeon_winsys_fence *(*create_fence)();
void (*destroy_fence)(struct radeon_winsys_fence *fence);
+ void (*reset_fence)(struct radeon_winsys_fence *fence);
+ void (*signal_fence)(struct radeon_winsys_fence *fence);
+ bool (*is_fence_waitable)(struct radeon_winsys_fence *fence);
bool (*fence_wait)(struct radeon_winsys *ws,
struct radeon_winsys_fence *fence,
bool absolute,