#include "util/u_process.h"
-#include <amdgpu_drm.h>
+#include "drm-uapi/amdgpu_drm.h"
#define SQTT_FILE_MAGIC_NUMBER 0x50303042
#define SQTT_FILE_VERSION_MAJOR 1
chunk->vgprs_per_simd = rad_info->num_physical_wave64_vgprs_per_simd;
chunk->sgprs_per_simd = rad_info->num_physical_sgprs_per_simd;
chunk->shader_engines = rad_info->max_se;
- chunk->compute_unit_per_shader_engine = rad_info->num_good_cu_per_sh;
+ chunk->compute_unit_per_shader_engine = rad_info->min_good_cu_per_sa;
chunk->simd_per_compute_unit = rad_info->num_simd_per_compute_unit;
chunk->wavefronts_per_simd = rad_info->max_wave64_per_simd;