#include "util/u_process.h"
-#include <amdgpu_drm.h>
+#include "drm-uapi/amdgpu_drm.h"
#define SQTT_FILE_MAGIC_NUMBER 0x50303042
#define SQTT_FILE_VERSION_MAJOR 1
static void
radv_sqtt_fill_cpu_info(struct sqtt_file_chunk_cpu_info *chunk)
{
+ uint64_t system_ram_size = 0;
+
chunk->header.chunk_id.type = SQTT_FILE_CHUNK_TYPE_CPU_INFO;
chunk->header.chunk_id.index = 0;
chunk->header.major_version = 0;
chunk->clock_speed = 0;
chunk->num_logical_cores = 0;
chunk->num_physical_cores = 0;
+
chunk->system_ram_size = 0;
+ if (os_get_total_physical_memory(&system_ram_size))
+ chunk->system_ram_size = system_ram_size / (1024 * 1024);
}
/**
chunk->vgprs_per_simd = rad_info->num_physical_wave64_vgprs_per_simd;
chunk->sgprs_per_simd = rad_info->num_physical_sgprs_per_simd;
chunk->shader_engines = rad_info->max_se;
- chunk->compute_unit_per_shader_engine = rad_info->num_good_cu_per_sh;
+ chunk->compute_unit_per_shader_engine = rad_info->min_good_cu_per_sa;
chunk->simd_per_compute_unit = rad_info->num_simd_per_compute_unit;
chunk->wavefronts_per_simd = rad_info->max_wave64_per_simd;
chunk->sqtt_version = radv_chip_class_to_sqtt_version(device->physical_device->rad_info.chip_class);
chunk->shader_engine_index = shader_engine_index;
- chunk->v1.instrumentation_spec_version = 0;
+ chunk->v1.instrumentation_spec_version = 1;
chunk->v1.instrumentation_api_version = 0;
chunk->v1.compute_unit_index = compute_unit_index;
}