radv/winsys: Set winsys bo priority on creation.
[mesa.git] / src / amd / vulkan / radv_shader.c
index 42f5e4efe6c64bdd5f3c9293e138eb39b379663e..32cd9ae25e91c213a05606694c9958d9f051e6ad 100644 (file)
@@ -395,7 +395,8 @@ radv_alloc_shader_memory(struct radv_device *device,
                                             RADEON_DOMAIN_VRAM,
                                             RADEON_FLAG_NO_INTERPROCESS_SHARING |
                                             (device->physical_device->cpdma_prefetch_writes_memory ?
-                                                    0 : RADEON_FLAG_READ_ONLY));
+                                                    0 : RADEON_FLAG_READ_ONLY),
+                                            RADV_BO_PRIORITY_SHADER);
        slab->ptr = (char*)device->ws->buffer_map(slab->bo);
        list_inithead(&slab->shaders);