radv: allow to set dynamic sample locations to the depth decompress pass
[mesa.git] / src / amd / vulkan / radv_shader.c
index e16e5bf7676b119977c49b3b5ea13e30f40003f6..37fdbfe33f53ef317a900e8c75ea51028066a3fc 100644 (file)
@@ -40,7 +40,6 @@
 #include <llvm-c/Support.h>
 
 #include "sid.h"
-#include "gfx9d.h"
 #include "ac_binary.h"
 #include "ac_llvm_util.h"
 #include "ac_nir_to_llvm.h"
@@ -210,7 +209,6 @@ radv_shader_compile_to_nir(struct radv_device *device,
                           const struct radv_pipeline_layout *layout)
 {
        nir_shader *nir;
-       nir_function *entry_point;
        if (module->nir) {
                /* Some things such as our meta clear/blit code will give us a NIR
                 * shader directly.  In that case, we just ignore the SPIR-V entirely
@@ -220,8 +218,6 @@ radv_shader_compile_to_nir(struct radv_device *device,
                nir_validate_shader(nir, "in internal shader");
 
                assert(exec_list_length(&nir->functions) == 1);
-               struct exec_node *node = exec_list_get_head(&nir->functions);
-               entry_point = exec_node_data(nir_function, node, node);
        } else {
                uint32_t *spirv = (uint32_t *) module->data;
                assert(module->size % 4 == 0);
@@ -290,11 +286,10 @@ radv_shader_compile_to_nir(struct radv_device *device,
                        .push_const_addr_format = nir_address_format_logical,
                        .shared_addr_format = nir_address_format_32bit_offset,
                };
-               entry_point = spirv_to_nir(spirv, module->size / 4,
-                                          spec_entries, num_spec_entries,
-                                          stage, entrypoint_name,
-                                          &spirv_options, &nir_options);
-               nir = entry_point->shader;
+               nir = spirv_to_nir(spirv, module->size / 4,
+                                  spec_entries, num_spec_entries,
+                                  stage, entrypoint_name,
+                                  &spirv_options, &nir_options);
                assert(nir->info.stage == stage);
                nir_validate_shader(nir, "after spirv_to_nir");
 
@@ -311,11 +306,12 @@ radv_shader_compile_to_nir(struct radv_device *device,
 
                /* Pick off the single entrypoint that we want */
                foreach_list_typed_safe(nir_function, func, node, &nir->functions) {
-                       if (func != entry_point)
+                       if (func->is_entrypoint)
+                               func->name = ralloc_strdup(func, "main");
+                       else
                                exec_node_remove(&func->node);
                }
                assert(exec_list_length(&nir->functions) == 1);
-               entry_point->name = ralloc_strdup(entry_point, "main");
 
                /* Make sure we lower constant initializers on output variables so that
                 * nir_remove_dead_variables below sees the corresponding stores
@@ -344,7 +340,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
        /* Vulkan uses the separate-shader linking model */
        nir->info.separate_shader = true;
 
-       nir_shader_gather_info(nir, entry_point->impl);
+       nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
 
        static const nir_lower_tex_options tex_options = {
          .lower_txp = ~0,