radv: add a workaround for DXVK hangs by setting amdgpu-skip-threshold
[mesa.git] / src / amd / vulkan / radv_shader.c
index f46beab8c183a08b47f6ae7ae056de6cf323442b..76790a19047a86abdad5668690675f0679f1f572 100644 (file)
@@ -36,6 +36,7 @@
 
 #include <llvm-c/Core.h>
 #include <llvm-c/TargetMachine.h>
+#include <llvm-c/Support.h>
 
 #include "sid.h"
 #include "gfx9d.h"
@@ -89,7 +90,7 @@ VkResult radv_CreateShaderModule(
                             sizeof(*module) + pCreateInfo->codeSize, 8,
                             VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
        if (module == NULL)
-               return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+               return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
 
        module->nir = NULL;
        module->size = pCreateInfo->codeSize;
@@ -117,7 +118,7 @@ void radv_DestroyShaderModule(
 }
 
 void
-radv_optimize_nir(struct nir_shader *shader)
+radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively)
 {
         bool progress;
 
@@ -125,7 +126,7 @@ radv_optimize_nir(struct nir_shader *shader)
                 progress = false;
 
                 NIR_PASS_V(shader, nir_lower_vars_to_ssa);
-               NIR_PASS_V(shader, nir_lower_64bit_pack);
+               NIR_PASS_V(shader, nir_lower_pack);
                 NIR_PASS_V(shader, nir_lower_alu_to_scalar);
                 NIR_PASS_V(shader, nir_lower_phis_to_scalar);
 
@@ -149,7 +150,7 @@ radv_optimize_nir(struct nir_shader *shader)
                 if (shader->options->max_unroll_iterations) {
                         NIR_PASS(progress, shader, nir_opt_loop_unroll, 0);
                 }
-        } while (progress);
+        } while (progress && !optimize_conservatively);
 
         NIR_PASS(progress, shader, nir_opt_shrink_load);
         NIR_PASS(progress, shader, nir_opt_move_load_ubo);
@@ -160,12 +161,9 @@ radv_shader_compile_to_nir(struct radv_device *device,
                           struct radv_shader_module *module,
                           const char *entrypoint_name,
                           gl_shader_stage stage,
-                          const VkSpecializationInfo *spec_info)
+                          const VkSpecializationInfo *spec_info,
+                          const VkPipelineCreateFlags flags)
 {
-       if (strcmp(entrypoint_name, "main") != 0) {
-               radv_finishme("Multiple shaders per module not really supported");
-       }
-
        nir_shader *nir;
        nir_function *entry_point;
        if (module->nir) {
@@ -213,11 +211,17 @@ radv_shader_compile_to_nir(struct radv_device *device,
                                .tessellation = true,
                                .int64 = true,
                                .multiview = true,
+                               .subgroup_ballot = true,
                                .subgroup_basic = true,
+                               .subgroup_quad = true,
+                               .subgroup_shuffle = true,
+                               .subgroup_vote = true,
                                .variable_pointers = true,
                                .gcn_shader = true,
                                .trinary_minmax = true,
                                .shader_viewport_index_layer = true,
+                               .descriptor_array_dynamic_indexing = true,
+                               .runtime_descriptor_array = true,
                        },
                };
                entry_point = spirv_to_nir(spirv, module->size / 4,
@@ -274,7 +278,20 @@ radv_shader_compile_to_nir(struct radv_device *device,
        nir_lower_tex(nir, &tex_options);
 
        nir_lower_vars_to_ssa(nir);
+
+       if (nir->info.stage == MESA_SHADER_VERTEX ||
+           nir->info.stage == MESA_SHADER_GEOMETRY) {
+               NIR_PASS_V(nir, nir_lower_io_to_temporaries,
+                          nir_shader_get_entrypoint(nir), true, true);
+       } else if (nir->info.stage == MESA_SHADER_TESS_EVAL||
+                  nir->info.stage == MESA_SHADER_FRAGMENT) {
+               NIR_PASS_V(nir, nir_lower_io_to_temporaries,
+                          nir_shader_get_entrypoint(nir), true, false);
+       }
+
+       nir_split_var_copies(nir);
        nir_lower_var_copies(nir);
+
        nir_lower_global_vars_to_local(nir);
        nir_remove_dead_variables(nir, nir_var_local);
        nir_lower_subgroups(nir, &(struct nir_lower_subgroups_options) {
@@ -283,10 +300,12 @@ radv_shader_compile_to_nir(struct radv_device *device,
                        .lower_to_scalar = 1,
                        .lower_subgroup_masks = 1,
                        .lower_shuffle = 1,
-                       .lower_quad =  1,
+                       .lower_shuffle_to_32bit = 1,
+                       .lower_vote_eq_to_ballot = 1,
                });
 
-       radv_optimize_nir(nir);
+       if (!(flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT))
+               radv_optimize_nir(nir, false);
 
        /* Indirect lowering must be called after the radv_optimize_nir() loop
         * has been called at least once. Otherwise indirect lowering can
@@ -294,7 +313,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
         * considered too large for unrolling.
         */
        ac_lower_indirect_derefs(nir, device->physical_device->rad_info.chip_class);
-       radv_optimize_nir(nir);
+       radv_optimize_nir(nir, flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT);
 
        return nir;
 }
@@ -364,16 +383,14 @@ radv_fill_shader_variant(struct radv_device *device,
                         gl_shader_stage stage)
 {
        bool scratch_enabled = variant->config.scratch_bytes_per_wave > 0;
+       struct radv_shader_info *info = &variant->info.info;
        unsigned vgpr_comp_cnt = 0;
 
-       if (scratch_enabled && !device->llvm_supports_spill)
-               radv_finishme("shader scratch support only available with LLVM 4.0");
-
        variant->code_size = binary->code_size;
        variant->rsrc2 = S_00B12C_USER_SGPR(variant->info.num_user_sgprs) |
-                       S_00B12C_SCRATCH_EN(scratch_enabled);
+                        S_00B12C_SCRATCH_EN(scratch_enabled);
 
-       variant->rsrc1 =  S_00B848_VGPRS((variant->config.num_vgprs - 1) / 4) |
+       variant->rsrc1 = S_00B848_VGPRS((variant->config.num_vgprs - 1) / 4) |
                S_00B848_SGPRS((variant->config.num_sgprs - 1) / 8) |
                S_00B848_DX10_CLAMP(1) |
                S_00B848_FLOAT_MODE(variant->config.float_mode);
@@ -384,10 +401,11 @@ radv_fill_shader_variant(struct radv_device *device,
                variant->rsrc2 |= S_00B12C_OC_LDS_EN(1);
                break;
        case MESA_SHADER_TESS_CTRL:
-               if (device->physical_device->rad_info.chip_class >= GFX9)
+               if (device->physical_device->rad_info.chip_class >= GFX9) {
                        vgpr_comp_cnt = variant->info.vs.vgpr_comp_cnt;
-               else
+               } else {
                        variant->rsrc2 |= S_00B12C_OC_LDS_EN(1);
+               }
                break;
        case MESA_SHADER_VERTEX:
        case MESA_SHADER_GEOMETRY:
@@ -395,8 +413,7 @@ radv_fill_shader_variant(struct radv_device *device,
                break;
        case MESA_SHADER_FRAGMENT:
                break;
-       case MESA_SHADER_COMPUTE: {
-               struct radv_shader_info *info = &variant->info.info;
+       case MESA_SHADER_COMPUTE:
                variant->rsrc2 |=
                        S_00B84C_TGID_X_EN(info->cs.uses_block_id[0]) |
                        S_00B84C_TGID_Y_EN(info->cs.uses_block_id[1]) |
@@ -406,7 +423,6 @@ radv_fill_shader_variant(struct radv_device *device,
                        S_00B84C_TG_SIZE_EN(info->cs.uses_local_invocation_idx) |
                        S_00B84C_LDS_SIZE(variant->config.lds_size);
                break;
-       }
        default:
                unreachable("unsupported shader type");
                break;
@@ -414,7 +430,6 @@ radv_fill_shader_variant(struct radv_device *device,
 
        if (device->physical_device->rad_info.chip_class >= GFX9 &&
            stage == MESA_SHADER_GEOMETRY) {
-               struct radv_shader_info *info = &variant->info.info;
                unsigned es_type = variant->info.gs.es_type;
                unsigned gs_vgpr_comp_cnt, es_vgpr_comp_cnt;
 
@@ -429,28 +444,106 @@ radv_fill_shader_variant(struct radv_device *device,
                /* If offsets 4, 5 are used, GS_VGPR_COMP_CNT is ignored and
                 * VGPR[0:4] are always loaded.
                 */
-               if (info->uses_invocation_id)
+               if (info->uses_invocation_id) {
                        gs_vgpr_comp_cnt = 3; /* VGPR3 contains InvocationID. */
-               else if (info->uses_prim_id)
+               } else if (info->uses_prim_id) {
                        gs_vgpr_comp_cnt = 2; /* VGPR2 contains PrimitiveID. */
-               else if (variant->info.gs.vertices_in >= 3)
+               } else if (variant->info.gs.vertices_in >= 3) {
                        gs_vgpr_comp_cnt = 1; /* VGPR1 contains offsets 2, 3 */
-               else
+               } else {
                        gs_vgpr_comp_cnt = 0; /* VGPR0 contains offsets 0, 1 */
+               }
 
                variant->rsrc1 |= S_00B228_GS_VGPR_COMP_CNT(gs_vgpr_comp_cnt);
                variant->rsrc2 |= S_00B22C_ES_VGPR_COMP_CNT(es_vgpr_comp_cnt) |
                                  S_00B22C_OC_LDS_EN(es_type == MESA_SHADER_TESS_EVAL);
        } else if (device->physical_device->rad_info.chip_class >= GFX9 &&
-           stage == MESA_SHADER_TESS_CTRL)
+                  stage == MESA_SHADER_TESS_CTRL) {
                variant->rsrc1 |= S_00B428_LS_VGPR_COMP_CNT(vgpr_comp_cnt);
-       else
+       } else {
                variant->rsrc1 |= S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt);
+       }
 
        void *ptr = radv_alloc_shader_memory(device, variant);
        memcpy(ptr, binary->code, binary->code_size);
 }
 
+static void radv_init_llvm_target()
+{
+       LLVMInitializeAMDGPUTargetInfo();
+       LLVMInitializeAMDGPUTarget();
+       LLVMInitializeAMDGPUTargetMC();
+       LLVMInitializeAMDGPUAsmPrinter();
+
+       /* For inline assembly. */
+       LLVMInitializeAMDGPUAsmParser();
+
+       /* Workaround for bug in llvm 4.0 that causes image intrinsics
+        * to disappear.
+        * https://reviews.llvm.org/D26348
+        *
+        * Workaround for bug in llvm that causes the GPU to hang in presence
+        * of nested loops because there is an exec mask issue. The proper
+        * solution is to fix LLVM but this might require a bunch of work.
+        * https://bugs.llvm.org/show_bug.cgi?id=37744
+        *
+        * "mesa" is the prefix for error messages.
+        */
+       const char *argv[3] = { "mesa", "-simplifycfg-sink-common=false",
+                               "-amdgpu-skip-threshold=1" };
+       LLVMParseCommandLineOptions(3, argv, NULL);
+}
+
+static once_flag radv_init_llvm_target_once_flag = ONCE_FLAG_INIT;
+
+static LLVMTargetRef radv_get_llvm_target(const char *triple)
+{
+       LLVMTargetRef target = NULL;
+       char *err_message = NULL;
+
+       call_once(&radv_init_llvm_target_once_flag, radv_init_llvm_target);
+
+       if (LLVMGetTargetFromTriple(triple, &target, &err_message)) {
+               fprintf(stderr, "Cannot find target for triple %s ", triple);
+               if (err_message) {
+                       fprintf(stderr, "%s\n", err_message);
+               }
+               LLVMDisposeMessage(err_message);
+               return NULL;
+       }
+       return target;
+}
+
+static LLVMTargetMachineRef radv_create_target_machine(enum radeon_family family,
+                                                      enum ac_target_machine_options tm_options,
+                                                      const char **out_triple)
+{
+       assert(family >= CHIP_TAHITI);
+       char features[256];
+       const char *triple = (tm_options & AC_TM_SUPPORTS_SPILL) ? "amdgcn-mesa-mesa3d" : "amdgcn--";
+       LLVMTargetRef target = radv_get_llvm_target(triple);
+
+       snprintf(features, sizeof(features),
+                "+DumpCode,+vgpr-spilling,-fp32-denormals,+fp64-denormals%s%s%s%s",
+                tm_options & AC_TM_SISCHED ? ",+si-scheduler" : "",
+                tm_options & AC_TM_FORCE_ENABLE_XNACK ? ",+xnack" : "",
+                tm_options & AC_TM_FORCE_DISABLE_XNACK ? ",-xnack" : "",
+                tm_options & AC_TM_PROMOTE_ALLOCA_TO_SCRATCH ? ",-promote-alloca" : "");
+
+       LLVMTargetMachineRef tm = LLVMCreateTargetMachine(
+                                    target,
+                                    triple,
+                                    ac_get_llvm_processor_name(family),
+                                    features,
+                                    LLVMCodeGenLevelDefault,
+                                    LLVMRelocDefault,
+                                    LLVMCodeModelDefault);
+
+       if (out_triple)
+               *out_triple = triple;
+       return tm;
+}
+
 static struct radv_shader_variant *
 shader_variant_create(struct radv_device *device,
                      struct radv_shader_module *module,
@@ -474,17 +567,18 @@ shader_variant_create(struct radv_device *device,
 
        options->family = chip_family;
        options->chip_class = device->physical_device->rad_info.chip_class;
-       options->dump_shader = radv_can_dump_shader(device, module);
+       options->dump_shader = radv_can_dump_shader(device, module, gs_copy_shader);
        options->dump_preoptir = options->dump_shader &&
                                 device->instance->debug_flags & RADV_DEBUG_PREOPTIR;
        options->record_llvm_ir = device->keep_shader_info;
        options->tess_offchip_block_dw_size = device->tess_offchip_block_dw_size;
+       options->address32_hi = device->physical_device->rad_info.address32_hi;
 
        if (options->supports_spill)
                tm_options |= AC_TM_SUPPORTS_SPILL;
        if (device->instance->perftest_flags & RADV_PERFTEST_SISCHED)
                tm_options |= AC_TM_SISCHED;
-       tm = ac_create_target_machine(chip_family, tm_options);
+       tm = radv_create_target_machine(chip_family, tm_options, NULL);
 
        if (gs_copy_shader) {
                assert(shader_count == 1);
@@ -544,7 +638,7 @@ radv_shader_variant_create(struct radv_device *device,
                options.key = *key;
 
        options.unsafe_math = !!(device->instance->debug_flags & RADV_DEBUG_UNSAFE_MATH);
-       options.supports_spill = device->llvm_supports_spill;
+       options.supports_spill = true;
 
        return shader_variant_create(device, module, shaders, shader_count, shaders[shader_count - 1]->info.stage,
                                     &options, false, code_out, code_size_out);
@@ -597,15 +691,6 @@ radv_get_shader_name(struct radv_shader_variant *var, gl_shader_stage stage)
        };
 }
 
-static uint32_t
-get_total_sgprs(struct radv_device *device)
-{
-       if (device->physical_device->rad_info.chip_class >= VI)
-               return 800;
-       else
-               return 512;
-}
-
 static void
 generate_shader_stats(struct radv_device *device,
                      struct radv_shader_variant *variant,
@@ -617,16 +702,7 @@ generate_shader_stats(struct radv_device *device,
        unsigned max_simd_waves;
        unsigned lds_per_wave = 0;
 
-       switch (device->physical_device->rad_info.family) {
-       /* These always have 8 waves: */
-       case CHIP_POLARIS10:
-       case CHIP_POLARIS11:
-       case CHIP_POLARIS12:
-               max_simd_waves = 8;
-               break;
-       default:
-               max_simd_waves = 10;
-       }
+       max_simd_waves = ac_get_max_simd_waves(device->physical_device->rad_info.family);
 
        conf = &variant->config;
 
@@ -637,10 +713,14 @@ generate_shader_stats(struct radv_device *device,
        }
 
        if (conf->num_sgprs)
-               max_simd_waves = MIN2(max_simd_waves, get_total_sgprs(device) / conf->num_sgprs);
+               max_simd_waves =
+                       MIN2(max_simd_waves,
+                            radv_get_num_physical_sgprs(device->physical_device) / conf->num_sgprs);
 
        if (conf->num_vgprs)
-               max_simd_waves = MIN2(max_simd_waves, 256 / conf->num_vgprs);
+               max_simd_waves =
+                       MIN2(max_simd_waves,
+                            RADV_NUM_PHYSICAL_VGPRS / conf->num_vgprs);
 
        /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
         * that PS can use.
@@ -707,7 +787,7 @@ radv_GetShaderInfoAMD(VkDevice _device,
        /* Spec doesn't indicate what to do if the stage is invalid, so just
         * return no info for this. */
        if (!variant)
-               return vk_error(VK_ERROR_FEATURE_NOT_PRESENT);
+               return vk_error(device->instance, VK_ERROR_FEATURE_NOT_PRESENT);
 
        switch (infoType) {
        case VK_SHADER_INFO_TYPE_STATISTICS_AMD:
@@ -719,8 +799,8 @@ radv_GetShaderInfoAMD(VkDevice _device,
 
                        VkShaderStatisticsInfoAMD statistics = {};
                        statistics.shaderStageMask = shaderStage;
-                       statistics.numPhysicalVgprs = 256;
-                       statistics.numPhysicalSgprs = get_total_sgprs(device);
+                       statistics.numPhysicalVgprs = RADV_NUM_PHYSICAL_VGPRS;
+                       statistics.numPhysicalSgprs = radv_get_num_physical_sgprs(device->physical_device);
                        statistics.numAvailableSgprs = statistics.numPhysicalSgprs;
 
                        if (stage == MESA_SHADER_COMPUTE) {