radv: Add code to compile merged shaders.
[mesa.git] / src / amd / vulkan / radv_shader.c
index 19153aac6c9240c7136db476b95cfdb58449d6e0..ed76e1d024213a7b9f24cfcc9d4a5150eadd24b2 100644 (file)
@@ -378,7 +378,8 @@ radv_fill_shader_variant(struct radv_device *device,
 static struct radv_shader_variant *
 shader_variant_create(struct radv_device *device,
                      struct radv_shader_module *module,
-                     struct nir_shader *shader,
+                     struct nir_shader * const *shaders,
+                     int shader_count,
                      gl_shader_stage stage,
                      struct ac_nir_compiler_options *options,
                      bool gs_copy_shader,
@@ -406,11 +407,12 @@ shader_variant_create(struct radv_device *device,
        tm = ac_create_target_machine(chip_family, tm_options);
 
        if (gs_copy_shader) {
-               ac_create_gs_copy_shader(tm, shader, &binary, &variant->config,
+               assert(shader_count == 1);
+               ac_create_gs_copy_shader(tm, *shaders, &binary, &variant->config,
                                         &variant->info, options, dump_shaders);
        } else {
                ac_compile_nir_shader(tm, &binary, &variant->config,
-                                     &variant->info, &shader, 1, options,
+                                     &variant->info, shaders, shader_count, options,
                                      dump_shaders);
        }
 
@@ -432,7 +434,7 @@ shader_variant_create(struct radv_device *device,
        if (device->trace_bo) {
                variant->disasm_string = binary.disasm_string;
                if (!gs_copy_shader && !module->nir) {
-                       variant->nir = shader;
+                       variant->nir = *shaders;
                        variant->spirv = (uint32_t *)module->data;
                        variant->spirv_size = module->size;
                }
@@ -446,7 +448,8 @@ shader_variant_create(struct radv_device *device,
 struct radv_shader_variant *
 radv_shader_variant_create(struct radv_device *device,
                           struct radv_shader_module *module,
-                          struct nir_shader *shader,
+                          struct nir_shader *const *shaders,
+                          int shader_count,
                           struct radv_pipeline_layout *layout,
                           const struct ac_shader_variant_key *key,
                           void **code_out,
@@ -461,7 +464,7 @@ radv_shader_variant_create(struct radv_device *device,
        options.unsafe_math = !!(device->instance->debug_flags & RADV_DEBUG_UNSAFE_MATH);
        options.supports_spill = device->llvm_supports_spill;
 
-       return shader_variant_create(device, module, shader, shader->stage,
+       return shader_variant_create(device, module, shaders, shader_count, shaders[shader_count - 1]->stage,
                                     &options, false, code_out, code_size_out);
 }
 
@@ -476,7 +479,7 @@ radv_create_gs_copy_shader(struct radv_device *device,
 
        options.key.has_multiview_view_index = multiview;
 
-       return shader_variant_create(device, NULL, shader, MESA_SHADER_VERTEX,
+       return shader_variant_create(device, NULL, &shader, 1, MESA_SHADER_VERTEX,
                                     &options, true, code_out, code_size_out);
 }