mesa: include mtypes.h less
[mesa.git] / src / amd / vulkan / radv_shader.h
index 3862b3094cb5e6fc50630805a46b34edf535d20d..6588b7877249096a63aede4b565c3c3c935a1e8e 100644 (file)
 #ifndef RADV_SHADER_H
 #define RADV_SHADER_H
 
+#include "radv_debug.h"
 #include "radv_private.h"
 
 #include "nir/nir.h"
 
+/* descriptor index into scratch ring offsets */
+#define RING_SCRATCH 0
+#define RING_ESGS_VS 1
+#define RING_ESGS_GS 2
+#define RING_GSVS_VS 3
+#define RING_GSVS_GS 4
+#define RING_HS_TESS_FACTOR 5
+#define RING_HS_TESS_OFFCHIP 6
+#define RING_PS_SAMPLE_POSITIONS 7
+
+// Match MAX_SETS from radv_descriptor_set.h
+#define RADV_UD_MAX_SETS MAX_SETS
+
+#define RADV_NUM_PHYSICAL_VGPRS 256
+
 struct radv_shader_module {
        struct nir_shader *nir;
        unsigned char sha1[20];
@@ -39,6 +55,203 @@ struct radv_shader_module {
        char data[0];
 };
 
+struct radv_vs_variant_key {
+       uint32_t instance_rate_inputs;
+       uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
+       uint32_t as_es:1;
+       uint32_t as_ls:1;
+       uint32_t export_prim_id:1;
+       uint32_t export_layer_id:1;
+};
+
+struct radv_tes_variant_key {
+       uint32_t as_es:1;
+       uint32_t export_prim_id:1;
+       uint32_t export_layer_id:1;
+       uint8_t num_patches;
+       uint8_t tcs_num_outputs;
+};
+
+struct radv_tcs_variant_key {
+       struct radv_vs_variant_key vs_key;
+       unsigned primitive_mode;
+       unsigned input_vertices;
+       unsigned num_inputs;
+       uint32_t tes_reads_tess_factors:1;
+};
+
+struct radv_fs_variant_key {
+       uint32_t col_format;
+       uint8_t log2_ps_iter_samples;
+       uint8_t log2_num_samples;
+       uint32_t is_int8;
+       uint32_t is_int10;
+       uint32_t multisample : 1;
+};
+
+struct radv_shader_variant_key {
+       union {
+               struct radv_vs_variant_key vs;
+               struct radv_fs_variant_key fs;
+               struct radv_tes_variant_key tes;
+               struct radv_tcs_variant_key tcs;
+       };
+       bool has_multiview_view_index;
+};
+
+struct radv_nir_compiler_options {
+       struct radv_pipeline_layout *layout;
+       struct radv_shader_variant_key key;
+       bool unsafe_math;
+       bool supports_spill;
+       bool clamp_shadow_reference;
+       bool dump_shader;
+       bool dump_preoptir;
+       bool record_llvm_ir;
+       enum radeon_family family;
+       enum chip_class chip_class;
+       uint32_t tess_offchip_block_dw_size;
+};
+
+enum radv_ud_index {
+       AC_UD_SCRATCH_RING_OFFSETS = 0,
+       AC_UD_PUSH_CONSTANTS = 1,
+       AC_UD_INDIRECT_DESCRIPTOR_SETS = 2,
+       AC_UD_VIEW_INDEX = 3,
+       AC_UD_SHADER_START = 4,
+       AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
+       AC_UD_VS_BASE_VERTEX_START_INSTANCE,
+       AC_UD_VS_MAX_UD,
+       AC_UD_PS_SAMPLE_POS_OFFSET = AC_UD_SHADER_START,
+       AC_UD_PS_MAX_UD,
+       AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
+       AC_UD_CS_MAX_UD,
+       AC_UD_GS_MAX_UD,
+       AC_UD_TCS_MAX_UD,
+       AC_UD_TES_MAX_UD,
+       AC_UD_MAX_UD = AC_UD_TCS_MAX_UD,
+};
+struct radv_shader_info {
+       bool loads_push_constants;
+       uint32_t desc_set_used_mask;
+       bool needs_multiview_view_index;
+       bool uses_invocation_id;
+       bool uses_prim_id;
+       struct {
+               uint64_t ls_outputs_written;
+               uint8_t input_usage_mask[VERT_ATTRIB_MAX];
+               uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
+               bool has_vertex_buffers; /* needs vertex buffers and base/start */
+               bool needs_draw_id;
+               bool needs_instance_id;
+       } vs;
+       struct {
+               uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
+       } tes;
+       struct {
+               bool force_persample;
+               bool needs_sample_positions;
+               bool uses_input_attachments;
+               bool writes_memory;
+               bool writes_z;
+               bool writes_stencil;
+               bool writes_sample_mask;
+               bool has_pcoord;
+               bool prim_id_input;
+               bool layer_input;
+       } ps;
+       struct {
+               bool uses_grid_size;
+               bool uses_block_id[3];
+               bool uses_thread_id[3];
+               bool uses_local_invocation_idx;
+       } cs;
+       struct {
+               uint64_t outputs_written;
+               uint64_t patch_outputs_written;
+       } tcs;
+};
+
+struct radv_userdata_info {
+       int8_t sgpr_idx;
+       uint8_t num_sgprs;
+       bool indirect;
+       uint32_t indirect_offset;
+};
+
+struct radv_userdata_locations {
+       struct radv_userdata_info descriptor_sets[RADV_UD_MAX_SETS];
+       struct radv_userdata_info shader_data[AC_UD_MAX_UD];
+};
+
+struct radv_vs_output_info {
+       uint8_t vs_output_param_offset[VARYING_SLOT_MAX];
+       uint8_t clip_dist_mask;
+       uint8_t cull_dist_mask;
+       uint8_t param_exports;
+       bool writes_pointsize;
+       bool writes_layer;
+       bool writes_viewport_index;
+       bool export_prim_id;
+       unsigned pos_exports;
+};
+
+struct radv_es_output_info {
+       uint32_t esgs_itemsize;
+};
+
+struct radv_shader_variant_info {
+       struct radv_userdata_locations user_sgprs_locs;
+       struct radv_shader_info info;
+       unsigned num_user_sgprs;
+       unsigned num_input_sgprs;
+       unsigned num_input_vgprs;
+       unsigned private_mem_vgprs;
+       bool need_indirect_descriptor_sets;
+       struct {
+               struct {
+                       struct radv_vs_output_info outinfo;
+                       struct radv_es_output_info es_info;
+                       unsigned vgpr_comp_cnt;
+                       bool as_es;
+                       bool as_ls;
+               } vs;
+               struct {
+                       unsigned num_interp;
+                       uint32_t input_mask;
+                       uint32_t flat_shaded_mask;
+                       bool can_discard;
+                       bool early_fragment_test;
+               } fs;
+               struct {
+                       unsigned block_size[3];
+               } cs;
+               struct {
+                       unsigned vertices_in;
+                       unsigned vertices_out;
+                       unsigned output_prim;
+                       unsigned invocations;
+                       unsigned gsvs_vertex_size;
+                       unsigned max_gsvs_emit_size;
+                       unsigned es_type; /* GFX9: VS or TES */
+               } gs;
+               struct {
+                       unsigned tcs_vertices_out;
+                       uint32_t num_patches;
+                       uint32_t lds_size;
+               } tcs;
+               struct {
+                       struct radv_vs_output_info outinfo;
+                       struct radv_es_output_info es_info;
+                       bool as_es;
+                       unsigned primitive_mode;
+                       enum gl_tess_spacing spacing;
+                       bool ccw;
+                       bool point_mode;
+               } tes;
+       };
+};
+
 struct radv_shader_variant {
        uint32_t ref_count;
 
@@ -46,7 +259,7 @@ struct radv_shader_variant {
        uint64_t bo_offset;
        struct ac_shader_config config;
        uint32_t code_size;
-       struct ac_shader_variant_info info;
+       struct radv_shader_variant_info info;
        unsigned rsrc1;
        unsigned rsrc2;
 
@@ -55,6 +268,7 @@ struct radv_shader_variant {
        uint32_t spirv_size;
        struct nir_shader *nir;
        char *disasm_string;
+       char *llvm_ir_string;
 
        struct list_head slab_list;
 };
@@ -87,10 +301,11 @@ radv_destroy_shader_slabs(struct radv_device *device);
 struct radv_shader_variant *
 radv_shader_variant_create(struct radv_device *device,
                           struct radv_shader_module *module,
-                          struct nir_shader *shader,
+                          struct nir_shader *const *shaders,
+                          int shader_count,
                           struct radv_pipeline_layout *layout,
-                          const struct ac_shader_variant_key *key,
-                          void ** code_out,
+                          const struct radv_shader_variant_key *key,
+                          void **code_out,
                           unsigned *code_size_out);
 
 struct radv_shader_variant *
@@ -102,10 +317,6 @@ void
 radv_shader_variant_destroy(struct radv_device *device,
                            struct radv_shader_variant *variant);
 
-uint32_t
-radv_shader_stage_to_user_data_0(gl_shader_stage stage, bool has_gs,
-                                bool has_tess);
-
 const char *
 radv_get_shader_name(struct radv_shader_variant *var, gl_shader_stage stage);
 
@@ -115,4 +326,49 @@ radv_shader_dump_stats(struct radv_device *device,
                       gl_shader_stage stage,
                       FILE *file);
 
+static inline bool
+radv_can_dump_shader(struct radv_device *device,
+                    struct radv_shader_module *module)
+{
+       /* Only dump non-meta shaders, useful for debugging purposes. */
+       return device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS &&
+              module && !module->nir;
+}
+
+static inline bool
+radv_can_dump_shader_stats(struct radv_device *device,
+                          struct radv_shader_module *module)
+{
+       /* Only dump non-meta shader stats. */
+       return device->instance->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS &&
+              module && !module->nir;
+}
+
+static inline unsigned shader_io_get_unique_index(gl_varying_slot slot)
+{
+       /* handle patch indices separate */
+       if (slot == VARYING_SLOT_TESS_LEVEL_OUTER)
+               return 0;
+       if (slot == VARYING_SLOT_TESS_LEVEL_INNER)
+               return 1;
+       if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX)
+               return 2 + (slot - VARYING_SLOT_PATCH0);
+       if (slot == VARYING_SLOT_POS)
+               return 0;
+       if (slot == VARYING_SLOT_PSIZ)
+               return 1;
+       if (slot == VARYING_SLOT_CLIP_DIST0)
+               return 2;
+       /* 3 is reserved for clip dist as well */
+       if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31)
+               return 4 + (slot - VARYING_SLOT_VAR0);
+       unreachable("illegal slot in get unique index\n");
+}
+
+static inline uint32_t
+radv_get_num_physical_sgprs(struct radv_physical_device *physical_device)
+{
+       return physical_device->rad_info.chip_class >= VI ? 800 : 512;
+}
+
 #endif