#include "vulkan/vulkan.h"
#include "vulkan/util/vk_object.h"
+#define RADV_VERT_ATTRIB_MAX MAX2(VERT_ATTRIB_MAX, VERT_ATTRIB_GENERIC0 + MAX_VERTEX_ATTRIBS)
+
struct radv_device;
struct radv_shader_module {
bool has_multiview_view_index;
};
+enum radv_compiler_debug_level {
+ RADV_COMPILER_DEBUG_LEVEL_PERFWARN,
+ RADV_COMPILER_DEBUG_LEVEL_ERROR,
+};
+
struct radv_nir_compiler_options {
struct radv_pipeline_layout *layout;
struct radv_shader_variant_key key;
enum chip_class chip_class;
uint32_t tess_offchip_block_dw_size;
uint32_t address32_hi;
+
+ struct {
+ void (*func)(void *private_data,
+ enum radv_compiler_debug_level level,
+ const char *message);
+ void *private_data;
+ } debug;
};
enum radv_ud_index {
bool is_ngg_passthrough;
struct {
uint64_t ls_outputs_written;
- uint8_t input_usage_mask[VERT_ATTRIB_MAX];
+ uint8_t input_usage_mask[RADV_VERT_ATTRIB_MAX];
uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
bool has_vertex_buffers; /* needs vertex buffers and base/start */
bool needs_draw_id;