instr->const_index[0] << comp;
}
break;
+ case MESA_SHADER_GEOMETRY:
+ for (unsigned i = 0; i < attrib_count; i++) {
+ info->gs.output_usage_mask[idx + i + const_offset] |=
+ instr->const_index[0] << comp;
+ }
+ break;
case MESA_SHADER_TESS_EVAL:
for (unsigned i = 0; i < attrib_count; i++) {
info->tes.output_usage_mask[idx + i + const_offset] |=