radv: enable shaderGatherImageExtended
[mesa.git] / src / amd / vulkan / radv_util.c
index bf7abd49d1de11a748bdaecf898db0f88aa33b55..8c7a948bc95225164beec6088e8775f1c631c4a6 100644 (file)
@@ -128,77 +128,3 @@ __vk_errorf(VkResult error, const char *file, int line, const char *format, ...)
        return error;
 }
 
-int
-radv_vector_init(struct radv_vector *vector, uint32_t element_size, uint32_t size)
-{
-       assert(util_is_power_of_two(size));
-       assert(element_size < size && util_is_power_of_two(element_size));
-
-       vector->head = 0;
-       vector->tail = 0;
-       vector->element_size = element_size;
-       vector->size = size;
-       vector->data = malloc(size);
-
-       return vector->data != NULL;
-}
-
-void *
-radv_vector_add(struct radv_vector *vector)
-{
-       uint32_t offset, size, split, src_tail, dst_tail;
-       void *data;
-
-       if (vector->head - vector->tail == vector->size) {
-               size = vector->size * 2;
-               data = malloc(size);
-               if (data == NULL)
-                       return NULL;
-               src_tail = vector->tail & (vector->size - 1);
-               dst_tail = vector->tail & (size - 1);
-               if (src_tail == 0) {
-                       /* Since we know that the vector is full, this means that it's
-                        * linear from start to end so we can do one copy.
-                        */
-                       memcpy(data + dst_tail, vector->data, vector->size);
-               } else {
-                       /* In this case, the vector is split into two pieces and we have
-                        * to do two copies.  We have to be careful to make sure each
-                        * piece goes to the right locations.  Thanks to the change in
-                        * size, it may or may not still wrap around.
-                        */
-                       split = align_u32(vector->tail, vector->size);
-                       assert(vector->tail <= split && split < vector->head);
-                       memcpy(data + dst_tail, vector->data + src_tail,
-                              split - vector->tail);
-                       memcpy(data + (split & (size - 1)), vector->data,
-                              vector->head - split);
-               }
-               free(vector->data);
-               vector->data = data;
-               vector->size = size;
-       }
-
-       assert(vector->head - vector->tail < vector->size);
-
-       offset = vector->head & (vector->size - 1);
-       vector->head += vector->element_size;
-
-       return vector->data + offset;
-}
-
-void *
-radv_vector_remove(struct radv_vector *vector)
-{
-       uint32_t offset;
-
-       if (vector->head == vector->tail)
-               return NULL;
-
-       assert(vector->head - vector->tail <= vector->size);
-
-       offset = vector->tail & (vector->size - 1);
-       vector->tail += vector->element_size;
-
-       return vector->data + offset;
-}