#include "v3d_decoder.h"
#include "v3d_packet_helpers.h"
#include "v3d_xml.h"
+#include "broadcom/clif/clif_private.h"
struct v3d_spec {
uint32_t ver;
struct parser_context {
XML_Parser parser;
+ const struct v3d_device_info *devinfo;
int foo;
struct location loc;
struct v3d_value *values[256];
struct v3d_spec *spec;
+
+ int parse_depth;
+ int parse_skip_depth;
};
const char *
return;
}
+static bool
+ver_in_range(int ver, int min_ver, int max_ver)
+{
+ return ((min_ver == 0 || ver >= min_ver) &&
+ (max_ver == 0 || ver <= max_ver));
+}
+
+static bool
+skip_if_ver_mismatch(struct parser_context *ctx, int min_ver, int max_ver)
+{
+ if (!ctx->parse_skip_depth && !ver_in_range(ctx->devinfo->ver,
+ min_ver, max_ver)) {
+ assert(ctx->parse_depth != 0);
+ ctx->parse_skip_depth = ctx->parse_depth;
+ }
+
+ return ctx->parse_skip_depth;
+}
+
static void
start_element(void *data, const char *element_name, const char **atts)
{
int i;
const char *name = NULL;
const char *ver = NULL;
+ int min_ver = 0;
+ int max_ver = 0;
ctx->loc.line_number = XML_GetCurrentLineNumber(ctx->parser);
name = atts[i + 1];
else if (strcmp(atts[i], "gen") == 0)
ver = atts[i + 1];
+ else if (strcmp(atts[i], "min_ver") == 0)
+ min_ver = strtoul(atts[i + 1], NULL, 0);
+ else if (strcmp(atts[i], "max_ver") == 0)
+ max_ver = strtoul(atts[i + 1], NULL, 0);
}
+ if (skip_if_ver_mismatch(ctx, min_ver, max_ver))
+ goto skip;
+
if (strcmp(element_name, "vcxml") == 0) {
if (ver == NULL)
fail(&ctx->loc, "no ver given");
+ /* Make sure that we picked an XML that matched our version.
+ */
+ assert(ver_in_range(ctx->devinfo->ver, min_ver, max_ver));
+
int major, minor;
int n = sscanf(ver, "%d.%d", &major, &minor);
if (n == 0)
assert(ctx->nvalues < ARRAY_SIZE(ctx->values));
}
+skip:
+ ctx->parse_depth++;
}
static void
struct parser_context *ctx = data;
struct v3d_spec *spec = ctx->spec;
+ ctx->parse_depth--;
+
+ if (ctx->parse_skip_depth) {
+ if (ctx->parse_skip_depth == ctx->parse_depth)
+ ctx->parse_skip_depth = 0;
+ return;
+ }
+
if (strcmp(name, "packet") == 0 ||
strcmp(name, "struct") == 0 ||
strcmp(name, "register") == 0) {
uint32_t text_offset = 0, text_length = 0, total_length;
for (int i = 0; i < ARRAY_SIZE(genxml_files_table); i++) {
- if (genxml_files_table[i].gen_10 == devinfo->ver) {
+ if (i != 0) {
+ assert(genxml_files_table[i - 1].gen_10 <
+ genxml_files_table[i].gen_10);
+ }
+
+ if (genxml_files_table[i].gen_10 <= devinfo->ver) {
text_offset = genxml_files_table[i].offset;
text_length = genxml_files_table[i].length;
- break;
}
}
memset(&ctx, 0, sizeof ctx);
ctx.parser = XML_ParserCreate(NULL);
+ ctx.devinfo = devinfo;
XML_SetUserData(ctx.parser, &ctx);
if (ctx.parser == NULL) {
fprintf(stderr, "failed to create parser\n");
void
v3d_field_iterator_init(struct v3d_field_iterator *iter,
struct v3d_group *group,
- const uint8_t *p,
- bool print_colors)
+ const uint8_t *p)
{
memset(iter, 0, sizeof(*iter));
iter->group = group;
iter->p = p;
- iter->print_colors = print_colors;
}
static const char *
uint32_t value = __gen_unpack_uint(iter->p, s, e);
if (iter->field->minus_one)
value++;
+ if (strcmp(iter->field->name, "Vec size") == 0 && value == 0)
+ value = 1 << (e - s);
snprintf(iter->value, sizeof(iter->value), "%u", value);
enum_name = v3d_get_enum_name(&iter->field->inline_enum, value);
break;
}
- case V3D_TYPE_BOOL: {
- const char *true_string =
- iter->print_colors ? "\e[0;35mtrue\e[0m" : "true";
+ case V3D_TYPE_BOOL:
snprintf(iter->value, sizeof(iter->value), "%s",
__gen_unpack_uint(iter->p, s, e) ?
- true_string : "false");
+ "1 /* true */" : "0 /* false */");
break;
- }
case V3D_TYPE_FLOAT:
snprintf(iter->value, sizeof(iter->value), "%f",
__gen_unpack_float(iter->p, s, e));
if (enum_name) {
int length = strlen(iter->value);
snprintf(iter->value + length, sizeof(iter->value) - length,
- " (%s)", enum_name);
+ " /* %s */", enum_name);
}
return true;
}
void
-v3d_print_group(FILE *outfile, struct v3d_group *group,
- uint64_t offset, const uint8_t *p, bool color)
+v3d_print_group(struct clif_dump *clif, struct v3d_group *group,
+ uint64_t offset, const uint8_t *p)
{
struct v3d_field_iterator iter;
- v3d_field_iterator_init(&iter, group, p, color);
+ v3d_field_iterator_init(&iter, group, p);
while (v3d_field_iterator_next(&iter)) {
- fprintf(outfile, " %s: %s\n", iter.name, iter.value);
+ fprintf(clif->out, " %s: %s\n", iter.name, iter.value);
if (iter.struct_desc) {
uint64_t struct_offset = offset + iter.offset;
- v3d_print_group(outfile, iter.struct_desc,
+ v3d_print_group(clif, iter.struct_desc,
struct_offset,
- &p[iter.offset], color);
+ &p[iter.offset]);
}
}
}