v3d: Bump the maximum texture size to 4k for V3D 4.x.
[mesa.git] / src / broadcom / common / v3d_debug.c
index 4fe8698018805299e9aead35d0ee9bd62e0c94be..4a20dd26e413cab1e3c9ba23686e137fcf9b3a85 100644 (file)
@@ -41,6 +41,7 @@ uint32_t V3D_DEBUG = 0;
 
 static const struct debug_control debug_control[] = {
         { "cl",          V3D_DEBUG_CL},
+        { "clif",        V3D_DEBUG_CLIF},
         { "qpu",         V3D_DEBUG_QPU},
         { "vir",         V3D_DEBUG_VIR},
         { "nir",         V3D_DEBUG_NIR},
@@ -53,6 +54,7 @@ static const struct debug_control debug_control[] = {
         { "vs",          V3D_DEBUG_VS},
         { "cs",          V3D_DEBUG_CS},
         { "always_flush", V3D_DEBUG_ALWAYS_FLUSH},
+        { "precompile",  V3D_DEBUG_PRECOMPILE},
         { NULL,    0 }
 };