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v3d: Add and use a define for the number of channels in a QPU invocation.
[mesa.git]
/
src
/
broadcom
/
common
/
v3d_limits.h
diff --git
a/src/broadcom/common/v3d_limits.h
b/src/broadcom/common/v3d_limits.h
index e21ee246eff0bfd756c6302ca0d51859da3fbc73..77684762203aaa0a8fa8fc3e3f82eb6c6d202fea 100644
(file)
--- a/
src/broadcom/common/v3d_limits.h
+++ b/
src/broadcom/common/v3d_limits.h
@@
-24,6
+24,11
@@
#ifndef V3D_LIMITS_H
#define V3D_LIMITS_H
+/* Number of channels a QPU thread executes in parallel. Also known as
+ * gl_SubGroupSizeARB.
+ */
+#define V3D_CHANNELS 16
+
#define V3D_MAX_FS_INPUTS 64
#define V3D_MAX_VS_INPUTS 64