v3d: Fix temporary leaks of temp_registers and when spilling.
[mesa.git] / src / broadcom / compiler / meson.build
index 8a7211b649ced7b2d24ae4a1123a1632bb4621c8..c80918db30fe9a36281a8a5f003fd940c04da0ac 100644 (file)
@@ -26,13 +26,17 @@ libbroadcom_compiler_files = files(
   'vir_lower_uniforms.c',
   'vir_opt_copy_propagate.c',
   'vir_opt_dead_code.c',
+  'vir_opt_small_immediates.c',
   'vir_register_allocate.c',
   'vir_to_qpu.c',
   'qpu_schedule.c',
   'qpu_validate.c',
+  'v3d33_tex.c',
+  'v3d40_tex.c',
   'v3d33_vpm_setup.c',
   'v3d_compiler.h',
   'v3d_nir_lower_io.c',
+  'v3d_nir_lower_image_load_store.c',
   'v3d_nir_lower_txf_ms.c',
 )
 
@@ -44,3 +48,5 @@ libbroadcom_compiler = static_library(
   dependencies : [dep_libdrm, dep_valgrind, idep_nir_headers],
   build_by_default : false,
 )
+
+v3d_libs += libbroadcom_compiler