v3d: Replace the old shader-db env var output with the ARB_debug_output.
[mesa.git] / src / broadcom / compiler / vir_register_allocate.c
index 1ffb37f1a38794f7da72edbf8e2c22e5225fe50a..1c79ac93530d0a0c40ad67e27a43a835ebff4b80 100644 (file)
@@ -680,17 +680,5 @@ v3d_register_allocate(struct v3d_compile *c, bool *spilled)
 
         ralloc_free(g);
 
-        if (V3D_DEBUG & V3D_DEBUG_SHADERDB) {
-                fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d spills\n",
-                        vir_get_stage_name(c),
-                        c->program_id, c->variant_id,
-                        c->spills);
-
-                fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d fills\n",
-                        vir_get_stage_name(c),
-                        c->program_id, c->variant_id,
-                        c->fills);
-        }
-
         return temp_registers;
 }