glsl: add initial implementation of shader cache
[mesa.git] / src / compiler / Makefile.glsl.am
index f67319622a05c2fefd2507b616bd00a4624287f6..41edb3cf4d97511dfea524c68d9f4da555157167 100644 (file)
@@ -131,7 +131,8 @@ glsl_libglsl_la_LIBADD = \
 
 glsl_libglsl_la_SOURCES =                              \
        $(LIBGLSL_GENERATED_FILES)                      \
-       $(LIBGLSL_FILES)
+       $(LIBGLSL_FILES)                                \
+       $(LIBGLSL_SHADER_CACHE_FILES)
 
 glsl_libstandalone_la_SOURCES = \
        $(GLSL_COMPILER_CXX_FILES)