glsl/loop_analysis.h \
glsl/loop_unroll.cpp \
glsl/lower_blend_equation_advanced.cpp \
+ glsl/lower_builtins.cpp \
glsl/lower_buffer_access.cpp \
glsl/lower_buffer_access.h \
glsl/lower_const_arrays_to_uniforms.cpp \
glsl/lower_int64.cpp \
glsl/lower_jumps.cpp \
glsl/lower_mat_op_to_vec.cpp \
- glsl/lower_noise.cpp \
glsl/lower_offset_array.cpp \
glsl/lower_packed_varyings.cpp \
glsl/lower_named_interface_blocks.cpp \
glsl/lower_packing_builtins.cpp \
+ glsl/lower_precision.cpp \
glsl/lower_subroutine.cpp \
glsl/lower_tess_level.cpp \
glsl/lower_texture_projection.cpp \
nir/nir_control_flow.c \
nir/nir_control_flow.h \
nir/nir_control_flow_private.h \
+ nir/nir_convert_ycbcr.c \
nir/nir_deref.c \
nir/nir_deref.h \
nir/nir_divergence_analysis.c \
nir/nir_lower_atomics_to_ssbo.c \
nir/nir_lower_bitmap.c \
nir/nir_lower_bit_size.c \
+ nir/nir_lower_bool_to_bitsize.c \
nir/nir_lower_bool_to_float.c \
nir/nir_lower_bool_to_int32.c \
nir/nir_lower_clamp_color_outputs.c \
nir/nir_move_vec_src_uses_to_dest.c \
nir/nir_normalize_cubemap_coords.c \
nir/nir_opt_access.c \
+ nir/nir_opt_barriers.c \
nir/nir_opt_combine_stores.c \
nir/nir_opt_comparison_pre.c \
nir/nir_opt_conditional_discard.c \
nir/nir_to_lcssa.c \
nir/nir_validate.c \
nir/nir_vla.h \
+ nir/nir_vulkan.h \
nir/nir_worklist.c \
nir/nir_worklist.h \
nir/nir_xfb_info.h