glsl/loop_analysis.h \
glsl/loop_controls.cpp \
glsl/loop_unroll.cpp \
+ glsl/lower_blend_equation_advanced.cpp \
glsl/lower_buffer_access.cpp \
glsl/lower_buffer_access.h \
glsl/lower_const_arrays_to_uniforms.cpp \
glsl/s_expression.cpp \
glsl/s_expression.h
+LIBGLSL_SHADER_CACHE_FILES = \
+ glsl/cache.c \
+ glsl/cache.h
+
# glsl_compiler
GLSL_COMPILER_CXX_FILES = \
glsl/standalone.h
# libglsl generated sources
-LIBGLSL_GENERATED_CXX_FILES = \
+LIBGLSL_GENERATED_FILES = \
+ glsl/ir_expression_operation.h \
+ glsl/ir_expression_operation_constant.h \
+ glsl/ir_expression_operation_strings.h \
glsl/glsl_lexer.cpp \
- glsl/glsl_parser.cpp
+ glsl/glsl_parser.cpp \
+ glsl/glsl_parser.h
# libglcpp
nir/nir_lower_indirect_derefs.c \
nir/nir_lower_io.c \
nir/nir_lower_io_to_temporaries.c \
+ nir/nir_lower_io_to_scalar.c \
nir/nir_lower_io_types.c \
nir/nir_lower_passthrough_edgeflags.c \
nir/nir_lower_phis_to_scalar.c \
nir/nir_phi_builder.c \
nir/nir_phi_builder.h \
nir/nir_print.c \
+ nir/nir_propagate_invariant.c \
nir/nir_remove_dead_variables.c \
nir/nir_repair_ssa.c \
nir/nir_search.c \
spirv/GLSL.std.450.h \
spirv/nir_spirv.h \
spirv/spirv.h \
+ spirv/spirv_info.h \
+ spirv/spirv_info.c \
spirv/spirv_to_nir.c \
spirv/vtn_alu.c \
spirv/vtn_cfg.c \