i965/blorp: Pass the Z component into all texture operations
[mesa.git] / src / compiler / Makefile.sources
index 800e3187c0dc0008bdeb09336bfaa9f4410d4282..a2dd23418852893ba9d54641f8ab5992dae53ffc 100644 (file)
@@ -39,6 +39,7 @@ LIBGLSL_FILES = \
        glsl/ir_equals.cpp \
        glsl/ir_expression_flattening.cpp \
        glsl/ir_expression_flattening.h \
+       glsl/ir_expression_operation.h \
        glsl/ir_function_can_inline.cpp \
        glsl/ir_function_detect_recursion.cpp \
        glsl/ir_function_inlining.h \
@@ -144,9 +145,10 @@ GLSL_COMPILER_CXX_FILES = \
        glsl/standalone.h
 
 # libglsl generated sources
-LIBGLSL_GENERATED_CXX_FILES = \
+LIBGLSL_GENERATED_FILES = \
        glsl/glsl_lexer.cpp \
-       glsl/glsl_parser.cpp
+       glsl/glsl_parser.cpp \
+       glsl/glsl_parser.h
 
 # libglcpp
 
@@ -231,10 +233,12 @@ NIR_FILES = \
        nir/nir_phi_builder.c \
        nir/nir_phi_builder.h \
        nir/nir_print.c \
+       nir/nir_propagate_invariant.c \
        nir/nir_remove_dead_variables.c \
        nir/nir_repair_ssa.c \
        nir/nir_search.c \
        nir/nir_search.h \
+       nir/nir_search_helpers.h \
        nir/nir_split_var_copies.c \
        nir/nir_sweep.c \
        nir/nir_to_ssa.c \
@@ -247,6 +251,8 @@ SPIRV_FILES = \
        spirv/GLSL.std.450.h \
        spirv/nir_spirv.h \
        spirv/spirv.h \
+       spirv/spirv_info.h \
+       spirv/spirv_info.c \
        spirv/spirv_to_nir.c \
        spirv/vtn_alu.c \
        spirv/vtn_cfg.c \