* Flag set if GL_ARB_post_depth_coverage layout qualifier is used.
*/
unsigned post_depth_coverage:1;
+ /**
+ * Flag set if GL_INTEL_conservartive_rasterization layout qualifier
+ * is used.
+ */
+ unsigned inner_coverage:1;
}
/** \brief Set of flags, accessed by name. */
q;
ast_layout_expression *local_size[3];
/** Tessellation evaluation shader: vertex spacing (equal, fractional even/odd) */
- GLenum vertex_spacing;
+ enum gl_tess_spacing vertex_spacing;
/** Tessellation evaluation shader: vertex ordering (CW or CCW) */
GLenum ordering;