if (deref_var != NULL) {
if (deref_var->var->is_interface_instance()) {
- unsigned field_index =
- deref_record->record->type->field_index(deref_record->field);
- assert(field_index < deref_var->var->get_interface_type()->length);
+ unsigned field_idx = deref_record->field_idx;
+ assert(field_idx < deref_var->var->get_interface_type()->length);
int *const max_ifc_array_access =
deref_var->var->get_max_ifc_array_access();
assert(max_ifc_array_access != NULL);
- if (idx > max_ifc_array_access[field_index]) {
- max_ifc_array_access[field_index] = idx;
+ if (idx > max_ifc_array_access[field_idx]) {
+ max_ifc_array_access[field_idx] = idx;
/* Check whether this access will, as a side effect, implicitly
* cause the size of a built-in array to be too large.
*/
- check_builtin_array_max_size(deref_record->field, idx+1, *loc,
- state);
+ const char *field_name =
+ deref_record->record->type->fields.structure[field_idx].name;
+ check_builtin_array_max_size(field_name, idx+1, *loc, state);
}
}
}
}
if (!idx->type->is_error()) {
- if (!idx->type->is_integer()) {
+ if (!idx->type->is_integer_32()) {
_mesa_glsl_error(& idx_loc, state, "array index must be integer type");
} else if (!idx->type->is_scalar()) {
_mesa_glsl_error(& idx_loc, state, "array index must be scalar");
* index is not a constant expression, ensure that the array has a
* declared size.
*/
- ir_constant *const const_index = idx->constant_expression_value();
- if (const_index != NULL && idx->type->is_integer()) {
+ ir_constant *const const_index = idx->constant_expression_value(mem_ctx);
+ if (const_index != NULL && idx->type->is_integer_32()) {
const int idx = const_index->value.i[0];
const char *type_name = "error";
unsigned bound = 0;
else if (array->variable_referenced()->data.mode !=
ir_var_shader_storage) {
_mesa_glsl_error(&loc, state, "unsized array index must be constant");
+ } else {
+ /* Unsized array non-constant indexing on SSBO is allowed only for
+ * the last member of the SSBO definition.
+ */
+ ir_variable *var = array->variable_referenced();
+ const glsl_type *iface_type = var->get_interface_type();
+ int field_index = iface_type->field_index(var->name);
+ /* Field index can be < 0 for instance arrays */
+ if (field_index >= 0 &&
+ field_index != (int) iface_type->length - 1) {
+ _mesa_glsl_error(&loc, state, "Indirect access on unsized "
+ "array is limited to the last member of "
+ "SSBO.");
+ }
}
} else if (array->type->without_array()->is_interface()
&& ((array->variable_referenced()->data.mode == ir_var_uniform
* values must not diverge between shader invocations run together. If the
* values *do* diverge, then the behavior of the operation requiring a
* dynamically uniform expression is undefined.
+ *
+ * From section 4.1.7 of the ARB_bindless_texture spec:
+ *
+ * "Samplers aggregated into arrays within a shader (using square
+ * brackets []) can be indexed with arbitrary integer expressions."
*/
if (array->type->without_array()->is_sampler()) {
if (!state->is_version(400, 320) &&
!state->ARB_gpu_shader5_enable &&
!state->EXT_gpu_shader5_enable &&
- !state->OES_gpu_shader5_enable) {
+ !state->OES_gpu_shader5_enable &&
+ !state->has_bindless()) {
if (state->is_version(130, 300))
_mesa_glsl_error(&loc, state,
"sampler arrays indexed with non-constant "