compiler/glsl: explicitly store NumUniformBlocks
[mesa.git] / src / compiler / glsl / ast_function.cpp
index a35bd63fa41ef638d419ad476b5b83f49279d997..08a200347af947c7bed1cfeccae4431bffb0817a 100644 (file)
@@ -49,6 +49,10 @@ process_parameters(exec_list *instructions, exec_list *actual_parameters,
       ast->set_is_lhs(true);
       ir_rvalue *result = ast->hir(instructions, state);
 
+      /* Error happened, bail out. */
+      if (state->error)
+         return 0;
+
       ir_constant *const constant =
          result->constant_expression_value(mem_ctx);
 
@@ -612,11 +616,6 @@ generate_call(exec_list *instructions, ir_function_signature *sig,
    ir_call *call = new(ctx) ir_call(sig, deref,
                                     actual_parameters, sub_var, array_idx);
    instructions->push_tail(call);
-   if (sig->is_builtin()) {
-      /* inline immediately */
-      call->generate_inline(call);
-      call->remove();
-   }
 
    /* Also emit any necessary out-parameter conversions. */
    instructions->append_list(&post_call_conversions);
@@ -664,7 +663,6 @@ match_function_by_name(const char *name,
    }
 
    /* Local shader has no exact candidates; check the built-ins. */
-   _mesa_glsl_initialize_builtin_functions();
    sig = _mesa_glsl_find_builtin_function(state, name, actual_parameters);
 
    /* if _mesa_glsl_find_builtin_function failed, fall back to the result
@@ -748,6 +746,21 @@ generate_array_index(void *mem_ctx, exec_list *instructions,
    }
 }
 
+static bool
+function_exists(_mesa_glsl_parse_state *state,
+                struct glsl_symbol_table *symbols, const char *name)
+{
+   ir_function *f = symbols->get_function(name);
+   if (f != NULL) {
+      foreach_in_list(ir_function_signature, sig, &f->signatures) {
+         if (sig->is_builtin() && !sig->is_builtin_available(state))
+            continue;
+         return true;
+      }
+   }
+   return false;
+}
+
 static void
 print_function_prototypes(_mesa_glsl_parse_state *state, YYLTYPE *loc,
                           ir_function *f)
@@ -778,9 +791,9 @@ no_matching_function_error(const char *name,
 {
    gl_shader *sh = _mesa_glsl_get_builtin_function_shader();
 
-   if (state->symbols->get_function(name) == NULL
+   if (!function_exists(state, state->symbols, name)
        && (!state->uses_builtin_functions
-           || sh->symbols->get_function(name) == NULL)) {
+           || !function_exists(state, sh->symbols, name))) {
       _mesa_glsl_error(loc, state, "no function with name '%s'", name);
    } else {
       char *str = prototype_string(NULL, name, actual_parameters);
@@ -2387,13 +2400,19 @@ ast_function_expression::hir(exec_list *instructions,
                                         new(ctx) ir_dereference_variable(mvp),
                                         new(ctx) ir_dereference_variable(vtx));
       } else {
+         bool is_begin_interlock = false;
+         bool is_end_interlock = false;
+         if (sig->is_builtin() &&
+             state->stage == MESA_SHADER_FRAGMENT &&
+             state->ARB_fragment_shader_interlock_enable) {
+            is_begin_interlock = strcmp(func_name, "beginInvocationInterlockARB") == 0;
+            is_end_interlock = strcmp(func_name, "endInvocationInterlockARB") == 0;
+         }
+
          if (sig->is_builtin() &&
              ((state->stage == MESA_SHADER_TESS_CTRL &&
                strcmp(func_name, "barrier") == 0) ||
-              (state->stage == MESA_SHADER_FRAGMENT &&
-               state->ARB_fragment_shader_interlock_enable &&
-               (strcmp(func_name, "beginInvocationInterlockARB") == 0 ||
-                strcmp(func_name, "endInvocationInterlockARB") == 0)))) {
+              is_begin_interlock || is_end_interlock)) {
             if (state->current_function == NULL ||
                 strcmp(state->current_function->function_name(), "main") != 0) {
                _mesa_glsl_error(&loc, state,
@@ -2411,6 +2430,23 @@ ast_function_expression::hir(exec_list *instructions,
             }
          }
 
+         /* There can be only one begin/end interlock pair in the function. */
+         if (is_begin_interlock) {
+            if (state->found_begin_interlock)
+               _mesa_glsl_error(&loc, state,
+                                "beginInvocationInterlockARB may not be used twice");
+            state->found_begin_interlock = true;
+         } else if (is_end_interlock) {
+            if (!state->found_begin_interlock)
+               _mesa_glsl_error(&loc, state,
+                                "endInvocationInterlockARB may not be used "
+                                "before beginInvocationInterlockARB");
+            if (state->found_end_interlock)
+               _mesa_glsl_error(&loc, state,
+                                "endInvocationInterlockARB may not be used twice");
+            state->found_end_interlock = true;
+         }
+
          value = generate_call(instructions, sig, &actual_parameters, sub_var,
                                array_idx, state);
          if (!value) {