#include "ast.h"
#include "compiler/glsl_types.h"
#include "ir.h"
-#include "main/core.h" /* for MIN2 */
+#include "main/mtypes.h"
#include "main/shaderobj.h"
#include "builtin_functions.h"
return true;
}
+struct copy_index_deref_data {
+ void *mem_ctx;
+ exec_list *before_instructions;
+};
+
+static void
+copy_index_derefs_to_temps(ir_instruction *ir, void *data)
+{
+ struct copy_index_deref_data *d = (struct copy_index_deref_data *)data;
+
+ if (ir->ir_type == ir_type_dereference_array) {
+ ir_dereference_array *a = (ir_dereference_array *) ir;
+ ir = a->array->as_dereference();
+
+ ir_rvalue *idx = a->array_index;
+ ir_variable *var = idx->variable_referenced();
+
+ /* If the index is read only it cannot change so there is no need
+ * to copy it.
+ */
+ if (!var || var->data.read_only || var->data.memory_read_only)
+ return;
+
+ ir_variable *tmp = new(d->mem_ctx) ir_variable(idx->type, "idx_tmp",
+ ir_var_temporary);
+ d->before_instructions->push_tail(tmp);
+
+ ir_dereference_variable *const deref_tmp_1 =
+ new(d->mem_ctx) ir_dereference_variable(tmp);
+ ir_assignment *const assignment =
+ new(d->mem_ctx) ir_assignment(deref_tmp_1,
+ idx->clone(d->mem_ctx, NULL));
+ d->before_instructions->push_tail(assignment);
+
+ /* Replace the array index with a dereference of the new temporary */
+ ir_dereference_variable *const deref_tmp_2 =
+ new(d->mem_ctx) ir_dereference_variable(tmp);
+ a->array_index = deref_tmp_2;
+ }
+}
+
static void
fix_parameter(void *mem_ctx, ir_rvalue *actual, const glsl_type *formal_type,
exec_list *before_instructions, exec_list *after_instructions,
* nothing needs to be done to fix the parameter.
*/
if (formal_type == actual->type
- && (expr == NULL || expr->operation != ir_binop_vector_extract))
+ && (expr == NULL || expr->operation != ir_binop_vector_extract)
+ && actual->as_dereference_variable())
return;
+ /* An array index could also be an out variable so we need to make a copy
+ * of them before the function is called.
+ */
+ if (!actual->as_dereference_variable()) {
+ struct copy_index_deref_data data;
+ data.mem_ctx = mem_ctx;
+ data.before_instructions = before_instructions;
+
+ visit_tree(actual, copy_index_derefs_to_temps, &data);
+ }
+
/* To convert an out parameter, we need to create a temporary variable to
* hold the value before conversion, and then perform the conversion after
* the function call returns.
ir_dereference_variable *const deref_tmp_1 =
new(mem_ctx) ir_dereference_variable(tmp);
ir_assignment *const assignment =
- new(mem_ctx) ir_assignment(deref_tmp_1, actual);
+ new(mem_ctx) ir_assignment(deref_tmp_1, actual->clone(mem_ctx, NULL));
before_instructions->push_tail(assignment);
}
* If the function call is a constant expression, don't generate any
* instructions; just generate an ir_constant.
*/
- if (state->is_version(120, 100)) {
+ if (state->is_version(120, 100) ||
+ state->ctx->Const.AllowGLSLBuiltinConstantExpression) {
ir_constant *value = sig->constant_expression_value(ctx,
actual_parameters,
NULL);
/* Local shader has no exact candidates; check the built-ins. */
_mesa_glsl_initialize_builtin_functions();
sig = _mesa_glsl_find_builtin_function(state, name, actual_parameters);
- return sig;
+
+ /* if _mesa_glsl_find_builtin_function failed, fall back to the result
+ * of choose_best_inexact_overload() instead. This should only affect
+ * GLES.
+ */
+ return sig ? sig : local_sig;
}
static ir_function_signature *
* must have the exact number of arguments with matching types in the
* correct order.
*/
- if (constructor_type->is_record()) {
+ if (constructor_type->is_struct()) {
return process_record_constructor(instructions, constructor_type,
&loc, &this->expressions,
state);
&this->expressions, state);
}
- if (constructor_type->is_record()) {
+ if (constructor_type->is_struct()) {
return process_record_constructor(instructions, constructor_type, &loc,
&this->expressions, state);
}