#include "ast.h"
#include "compiler/glsl_types.h"
#include "ir.h"
-#include "main/core.h" /* for MIN2 */
+#include "main/mtypes.h"
#include "main/shaderobj.h"
+#include "builtin_functions.h"
static ir_rvalue *
convert_component(ir_rvalue *src, const glsl_type *desired_type);
-bool
-apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from,
- struct _mesa_glsl_parse_state *state);
-
static unsigned
process_parameters(exec_list *instructions, exec_list *actual_parameters,
- exec_list *parameters,
- struct _mesa_glsl_parse_state *state)
+ exec_list *parameters,
+ struct _mesa_glsl_parse_state *state)
{
+ void *mem_ctx = state;
unsigned count = 0;
foreach_list_typed(ast_node, ast, link, parameters) {
ast->set_is_lhs(true);
ir_rvalue *result = ast->hir(instructions, state);
- ir_constant *const constant = result->constant_expression_value();
+ ir_constant *const constant =
+ result->constant_expression_value(mem_ctx);
+
if (constant != NULL)
- result = constant;
+ result = constant;
actual_parameters->push_tail(result);
count++;
*/
char *
prototype_string(const glsl_type *return_type, const char *name,
- exec_list *parameters)
+ exec_list *parameters)
{
char *str = NULL;
* qualifiers. [...] It is legal to have additional qualifiers
* on a formal parameter, but not to have fewer."
*/
- if (actual->data.image_coherent && !formal->data.image_coherent) {
+ if (actual->data.memory_coherent && !formal->data.memory_coherent) {
_mesa_glsl_error(loc, state,
"function call parameter `%s' drops "
"`coherent' qualifier", formal->name);
return false;
}
- if (actual->data.image_volatile && !formal->data.image_volatile) {
+ if (actual->data.memory_volatile && !formal->data.memory_volatile) {
_mesa_glsl_error(loc, state,
"function call parameter `%s' drops "
"`volatile' qualifier", formal->name);
return false;
}
- if (actual->data.image_restrict && !formal->data.image_restrict) {
+ if (actual->data.memory_restrict && !formal->data.memory_restrict) {
_mesa_glsl_error(loc, state,
"function call parameter `%s' drops "
"`restrict' qualifier", formal->name);
return false;
}
- if (actual->data.image_read_only && !formal->data.image_read_only) {
+ if (actual->data.memory_read_only && !formal->data.memory_read_only) {
_mesa_glsl_error(loc, state,
"function call parameter `%s' drops "
"`readonly' qualifier", formal->name);
return false;
}
- if (actual->data.image_write_only && !formal->data.image_write_only) {
+ if (actual->data.memory_write_only && !formal->data.memory_write_only) {
_mesa_glsl_error(loc, state,
"function call parameter `%s' drops "
"`writeonly' qualifier", formal->name);
static bool
verify_first_atomic_parameter(YYLTYPE *loc, _mesa_glsl_parse_state *state,
- ir_variable *var)
+ ir_variable *var)
{
if (!var ||
(!var->is_in_shader_storage_block() &&
*/
static bool
verify_parameter_modes(_mesa_glsl_parse_state *state,
- ir_function_signature *sig,
- exec_list &actual_ir_parameters,
- exec_list &actual_ast_parameters)
+ ir_function_signature *sig,
+ exec_list &actual_ir_parameters,
+ exec_list &actual_ast_parameters)
{
exec_node *actual_ir_node = actual_ir_parameters.get_head_raw();
exec_node *actual_ast_node = actual_ast_parameters.get_head_raw();
const ir_rvalue *const actual = (ir_rvalue *) actual_ir_node;
const ast_expression *const actual_ast =
- exec_node_data(ast_expression, actual_ast_node, link);
+ exec_node_data(ast_expression, actual_ast_node, link);
/* FIXME: 'loc' is incorrect (as of 2011-01-21). It is always
* FIXME: 0:0(0).
/* Verify that 'const_in' parameters are ir_constants. */
if (formal->data.mode == ir_var_const_in &&
- actual->ir_type != ir_type_constant) {
- _mesa_glsl_error(&loc, state,
- "parameter `in %s' must be a constant expression",
- formal->name);
- return false;
+ actual->ir_type != ir_type_constant) {
+ _mesa_glsl_error(&loc, state,
+ "parameter `in %s' must be a constant expression",
+ formal->name);
+ return false;
}
/* Verify that shader_in parameters are shader inputs */
if (formal->data.must_be_shader_input) {
const ir_rvalue *val = actual;
- // GLSL 4.40 allows swizzles, while earlier GLSL versions do not.
+ /* GLSL 4.40 allows swizzles, while earlier GLSL versions do not. */
if (val->ir_type == ir_type_swizzle) {
if (!state->is_version(440, 0)) {
_mesa_glsl_error(&loc, state,
val = ((ir_swizzle *)val)->val;
}
- while (val->ir_type == ir_type_dereference_array) {
- val = ((ir_dereference_array *)val)->array;
+ for (;;) {
+ if (val->ir_type == ir_type_dereference_array) {
+ val = ((ir_dereference_array *)val)->array;
+ } else if (val->ir_type == ir_type_dereference_record &&
+ !state->es_shader) {
+ val = ((ir_dereference_record *)val)->record;
+ } else
+ break;
}
- if (!val->as_dereference_variable() ||
- val->variable_referenced()->data.mode != ir_var_shader_in) {
+ ir_variable *var = NULL;
+ if (const ir_dereference_variable *deref_var = val->as_dereference_variable())
+ var = deref_var->variable_referenced();
+
+ if (!var || var->data.mode != ir_var_shader_in) {
_mesa_glsl_error(&loc, state,
"parameter `%s` must be a shader input",
formal->name);
return false;
}
+
+ var->data.must_be_shader_input = 1;
}
/* Verify that 'out' and 'inout' actual parameters are lvalues. */
if (formal->data.mode == ir_var_function_out
|| formal->data.mode == ir_var_function_inout) {
- const char *mode = NULL;
- switch (formal->data.mode) {
- case ir_var_function_out: mode = "out"; break;
- case ir_var_function_inout: mode = "inout"; break;
- default: assert(false); break;
- }
-
- /* This AST-based check catches errors like f(i++). The IR-based
- * is_lvalue() is insufficient because the actual parameter at the
- * IR-level is just a temporary value, which is an l-value.
- */
- if (actual_ast->non_lvalue_description != NULL) {
- _mesa_glsl_error(&loc, state,
- "function parameter '%s %s' references a %s",
- mode, formal->name,
- actual_ast->non_lvalue_description);
- return false;
- }
-
- ir_variable *var = actual->variable_referenced();
+ const char *mode = NULL;
+ switch (formal->data.mode) {
+ case ir_var_function_out: mode = "out"; break;
+ case ir_var_function_inout: mode = "inout"; break;
+ default: assert(false); break;
+ }
+
+ /* This AST-based check catches errors like f(i++). The IR-based
+ * is_lvalue() is insufficient because the actual parameter at the
+ * IR-level is just a temporary value, which is an l-value.
+ */
+ if (actual_ast->non_lvalue_description != NULL) {
+ _mesa_glsl_error(&loc, state,
+ "function parameter '%s %s' references a %s",
+ mode, formal->name,
+ actual_ast->non_lvalue_description);
+ return false;
+ }
+
+ ir_variable *var = actual->variable_referenced();
if (var && formal->data.mode == ir_var_function_inout) {
- if ((var->data.mode == ir_var_auto || var->data.mode == ir_var_shader_out) &&
+ if ((var->data.mode == ir_var_auto ||
+ var->data.mode == ir_var_shader_out) &&
!var->data.assigned &&
!is_gl_identifier(var->name)) {
_mesa_glsl_warning(&loc, state, "`%s' used uninitialized",
}
}
- if (var)
- var->data.assigned = true;
-
- if (var && var->data.read_only) {
- _mesa_glsl_error(&loc, state,
- "function parameter '%s %s' references the "
- "read-only variable '%s'",
- mode, formal->name,
- actual->variable_referenced()->name);
- return false;
- } else if (!actual->is_lvalue()) {
+ if (var)
+ var->data.assigned = true;
+
+ if (var && var->data.read_only) {
+ _mesa_glsl_error(&loc, state,
+ "function parameter '%s %s' references the "
+ "read-only variable '%s'",
+ mode, formal->name,
+ actual->variable_referenced()->name);
+ return false;
+ } else if (!actual->is_lvalue(state)) {
_mesa_glsl_error(&loc, state,
"function parameter '%s %s' is not an lvalue",
mode, formal->name);
return false;
- }
+ }
} else {
assert(formal->data.mode == ir_var_function_in ||
formal->data.mode == ir_var_const_in);
ir_variable *var = actual->variable_referenced();
if (var) {
- if ((var->data.mode == ir_var_auto || var->data.mode == ir_var_shader_out) &&
+ if ((var->data.mode == ir_var_auto ||
+ var->data.mode == ir_var_shader_out) &&
!var->data.assigned &&
!is_gl_identifier(var->name)) {
_mesa_glsl_warning(&loc, state, "`%s' used uninitialized",
return true;
}
+struct copy_index_deref_data {
+ void *mem_ctx;
+ exec_list *before_instructions;
+};
+
+static void
+copy_index_derefs_to_temps(ir_instruction *ir, void *data)
+{
+ struct copy_index_deref_data *d = (struct copy_index_deref_data *)data;
+
+ if (ir->ir_type == ir_type_dereference_array) {
+ ir_dereference_array *a = (ir_dereference_array *) ir;
+ ir = a->array->as_dereference();
+
+ ir_rvalue *idx = a->array_index;
+ ir_variable *var = idx->variable_referenced();
+
+ /* If the index is read only it cannot change so there is no need
+ * to copy it.
+ */
+ if (!var || var->data.read_only || var->data.memory_read_only)
+ return;
+
+ ir_variable *tmp = new(d->mem_ctx) ir_variable(idx->type, "idx_tmp",
+ ir_var_temporary);
+ d->before_instructions->push_tail(tmp);
+
+ ir_dereference_variable *const deref_tmp_1 =
+ new(d->mem_ctx) ir_dereference_variable(tmp);
+ ir_assignment *const assignment =
+ new(d->mem_ctx) ir_assignment(deref_tmp_1,
+ idx->clone(d->mem_ctx, NULL));
+ d->before_instructions->push_tail(assignment);
+
+ /* Replace the array index with a dereference of the new temporary */
+ ir_dereference_variable *const deref_tmp_2 =
+ new(d->mem_ctx) ir_dereference_variable(tmp);
+ a->array_index = deref_tmp_2;
+ }
+}
+
static void
fix_parameter(void *mem_ctx, ir_rvalue *actual, const glsl_type *formal_type,
exec_list *before_instructions, exec_list *after_instructions,
* nothing needs to be done to fix the parameter.
*/
if (formal_type == actual->type
- && (expr == NULL || expr->operation != ir_binop_vector_extract))
+ && (expr == NULL || expr->operation != ir_binop_vector_extract)
+ && actual->as_dereference_variable())
return;
+ /* An array index could also be an out variable so we need to make a copy
+ * of them before the function is called.
+ */
+ if (!actual->as_dereference_variable()) {
+ struct copy_index_deref_data data;
+ data.mem_ctx = mem_ctx;
+ data.before_instructions = before_instructions;
+
+ visit_tree(actual, copy_index_derefs_to_temps, &data);
+ }
+
/* To convert an out parameter, we need to create a temporary variable to
* hold the value before conversion, and then perform the conversion after
* the function call returns.
ir_dereference_variable *const deref_tmp_1 =
new(mem_ctx) ir_dereference_variable(tmp);
ir_assignment *const assignment =
- new(mem_ctx) ir_assignment(deref_tmp_1, actual);
+ new(mem_ctx) ir_assignment(deref_tmp_1, actual->clone(mem_ctx, NULL));
before_instructions->push_tail(assignment);
}
ir_rvalue *lhs = actual;
if (expr != NULL && expr->operation == ir_binop_vector_extract) {
- lhs = new(mem_ctx) ir_dereference_array(expr->operands[0]->clone(mem_ctx, NULL),
- expr->operands[1]->clone(mem_ctx, NULL));
+ lhs = new(mem_ctx) ir_dereference_array(expr->operands[0]->clone(mem_ctx,
+ NULL),
+ expr->operands[1]->clone(mem_ctx,
+ NULL));
}
ir_assignment *const assignment_2 = new(mem_ctx) ir_assignment(lhs, rhs);
/**
* Generate a function call.
*
- * For non-void functions, this returns a dereference of the temporary variable
- * which stores the return value for the call. For void functions, this returns
- * NULL.
+ * For non-void functions, this returns a dereference of the temporary
+ * variable which stores the return value for the call. For void functions,
+ * this returns NULL.
*/
static ir_rvalue *
generate_call(exec_list *instructions, ir_function_signature *sig,
- exec_list *actual_parameters,
+ exec_list *actual_parameters,
ir_variable *sub_var,
- ir_rvalue *array_idx,
- struct _mesa_glsl_parse_state *state)
+ ir_rvalue *array_idx,
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
exec_list post_call_conversions;
ir_variable *formal = (ir_variable *) formal_node;
if (formal->type->is_numeric() || formal->type->is_boolean()) {
- switch (formal->data.mode) {
- case ir_var_const_in:
- case ir_var_function_in: {
- ir_rvalue *converted
- = convert_component(actual, formal->type);
- actual->replace_with(converted);
- break;
- }
- case ir_var_function_out:
- case ir_var_function_inout:
+ switch (formal->data.mode) {
+ case ir_var_const_in:
+ case ir_var_function_in: {
+ ir_rvalue *converted
+ = convert_component(actual, formal->type);
+ actual->replace_with(converted);
+ break;
+ }
+ case ir_var_function_out:
+ case ir_var_function_inout:
fix_parameter(ctx, actual, formal->type,
instructions, &post_call_conversions,
formal->data.mode == ir_var_function_inout);
- break;
- default:
- assert (!"Illegal formal parameter mode");
- break;
- }
+ break;
+ default:
+ assert (!"Illegal formal parameter mode");
+ break;
+ }
}
}
* If the function call is a constant expression, don't generate any
* instructions; just generate an ir_constant.
*/
- if (state->is_version(120, 100)) {
- ir_constant *value = sig->constant_expression_value(actual_parameters, NULL);
+ if (state->is_version(120, 100) ||
+ state->ctx->Const.AllowGLSLBuiltinConstantExpression) {
+ ir_constant *value = sig->constant_expression_value(ctx,
+ actual_parameters,
+ NULL);
if (value != NULL) {
- return value;
+ return value;
}
}
deref = new(ctx) ir_dereference_variable(var);
}
- ir_call *call = new(ctx) ir_call(sig, deref, actual_parameters, sub_var, array_idx);
+ ir_call *call = new(ctx) ir_call(sig, deref,
+ actual_parameters, sub_var, array_idx);
instructions->push_tail(call);
+ if (sig->is_builtin()) {
+ /* inline immediately */
+ call->generate_inline(call);
+ call->remove();
+ }
/* Also emit any necessary out-parameter conversions. */
instructions->append_list(&post_call_conversions);
*/
static ir_function_signature *
match_function_by_name(const char *name,
- exec_list *actual_parameters,
- struct _mesa_glsl_parse_state *state)
+ exec_list *actual_parameters,
+ struct _mesa_glsl_parse_state *state)
{
- void *ctx = state;
ir_function *f = state->symbols->get_function(name);
ir_function_signature *local_sig = NULL;
ir_function_signature *sig = NULL;
/* Is the function hidden by a record type constructor? */
if (state->symbols->get_type(name))
- goto done; /* no match */
+ return sig; /* no match */
/* Is the function hidden by a variable (impossible in 1.10)? */
if (!state->symbols->separate_function_namespace
&& state->symbols->get_variable(name))
- goto done; /* no match */
+ return sig; /* no match */
if (f != NULL) {
/* In desktop GL, the presence of a user-defined signature hides any
sig = local_sig = f->matching_signature(state, actual_parameters,
allow_builtins, &is_exact);
if (is_exact)
- goto done;
+ return sig;
if (!allow_builtins)
- goto done;
+ return sig;
}
/* Local shader has no exact candidates; check the built-ins. */
_mesa_glsl_initialize_builtin_functions();
sig = _mesa_glsl_find_builtin_function(state, name, actual_parameters);
-done:
- if (sig != NULL) {
- /* If the match is from a linked built-in shader, import the prototype. */
- if (sig != local_sig) {
- if (f == NULL) {
- f = new(ctx) ir_function(name);
- state->symbols->add_global_function(f);
- emit_function(state, f);
- }
- sig = sig->clone_prototype(f, NULL);
- f->add_signature(sig);
- }
- }
- return sig;
+ /* if _mesa_glsl_find_builtin_function failed, fall back to the result
+ * of choose_best_inexact_overload() instead. This should only affect
+ * GLES.
+ */
+ return sig ? sig : local_sig;
}
static ir_function_signature *
ir_variable *var;
bool is_exact = false;
- new_name = ralloc_asprintf(ctx, "%s_%s", _mesa_shader_stage_to_subroutine_prefix(state->stage), name);
+ new_name =
+ ralloc_asprintf(ctx, "%s_%s",
+ _mesa_shader_stage_to_subroutine_prefix(state->stage),
+ name);
var = state->symbols->get_variable(new_name);
if (!var)
return NULL;
return NULL;
*var_r = var;
sig = found->matching_signature(state, actual_parameters,
- false, &is_exact);
+ false, &is_exact);
return sig;
}
state, loc,
array->subexpressions[0],
array->subexpressions[1],
- function_name, actual_parameters);
+ function_name,
+ actual_parameters);
ir_rvalue *outer_array_idx = idx->hir(instructions, state);
YYLTYPE index_loc = idx->get_location();
ir_variable *sub_var = NULL;
*function_name = array->primary_expression.identifier;
- match_subroutine_by_name(*function_name, actual_parameters,
- state, &sub_var);
+ if (!match_subroutine_by_name(*function_name, actual_parameters,
+ state, &sub_var)) {
+ _mesa_glsl_error(&loc, state, "Unknown subroutine `%s'",
+ *function_name);
+ *function_name = NULL; /* indicate error condition to caller */
+ return NULL;
+ }
ir_rvalue *outer_array_idx = idx->hir(instructions, state);
return new(mem_ctx) ir_dereference_array(sub_var, outer_array_idx);
if (sig->is_builtin() && !sig->is_builtin_available(state))
continue;
- char *str = prototype_string(sig->return_type, f->name, &sig->parameters);
+ char *str = prototype_string(sig->return_type, f->name,
+ &sig->parameters);
_mesa_glsl_error(loc, state, " %s", str);
ralloc_free(str);
}
*/
static void
no_matching_function_error(const char *name,
- YYLTYPE *loc,
- exec_list *actual_parameters,
- _mesa_glsl_parse_state *state)
+ YYLTYPE *loc,
+ exec_list *actual_parameters,
+ _mesa_glsl_parse_state *state)
{
gl_shader *sh = _mesa_glsl_get_builtin_function_shader();
if (state->symbols->get_function(name) == NULL
- && (!state->uses_builtin_functions
- || sh->symbols->get_function(name) == NULL)) {
+ && (!state->uses_builtin_functions
+ || sh->symbols->get_function(name) == NULL)) {
_mesa_glsl_error(loc, state, "no function with name '%s'", name);
} else {
char *str = prototype_string(NULL, name, actual_parameters);
_mesa_glsl_error(loc, state,
- "no matching function for call to `%s'; candidates are:",
+ "no matching function for call to `%s';"
+ " candidates are:",
str);
ralloc_free(str);
- print_function_prototypes(state, loc, state->symbols->get_function(name));
+ print_function_prototypes(state, loc,
+ state->symbols->get_function(name));
if (state->uses_builtin_functions) {
- print_function_prototypes(state, loc, sh->symbols->get_function(name));
+ print_function_prototypes(state, loc,
+ sh->symbols->get_function(name));
}
}
}
if (src->type->is_error())
return src;
- assert(a <= GLSL_TYPE_BOOL);
- assert(b <= GLSL_TYPE_BOOL);
+ assert(a <= GLSL_TYPE_IMAGE);
+ assert(b <= GLSL_TYPE_IMAGE);
if (a == b)
return src;
case GLSL_TYPE_UINT:
switch (b) {
case GLSL_TYPE_INT:
- result = new(ctx) ir_expression(ir_unop_i2u, src);
- break;
+ result = new(ctx) ir_expression(ir_unop_i2u, src);
+ break;
case GLSL_TYPE_FLOAT:
- result = new(ctx) ir_expression(ir_unop_f2u, src);
- break;
+ result = new(ctx) ir_expression(ir_unop_f2u, src);
+ break;
case GLSL_TYPE_BOOL:
- result = new(ctx) ir_expression(ir_unop_i2u,
- new(ctx) ir_expression(ir_unop_b2i, src));
- break;
+ result = new(ctx) ir_expression(ir_unop_i2u,
+ new(ctx) ir_expression(ir_unop_b2i,
+ src));
+ break;
case GLSL_TYPE_DOUBLE:
- result = new(ctx) ir_expression(ir_unop_d2u, src);
- break;
+ result = new(ctx) ir_expression(ir_unop_d2u, src);
+ break;
+ case GLSL_TYPE_UINT64:
+ result = new(ctx) ir_expression(ir_unop_u642u, src);
+ break;
+ case GLSL_TYPE_INT64:
+ result = new(ctx) ir_expression(ir_unop_i642u, src);
+ break;
+ case GLSL_TYPE_SAMPLER:
+ result = new(ctx) ir_expression(ir_unop_unpack_sampler_2x32, src);
+ break;
+ case GLSL_TYPE_IMAGE:
+ result = new(ctx) ir_expression(ir_unop_unpack_image_2x32, src);
+ break;
}
break;
case GLSL_TYPE_INT:
switch (b) {
case GLSL_TYPE_UINT:
- result = new(ctx) ir_expression(ir_unop_u2i, src);
- break;
+ result = new(ctx) ir_expression(ir_unop_u2i, src);
+ break;
case GLSL_TYPE_FLOAT:
- result = new(ctx) ir_expression(ir_unop_f2i, src);
- break;
+ result = new(ctx) ir_expression(ir_unop_f2i, src);
+ break;
case GLSL_TYPE_BOOL:
- result = new(ctx) ir_expression(ir_unop_b2i, src);
- break;
+ result = new(ctx) ir_expression(ir_unop_b2i, src);
+ break;
case GLSL_TYPE_DOUBLE:
- result = new(ctx) ir_expression(ir_unop_d2i, src);
- break;
+ result = new(ctx) ir_expression(ir_unop_d2i, src);
+ break;
+ case GLSL_TYPE_UINT64:
+ result = new(ctx) ir_expression(ir_unop_u642i, src);
+ break;
+ case GLSL_TYPE_INT64:
+ result = new(ctx) ir_expression(ir_unop_i642i, src);
+ break;
}
break;
case GLSL_TYPE_FLOAT:
switch (b) {
case GLSL_TYPE_UINT:
- result = new(ctx) ir_expression(ir_unop_u2f, desired_type, src, NULL);
- break;
+ result = new(ctx) ir_expression(ir_unop_u2f, desired_type, src, NULL);
+ break;
case GLSL_TYPE_INT:
- result = new(ctx) ir_expression(ir_unop_i2f, desired_type, src, NULL);
- break;
+ result = new(ctx) ir_expression(ir_unop_i2f, desired_type, src, NULL);
+ break;
case GLSL_TYPE_BOOL:
- result = new(ctx) ir_expression(ir_unop_b2f, desired_type, src, NULL);
- break;
+ result = new(ctx) ir_expression(ir_unop_b2f, desired_type, src, NULL);
+ break;
case GLSL_TYPE_DOUBLE:
- result = new(ctx) ir_expression(ir_unop_d2f, desired_type, src, NULL);
- break;
+ result = new(ctx) ir_expression(ir_unop_d2f, desired_type, src, NULL);
+ break;
+ case GLSL_TYPE_UINT64:
+ result = new(ctx) ir_expression(ir_unop_u642f, desired_type, src, NULL);
+ break;
+ case GLSL_TYPE_INT64:
+ result = new(ctx) ir_expression(ir_unop_i642f, desired_type, src, NULL);
+ break;
}
break;
case GLSL_TYPE_BOOL:
switch (b) {
case GLSL_TYPE_UINT:
- result = new(ctx) ir_expression(ir_unop_i2b,
- new(ctx) ir_expression(ir_unop_u2i, src));
- break;
+ result = new(ctx) ir_expression(ir_unop_i2b,
+ new(ctx) ir_expression(ir_unop_u2i,
+ src));
+ break;
case GLSL_TYPE_INT:
- result = new(ctx) ir_expression(ir_unop_i2b, desired_type, src, NULL);
- break;
+ result = new(ctx) ir_expression(ir_unop_i2b, desired_type, src, NULL);
+ break;
case GLSL_TYPE_FLOAT:
- result = new(ctx) ir_expression(ir_unop_f2b, desired_type, src, NULL);
- break;
+ result = new(ctx) ir_expression(ir_unop_f2b, desired_type, src, NULL);
+ break;
case GLSL_TYPE_DOUBLE:
result = new(ctx) ir_expression(ir_unop_d2b, desired_type, src, NULL);
break;
+ case GLSL_TYPE_UINT64:
+ result = new(ctx) ir_expression(ir_unop_i642b,
+ new(ctx) ir_expression(ir_unop_u642i64,
+ src));
+ break;
+ case GLSL_TYPE_INT64:
+ result = new(ctx) ir_expression(ir_unop_i642b, desired_type, src, NULL);
+ break;
}
break;
case GLSL_TYPE_DOUBLE:
break;
case GLSL_TYPE_BOOL:
result = new(ctx) ir_expression(ir_unop_f2d,
- new(ctx) ir_expression(ir_unop_b2f, src));
+ new(ctx) ir_expression(ir_unop_b2f,
+ src));
break;
case GLSL_TYPE_FLOAT:
result = new(ctx) ir_expression(ir_unop_f2d, desired_type, src, NULL);
break;
+ case GLSL_TYPE_UINT64:
+ result = new(ctx) ir_expression(ir_unop_u642d, desired_type, src, NULL);
+ break;
+ case GLSL_TYPE_INT64:
+ result = new(ctx) ir_expression(ir_unop_i642d, desired_type, src, NULL);
+ break;
}
+ break;
+ case GLSL_TYPE_UINT64:
+ switch (b) {
+ case GLSL_TYPE_INT:
+ result = new(ctx) ir_expression(ir_unop_i2u64, src);
+ break;
+ case GLSL_TYPE_UINT:
+ result = new(ctx) ir_expression(ir_unop_u2u64, src);
+ break;
+ case GLSL_TYPE_BOOL:
+ result = new(ctx) ir_expression(ir_unop_i642u64,
+ new(ctx) ir_expression(ir_unop_b2i64,
+ src));
+ break;
+ case GLSL_TYPE_FLOAT:
+ result = new(ctx) ir_expression(ir_unop_f2u64, src);
+ break;
+ case GLSL_TYPE_DOUBLE:
+ result = new(ctx) ir_expression(ir_unop_d2u64, src);
+ break;
+ case GLSL_TYPE_INT64:
+ result = new(ctx) ir_expression(ir_unop_i642u64, src);
+ break;
+ }
+ break;
+ case GLSL_TYPE_INT64:
+ switch (b) {
+ case GLSL_TYPE_INT:
+ result = new(ctx) ir_expression(ir_unop_i2i64, src);
+ break;
+ case GLSL_TYPE_UINT:
+ result = new(ctx) ir_expression(ir_unop_u2i64, src);
+ break;
+ case GLSL_TYPE_BOOL:
+ result = new(ctx) ir_expression(ir_unop_b2i64, src);
+ break;
+ case GLSL_TYPE_FLOAT:
+ result = new(ctx) ir_expression(ir_unop_f2i64, src);
+ break;
+ case GLSL_TYPE_DOUBLE:
+ result = new(ctx) ir_expression(ir_unop_d2i64, src);
+ break;
+ case GLSL_TYPE_UINT64:
+ result = new(ctx) ir_expression(ir_unop_u642i64, src);
+ break;
+ }
+ break;
+ case GLSL_TYPE_SAMPLER:
+ switch (b) {
+ case GLSL_TYPE_UINT:
+ result = new(ctx)
+ ir_expression(ir_unop_pack_sampler_2x32, desired_type, src);
+ break;
+ }
+ break;
+ case GLSL_TYPE_IMAGE:
+ switch (b) {
+ case GLSL_TYPE_UINT:
+ result = new(ctx)
+ ir_expression(ir_unop_pack_image_2x32, desired_type, src);
+ break;
+ }
+ break;
}
assert(result != NULL);
assert(result->type == desired_type);
/* Try constant folding; it may fold in the conversion we just added. */
- ir_constant *const constant = result->constant_expression_value();
+ ir_constant *const constant = result->constant_expression_value(ctx);
return (constant != NULL) ? (ir_rvalue *) constant : (ir_rvalue *) result;
}
implicitly_convert_component(ir_rvalue * &from, const glsl_base_type to,
struct _mesa_glsl_parse_state *state)
{
+ void *mem_ctx = state;
ir_rvalue *result = from;
if (to != from->type->base_type) {
}
}
- ir_rvalue *const constant = result->constant_expression_value();
+ ir_rvalue *const constant = result->constant_expression_value(mem_ctx);
if (constant != NULL)
result = constant;
const int c = component / src->type->column_type()->vector_elements;
const int r = component % src->type->column_type()->vector_elements;
ir_constant *const col_index = new(ctx) ir_constant(c);
- ir_dereference *const col = new(ctx) ir_dereference_array(src, col_index);
+ ir_dereference *const col = new(ctx) ir_dereference_array(src,
+ col_index);
col->type = src->type->column_type();
ir_instruction *assignment = NULL;
if (var->type->is_matrix()) {
- ir_rvalue *lhs = new(ctx) ir_dereference_array(var,
- new(ctx) ir_constant(i));
- assignment = new(ctx) ir_assignment(lhs, rhs, NULL);
+ ir_rvalue *lhs =
+ new(ctx) ir_dereference_array(var, new(ctx) ir_constant(i));
+ assignment = new(ctx) ir_assignment(lhs, rhs);
} else {
/* use writemask rather than index for vector */
assert(var->type->is_vector());
assert(i < 4);
ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
- assignment = new(ctx) ir_assignment(lhs, rhs, NULL, (unsigned)(1 << i));
+ assignment = new(ctx) ir_assignment(lhs, rhs, NULL,
+ (unsigned)(1 << i));
}
instructions->push_tail(assignment);
static ir_rvalue *
process_array_constructor(exec_list *instructions,
- const glsl_type *constructor_type,
- YYLTYPE *loc, exec_list *parameters,
- struct _mesa_glsl_parse_state *state)
+ const glsl_type *constructor_type,
+ YYLTYPE *loc, exec_list *parameters,
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
/* Array constructors come in two forms: sized and unsized. Sized array
? 1 : constructor_type->length;
_mesa_glsl_error(loc, state, "array constructor must have %s %u "
- "parameter%s",
- is_unsized_array ? "at least" : "exactly",
- min_param, (min_param <= 1) ? "" : "s");
+ "parameter%s",
+ is_unsized_array ? "at least" : "exactly",
+ min_param, (min_param <= 1) ? "" : "s");
return ir_rvalue::error_value(ctx);
}
if (is_unsized_array) {
constructor_type =
- glsl_type::get_array_instance(constructor_type->fields.array,
- parameter_count);
+ glsl_type::get_array_instance(constructor_type->fields.array,
+ parameter_count);
assert(constructor_type != NULL);
assert(constructor_type->length == parameter_count);
}
if (constructor_type->fields.array->is_unsized_array()) {
constructor_type =
- glsl_type::get_array_instance(element_type,
- parameter_count);
+ glsl_type::get_array_instance(element_type,
+ parameter_count);
assert(constructor_type != NULL);
assert(constructor_type->length == parameter_count);
}
return new(ctx) ir_constant(constructor_type, &actual_parameters);
ir_variable *var = new(ctx) ir_variable(constructor_type, "array_ctor",
- ir_var_temporary);
+ ir_var_temporary);
instructions->push_tail(var);
int i = 0;
foreach_in_list(ir_rvalue, rhs, &actual_parameters) {
ir_rvalue *lhs = new(ctx) ir_dereference_array(var,
- new(ctx) ir_constant(i));
+ new(ctx) ir_constant(i));
- ir_instruction *assignment = new(ctx) ir_assignment(lhs, rhs, NULL);
+ ir_instruction *assignment = new(ctx) ir_assignment(lhs, rhs);
instructions->push_tail(assignment);
i++;
}
-/**
- * Try to convert a record constructor to a constant expression
- */
-static ir_constant *
-constant_record_constructor(const glsl_type *constructor_type,
- exec_list *parameters, void *mem_ctx)
-{
- foreach_in_list(ir_instruction, node, parameters) {
- ir_constant *constant = node->as_constant();
- if (constant == NULL)
- return NULL;
- node->replace_with(constant);
- }
-
- return new(mem_ctx) ir_constant(constructor_type, parameters);
-}
-
-
/**
* Determine if a list consists of a single scalar r-value
*/
-bool
+static bool
single_scalar_parameter(exec_list *parameters)
{
const ir_rvalue *const p = (ir_rvalue *) parameters->get_head_raw();
* An \c ir_dereference_variable of the temprorary generated in the constructor
* body.
*/
-ir_rvalue *
+static ir_rvalue *
emit_inline_vector_constructor(const glsl_type *type,
- exec_list *instructions,
- exec_list *parameters,
- void *ctx)
+ exec_list *instructions,
+ exec_list *parameters,
+ void *ctx)
{
assert(!parameters->is_empty());
if (single_scalar_parameter(parameters)) {
ir_rvalue *first_param = (ir_rvalue *)parameters->get_head_raw();
ir_rvalue *rhs = new(ctx) ir_swizzle(first_param, 0, 0, 0, 0,
- lhs_components);
+ lhs_components);
ir_dereference_variable *lhs = new(ctx) ir_dereference_variable(var);
const unsigned mask = (1U << lhs_components) - 1;
memset(&data, 0, sizeof(data));
foreach_in_list(ir_rvalue, param, parameters) {
- unsigned rhs_components = param->type->components();
-
- /* Do not try to assign more components to the vector than it has!
- */
- if ((rhs_components + base_lhs_component) > lhs_components) {
- rhs_components = lhs_components - base_lhs_component;
- }
-
- const ir_constant *const c = param->as_constant();
- if (c != NULL) {
- for (unsigned i = 0; i < rhs_components; i++) {
- switch (c->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[i + base_component] = c->get_uint_component(i);
- break;
- case GLSL_TYPE_INT:
- data.i[i + base_component] = c->get_int_component(i);
- break;
- case GLSL_TYPE_FLOAT:
- data.f[i + base_component] = c->get_float_component(i);
- break;
- case GLSL_TYPE_DOUBLE:
- data.d[i + base_component] = c->get_double_component(i);
- break;
- case GLSL_TYPE_BOOL:
- data.b[i + base_component] = c->get_bool_component(i);
- break;
- default:
- assert(!"Should not get here.");
- break;
- }
- }
-
- /* Mask of fields to be written in the assignment.
- */
- constant_mask |= ((1U << rhs_components) - 1) << base_lhs_component;
- constant_components += rhs_components;
-
- base_component += rhs_components;
- }
- /* Advance the component index by the number of components
- * that were just assigned.
- */
- base_lhs_component += rhs_components;
+ unsigned rhs_components = param->type->components();
+
+ /* Do not try to assign more components to the vector than it has! */
+ if ((rhs_components + base_lhs_component) > lhs_components) {
+ rhs_components = lhs_components - base_lhs_component;
+ }
+
+ const ir_constant *const c = param->as_constant();
+ if (c != NULL) {
+ for (unsigned i = 0; i < rhs_components; i++) {
+ switch (c->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[i + base_component] = c->get_uint_component(i);
+ break;
+ case GLSL_TYPE_INT:
+ data.i[i + base_component] = c->get_int_component(i);
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[i + base_component] = c->get_float_component(i);
+ break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[i + base_component] = c->get_double_component(i);
+ break;
+ case GLSL_TYPE_BOOL:
+ data.b[i + base_component] = c->get_bool_component(i);
+ break;
+ case GLSL_TYPE_UINT64:
+ data.u64[i + base_component] = c->get_uint64_component(i);
+ break;
+ case GLSL_TYPE_INT64:
+ data.i64[i + base_component] = c->get_int64_component(i);
+ break;
+ default:
+ assert(!"Should not get here.");
+ break;
+ }
+ }
+
+ /* Mask of fields to be written in the assignment. */
+ constant_mask |= ((1U << rhs_components) - 1) << base_lhs_component;
+ constant_components += rhs_components;
+
+ base_component += rhs_components;
+ }
+ /* Advance the component index by the number of components
+ * that were just assigned.
+ */
+ base_lhs_component += rhs_components;
}
if (constant_mask != 0) {
- ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
- const glsl_type *rhs_type = glsl_type::get_instance(var->type->base_type,
- constant_components,
- 1);
- ir_rvalue *rhs = new(ctx) ir_constant(rhs_type, &data);
-
- ir_instruction *inst =
- new(ctx) ir_assignment(lhs, rhs, NULL, constant_mask);
- instructions->push_tail(inst);
+ ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
+ const glsl_type *rhs_type =
+ glsl_type::get_instance(var->type->base_type,
+ constant_components,
+ 1);
+ ir_rvalue *rhs = new(ctx) ir_constant(rhs_type, &data);
+
+ ir_instruction *inst =
+ new(ctx) ir_assignment(lhs, rhs, NULL, constant_mask);
+ instructions->push_tail(inst);
}
base_component = 0;
foreach_in_list(ir_rvalue, param, parameters) {
- unsigned rhs_components = param->type->components();
-
- /* Do not try to assign more components to the vector than it has!
- */
- if ((rhs_components + base_component) > lhs_components) {
- rhs_components = lhs_components - base_component;
- }
-
- /* If we do not have any components left to copy, break out of the
- * loop. This can happen when initializing a vec4 with a mat3 as the
- * mat3 would have been broken into a series of column vectors.
- */
- if (rhs_components == 0) {
- break;
- }
-
- const ir_constant *const c = param->as_constant();
- if (c == NULL) {
- /* Mask of fields to be written in the assignment.
- */
- const unsigned write_mask = ((1U << rhs_components) - 1)
- << base_component;
-
- ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
-
- /* Generate a swizzle so that LHS and RHS sizes match.
- */
- ir_rvalue *rhs =
- new(ctx) ir_swizzle(param, 0, 1, 2, 3, rhs_components);
-
- ir_instruction *inst =
- new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
- instructions->push_tail(inst);
- }
-
- /* Advance the component index by the number of components that were
- * just assigned.
- */
- base_component += rhs_components;
+ unsigned rhs_components = param->type->components();
+
+ /* Do not try to assign more components to the vector than it has! */
+ if ((rhs_components + base_component) > lhs_components) {
+ rhs_components = lhs_components - base_component;
+ }
+
+ /* If we do not have any components left to copy, break out of the
+ * loop. This can happen when initializing a vec4 with a mat3 as the
+ * mat3 would have been broken into a series of column vectors.
+ */
+ if (rhs_components == 0) {
+ break;
+ }
+
+ const ir_constant *const c = param->as_constant();
+ if (c == NULL) {
+ /* Mask of fields to be written in the assignment. */
+ const unsigned write_mask = ((1U << rhs_components) - 1)
+ << base_component;
+
+ ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
+
+ /* Generate a swizzle so that LHS and RHS sizes match. */
+ ir_rvalue *rhs =
+ new(ctx) ir_swizzle(param, 0, 1, 2, 3, rhs_components);
+
+ ir_instruction *inst =
+ new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
+ instructions->push_tail(inst);
+ }
+
+ /* Advance the component index by the number of components that were
+ * just assigned.
+ */
+ base_component += rhs_components;
}
}
return new(ctx) ir_dereference_variable(var);
* \param count Number of components to be assigned
*
* \note
- * \c src_base + \c count must be less than or equal to the number of components
- * in the source vector.
+ * \c src_base + \c count must be less than or equal to the number of
+ * components in the source vector.
*/
-ir_instruction *
+static ir_instruction *
assign_to_matrix_column(ir_variable *var, unsigned column, unsigned row_base,
- ir_rvalue *src, unsigned src_base, unsigned count,
- void *mem_ctx)
+ ir_rvalue *src, unsigned src_base, unsigned count,
+ void *mem_ctx)
{
ir_constant *col_idx = new(mem_ctx) ir_constant(column);
- ir_dereference *column_ref = new(mem_ctx) ir_dereference_array(var, col_idx);
+ ir_dereference *column_ref = new(mem_ctx) ir_dereference_array(var,
+ col_idx);
assert(column_ref->type->components() >= (row_base + count));
assert(src->type->components() >= (src_base + count));
*/
if (count < src->type->vector_elements) {
src = new(mem_ctx) ir_swizzle(src,
- src_base + 0, src_base + 1,
- src_base + 2, src_base + 3,
- count);
+ src_base + 0, src_base + 1,
+ src_base + 2, src_base + 3,
+ count);
}
- /* Mask of fields to be written in the assignment.
- */
+ /* Mask of fields to be written in the assignment. */
const unsigned write_mask = ((1U << count) - 1) << row_base;
return new(mem_ctx) ir_assignment(column_ref, src, NULL, write_mask);
* An \c ir_dereference_variable of the temprorary generated in the constructor
* body.
*/
-ir_rvalue *
+static ir_rvalue *
emit_inline_matrix_constructor(const glsl_type *type,
- exec_list *instructions,
- exec_list *parameters,
- void *ctx)
+ exec_list *instructions,
+ exec_list *parameters,
+ void *ctx)
{
assert(!parameters->is_empty());
* components with zero.
*/
glsl_base_type param_base_type = first_param->type->base_type;
- assert(param_base_type == GLSL_TYPE_FLOAT ||
- param_base_type == GLSL_TYPE_DOUBLE);
+ assert(first_param->type->is_float() || first_param->type->is_double());
ir_variable *rhs_var =
new(ctx) ir_variable(glsl_type::get_instance(param_base_type, 4, 1),
"mat_ctor_vec",
ir_constant_data zero;
for (unsigned i = 0; i < 4; i++)
- if (param_base_type == GLSL_TYPE_FLOAT)
+ if (first_param->type->is_float())
zero.f[i] = 0.0;
else
zero.d[i] = 0.0;
ir_instruction *inst =
new(ctx) ir_assignment(new(ctx) ir_dereference_variable(rhs_var),
- new(ctx) ir_constant(rhs_var->type, &zero),
- NULL);
+ new(ctx) ir_constant(rhs_var->type, &zero));
instructions->push_tail(inst);
- ir_dereference *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
+ ir_dereference *const rhs_ref =
+ new(ctx) ir_dereference_variable(rhs_var);
inst = new(ctx) ir_assignment(rhs_ref, first_param, NULL, 0x01);
instructions->push_tail(inst);
type->vector_elements);
for (unsigned i = 0; i < cols_to_init; i++) {
ir_constant *const col_idx = new(ctx) ir_constant(i);
- ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx);
+ ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var,
+ col_idx);
ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, rhs_swiz[i],
type->vector_elements);
- inst = new(ctx) ir_assignment(col_ref, rhs, NULL);
+ inst = new(ctx) ir_assignment(col_ref, rhs);
instructions->push_tail(inst);
}
for (unsigned i = cols_to_init; i < type->matrix_columns; i++) {
ir_constant *const col_idx = new(ctx) ir_constant(i);
- ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx);
+ ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var,
+ col_idx);
ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, 1, 1, 1, 1,
type->vector_elements);
- inst = new(ctx) ir_assignment(col_ref, rhs, NULL);
+ inst = new(ctx) ir_assignment(col_ref, rhs);
instructions->push_tail(inst);
}
} else if (first_param->type->is_matrix()) {
if ((src_matrix->type->matrix_columns < var->type->matrix_columns) ||
(src_matrix->type->vector_elements < var->type->vector_elements)) {
- /* If the source matrix has fewer rows, every column of the destination
- * must be initialized. Otherwise only the columns in the destination
- * that do not exist in the source must be initialized.
+ /* If the source matrix has fewer rows, every column of the
+ * destination must be initialized. Otherwise only the columns in
+ * the destination that do not exist in the source must be
+ * initialized.
*/
unsigned col =
(src_matrix->type->vector_elements < var->type->vector_elements)
ir_rvalue *const lhs =
new(ctx) ir_dereference_array(var, new(ctx) ir_constant(col));
- ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL);
+ ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs);
instructions->push_tail(inst);
}
}
ir_dereference *const rhs_var_ref =
new(ctx) ir_dereference_variable(rhs_var);
ir_instruction *const inst =
- new(ctx) ir_assignment(rhs_var_ref, first_param, NULL);
+ new(ctx) ir_assignment(rhs_var_ref, first_param);
instructions->push_tail(inst);
const unsigned last_row = MIN2(src_matrix->type->vector_elements,
* therefore have the same type).
*
* It would be perfectly valid to unconditionally generate the
- * swizzles, this this will typically result in a more compact IR tree.
+ * swizzles, this this will typically result in a more compact IR
+ * tree.
*/
ir_rvalue *rhs;
if (lhs->type->vector_elements != rhs_col->type->vector_elements) {
ir_dereference *rhs_var_ref =
new(ctx) ir_dereference_variable(rhs_var);
- ir_instruction *inst = new(ctx) ir_assignment(rhs_var_ref, rhs, NULL);
+ ir_instruction *inst = new(ctx) ir_assignment(rhs_var_ref, rhs);
instructions->push_tail(inst);
do {
rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
ir_instruction *inst = assign_to_matrix_column(var, col_idx,
- row_idx,
- rhs_var_ref,
- rhs_base,
- count, ctx);
+ row_idx,
+ rhs_var_ref,
+ rhs_base,
+ count, ctx);
instructions->push_tail(inst);
rhs_base += count;
row_idx += count;
}
-ir_rvalue *
+static ir_rvalue *
emit_inline_record_constructor(const glsl_type *type,
- exec_list *instructions,
- exec_list *parameters,
- void *mem_ctx)
+ exec_list *instructions,
+ exec_list *parameters,
+ void *mem_ctx)
{
ir_variable *const var =
new(mem_ctx) ir_variable(type, "record_ctor", ir_var_temporary);
- ir_dereference_variable *const d = new(mem_ctx) ir_dereference_variable(var);
+ ir_dereference_variable *const d =
+ new(mem_ctx) ir_dereference_variable(var);
instructions->push_tail(var);
assert(!node->is_tail_sentinel());
ir_dereference *const lhs =
- new(mem_ctx) ir_dereference_record(d->clone(mem_ctx, NULL),
- type->fields.structure[i].name);
+ new(mem_ctx) ir_dereference_record(d->clone(mem_ctx, NULL),
+ type->fields.structure[i].name);
ir_rvalue *const rhs = ((ir_instruction *) node)->as_rvalue();
assert(rhs != NULL);
- ir_instruction *const assign = new(mem_ctx) ir_assignment(lhs, rhs, NULL);
+ ir_instruction *const assign = new(mem_ctx) ir_assignment(lhs, rhs);
instructions->push_tail(assign);
node = node->next;
struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
+ /* From page 32 (page 38 of the PDF) of the GLSL 1.20 spec:
+ *
+ * "The arguments to the constructor will be used to set the structure's
+ * fields, in order, using one argument per field. Each argument must
+ * be the same type as the field it sets, or be a type that can be
+ * converted to the field's type according to Section 4.1.10 “Implicit
+ * Conversions.”"
+ *
+ * From page 35 (page 41 of the PDF) of the GLSL 4.20 spec:
+ *
+ * "In all cases, the innermost initializer (i.e., not a list of
+ * initializers enclosed in curly braces) applied to an object must
+ * have the same type as the object being initialized or be a type that
+ * can be converted to the object's type according to section 4.1.10
+ * "Implicit Conversions". In the latter case, an implicit conversion
+ * will be done on the initializer before the assignment is done."
+ */
exec_list actual_parameters;
- process_parameters(instructions, &actual_parameters,
- parameters, state);
+ const unsigned parameter_count =
+ process_parameters(instructions, &actual_parameters, parameters,
+ state);
- exec_node *node = actual_parameters.get_head_raw();
- for (unsigned i = 0; i < constructor_type->length; i++) {
- ir_rvalue *ir = (ir_rvalue *) node;
+ if (parameter_count != constructor_type->length) {
+ _mesa_glsl_error(loc, state,
+ "%s parameters in constructor for `%s'",
+ parameter_count > constructor_type->length
+ ? "too many": "insufficient",
+ constructor_type->name);
+ return ir_rvalue::error_value(ctx);
+ }
- if (node->is_tail_sentinel()) {
- _mesa_glsl_error(loc, state,
- "insufficient parameters to constructor for `%s'",
- constructor_type->name);
- return ir_rvalue::error_value(ctx);
- }
+ bool all_parameters_are_constant = true;
- if (apply_implicit_conversion(constructor_type->fields.structure[i].type,
- ir, state)) {
- node->replace_with(ir);
- } else {
+ int i = 0;
+ /* Type cast each parameter and, if possible, fold constants. */
+ foreach_in_list_safe(ir_rvalue, ir, &actual_parameters) {
+
+ const glsl_struct_field *struct_field =
+ &constructor_type->fields.structure[i];
+
+ /* Apply implicit conversions (not the scalar constructor rules, see the
+ * spec quote above!) and attempt to convert the parameter to a constant
+ * valued expression. After doing so, track whether or not all the
+ * parameters to the constructor are trivially constant valued
+ * expressions.
+ */
+ all_parameters_are_constant &=
+ implicitly_convert_component(ir, struct_field->type->base_type,
+ state);
+
+ if (ir->type != struct_field->type) {
_mesa_glsl_error(loc, state,
"parameter type mismatch in constructor for `%s.%s' "
"(%s vs %s)",
constructor_type->name,
- constructor_type->fields.structure[i].name,
+ struct_field->name,
ir->type->name,
- constructor_type->fields.structure[i].type->name);
+ struct_field->type->name);
return ir_rvalue::error_value(ctx);
}
- node = node->next;
+ i++;
}
- if (!node->is_tail_sentinel()) {
- _mesa_glsl_error(loc, state, "too many parameters in constructor "
- "for `%s'", constructor_type->name);
- return ir_rvalue::error_value(ctx);
+ if (all_parameters_are_constant) {
+ return new(ctx) ir_constant(constructor_type, &actual_parameters);
+ } else {
+ return emit_inline_record_constructor(constructor_type, instructions,
+ &actual_parameters, state);
}
-
- ir_rvalue *const constant =
- constant_record_constructor(constructor_type, &actual_parameters,
- state);
-
- return (constant != NULL)
- ? constant
- : emit_inline_record_constructor(constructor_type, instructions,
- &actual_parameters, state);
}
ir_rvalue *
if (op->type->is_array()) {
if (op->type->is_unsized_array()) {
if (!state->has_shader_storage_buffer_objects()) {
- _mesa_glsl_error(&loc, state, "length called on unsized array"
- " only available with "
- "ARB_shader_storage_buffer_object");
+ _mesa_glsl_error(&loc, state,
+ "length called on unsized array"
+ " only available with"
+ " ARB_shader_storage_buffer_object");
}
/* Calculate length of an unsized array in run-time */
- result = new(ctx) ir_expression(ir_unop_ssbo_unsized_array_length, op);
+ result = new(ctx) ir_expression(ir_unop_ssbo_unsized_array_length,
+ op);
} else {
result = new(ctx) ir_constant(op->type->array_size());
}
/* .length() returns int. */
result = new(ctx) ir_constant((int) op->type->vector_elements);
} else {
- _mesa_glsl_error(&loc, state, "length method on matrix only available"
- "with ARB_shading_language_420pack");
+ _mesa_glsl_error(&loc, state, "length method on matrix only"
+ " available with ARB_shading_language_420pack");
goto fail;
}
} else if (op->type->is_matrix()) {
/* .length() returns int. */
result = new(ctx) ir_constant((int) op->type->matrix_columns);
} else {
- _mesa_glsl_error(&loc, state, "length method on matrix only available"
- "with ARB_shading_language_420pack");
+ _mesa_glsl_error(&loc, state, "length method on matrix only"
+ " available with ARB_shading_language_420pack");
goto fail;
}
} else {
goto fail;
}
} else {
- _mesa_glsl_error(&loc, state, "unknown method: `%s'", method);
- goto fail;
+ _mesa_glsl_error(&loc, state, "unknown method: `%s'", method);
+ goto fail;
}
return result;
-fail:
+ fail:
return ir_rvalue::error_value(ctx);
}
+static inline bool is_valid_constructor(const glsl_type *type,
+ struct _mesa_glsl_parse_state *state)
+{
+ return type->is_numeric() || type->is_boolean() ||
+ (state->has_bindless() && (type->is_sampler() || type->is_image()));
+}
+
ir_rvalue *
ast_function_expression::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
/* There are three sorts of function calls.
*
*/
if (is_constructor()) {
- const ast_type_specifier *type = (ast_type_specifier *) subexpressions[0];
+ const ast_type_specifier *type =
+ (ast_type_specifier *) subexpressions[0];
YYLTYPE loc = type->get_location();
const char *name;
* structure has come into scope.
*/
if (constructor_type == NULL) {
- _mesa_glsl_error(& loc, state, "unknown type `%s' (structure name "
- "may be shadowed by a variable with the same name)",
- type->type_name);
- return ir_rvalue::error_value(ctx);
+ _mesa_glsl_error(& loc, state, "unknown type `%s' (structure name "
+ "may be shadowed by a variable with the same name)",
+ type->type_name);
+ return ir_rvalue::error_value(ctx);
}
/* Constructors for opaque types are illegal.
+ *
+ * From section 4.1.7 of the ARB_bindless_texture spec:
+ *
+ * "Samplers are represented using 64-bit integer handles, and may be "
+ * converted to and from 64-bit integers using constructors."
+ *
+ * From section 4.1.X of the ARB_bindless_texture spec:
+ *
+ * "Images are represented using 64-bit integer handles, and may be
+ * converted to and from 64-bit integers using constructors."
*/
- if (constructor_type->contains_opaque()) {
- _mesa_glsl_error(& loc, state, "cannot construct opaque type `%s'",
- constructor_type->name);
- return ir_rvalue::error_value(ctx);
+ if (constructor_type->contains_atomic() ||
+ (!state->has_bindless() && constructor_type->contains_opaque())) {
+ _mesa_glsl_error(& loc, state, "cannot construct %s type `%s'",
+ state->has_bindless() ? "atomic" : "opaque",
+ constructor_type->name);
+ return ir_rvalue::error_value(ctx);
}
if (constructor_type->is_subroutine()) {
- _mesa_glsl_error(& loc, state, "subroutine name cannot be a constructor `%s'",
+ _mesa_glsl_error(& loc, state,
+ "subroutine name cannot be a constructor `%s'",
constructor_type->name);
- return ir_rvalue::error_value(ctx);
+ return ir_rvalue::error_value(ctx);
}
if (constructor_type->is_array()) {
if (!state->check_version(120, 300, &loc,
"array constructors forbidden")) {
- return ir_rvalue::error_value(ctx);
- }
+ return ir_rvalue::error_value(ctx);
+ }
- return process_array_constructor(instructions, constructor_type,
- & loc, &this->expressions, state);
+ return process_array_constructor(instructions, constructor_type,
+ & loc, &this->expressions, state);
}
* must have the exact number of arguments with matching types in the
* correct order.
*/
- if (constructor_type->is_record()) {
+ if (constructor_type->is_struct()) {
return process_record_constructor(instructions, constructor_type,
&loc, &this->expressions,
state);
}
- if (!constructor_type->is_numeric() && !constructor_type->is_boolean())
- return ir_rvalue::error_value(ctx);
+ if (!is_valid_constructor(constructor_type, state))
+ return ir_rvalue::error_value(ctx);
/* Total number of components of the type being constructed. */
const unsigned type_components = constructor_type->components();
exec_list actual_parameters;
foreach_list_typed(ast_node, ast, link, &this->expressions) {
- ir_rvalue *result = ast->hir(instructions, state);
-
- /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
- *
- * "It is an error to provide extra arguments beyond this
- * last used argument."
- */
- if (components_used >= type_components) {
- _mesa_glsl_error(& loc, state, "too many parameters to `%s' "
- "constructor",
- constructor_type->name);
- return ir_rvalue::error_value(ctx);
- }
-
- if (!result->type->is_numeric() && !result->type->is_boolean()) {
- _mesa_glsl_error(& loc, state, "cannot construct `%s' from a "
- "non-numeric data type",
- constructor_type->name);
- return ir_rvalue::error_value(ctx);
- }
-
- /* Count the number of matrix and nonmatrix parameters. This
- * is used below to enforce some of the constructor rules.
- */
- if (result->type->is_matrix())
- matrix_parameters++;
- else
- nonmatrix_parameters++;
-
- actual_parameters.push_tail(result);
- components_used += result->type->components();
+ ir_rvalue *result = ast->hir(instructions, state);
+
+ /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "It is an error to provide extra arguments beyond this
+ * last used argument."
+ */
+ if (components_used >= type_components) {
+ _mesa_glsl_error(& loc, state, "too many parameters to `%s' "
+ "constructor",
+ constructor_type->name);
+ return ir_rvalue::error_value(ctx);
+ }
+
+ if (!is_valid_constructor(result->type, state)) {
+ _mesa_glsl_error(& loc, state, "cannot construct `%s' from a "
+ "non-numeric data type",
+ constructor_type->name);
+ return ir_rvalue::error_value(ctx);
+ }
+
+ /* Count the number of matrix and nonmatrix parameters. This
+ * is used below to enforce some of the constructor rules.
+ */
+ if (result->type->is_matrix())
+ matrix_parameters++;
+ else
+ nonmatrix_parameters++;
+
+ actual_parameters.push_tail(result);
+ components_used += result->type->components();
}
/* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec:
&& !state->check_version(120, 100, &loc,
"cannot construct `%s' from a matrix",
constructor_type->name)) {
- return ir_rvalue::error_value(ctx);
+ return ir_rvalue::error_value(ctx);
}
/* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
* an error to have any other arguments."
*/
if ((matrix_parameters > 0)
- && ((matrix_parameters + nonmatrix_parameters) > 1)
- && constructor_type->is_matrix()) {
- _mesa_glsl_error(& loc, state, "for matrix `%s' constructor, "
- "matrix must be only parameter",
- constructor_type->name);
- return ir_rvalue::error_value(ctx);
+ && ((matrix_parameters + nonmatrix_parameters) > 1)
+ && constructor_type->is_matrix()) {
+ _mesa_glsl_error(& loc, state, "for matrix `%s' constructor, "
+ "matrix must be only parameter",
+ constructor_type->name);
+ return ir_rvalue::error_value(ctx);
}
/* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec:
* constructed value."
*/
if (components_used < type_components && components_used != 1
- && matrix_parameters == 0) {
- _mesa_glsl_error(& loc, state, "too few components to construct "
- "`%s'",
- constructor_type->name);
- return ir_rvalue::error_value(ctx);
+ && matrix_parameters == 0) {
+ _mesa_glsl_error(& loc, state, "too few components to construct "
+ "`%s'",
+ constructor_type->name);
+ return ir_rvalue::error_value(ctx);
}
/* Matrices can never be consumed as is by any constructor but matrix
* matrix up into a series of column vectors.
*/
if (!constructor_type->is_matrix()) {
- foreach_in_list_safe(ir_rvalue, matrix, &actual_parameters) {
- if (!matrix->type->is_matrix())
- continue;
-
- /* Create a temporary containing the matrix. */
- ir_variable *var = new(ctx) ir_variable(matrix->type, "matrix_tmp",
- ir_var_temporary);
- instructions->push_tail(var);
- instructions->push_tail(new(ctx) ir_assignment(new(ctx)
- ir_dereference_variable(var), matrix, NULL));
- var->constant_value = matrix->constant_expression_value();
-
- /* Replace the matrix with dereferences of its columns. */
- for (int i = 0; i < matrix->type->matrix_columns; i++) {
- matrix->insert_before(new (ctx) ir_dereference_array(var,
- new(ctx) ir_constant(i)));
- }
- matrix->remove();
- }
+ foreach_in_list_safe(ir_rvalue, matrix, &actual_parameters) {
+ if (!matrix->type->is_matrix())
+ continue;
+
+ /* Create a temporary containing the matrix. */
+ ir_variable *var = new(ctx) ir_variable(matrix->type, "matrix_tmp",
+ ir_var_temporary);
+ instructions->push_tail(var);
+ instructions->push_tail(
+ new(ctx) ir_assignment(new(ctx) ir_dereference_variable(var),
+ matrix));
+ var->constant_value = matrix->constant_expression_value(ctx);
+
+ /* Replace the matrix with dereferences of its columns. */
+ for (int i = 0; i < matrix->type->matrix_columns; i++) {
+ matrix->insert_before(
+ new (ctx) ir_dereference_array(var,
+ new(ctx) ir_constant(i)));
+ }
+ matrix->remove();
+ }
}
bool all_parameters_are_constant = true;
/* Type cast each parameter and, if possible, fold constants.*/
foreach_in_list_safe(ir_rvalue, ir, &actual_parameters) {
- const glsl_type *desired_type =
- glsl_type::get_instance(constructor_type->base_type,
- ir->type->vector_elements,
- ir->type->matrix_columns);
- ir_rvalue *result = convert_component(ir, desired_type);
-
- /* Attempt to convert the parameter to a constant valued expression.
- * After doing so, track whether or not all the parameters to the
- * constructor are trivially constant valued expressions.
- */
- ir_rvalue *const constant = result->constant_expression_value();
-
- if (constant != NULL)
- result = constant;
- else
- all_parameters_are_constant = false;
-
- if (result != ir) {
- ir->replace_with(result);
- }
+ const glsl_type *desired_type;
+
+ /* From section 5.4.1 of the ARB_bindless_texture spec:
+ *
+ * "In the following four constructors, the low 32 bits of the sampler
+ * type correspond to the .x component of the uvec2 and the high 32
+ * bits correspond to the .y component."
+ *
+ * uvec2(any sampler type) // Converts a sampler type to a
+ * // pair of 32-bit unsigned integers
+ * any sampler type(uvec2) // Converts a pair of 32-bit unsigned integers to
+ * // a sampler type
+ * uvec2(any image type) // Converts an image type to a
+ * // pair of 32-bit unsigned integers
+ * any image type(uvec2) // Converts a pair of 32-bit unsigned integers to
+ * // an image type
+ */
+ if (ir->type->is_sampler() || ir->type->is_image()) {
+ /* Convert a sampler/image type to a pair of 32-bit unsigned
+ * integers as defined by ARB_bindless_texture.
+ */
+ if (constructor_type != glsl_type::uvec2_type) {
+ _mesa_glsl_error(&loc, state, "sampler and image types can only "
+ "be converted to a pair of 32-bit unsigned "
+ "integers");
+ }
+ desired_type = glsl_type::uvec2_type;
+ } else if (constructor_type->is_sampler() ||
+ constructor_type->is_image()) {
+ /* Convert a pair of 32-bit unsigned integers to a sampler or image
+ * type as defined by ARB_bindless_texture.
+ */
+ if (ir->type != glsl_type::uvec2_type) {
+ _mesa_glsl_error(&loc, state, "sampler and image types can only "
+ "be converted from a pair of 32-bit unsigned "
+ "integers");
+ }
+ desired_type = constructor_type;
+ } else {
+ desired_type =
+ glsl_type::get_instance(constructor_type->base_type,
+ ir->type->vector_elements,
+ ir->type->matrix_columns);
+ }
+
+ ir_rvalue *result = convert_component(ir, desired_type);
+
+ /* Attempt to convert the parameter to a constant valued expression.
+ * After doing so, track whether or not all the parameters to the
+ * constructor are trivially constant valued expressions.
+ */
+ ir_rvalue *const constant = result->constant_expression_value(ctx);
+
+ if (constant != NULL)
+ result = constant;
+ else
+ all_parameters_are_constant = false;
+
+ if (result != ir) {
+ ir->replace_with(result);
+ }
}
/* If all of the parameters are trivially constant, create a
* constant representing the complete collection of parameters.
*/
if (all_parameters_are_constant) {
- return new(ctx) ir_constant(constructor_type, &actual_parameters);
+ return new(ctx) ir_constant(constructor_type, &actual_parameters);
} else if (constructor_type->is_scalar()) {
- return dereference_component((ir_rvalue *) actual_parameters.get_head_raw(),
- 0);
+ return dereference_component((ir_rvalue *)
+ actual_parameters.get_head_raw(),
+ 0);
} else if (constructor_type->is_vector()) {
- return emit_inline_vector_constructor(constructor_type,
- instructions,
- &actual_parameters,
- ctx);
+ return emit_inline_vector_constructor(constructor_type,
+ instructions,
+ &actual_parameters,
+ ctx);
} else {
- assert(constructor_type->is_matrix());
- return emit_inline_matrix_constructor(constructor_type,
- instructions,
- &actual_parameters,
- ctx);
+ assert(constructor_type->is_matrix());
+ return emit_inline_matrix_constructor(constructor_type,
+ instructions,
+ &actual_parameters,
+ ctx);
}
} else if (subexpressions[0]->oper == ast_field_selection) {
return handle_method(instructions, state);
} else {
const ast_expression *id = subexpressions[0];
- const char *func_name;
+ const char *func_name = NULL;
YYLTYPE loc = get_location();
exec_list actual_parameters;
ir_variable *sub_var = NULL;
ir_rvalue *array_idx = NULL;
process_parameters(instructions, &actual_parameters, &this->expressions,
- state);
+ state);
if (id->oper == ast_array_index) {
array_idx = generate_array_index(ctx, instructions, state, loc,
id->subexpressions[0],
id->subexpressions[1], &func_name,
&actual_parameters);
- } else {
+ } else if (id->oper == ast_identifier) {
func_name = id->primary_expression.identifier;
+ } else {
+ _mesa_glsl_error(&loc, state, "function name is not an identifier");
}
/* an error was emitted earlier */
return ir_rvalue::error_value(ctx);
ir_function_signature *sig =
- match_function_by_name(func_name, &actual_parameters, state);
+ match_function_by_name(func_name, &actual_parameters, state);
ir_rvalue *value = NULL;
if (sig == NULL) {
- sig = match_subroutine_by_name(func_name, &actual_parameters, state, &sub_var);
+ sig = match_subroutine_by_name(func_name, &actual_parameters,
+ state, &sub_var);
}
if (sig == NULL) {
- no_matching_function_error(func_name, &loc, &actual_parameters, state);
- value = ir_rvalue::error_value(ctx);
- } else if (!verify_parameter_modes(state, sig, actual_parameters, this->expressions)) {
- /* an error has already been emitted */
- value = ir_rvalue::error_value(ctx);
+ no_matching_function_error(func_name, &loc,
+ &actual_parameters, state);
+ value = ir_rvalue::error_value(ctx);
+ } else if (!verify_parameter_modes(state, sig,
+ actual_parameters,
+ this->expressions)) {
+ /* an error has already been emitted */
+ value = ir_rvalue::error_value(ctx);
+ } else if (sig->is_builtin() && strcmp(func_name, "ftransform") == 0) {
+ /* ftransform refers to global variables, and we don't have any code
+ * for remapping the variable references in the built-in shader.
+ */
+ ir_variable *mvp =
+ state->symbols->get_variable("gl_ModelViewProjectionMatrix");
+ ir_variable *vtx = state->symbols->get_variable("gl_Vertex");
+ value = new(ctx) ir_expression(ir_binop_mul, glsl_type::vec4_type,
+ new(ctx) ir_dereference_variable(mvp),
+ new(ctx) ir_dereference_variable(vtx));
} else {
- value = generate_call(instructions, sig, &actual_parameters, sub_var, array_idx, state);
+ if (state->stage == MESA_SHADER_TESS_CTRL &&
+ sig->is_builtin() && strcmp(func_name, "barrier") == 0) {
+ if (state->current_function == NULL ||
+ strcmp(state->current_function->function_name(), "main") != 0) {
+ _mesa_glsl_error(&loc, state,
+ "barrier() may only be used in main()");
+ }
+
+ if (state->found_return) {
+ _mesa_glsl_error(&loc, state,
+ "barrier() may not be used after return");
+ }
+
+ if (instructions != &state->current_function->body) {
+ _mesa_glsl_error(&loc, state,
+ "barrier() may not be used in control flow");
+ }
+ }
+
+ value = generate_call(instructions, sig, &actual_parameters, sub_var,
+ array_idx, state);
if (!value) {
ir_variable *const tmp = new(ctx) ir_variable(glsl_type::void_type,
"void_var",
&this->expressions, state);
}
- if (constructor_type->is_record()) {
+ if (constructor_type->is_struct()) {
return process_record_constructor(instructions, constructor_type, &loc,
&this->expressions, state);
}